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[Bug 902354] [NEW] unity 3d size mismatch between display and cursor

 

Public bug reported:

This has been reported by others to the VirtualBox bug reports along
with a YouTube video display the effect.  I have seen this effect with
Unity (3D) running through VirtualBox with 3D acceleration enabled and
128 MB video memory allocated, running on OS X 10.6.8 using ATI Radeon
HD 4870. This has also been reported as a problem with GNOME 3.

I am able to login and run Unity (3D), but the display does not match
the cursor tracking.  Also, the windows do not always display.  I can
view them if I open Workspaces.  When I closed Workspaces, the window
"background" remains, but the outline disappears. The visible display is
smaller the actual display.  I can only see the upper left region.
About 25% of the lower display and 25% of the right side are missing.

Unity-2D works fine.  OpenGL applications also work, including the test
program glxgears with frame rates around 700.

** Affects: xserver-xorg-video-ati (Ubuntu)
     Importance: Undecided
         Status: New


** Tags: apple ati unity virtualbox

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https://bugs.launchpad.net/bugs/902354

Title:
  unity 3d size mismatch between display and cursor

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