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[Bug 670960] Re: utf-8 font support for animated titles (i.e. Blender)

 

Umm... I still cannot use Japanese fonts.

I directly gave the tmp file to Blender (r34534), and received errors as
follows:

$ blender2.5 -b '/usr/lib/pymodules/python2.6/openshot/blender/blend/glare.blend' -P glare.py
Traceback (most recent call last):
  File "/usr/share/blender/2.56/scripts/modules/bpy/utils.py", line 414, in addon_enable
    mod.register()
  File "/usr/share/blender/2.56/scripts/addons/space_view3d_spacebar_menu.py", line 1502, in register
    km = bpy.context.window_manager.keyconfigs.default.keymaps['3D View']
AttributeError: 'NoneType' object has no attribute 'keymaps'
read blend: /usr/lib/pymodules/python2.6/openshot/blender/blend/glare.blend
Unable to pack file, source path not found: "/usr/usr/share/fonts/truetype/wqy/wqy-microhei.ttc"
Unable to pack file, source path not found: "/usr/usr/share/fonts/truetype/wqy/wqy-microhei.ttc"
Font file doesn't exist: //../../../../../../usr/share/fonts/truetype/wqy/wqy-microhei.ttc
...

Blender seems to attempt to find the font file in an unexistent directory...
I also tested it with the official release of Blender 2.56a, and got the same result:

$ blender-2.56a-beta-linux-glibc27-x86_64/blender -b '/usr/lib/pymodules/python2.6/openshot/blender/blend/glare.blend' -P glare.py 
found bundled python: /home/irie/Desktop/blender-2.56a-beta-linux-glibc27-x86_64/2.56/python
read blend: /usr/lib/pymodules/python2.6/openshot/blender/blend/glare.blend
Unable to pack file, source path not found: "/usr/usr/share/fonts/truetype/wqy/wqy-microhei.ttc"
Unable to pack file, source path not found: "/usr/usr/share/fonts/truetype/wqy/wqy-microhei.ttc"
Font file doesn't exist: //../../../../../../usr/share/fonts/truetype/wqy/wqy-microhei.ttc
...

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https://bugs.launchpad.net/bugs/670960

Title:
  utf-8 font support for animated titles (i.e. Blender)

Status in OpenShot Video Editor:
  Fix Committed

Bug description:
  Hello!

  I've tried animated titles created with the help of the Blender, but
  none of the available fonts do not support e.g. Croatian native
  characters (šŠ đĐ čČ ćĆ žŽ).

  Not being familiar with the Blender, I wonder waht would be required
  so that one can create animated titles using non-ASCII characters?

  
  Sincerely,
  Gour





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