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Re: [Swift] Cache pressure tuning

 

Hi, Huang
Thanks for you explanation. Does it mean that the storage cluster of specific processing ability will be slower and slower with more and more objects? Is there any test about the rate of the decline or is there any lower limit?

    For example, my environment is:

	Swift version : grizzly
	Tried on Ubuntu 12.04
	3 Storage-nodes : each for 16GB-ram / CPU 4*2 / 3TB*12

The expected**throughout is more than 100/s with uploaded objects of 50KB. At the beginning it works quite well and then it drops. If this degradation is unstoppable, I'm afraid that the performance will finally not be able to meet our needs no matter how I tuning other config.

Jonathan Lu

On 2013/6/18 11:05, Huang Zhiteng wrote:

On Tue, Jun 18, 2013 at 10:42 AM, Jonathan Lu <jojokururu@xxxxxxxxx <mailto:jojokururu@xxxxxxxxx>> wrote:

    On 2013/6/17 18:59, Robert van Leeuwen wrote:

            I'm facing the issue about the performance degradation,
            and once I glanced that changing the value in /proc/sys
            /vm/vfs_cache_pressure will do a favour.
            Can anyone explain to me whether and why it is useful?

        Hi,

        When this is set to a lower value the kernel will try to keep
        the inode/dentry cache longer in memory.
        Since the swift replicator is scanning the filesystem
        continuously it will eat up a lot of iops if those are not in
        memory.

        To see if a lot of cache misses are happening, for xfs, you
        can look at xs_dir_lookup and xs_ig_missed.
        ( look at http://xfs.org/index.php/Runtime_Stats )

        We greatly benefited from setting this to a low value but we
        have quite a lot of files on a node ( 30 million)
        Note that setting this to zero will result in the OOM killer
        killing the machine sooner or later.
        (especially if files are moved around due to a cluster change ;)

        Cheers,
        Robert van Leeuwen


    Hi,
        We set this to a low value(20) and the performance is better
    than before. It seems quite useful.

        According to your description, this issue is related with the
    object quantity in the storage. We delete all the objects in the
    storage but it doesn't help anything. The only method to recover
    is to format and re-mount the storage node. We try to install
    swift on different environment but this degradation problem seems
    to be an inevitable one.

It's inode cache for each file(object) helps (reduce extra disk IOs). As long as your memory is big enough to hold inode information of those frequently accessed objects, you are good. And there's no need (no point) to limit # of objects for each storage node IMO. You may manually load inode information of objects into VFS cache if you like (by simply 'ls' files), to _restore_ performance. But still memory size and object access pattern are the key to this kind of performance tuning, if memory is too small, inode cache will be invalided sooner or later.

    Cheers,
    Jonathan Lu


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--
Regards
Huang Zhiteng


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