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Message #04899
[Bug 1383998] Re: Code to keep track of area coordinate extremes incomplete
Migrating issues to Github, please follow the new discussion here:
https://github.com/Mudlet/Mudlet/issues/773
This issue needs to be closed and there is no appropriate status, so
will set it to "Opinion" just for migration purposes.
** Bug watch added: github.com/Mudlet/Mudlet/issues #773
https://github.com/Mudlet/Mudlet/issues/773
** Changed in: mudlet
Status: New => Opinion
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https://bugs.launchpad.net/bugs/1383998
Title:
Code to keep track of area coordinate extremes incomplete
Status in Mudlet:
Opinion
Bug description:
Whilst fixing TArea::exits I spotted that the code that maintained the
coordinate extremes in the x, y and z dimensions:
"TArea::{min|max}_{x|y|z}" for the TArea classes and the x and y
extremes for each used z axis value (there are also redundant values
for the z axis): {x|y|z}{min|max}Ebene has been commented out and
seems incomplete. I suspect that work needs to be done in this area.
One positive outcome for that is that it should be possible to improve
both the 2 and 3D mapper widgets if they can be revised to use this
data as it can be used to optimise the painting code (instead of
checking each room in an area to see whether(2D map) or when (3D) it
needs to be drawn based on checking its z-coordinate, having lists
already to hand must make things faster)...
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References