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Message #149471
[Bug 902354] [NEW] unity 3d size mismatch between display and cursor
Public bug reported:
This has been reported by others to the VirtualBox bug reports along
with a YouTube video display the effect. I have seen this effect with
Unity (3D) running through VirtualBox with 3D acceleration enabled and
128 MB video memory allocated, running on OS X 10.6.8 using ATI Radeon
HD 4870. This has also been reported as a problem with GNOME 3.
I am able to login and run Unity (3D), but the display does not match
the cursor tracking. Also, the windows do not always display. I can
view them if I open Workspaces. When I closed Workspaces, the window
"background" remains, but the outline disappears. The visible display is
smaller the actual display. I can only see the upper left region.
About 25% of the lower display and 25% of the right side are missing.
Unity-2D works fine. OpenGL applications also work, including the test
program glxgears with frame rates around 700.
** Affects: xserver-xorg-video-ati (Ubuntu)
Importance: Undecided
Status: New
** Tags: apple ati unity virtualbox
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https://bugs.launchpad.net/bugs/902354
Title:
unity 3d size mismatch between display and cursor
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