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Message #27377
[Bug 1382252] Re: Unity8 needs to support fullscreen surfaces.
We do support fullcreen, not sure how it works, but both Camera and
Gallery go full screen.
** Changed in: unity8 (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/1382252
Title:
Unity8 needs to support fullscreen surfaces.
Status in “unity8” package in Ubuntu:
Invalid
Bug description:
Right now in unity8 the top panel eats up an some of the pixels for
the surface height. So say i request a surface for 540x960, then mir
resizes the surface to 540x921.
This means any application that depends on a WxH will lose an X amount
of H. This hurts games, as they usually depend on a set WxH. If unity8
supported a fullscreen mode where the top panel wouldn't be visable
and wouldn't eat pixels from the WxH.
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References