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[Bug 408561] [NEW] New stable release - 185.18.31 - available

 

Public bug reported:

As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this
is the new, latest, stable driver.

For those willing to test it, it is also in the NVIDIA-VDPAU PPA
(https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at
ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31.

************************************************************************************
*** WARNING!  I have tried it with Intrepid and it completely fails to run, leaving crash
***                    information in the logs.
***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M
************************************************************************************

--------------------------------------------------------------------------------

Release highlights since 185.18.29:

    * Fixed a crash on certain mobile GPUs.

Release highlights since 185.18.14:

    * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed.
    * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs.
    * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs.
    * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running.
    * Made CUDA compute-exclusive mode persistent across GPU resets.
    * Fixed the order of outputs in the GPUScaling nvidia-settings property.
    * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved.
    * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens.
    * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl.
    * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU.
    * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
    * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors.
    * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server.
    * Enhanced VDPAU's detection of the GPU's video decode capabilities.
    * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
    * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs.
    * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.

** Affects: nvidia-graphics-drivers-180 (Ubuntu)
     Importance: Undecided
         Status: New

** Description changed:

  As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this
  is the new, latest, stable driver.
  
  For those willing to test it, it is also in the NVIDIA-VDPAU PPA
  (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at
  ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31.
  
- **********************************************************************************************************
- *** WARNING!  I have tried it with Intrepid and it completely fails to run, leaving crash information in the logs. ***
- ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M                                                                ***
- **********************************************************************************************************
+ ************************************************************************************
+ *** WARNING!  I have tried it with Intrepid and it completely fails to run, leaving crash ***
+ ***                    information in the logs.                                                                               ***
+ ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M                         ***
+ ************************************************************************************
  
- ----------------------------------------------------------------------------------------------------------------------------------------------------
+ --------------------------------------------------------------------------------------------------------------------
  
  Release highlights since 185.18.29:
  
      * Fixed a crash on certain mobile GPUs.
  
  Release highlights since 185.18.14:
  
      * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed.
      * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs.
      * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs.
      * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running.
      * Made CUDA compute-exclusive mode persistent across GPU resets.
      * Fixed the order of outputs in the GPUScaling nvidia-settings property.
      * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved.
      * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens.
      * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl.
      * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU.
      * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
      * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors.
      * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server.
      * Enhanced VDPAU's detection of the GPU's video decode capabilities.
      * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
      * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs.
      * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.

** Description changed:

  As per ftp://download.nvidia.com/XFree86/Linux-x86_64/latest.txt, this
  is the new, latest, stable driver.
  
  For those willing to test it, it is also in the NVIDIA-VDPAU PPA
  (https://launchpad.net/~nvidia-vdpau/+archive/ppa), as well as being at
  ftp://download.nvidia.com/XFree86/Linux-x86_64/185.18.31.
  
  ************************************************************************************
- *** WARNING!  I have tried it with Intrepid and it completely fails to run, leaving crash ***
- ***                    information in the logs.                                                                               ***
- ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M                         ***
+ *** WARNING!  I have tried it with Intrepid and it completely fails to run, leaving crash
+ ***                    information in the logs.
+ ***                     Host system: Thinkpad T61p 6457-7WU, nvidia FX570M
  ************************************************************************************
  
- --------------------------------------------------------------------------------------------------------------------
+ --------------------------------------------------------------------------------
  
  Release highlights since 185.18.29:
  
      * Fixed a crash on certain mobile GPUs.
  
  Release highlights since 185.18.14:
  
      * Added code to forcibly terminate long-running CUDA kernels when Ctrl-C is pressed.
      * Fixed a bug that could cause occasional memory corruption problems or segmentation faults when running OpenGL applications on Quadro GPUs.
      * Fixed a deadlock in the OpenGL library that could be triggered in certain rare circumstances on Quadro GPUs.
      * Fixed an interaction problem between PowerMizer and CUDA applications that caused the performance level to be reduced while the CUDA kernel is running.
      * Made CUDA compute-exclusive mode persistent across GPU resets.
      * Fixed the order of outputs in the GPUScaling nvidia-settings property.
      * Fixed a bug that caused graphics corruption in some OpenGL applications when the Unified Back Buffer is enabled the application window is moved.
      * Fixed a bug that caused glXGetVideoSyncSGI, glXWaitVideoSyncSGI, and glXGetRefreshRateSGI to operate on the wrong screen when there are multiple X screens.
      * Fixed a bug that causes corruption or GPU errors when an application paints a redirected window whose background is set to ParentRelative on X.Org servers older than 1.5. This was typically triggered by running Kopete while using Compiz or Beryl.
      * Fixed a bug in VDPAU that could cause visible corruption when decoding H.264 clips with alternating frame/field coded reference pictures, and a video surface is concurrently removed from the DPB, and re-used as the decode target, in a single decode operation. This affected all GPUs supported by VDPAU.
      * Fixed a bug in VDPAU that could cause visible corruption near the bottom edge of the picture when decoding VC-1 advanced profile clips whose heights are not exact multiples of 16 pixels, on G98 and MCP7x (IGP) GPUs.
      * Enhanced VDPAU to better handle corrupt/invalid H.264 bitstreams on G84, G86, G92, G94, G96, or GT200 GPUs. This should prevent most cases of "display preemption" that are caused by bitstream errors.
      * Fixed an X server crash when using the VDPAU overlay-based presentation queue and VT-switching away from the X server.
      * Enhanced VDPAU's detection of the GPU's video decode capabilities.
      * Fixed a bug in VDPAU that could cause ghosting/flashing issues when decoding H.264 clips, in certain full DPB scenarios, on G98 and MCP7x.
      * Fixed VDPAU to detect an attempt to destroy the VdpDevice object when other device-owned objects still exist. VDPAU now triggers "display preemption", and returns an error, when this occurs.
      * Enhanced VDPAU's error handling and resource management in presentation queue creation and operation. This change correctly propagates all errors back to the client application, and avoids some resource leaks.

-- 
New stable release - 185.18.31 - available
https://bugs.launchpad.net/bugs/408561
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