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Re: Active version gets cleared

 

 Just got home a little while ago. OK I'll check on this since it's
critical.

On Wed, May 25, 2011 at 9:57 PM, Matt Giuca <matt.giuca@xxxxxxxxx> wrote:

> I am really confused about this.
> https://bugs.launchpad.net/mugle/+bug/788075
>
> Is there some weird bug going on in the bowels of the database layer? I
> doubt I could have screwed up on the UI, and that's all the code I changed.
>
> In GameEditBuilder, I added:
>
>             game.setIsPublic(publicBox.getValue());
>             // Attempt to submit changes to server.
>             game.write(new AsyncCallback<Game>() {
>                    ....
>             });
>
> That's it. Now when I do that, the ActiveVersion field is getting set to
> null. Can someone please help? This is quite critical, because it corrupts
> every game you edit.
>
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>


-- 
*Prageeth Silva*

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