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[Blueprint other-design-p-papercuts-shine] The "hundredpapercuts" project will make the Ubuntu experience to shine

 

Blueprint changed by Alberto Salvia Novella:

Whiteboard changed:
  *********
-  TARGET
+  TARGET
  *********
  
  WHAT WE WANT TO GET
  - The Ubuntu experience to be a pleasure.
  
  HOW WE WANTED IT TO BE LIKE, IN DETAIL
  - Bug management to be agile and simple.
  - Unable to find small flaws in the desktop.
  - Have the impression the desktop is rock solid.
  - Feel that the Ubuntu desktop usage experience is the most reliable of any operating system.
  - Feel the Ubuntu usage like a toy.
  - Getting involved in Ubuntu development to be a nutshell for children.
  - Ubuntu to reflect the best of libre software and modern computing.
  
- WHAT BELIEVES WHO IS SUCCESSFUL HERE
+ IN WHICH MOMENTS WE APPROACH MORE THAN THE USUAL TO WHAT WE WANT
+ - When we center in work rather than in planning.
+ - When holding communication to minimum.
+ - When documentation in wiki is simple over complete.
+ - When it is discussed before.
+ - When processes are under a well planning.
+ 
+ WHAT WE DO DIFFERENT UNDER THESE CIRCUMSTANCES
+ - We focus in getting work done.
+ - We focus in things to be simple.
+ - We complete our points of view with other's.
+ - We identify what is actually really important.
+ - We ask ourselves how much value the work been done is inducing.
+ 
+ WHAT THOUGHTS WE HAVE WHEN DOING THIS
+ - That work is what makes real feedback with reality.
+ - That simplicity is what really makes you know you're doing right.
+ - That all of us together are the greates knowledge power.
+ - That working just in the most important thing is what makes commits easy.
+ - That we want is the true reference.
+ 
+ WHAT ELSE THINKS WHO IS SUCCESSFUL HERE
  - That people who created everything around you is not smarter than you.
  - That doing the kind of things that works, it does for everyone.
  - That trusting in the above is what is important.
  - That doing better is not about working harder, but to be able to get it right by working less.
  - That only the 20% of work that gets the 80% of worth is the really important one.
  - That you'll never get tired of working in something that makes sense to you.
  - That working in what you feel is of value is what will make you to distinguish, although you don't know why in the beginning.
  - That uncertainty is natural when taking targets never done before, and assuming it is the difference between who dreams about it and actually gets it.
  - That leadership is just taking work others are scared off.
  - That he isn't what he thinks or does: it just does it because he wants it.
  - That is natural that people rather believe in their points of view, because are these of what they will have always a better level of detail of.
  - That with simplicity comes beauty, and beauty reflects potential.
  - That everyone knows what knows, and doesn't know what doesn't know.
  - That all together know much more than a genius itself.
  - That trust is the greatest interpersonal prize, and transparency is what creates it.
  
- IN WHICH MOMENTS WE APPROACH MORE THAN THE USUAL TO WHAT WE WANT
- - When we center in work rather than in planning.
- - When holding communication to minimum.
- - When documentation in wiki is simple over complete.
- - When it is discussed before.
- - When processes are under a well planning.
- 
- WHAT WE DO DIFFERENT UNDER THESE CIRCUMSTANCES
- - We focus in getting work done.
- - We focus in things to be simple.
- - We complete our points of view with other's.
- - We identify what is actually really important.
- - We ask ourselves how much value the work been done is inducing.
- 
  **********************
-  REMAINING ACTIONS
+  REMAINING ACTIONS
  **********************
  
- WE DRAFT THE BLUEPRINT
- - [AlbertoSalviaNovella] I ask how to reduce mail when writing blueprints.
- - [x]I write instructions.
- - [x] I write remaining actions.
- - [x] I notify remaining actions to be written.
- - [x] I await feedback for two days.
- - [x] I adapt blueprint information.
+ # "[o]" tag means "available to be worked on".
+ # "[x]" tag means "awaits a previous action to be completed, so don't touch".
+ # "[v]" tag means "action finished (and you can review it)"
  
