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Message #03625
Re: Reliability: Realtime Experience for Maverick
This is not just isolated to the installer. It would be nice if every button
press system wide showed some kind of indication that the click was
received. What might be nice is if the button text disappeared and a little
circular progress indicator showed for a second or two before being replaced
back with the button text again (a cross fade to the spinner, and back to
text would look pretty cool actually).
Luke.
On 9 September 2010 12:28, Frederik Nnaji <frederik.nnaji@xxxxxxxxx> wrote:
> Dear all,
>
> after hesitating for quite some time now, i installed Maverick on my
> production machines, and it is running like a charm!
> Thanks to the everybody @ Canonical for all the great work, thanks to the
> entire community for making this possible in the first place ;)
>
> Reliability:
> As in the physical universe, not all interaction objects are realiable.
> Yet, when a process fails to start, i know immediately that something is
> wrong.
> The most unlikely thing to happen is that i press a button or switch, only
> to be left guessing for a quarter of a minute, whether anything has been
> invoked, activated or started by my action.
>
>
> http://lh6.ggpht.com/_1QSDkzYY2vc/TH7Lkl4Jd-I/AAAAAAAAByc/ttFY5lOV3cA/ubuntu-10.10-screenshot.png
> and
>
> http://lh4.ggpht.com/_1QSDkzYY2vc/TH7Lk9DqKYI/AAAAAAAAByk/w27hJZiRIII/ubuntu-10.10-installer2.png
> show dialogs containing "Forward" buttons in the installation dialog, which
> show no feedback upon click.
>
> The Forward button should react in realtime when clicked: at the moment
> there is no reaction for about 10-20 seconds.
> This is insufficient, e.g. because:
> * user doesn't know if the button was clicked or not
> * user doesn't know if the click started anything or not
> * user might click again, to make sure (confirming Forward on the next page
> accidentally)
> * user is irritated and becomes impatient after the instant interaction
> feedback time (~ 0 - 1 sec) is over
>
> Realtime Interaction is the impression of live interaction with a system.
> This impression is a model of what we experience as physical reality, it is
> easy to model after that symbolically.
> Every interaction, input or gesture creates ripples on the surface of the
> GUI, just like a finger that touches a "surface" indents the surface or
> changes its state.
>
> The simplest way of solving the "Forward" button problem here, is to add
> another frame/state to the forward button, i.e. "pressed".
>
> thoughts?
>
>
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