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[Bug 386797] Re: Enable distributed content development

 

On Thu, Jul 23, 2009 at 18:10, Tim Blokdijk <tim.blokdijk@xxxxxxxxxxxx>wrote:
>
> where should people go to for the more fundamental discussion? Brainstorm
> or maybe blueprints? As I don't really know.
> Christian Reis, maybe I should ask you this, where do you have discussions
> about the more fundamental launchpad stuff? As this is essentially about the
> scope of the launchpad project as a whole. With that I mean whether
> launchpad is focused on the distributed development of code projects or if
> it's worthwhile to expand the scope with content development projects.
>
...

> Maybe this discussion should be separated from the more practical
> discussion about the work flows that are used with team based content
> development? And the specific features that would have to be implemented
> in a development platform as launchpad to accommodate those work flows.
>
> Anyway, how and where should this be discussed.


I'm re-opening this bug unless there is a more appropriate place for
discussion. I've listed some specific features launchpad could add here:
https://wiki.ubuntu.com/GamingTeam/Projects/DistributedContentDevelopment

-- 
☮♥Ⓐ - http://www.google.com/profiles/danny.piccirillo


** Changed in: launchpad-foundations
       Status: Invalid => Incomplete

-- 
Enable distributed content development
https://bugs.launchpad.net/bugs/386797
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Status in Launchpad Foundations: Incomplete

Bug description:
Content is the primary thing holding back the development of FOSS games and a distributed content development platform is in dire need. 
http://pinstack.blogspot.com/2009/04/foss-gaming-needs-distributed-content.html

FOSS game developers need a website like launchpad (or, better yet, launchpad itself, as this bug was filed for) to allow them to share resources like sounds, textures, models, etc. 

It's a HUGE task, but so is the payoff. Here's to FOSS gaming!



References