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Re: [Question #662430]: Using mouseMove() in Games that capture the mouse

 

Question #662430 on Sikuli changed:
https://answers.launchpad.net/sikuli/+question/662430

Lukas posted a new comment:
I tried the MouseMoveAround.jar in bug 1730645 and let it loop 200 times
without any issues. Does not seem to be Windows specific but more likely
depending on the way the game is capturing the mouse. The problem occurs
when the cursor is already at e.g. x=2500 of a 2560 wide screen and I
try to move it further right by e.g. 100 pixels.

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