touch-packages team mailing list archive
-
touch-packages team
-
Mailing list archive
-
Message #27300
[Bug 1382252] [NEW] Unity8 needs to support fullscreen surfaces.
Public bug reported:
Right now in unity8 the top panel eats up an some of the pixels for the
surface height. So say i request a surface for 540x960, then mir resizes
the surface to 540x921.
This means any application that depends on a WxH will lose an X amount
of H. This hurts games, as they usually depend on a set WxH. If unity8
supported a fullscreen mode where the top panel wouldn't be visable and
wouldn't eat pixels from the WxH.
** Affects: unity8 (Ubuntu)
Importance: Undecided
Status: New
--
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1382252
Title:
Unity8 needs to support fullscreen surfaces.
Status in “unity8” package in Ubuntu:
New
Bug description:
Right now in unity8 the top panel eats up an some of the pixels for
the surface height. So say i request a surface for 540x960, then mir
resizes the surface to 540x921.
This means any application that depends on a WxH will lose an X amount
of H. This hurts games, as they usually depend on a set WxH. If unity8
supported a fullscreen mode where the top panel wouldn't be visable
and wouldn't eat pixels from the WxH.
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1382252/+subscriptions
Follow ups
References