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Re: [Question #662430]: Using mouseMove() in Games that capture the mouse

 

Question #662430 on Sikuli changed:
https://answers.launchpad.net/sikuli/+question/662430

    Status: Open => Answered

RaiMan proposed the following answer:
ok, then you have this problem.
The SikuliX internally used Java Robot for mouse actions somehow collides with the game engine.

Sorry, no solution.

If you have Java knowledge, you might experiment with the Java Robot
from inside a SikuliX script (do not use the SikuliX mouse features).

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