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[Bug 699924] Re: New 3D Magic Wand (i.e. Particle Effects)

 

I finally figured out how to script against the keyframe API in Blender.
So... the Magic Wand animation now supports 2 keyframes, a starting
position and ending position.  Because the particles are affected by
gravity, the particles realistically react to how fast you move the
magic wand.

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https://bugs.launchpad.net/bugs/699924

Title:
  New 3D Magic Wand (i.e. Particle Effects)

Status in OpenShot Video Editor:
  Fix Committed

Bug description:
  A new particle effects generator needs to be added, to allow for sparkles and particle effect animations.  This is very commonly used as magic wand effects.  This needs to be based in Blender, and expose many of the particle effect settings, such as: 

Location: X
Location: Y
Location: Z
Diffuse Color
Specular Color
Mirror Color
Specular Intensity
Alpha
Halo: Size
Halo: Hardness
Halo: Use Lines
Halo: Line Count
Halo: Use Rings
Halo: Ring Count
Halo: Use Stars
Halo: Star Count
Halo: Use Flare
Particles: Amount





References