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Message #05837
[Bug 1373319] [NEW] "running" flag in indicator sound menu action state is always set to true
Public bug reported:
Even if nothing is playing or loaded into a player, we get the state of
the "mediaplayer-app.desktop" action "running = true"
dict entry(
string "mediaplayer-app.desktop"
struct {
boolean false
signature ""
array [
variant array [
dict entry(
string "running"
variant boolean true
)
dict entry(
string "state"
variant string "Stopped"
)
]
]
}
)
** Affects: indicator-sound
Importance: Undecided
Status: New
** Affects: media-hub
Importance: Undecided
Status: New
** Also affects: media-hub
Importance: Undecided
Status: New
** Summary changed:
- "running" flag in sound menu action state is always set to true
+ "running" flag in indicator sound menu action state is always set to true
--
You received this bug notification because you are a member of Unity API
bugs, which is subscribed to The Sound Menu.
https://bugs.launchpad.net/bugs/1373319
Title:
"running" flag in indicator sound menu action state is always set to
true
Status in Sound Menu:
New
Status in Media Hub:
New
Bug description:
Even if nothing is playing or loaded into a player, we get the state
of the "mediaplayer-app.desktop" action "running = true"
dict entry(
string "mediaplayer-app.desktop"
struct {
boolean false
signature ""
array [
variant array [
dict entry(
string "running"
variant boolean true
)
dict entry(
string "state"
variant string "Stopped"
)
]
]
}
)
To manage notifications about this bug go to:
https://bugs.launchpad.net/indicator-sound/+bug/1373319/+subscriptions
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