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Re: Cross-compiling QML extensions, using CMake

 

Whoohoo!
Thanks, Dmitrijs!
Without you, my participation would be in doubt :)

Now I need to create Click package.
Can you advice me where I should place my plugin (I mean "YadPlugin" folder
with binary *.so and qmldir file inside) in primary (qmlproject) app?
I think that I should put it to root folder near to *.qmlproject file since
I am importing it via "import YadPlugin 1.0" in my *.qml files. Am I right?
:)

Again big thanks!


2013/9/12 Dmitrijs Ledkovs <xnox@xxxxxxxxxx>

> On 12 September 2013 18:16, Roman Shchekin <mrqtros@xxxxxxxxx> wrote:
> > Hello, Dmitrijs Ledkovs!
> >
> > There you can find plugin code:
> > https://code.launchpad.net/~mrqtros/+junk/yad-plugin
> > And there QML part: https://code.launchpad.net/~mrqtros/yad/trunk
> >
> > Please, help me to compile QML extension for armhf!
> > I'll owe you one =)
> >
> > Big big big thanks!
> >
>
> Just today dholbach published some wrapper scripts for native
> compilation of extensions, using qemu-armhf emulation
>
> $ bzr branch lp:~dholbach/+junk/extension-build
> $ cd extension-build
> $ ./setup
> $ bzr branch lp:~mrqtros/+junk/yad-plugin
> $ ./build-porject yad-plugin
>
> Which then generated
> yad-plugin/modules/YadPlugin/libYadPlugin.so
>
> I've pushed it to $ bzr branch lp:~xnox/+junk/yad-plugin for your
> convenience.
>
> Note this was not done by cross-compilation, but a native under qemu
> emulation.
>
> Regards,
>
> Dmitrijs.
>
>
>
> > Best regards,
> > Roman.
> >
> >
> >
> > 2013/9/12 Dmitrijs Ledkovs <xnox@xxxxxxxxxx>
> >>
> >> On 11 September 2013 20:01, Roman Shchekin <mrqtros@xxxxxxxxx> wrote:
> >> > Hi all
> >> >
> >> > So, can I compile my plugin for armhf arch via cmake? I need it for
> >> > showdown
> >> > :)
> >> >
> >> >
> >>
> >> Where is your source code? =)
> >>
> >> Regards,
> >>
> >> Dmitrijs.
> >>
> >>
> >>
> >> > 2013/9/11 Sergio Schvezov <sergio.schvezov@xxxxxxxxxxxxx>
> >> >>
> >> >> On Wed, Sep 11, 2013 at 8:22 AM, Dmitrijs Ledkovs <xnox@xxxxxxxxxx>
> >> >> wrote:
> >> >>>
> >> >>> I've written up a quick how-to cross-compiling qml extensions using
> >> >>> CMake
> >> >>>
> >> >>> https://wiki.ubuntu.com/Touch/CrossCompile
> >> >>>
> >> >>> Apart from cmake choosing DEB_HOST moc, instead of DEB_BUILD moc, it
> >> >>> seems to work ok.
> >> >>>
> >> >>> I've successfully compiled:
> >> >>> ./lib/SystemSettings/libSystemSettings.so
> >> >>> ./tests/libtest-plugin.so
> >> >>> ./plugins/sound/libUbuntuSoundPanel.so
> >> >>> ./plugins/example/libexample-plugin.so
> >> >>> ./plugins/background/libUbuntuBackgroundPanel.so
> >> >>> ./plugins/system-update/libUbuntuUpdatePanel.so
> >> >>> ./plugins/security-privacy/diagnostics/libUbuntuDiagnostics.so
> >> >>> ./plugins/security-privacy/libUbuntuSecurityPrivacyPanel.so
> >> >>>
> >> >>> From ubuntu-system-settings project using above method.
> >> >>>
> >> >>> So if you are using qmake, you can switch to cmake by following this
> >> >>> Qml / Ubuntu Touch app:
> >> >>> https://code.launchpad.net/~jpakkane/ubuntu-system-settings/cmake
> >> >>>
> >> >>> And gain, a relatively smooth cross-compilation support.
> >> >>
> >> >>
> >> >> I'm going to piggyback on this and mention that I got this going for
> >> >> most
> >> >> of the applications as well (dialer-app et.al.) which are cmake
> based
> >> >> using
> >> >> your previous instructions but adapted to cmake. So thanks
> >> >>
> >> >> Cheers
> >> >> Sergio
> >> >>
> >> >> --
> >> >> Mailing list: https://launchpad.net/~ubuntu-phone
> >> >> Post to     : ubuntu-phone@xxxxxxxxxxxxxxxxxxx
> >> >> Unsubscribe : https://launchpad.net/~ubuntu-phone
> >> >> More help   : https://help.launchpad.net/ListHelp
> >> >>
> >> >
> >
> >
>

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