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[Bug 670960] Re: utf-8 font support for animated titles (i.e. Blender)

 

I have just completely rewritten the font handling in all Animated
titles.  It now scans the user's computer for all TTF (true type font)
files, and dynamically adds the Friendly font name to the dropdown.
This uses the PIL library to look up the friendly name.  Then, the TTL
file is loaded dynamically by Blender, and then referenced to the text
objects inside Blender.  This should allow the user to choose any font
on their computer, including unicode fonts for their language's
character sets.

The only issue is there can be a ton of fonts lists in this dropdown,
and there is not preview of the font.  But, other than that, the
functionality is much improved.   Please test this feature and let me
know how it works.

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https://bugs.launchpad.net/bugs/670960

Title:
  utf-8 font support for animated titles (i.e. Blender)

Status in OpenShot Video Editor:
  Fix Committed

Bug description:
  Hello!

  I've tried animated titles created with the help of the Blender, but
  none of the available fonts do not support e.g. Croatian native
  characters (šŠ đĐ čČ ćĆ žŽ).

  Not being familiar with the Blender, I wonder waht would be required
  so that one can create animated titles using non-ASCII characters?

  
  Sincerely,
  Gour





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