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Message #24468
Re: [Swift] Cache pressure tuning
On Tue, Jun 18, 2013 at 12:35 PM, Jonathan Lu <jojokururu@xxxxxxxxx> wrote:
> Hi, Huang
> Thanks for you explanation. Does it mean that the storage cluster of
> specific processing ability will be slower and slower with more and more
> objects? Is there any test about the rate of the decline or is there any
> lower limit?
>
> For example, my environment is:
>
> Swift version : grizzly
> Tried on Ubuntu 12.04
> 3 Storage-nodes : each for 16GB-ram / CPU 4*2 / 3TB*12
>
> The expected* *throughout is more than 100/s with uploaded objects of
> 50KB. At the beginning it works quite well and then it drops. If this
> degradation is unstoppable, I'm afraid that the performance will finally
> not be able to meet our needs no matter how I tuning other config.
>
> It won't be hard to do a base line performance (without inode cache)
assessment of your system: populate your system with certain mount of
objects with desired size (say 50k, 10million objects <1,000 objects per
container at 10,000 containers>), and *then drop VFS caches explicitly
before testing*. Measure performance with your desired IO pattern and in
the mean time drop VFS cache every once in a while (say every 60s). That's
roughly the performance you can get when your storage system gets into a
'steady' state (i.e. objects # has out grown memory size). This will give
you idea of pretty much the worst case.
> Jonathan Lu
>
>
> On 2013/6/18 11:05, Huang Zhiteng wrote:
>
>
> On Tue, Jun 18, 2013 at 10:42 AM, Jonathan Lu <jojokururu@xxxxxxxxx>wrote:
>
>> On 2013/6/17 18:59, Robert van Leeuwen wrote:
>>
>>> I'm facing the issue about the performance degradation, and once I
>>>> glanced that changing the value in /proc/sys
>>>> /vm/vfs_cache_pressure will do a favour.
>>>> Can anyone explain to me whether and why it is useful?
>>>>
>>> Hi,
>>>
>>> When this is set to a lower value the kernel will try to keep the
>>> inode/dentry cache longer in memory.
>>> Since the swift replicator is scanning the filesystem continuously it
>>> will eat up a lot of iops if those are not in memory.
>>>
>>> To see if a lot of cache misses are happening, for xfs, you can look at
>>> xs_dir_lookup and xs_ig_missed.
>>> ( look at http://xfs.org/index.php/Runtime_Stats )
>>>
>>> We greatly benefited from setting this to a low value but we have quite
>>> a lot of files on a node ( 30 million)
>>> Note that setting this to zero will result in the OOM killer killing the
>>> machine sooner or later.
>>> (especially if files are moved around due to a cluster change ;)
>>>
>>> Cheers,
>>> Robert van Leeuwen
>>>
>>
>> Hi,
>> We set this to a low value(20) and the performance is better than
>> before. It seems quite useful.
>>
>> According to your description, this issue is related with the object
>> quantity in the storage. We delete all the objects in the storage but it
>> doesn't help anything. The only method to recover is to format and re-mount
>> the storage node. We try to install swift on different environment but this
>> degradation problem seems to be an inevitable one.
>>
> It's inode cache for each file(object) helps (reduce extra disk IOs). As
> long as your memory is big enough to hold inode information of those
> frequently accessed objects, you are good. And there's no need (no point)
> to limit # of objects for each storage node IMO. You may manually load
> inode information of objects into VFS cache if you like (by simply 'ls'
> files), to _restore_ performance. But still memory size and object access
> pattern are the key to this kind of performance tuning, if memory is too
> small, inode cache will be invalided sooner or later.
>
>
>
>> Cheers,
>> Jonathan Lu
>>
>>
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>
>
>
> --
> Regards
> Huang Zhiteng
>
>
>
--
Regards
Huang Zhiteng
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