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Re: GTK3 port

 

Hi maël,

You have began a huge work and as it is so important, that it will be more
efficient to be released for the 2.0 openshot. Like this we will have a
stable version, perfect in the frame of this release  and in the time lapse,
more distributions will include GTK3.

It it is for another method, I am not the good person but perhaps, as you
are speaking in the introduction of Goocanvas2, Clutter could you give the
solution for your problem.

2011/6/30 <moimael@xxxxxxx>

> Hi,
>
> Here are some news on my actual work.
> I'm working on the GTK3 version of openshot. Yesterday, i managed to get a
> first (almost) working Pygobject/GTK3/GooCanvas2 version of openshot. It
> required lot of changes to actually display the UI.
>
> I'm planning to make some modification to start on sane basis :
>
> - Port settings to GSetting(multi-os) and make them non-ui dependant (to
> fix a bug with openshot render)
> - Remove the melt dependency (as distribution whose ship GTK3 come only
> with new version of mlt)
> - Remove the embeded gdata api for youtube and use the system one.
> - Some UI refinment to use all the GTK3 power (take advantage on the new
> height for width layout system, use new widgets)
> - Maybe some long time standing bug will be fixed with the port
>
> The biggest problem i encounter in this preliminary version is the
> get_xid() function to embed the sdl window in our drawingarea, now it popup
> a new window for the sdl preview. It seems that get_xid() is not
> introspectable -introspection = 0 in the gir file), so i have to find a
> replacement. Any idea ?
>
> Maybe this work can end up in a 2.0 openshot release ? What do you think ?
>
> I think the transition in GTK3 should not happend with the transition from
> mlt to our new video library. It will be to much changes. A two step
> transition is better.
>
> Thanks !
>
>
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-- 
Olivier
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