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[Bug 670960] Re: utf-8 font support for animate titles

 

Using some advice I found on the previous forum thread, I was able to
figure it out.  I had to add a new font to each Blender animation (which
supports unicode), and make a few tweaks to the XML and .py scripts.
The default font 'Bfont' does not support unicode, but now there is a
new font (in the font dropdown) that is called UnDotum (Unicode), which
fully supports unicode.  This seems like a good first step.  I tested
with Japanese, and it worked fine on all animations.   This is committed
to the trunk, so let me know how it works for you.

** Changed in: openshot
    Milestone: None => 1.3.0

** Changed in: openshot
       Status: Invalid => Fix Committed

** Summary changed:

- utf-8 font support for animate titles
+ utf-8 font support for animated titles (i.e. Blender)

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https://bugs.launchpad.net/bugs/670960

Title:
  utf-8 font support for animated titles (i.e. Blender)

Status in OpenShot Video Editor:
  Fix Committed

Bug description:
  Hello!

  I've tried animated titles created with the help of the Blender, but
  none of the available fonts do not support e.g. Croatian native
  characters (šŠ đĐ čČ ćĆ žŽ).

  Not being familiar with the Blender, I wonder waht would be required
  so that one can create animated titles using non-ASCII characters?

  
  Sincerely,
  Gour





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