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Re: Allow installing apps from ubuntu touch app store without creating an account

 

--- Ursprüngliche Nachricht ---
Von: Jelmer Prins <asana@xxxxxxxxxx>
Datum: 31.03.2015 12:25:15
An: zed123 zed <linux5@xxxxxxxxxxxxxxx>
Betreff: Re: [Ubuntu-phone] Allow installing apps from ubuntu touch app store without creating an account

> I think the pro’s of making everyone subscribe outweigh the cons
> If it would be possible to install apps from the store without an account
> you would need to add a lot of extra functionality to handle those cases.
>
> It also would be harder to debug these things as you would need an extra
> emulator/phone for this situation or constantly log in and out of your own
> account.
>
> greetz
> JustCarakas
> On 31 Mar 2015, at 12:14, zed123 zed <linux5@xxxxxxxxxxxxxxx> wrote:
>
>
> >
> > --- Ursprüngliche Nachricht ---
> > Von: Martin Albisetti <argentina@xxxxxxxxx>
> > Datum: 31.03.2015 02:43:40
> > An: zed123 zed <linux5@xxxxxxxxxxxxxxx>
> > Betreff: Re: [Ubuntu-phone] Allow installing apps from ubuntu touch
> app store  without creating an account
> >
> >> On Sat, Mar 28, 2015 at 6:08 AM, zed123 zed <linux5@xxxxxxxxxxxxxxx>
>
> >> wrote:
> >>>
> >>> i heard that it's not possible to download apps from the ubuntu
> touch
> >> app
> >>> store without having an ubuntu one account. I think you should
> change
> >> this:
> >>> Firefox OS allows downloading apps from its marketplace without
> an account,
> >>
> >>> so i don't see why this shouldn't also be possible with ubuntu
> touch.
> >>
> >>>
> >>> "While the usual tradition of linux distributions is to
> have repositories
> >>
> >>> accessible to anyone, why do I need to have a ubuntu one account
> in
> >> order to
> >>> download apps on the ubuntu store? While ubuntu has until now
> been very
> >>
> >>> strong into providing open alternatives to mainline products,
> e.g. from
> >>
> >>> microsoft or apple, this requirement is a serious threat to
> the open
> >>
> >>> philosophy. I can't see any technical difficulty into not having
> accounts
> >> on
> >>> the server side, and I am very worried about this. "
> >>>
> >>> From this thread: "Why do I need a ubuntu one account to
> download
> >> apps"
> >>> http://ubuntuforums.org/showthread.php?t=2265106
> >>
> >> A lot of good points have already been made in that forum thread.
>
> >> You need an account for several things:
> >> - App purchases
> >> - In-app purchases
> >> - Recovering previously installed apps (free or paid)
> >> - Remote installing from a web-based store
> >> - Persisting data in the cloud (U1DB)
> >> - Accepting per-user licenses (free or paid)
> >> - Notifying users (via email) of malicious apps they have installed
>
> >> that were discovered after they were in the store for a while
> >> - Mitigating DDoS download attacks
> >>
> >> Your argument is that you may not want any of those things, and
> if you
> >> don't, you should be able to download an app without authenticating.
> I
> >> agree with that from a pure technical point of view.
> >> However, the default case for the majority of the users and developers
>
> >> will be to want these features so thats what we focused on providing.
>
> >> We could prioritize this work in the future, but it would involve
>
> >> solving at least a few important issues:
> >> - Developers will need to decide for each app if they want to make
>
> >> their app available, a decision many developers unfamiliar with
> open
> >> source won't understand
> > I don't understand this? Wouldn't it be just a choice of whether the
> app is free or paid?
> >> - The code everywhere has to be changed to support authenticating
>
> >> optionally, in some cases, for some users, for some apps
> > Good point, but i suppose mozilla has a way to cicumvent this problem.
>
> >> - If the user doesn't have an account, can he browse all apps?
> How do
> >> we make sure they understand why sometimes we ask the to create
> an
> >> account/log in, sometimes we don't?
> > If a user has no account he can browse everything, and for paid ones
> he'll have to create an account. Simply tell the user that an account is
> necessary for paying or whatever, i think they would understand.
> >> - Developers want to target platforms they can make money off of.
> If
> >> the process of your first purchase involves creating an account
> at the
> >> same time as providing your payment details, you are chopping off
> a
> >> significant portion of purchases for that developer as most people
>
> >> will desist when faced with more processes
> > I don't think that this would be the case. If you shop online you also
> have to create accounts and provide payment details, and no one complains.
> Plus you have to register only once and then never again, so i don't think
> this would hurt sales. And you could still ask user to create account when
> turning on the device the first time and tell them they might need it to
> purchase apps, but then make it optional.
> >> - We as a platform want to make money off of the store to pay for
>
> >> infrastructure and development, same problem as above applies
> >> - Apps might want to persist your data, for example, a save game.
> Its
> >> a terrible time to have to create an account.
> > Should be up to the user if he wants his data in the cloud or not imho.
>
> >>
> >> All in all, its been shown again and again that the right time to
> make
> >> users log in or create an account is on device set up, where they
> are
> >> expecting and willing to invest that extra bit of time which then
> pays
> >> off for them, developers and us as a platform down the line.
> >>
> >> So, it is possible and we might do it in the future. It is, however,
>
> >> not easy nor currently more important than the many other challenges
>
> >> we currently have.
> > Good to hear that you might do it later on, i hope that this will be
> the case. You might want to talk to mozilla about solving any problems since
> they have an appstore that works without registration(for free apps).
> >
> >
> >
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> >
> >
> > --
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>


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