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Message #00212
Re: Getting started / about iphone development
Absolutely! There's an entire section in the documentation that
discusses using C libraries, and how to make one more ooc-like in its
use :)
I can't find it, where is it?
On Fri, Sep 24, 2010 at 3:58 PM, Tres Walsh <tres.walsh@xxxxxxxxx> wrote:
> I just realized I hit reply instead of reply-all (Number one mistake I
> make on a regular basis. sorry!)
> Response below
>
> On Fri, Sep 24, 2010 at 9:43 AM, Damian <damian.pop@xxxxxxxxx> wrote:
> > Hi, I've just found the language yersterday and I haven't even managed to
> > build a hello world, but there are a couple of questions I have:
> > Would it be possible to code in ooc for iphone?
>
> Theoretically, yes, but I'm unaware of anyone who has done so.
>
> > Can i use c libraries from ooc?
>
> Absolutely! There's an entire section in the documentation that
> discusses using C libraries, and how to make one more ooc-like in its
> use :)
>
> > And, would it be possible to use xcode for coding/debugging?
>
> XCode currently uses GDB as its debugger, so yes, but there's a twist
> which I'll cover below.
> As for actually writing code in XCode itself, there is at this time no
> plugin (but someone might be able to hack one together ;D)
>
> > I can't even imagine how debugging ooc code would be... is it possible I
> > would need to debug the generated c code?
>
> ooc is a source to source compiler, which means your ooc gets compiled
> down to C. The function and struct names are usually verbose, so it's
> easy to figure out what is what, but any debugging you do will be done
> with the C ABI names. (off the top of my head, an ooc lib function
> would looks like _Io__print_line, or something to that effect. To get
> a better idea of what happens, have the compiler just generate C,
> rather than compile, your Hello World. It's a great way to understand
> what's going on under the hood :)
>
> > Oh, one more question, is the language mature enough for serious
> > development? From what I have read, the language looks very promising,
> but I
> > don't know about the development/progress status.
>
> It's being used currently for a variety of things. There is however
> one caveat, which I have mentioned to Amos before, but isn't currently
> a big priority, and that's the development and distribution of
> precompiled ooc libs. As it stands, there is no easy way (or any way
> for that matter) to create a static or dynamic lib for a given
> platform, and distribute it with an interface file, without
> distributing the actual source of the lib in the first place, and at
> that point one might as well just use the actual source rather than
> the lib. (A possible solution for this would be to extend use of the
> extern keyword)
>
> One other such thing you should be aware of is that there is no
> public, private, or protected sense in ooc. The reasoning by some
> being that we shouldn't protect the developer, especially since at the
> C level you'd be able to effectively access everything, unless it was
> declared with internal storage of course. Another reason for this is
> because of the currently exhaustive list of keywords, and adding 3
> more is apparently too much for some people :P
>
> Hope that helps :)
>
> --
> http://treswalsh.com
> http://mnmlstc.com
>
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