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Re: Behaviour of remove

 

> I believe the association and disassociation is set up correctyl (I checked
> about half the classes last night). Note you DO specifically have to call
> these add and remove methods on the client side in the UI for security
> reasons.
>

So you can disassociate a user from a devteam or a game from a devteam?
Maybe we can put that in the UI (but not for this milestone).

I don't quite follow though .. how can client side UI have anything to do
with security?

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