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Message #134498
[Bug 1539011] Re: [regression] Window resizing is very choppy and stutters (border does not smoothly follow the mouse)
Filling the gap with white would be an improvement, but not ideal. Ideal I think is to 'clamp' the client texture to the edge, so you get whatever colour the edge pixels of the client's surface is, without stretching the rest of the surface. A good example of this is in the Mir demo servers' resizing implementation (GL renderer), or:
https://code.launchpad.net/~vanvugt/qtmir/unstretch/+merge/268724
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https://bugs.launchpad.net/bugs/1539011
Title:
[regression] Window resizing is very choppy and stutters (border does
not smoothly follow the mouse)
Status in QtMir:
Invalid
Status in Ubuntu UX:
New
Status in qtmir package in Ubuntu:
Invalid
Status in unity8 package in Ubuntu:
New
Bug description:
Just tried Unity8 desktop for the first time since October and found
some things don't work as well as before. One of them is window
resizing, which is now every choppy and stuttering.
ProblemType: Bug
DistroRelease: Ubuntu 16.04
Package: unity8 8.11+16.04.20160122-0ubuntu1
ProcVersionSignature: Ubuntu 4.3.0-7.18-generic 4.3.3
Uname: Linux 4.3.0-7-generic x86_64
ApportVersion: 2.19.4-0ubuntu1
Architecture: amd64
Date: Thu Jan 28 18:39:38 2016
InstallationDate: Installed on 2015-12-03 (56 days ago)
InstallationMedia: Ubuntu 16.04 LTS "Xenial Xerus" - Alpha amd64 (20151202)
SourcePackage: unity8
UpgradeStatus: No upgrade log present (probably fresh install)
upstart.unity8-dash.log: Attempted to deliver an event to a non-existent window, ignoring.
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