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Message #00353
Re: Version 0.9.41 Now Available
Hello jonathan
Yeah i diffuse the new on the french(s) forums .
Hi it's a new step today
Thanks you and Andy for all this work.
Olivier
2009/9/28 Andy Finch <we.rocked.in79@xxxxxxxxxxxxxx>
> Great work Jonathan! I look forward to trying it all out tonight!
>
> Andy.
>
> 2009/9/28 Jonathan Thomas <jonathan.oomph@xxxxxxxxx>
>
>> Hi everyone! I've finally wrapped up my changes on the "*effects*"
>> module, and have merged 2 of Andy's branches into this version as well.
>> This is the latest, greatest, bleeding-edge source code... waiting for
>> everyone to give it a try. I've tested these changes in VirtualBox, and it
>> seems to work... So hopefully that means I didn't forget to check in any new
>> files.
>>
>> Here are the "highlights":
>>
>> - *Preview Video on Clip Properties* - Try before you buy (this was
>> needed to facilitate the effects module). Basically everything in the clip
>> properties screen can be previewed... if you like it, click *Apply*.
>> If you don't like it, change it or cancel the screen. Either way, it only
>> saves the changes when you click *Apply*.
>> - *33 Effects are now available* (just drag them onto a clip... use
>> clip properties to edit them)
>> - *Static Timeline* - highly requested feature
>> - *Bug Fixes* - many small bugs are now fixed
>>
>> I will be spending the next few days blogging about all the newest
>> developments, including lots of screenshots, videos, etc... I will also be
>> promoting the PPA. =)
>> Here are the *full change logs* (since the last time I published):
>> Recent revisions 160<http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/160>.
>> By *Jonathan Thomas <jonathan@jonathan64>* 3 minutes ago
>>
>> Removing a unneeded file that breaks "effects"
>> 159 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/159>.
>> By *Jonathan Thomas <jonathan@jonathan64>* 14 minutes ago
>>
>> Modified setup.py to include new effect XML
>> and PNG files.
>>
>> Bumped version to 0.9.40
>> 158 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/158>.
>> By *Jonathan Thomas <jonathan@jonathan64>* 26 minutes ago
>>
>> Fixed some bugs with saving and opening a project
>> that the static timeline broke.
>>
>> Now when you open a project file, the timeline will
>> scroll back to 0,0 position
>>
>> Added all of the filters I planned on adding for
>> version 1.0 of OpenShot. There are now 30 video
>> effects and 3 audio effects. Total of 33 effects.
>>
>> Here is a full list of effects now available:
>> blur.xml glow.xml old_lines.xml sobel.xml
>> brightness.xml greyscale.xml phaser.xml tcolor.xml
>> burningtv.xml hue.xml pitch.xml threshold.xml
>> charcoal.xml pixelate.xml two_layer.xml
>> chroma_key.xml invert.xml remove_blue.xml water_rain.xml
>> deinterlace.xml mirror.xml remove_green.xml wave.xml
>> distort.xml old_dust.xml remove_red.xml white_balance.xml
>> echo.xml old_film.xml scan_lines.xml
>> gamma.xml old_grain.xml sepia.xml
>>
>> Bumping to version 0.9.40
>> 157 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/157>.
>> By *Jonathan Thomas <jonathan@jonathan64>* 4 hours ago
>>
>> Integrating Andy's static timeline branch into OpenShot!
>> This is a highly requested feature, and it seems to work
>> great.
>>
>> Also, I fixed a few bugs with icons on some of the new
>> effect windows.
>>
>> Bumped to version 0.9.39
>> 156 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/156>.
>> By *Jonathan Thomas <jonathan@jonathan64>* 5 hours ago
>>
>> Bumped version to 0.9.38
>>
>> Finished integrating the core effect framework into
>> OpenShot. There is now an /effects/ folder which
>> holds an XML file for each effect as well as an icon.
>> It has been designed to easily allow for more effects
>> to be added in, without having to touch the program.
>>
>> The clip properties now has an effect tab, which
>> dynamically lists the effects on a clip, and allows
>> the user to add new effects, remove them, re-order
>> them, and change settings on each one.
>>
>> However, the user just has to drop an effect on a
>> clip for it's default values to be applied. All
>> effects are designed to work without needing to
>> adjust a single property.
>>
>> So far, I have 4 effects added, but many more to come
>> shortly. Also, I need to find a better way to
>> integrate the descriptions of the effects, and effect
>> settings into the GUI. They are hidden currently.
>> 155 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/155>.
>> By *Jonathan Thomas <jonathan@jonathan64>* on 2009-09-25
>>
>> Added a new effects list to a clip object.
>>
>> Added a new "effect" class, which stores the
>> key and value of each parameter for an effect.
>>
>> Added a method to get a list of detailed effect
>> properties, that is easily iterable... for the
>> user interface. A new /effects/ folder has been
>> created, and it's now bound into the effects tree.
>> 154 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/154>.
>> By *Jonathan Thomas <jonathan@jonathan64>* on 2009-09-21
>>
>> Merging Andy's branch:
>> lp:~fincha/openshot/andy<https://code.launchpad.net/+branch/%7Efincha/openshot/andy>
>>
>> Cleaned up the Track context menu, added icons,
>> and added a "rename track" feature.
>>
>> I made 1 small change to integrate the translations
>> into the code.
>>
>> Bumped to version 0.9.37
>> 153 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/153>.
>> By *Jonathan Thomas <jonathan@jonathan64>* on 2009-09-21
>>
>> added tree effects class, to populate the effects tree.
>> 152 <http://bazaar.launchpad.net/%7Ejonoomph/openshot/main/revision/152>.
>> By *Jonathan Thomas <jonathan@jonathan64>* on 2009-09-20
>>
>> Version bumped to 0.9.36
>>
>> Added a new method to the clip class, to generate
>> a special xml document for preview purposes. Also
>> added some overrides into the clip GenerateXML method,
>> to allow for the new clip properties preview window.
>>
>> Added a new video preview window into the clip
>> properties window. This allows you to preview
>> any settings on this screen safely, without
>> messing up your video project. This was a BIG feature,
>> and is being added to support effects... since there
>> is a lot of trial & error involved for the user.
>>
>> Thanks,
>> -Jonathan
>>
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>>
>
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