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Re: Unity's "desktop"

 

On Thu, 2010-08-19 at 07:27 +0100, Mark Shuttleworth wrote:
> I do think a gadget story is interesting. There's no really compelling
> framework out there today, though. Google's implementations have a lot
> of rendering and usability problems, and the gadgets are not
> attractive.
> Yahoo's is closed source. The others are marginal.

Gadgets seem to be the proto-desktop content design stage. We had to
have a space where we could experiment with the desktop and put in a set
of things.

Now perhaps something more structured in called for? Something that
goesn't need an aweful lot of setup and configuration.

> Am I missing a good candidate?

Clutter with really funky design for netbooks?

Perhaps make some sort of plugin architecture for unity /
netbook-launcher, give devels a place to play with ideas and extensions
about adding to visible data to the desktop and see what drops out.

I'd for instance like to see what would happen if you tied the status
and notifiers APIs into a structured clutter gadget. Someone already
mentioned contacts. Other things are surely a curiosity too.

Martin,




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