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[Bug 506096] Re: curve keyframes

 

This feature could be about equations:

- x (horizontal)
- y (vertical)
- z (scaling)
- w (width)
- h (height)
- a (alpha)

The variables are assigned based on the other variable values and T
(time). The T variable is incremented automatically at the frame rate,
and represents the percentage complete for that clip:

- Start of clip: T = 0.0
- End of clip: T = 100.0

You could then, for example, make the clip perform a sine wave:

x = T
y = sin(x)

Then pre-configure templates to perform waves, straight lines,
parabolas, spirals, etc. This would also allow you to oscillate
"glowing" text by controlling its alpha.

-- 
curve keyframes
https://bugs.launchpad.net/bugs/506096
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Status in OpenShot Video Editor: New

Bug description:
Hello!

I've found out about OpenShot video editor after seeing email message about 1.0 release on Lumier mailing list.

Read the whole 'blog' story and I'm really impressed. Congrats to Jonathan for achieving 'mission impossible'.

As you may understand, I'm looking what's going on in Lumiera comunity (probably we won't see much for quite some time) and so far I was destined to use nice & unstable Cinelerra so I wonder if having support for curve keyframes (Bezier) curve on the OpenShot timeline would be too demanding task?

Compositing is the main strength in Cinelerra and I'm aware that OpenShot is delegating some tasks to other apps like GIMP & Inkscape, but still I wonder about enriching OpenShot with more powerful 'keyframe framework'?


Sincerely,
Gour
p.s. Atm, I'm learning Python/Django, but let's hope to be able to somehow contribute to the project in the future.





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