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[Bug 411423] Re: CPU 100%

 

Sorry I must be mistaken. I see no proof whatsoever after my extensive
testing that OpenShot Video editor or MLT or whatever is causing it to
go 100% on cpu. Damn. DAMN!

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https://bugs.launchpad.net/bugs/411423

Title:
  CPU 100%

Status in OpenShot Video Editor:
  Invalid

Bug description:
  This bug derives from Question 78804 CPU 100% from upromis

  it is possibly connected with Bug 403154

  Bug is that processor runs at 100% all the time, or if multi-processor
  then one is at almost 100% and another is also being used by Openshot
  at same time so a 3 processor system can have 60% of total processor
  time used by OpenShot.

  What I have now found is this:

  The 100% processor time can be switched off by opening the "Export"
  dialogue, and then either exporting a file, or even just by cancelling
  the export before doing anything. This sends a signal to stop whatever
  process is looping.

  Whatever function is being called to stop the looping when the export
  dialogue is closed, needs to be added to the initialisation when
  opening OpenShot, and when opening a project, and whenever any
  activity happens regarding playing of clips.

  If I simulate this by opening and closing the export dialogue at all
  these times, OpenShot works much more smoothly, and so far without
  problems.

  I am not yet familiar enough with the code base to find it in the code
  yet.

  Helen McCall

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