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[Bug 892544] Re: Unity slow after resume from suspend

 

Thanks Daniel,

I am still making test:

  vblank_mode=0 glxgears


Gnome Shell -  First boot:

37288 frames in 5.0 seconds = 7457.507 FPS
37056 frames in 5.0 seconds = 7411.085 FPS
35598 frames in 5.0 seconds = 7119.455 FPS

Gnome Shell  - After the suspend/resume:

18456 frames in 5.0 seconds = 3691.127 FPS
19916 frames in 5.0 seconds = 3983.031 FPS
18973 frames in 5.0 seconds = 3794.592 FPS

Gnome Shell -  After the "ALT-F2  r" :

20734 frames in 5.0 seconds = 4146.746 FPS
20553 frames in 5.0 seconds = 4110.542 FPS
19407 frames in 5.0 seconds = 3881.215 FPS



Unity - First boot

16186 frames in 5.0 seconds = 3237.179 FPS
17110 frames in 5.0 seconds = 3421.557 FPS
19193 frames in 5.0 seconds = 3838.410 FPS
16229 frames in 5.0 seconds = 3245.769 FPS

Unity - After the suspend/resume

417 frames in 5.0 seconds = 83.148 FPS
299 frames in 5.0 seconds = 59.721 FPS
299 frames in 5.0 seconds = 59.721 FPS
299 frames in 5.0 seconds = 59.719 FPS

Unity - After the "unity --reset"

16186 frames in 5.0 seconds = 3127.236 FPS
17110 frames in 5.0 seconds = 3380.789 FPS
19193 frames in 5.0 seconds = 3689.324 FPS

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https://bugs.launchpad.net/bugs/892544

Title:
  Unity slow after resume from suspend

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