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Message #00080
[Blueprint other-design-p-papercuts-shine] The "hundredpapercuts" project will make the Ubuntu experience to shine
Blueprint changed by Alberto Salvia Novella:
Whiteboard changed:
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TARGET
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WHAT WE WANT TO GET
- The Ubuntu experience to be a pleasure.
HOW WE WANTED IT TO BE LIKE, IN DETAIL
- Bug management to be agile and simple.
- Unable to find small flaws in the desktop.
- Have the impression the desktop is rock solid.
- Feel that the Ubuntu desktop usage experience is the most reliable of any operating system.
- Feel the Ubuntu usage like a toy.
- Getting involved in Ubuntu development to be a nutshell for children.
- Ubuntu to reflect the best of libre software and modern computing.
WHAT BELIEVES WHO IS SUCCESSFUL HERE
- That people who created everything around you is not smarter than you.
- That doing the kind of things that works, it does for everyone.
- That trusting in the above is what is important.
- That doing better is not about working harder, but to be able to get it right by working less.
- That only the 20% of work that gets the 80% of worth is the really important one.
- That you'll never get tired of working in something that makes sense to you.
- That working in what you feel is of value is what will make you to distinguish, although you don't know why in the beginning.
- That uncertainty is natural when taking targets never done before, and assuming it is the difference between who dreams about it and actually gets it.
- That leadership is just taking work others are scared off.
- That he isn't what he thinks or does: it just does it because he wants it.
- That is natural that people rather believe in their points of view, because are these of what they will have always a better level of detail of.
- That with simplicity comes beauty, and beauty reflects potential.
- That everyone knows what knows, and doesn't know what doesn't know.
- That all together know much more than a genius itself.
- That trust is the greatest interpersonal prize, and transparency is what creates it.
IN WHICH MOMENTS WE APPROACH MORE THAN THE USUAL TO WHAT WE WANT
- When we center in work rather than in planning.
- When holding communication to minimum.
- When documentation in wiki is simple over complete.
- When it is discussed before.
- When processes are under a well planning.
WHAT WE DO DIFFERENT UNDER THESE CIRCUMSTANCES
- We focus in getting work done.
- We focus in things to be simple.
- We complete our points of view with other's.
- We identify what is actually really important.
- We ask ourselves how much value the work been done is inducing.
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REMAINING ACTIONS
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WE DRAFT THE BLUEPRINT
- - [AlbertoSalviaNovella] I write instructions.
+ - [AlbertoSalviaNovella] I ask how to reduce mail when writing blueprints.
+ - [x]I write instructions.
- [x] I write remaining actions.
- [x] I notify remaining actions to be written.
- [x] I await feedback for two days.
- [x] I adapt blueprint information.
WE FEEDBACK LIMITATIONS OF LAUNCHPAD
- [x] I list limitations of blueprints in Launchpad.
- [x] I file limitations of blueprints in Launchpad.
- [x] I ask people to comment in limitations of blueprints in Launchpad.
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The "hundredpapercuts" project will make the Ubuntu experience to shine
https://blueprints.launchpad.net/hundredpapercuts/+spec/other-design-p-papercuts-shine