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[Bug 892544] Re: Unity slow after resume from suspend

 

To clarify, the number "59.7" FPS is not just a random number. It's
probably the refresh rate of your monitor, indicating that glxgears (or
the radeon driver) is indeed ignoring vblank_mode=0. Most people want a
frame rate of about 60, because they want sync-to-vblank support ON to
avoid screen tearing :)

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https://bugs.launchpad.net/bugs/892544

Title:
  Unity slow after resume from suspend

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