- WE FEEDBACK LIMITATIONS OF LAUNCHPAD
- - [x] I list limitations of blueprints in Launchpad.
- - [x] I file limitations of blueprints in Launchpad.
- - [x] I ask people to comment in limitations of blueprints in Launchpad.
+ # You can help with any of these actions, and you can write your name without spaces as tag if you need nobody to touch the piece of work you took.
+ # You can modify this list as you find it is needed, but keep finished actions: the project coordinator will delete them when needed.
+ # For shared information, create wiki pages in wiki.ubuntu.com (remember to delete them some days after if needed), and paste its link under the title.
+ 
+ WE REBRAND THE PROJECT TO FIT DESIGN.UBUNTU.COM
+ - [o] We make the heart of the project logo to be a transparency instead of white.
+ - [o] We redesign the "Papercuts Ninja" logo.
+ - [o] We redesign the "Papercutters" team logo.
+ 
+ WE REDEFINE WHAT A PAPERCUT IS
+ - [o] We expand the definition of papercut to include any package with a valoration of four or five stars, with at least of 20 reviews, in the Software Center.
+ - [o] We reduce the definition of papercut to not include by default packages in Kubuntu.
+ - [o] We reduce the definition of papercut to not include packages with a priority of "whislist" or "critical".
+ - [o] We reduce the definition of papercut to not include packages where the affected package is "Linux".
+ - [o] We reduce the definition of papercut to only include packages tagged with the latest release name, and the one under development.
+ 
+ WE EDIT OUR WIKI
+ - [o] We make the content of the wiki to be simple and make sense to any audience (children, elders and girlfriend included: http://www.philoking.com/2009/01/10/what-is-an-average-computer-user-classic-linux-user-thinking/)
+ - [x] We mention that papercuts are usually easy to fix by developers, so the big work is all done by no programmers.
+ - [x] We make clear that anyone can contribute.
+ - [x] We explain how to perform steps in https://wiki.ubuntu.com/FutureOfThePapercutsProject#A8._Emphasise_the_quantity_and_importance_of_non-developer_roles, in diferent wiki pages.
+ - [x] We include how to search bugs that are prone to the different steps of bug management.
+ - [x] We include how to easy identify bugs that could be potential papercuts.
+ - [x] We mention you can ask the mail list in case of doubt.
+ - [x] We include reference to resources that can help to learn to develop.
+ - [x] We Mention that critical bugs cannot be papercuts.
+ - [x] We Mention that a status of "opinion" can mean there is disagreement on whether or not it is actually a valid paper cut.
+ - [x] We include information that comments in bug #1049082 suggest me.
+ 
+ WE EDIT DESCRIPTIONS
+ - [x] We make project description to be simple, attractive to colaborate, and properly linked with teams.
+ - [x] We make "Papercuts Ninja" team description to be simple, attractive to colaborate, and properly linked with the project and the "Papercutters" team.
+ - [x] We make "Papercutters" team description to be simple, attractive to colaborate, and properly linked with the project and the "Papercuts Ninja" team.
+ 
+ WE REVIEW OTHER WIKIS
+ - [o] We add pages in wiki.ubuntu.com that shall mention the papercuts project as tasks under this one.
+ 
+ WE FILE LIMITATIONS OF LAUNCHPAD AS BUGS
+ - [x] We list limitations of blueprints in Launchpad.
+ - [x] We file limitations of blueprints in Launchpad.
+ - [x] We ask people to comment in limitations of blueprints in Launchpad.
+ 
+ WE COMMUNICATE THE PROJECT TO DEVELOPERS
+ - [o] We list teams e-mails in Launchpad that will be interested in knowing this project.
+ - [o] We list teams e-mails outside Launchpad that will be interested in knowing this project.
+ - [o] We list corporations e-mails that will be interested in knowing this project.
+ - [o] We list universities e-mails that will be interested in knowing this project.
+ - [o] We write the e-mail that will be send around the world.
+ - [x] We ask for a week the information to be reviewed.
+ - [x] We send the e-mail to all the listed directions.
+ - [x] 60 days after, We delete the unused wiki pages.
+ 
+ WE COMMUNICATE THE PROJECT TO MEDIA
+ - [o] We list media that will be interested in spreading that this project has been redesigned for been easy to get involved in open source.
+ - [x] We list the medium of contact that will be used for contacting every media.
+ - [x] We asociate medias with the same type of medium of contact.

-- 
The "hundredpapercuts" project will make the Ubuntu experience to shine
https://blueprints.launchpad.net/hundredpapercuts/+spec/other-design-p-papercuts-shine