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Message #03944
Re: Messaging Menu and the MeMenu
...and then hide away in the corner unless/until you want to recall it.
This, essentially, is Gnome Shell's approach to notifications.
If the messaging app/service pops up a notification bubble including the
message, this achieves a similar result in Unity and Shell: see the message,
then hide.
However, Unity truncates all notifications to 10 lines. By contrast, Shell
truncates to one line, but expands fully on hover/touch.
Shell is also better at using animation to show where the message went.
Sabdfl's early mock-up of notify-osd included a zoom effect, which would do
the trick for Unity.
On 24 Oct 2010 23:02, "David Hamm" <davidthamm@xxxxxxxxx> wrote:
>>>"Consider it "conversations""
and thats just it, a conversation shouldn't be nestled behind two clicks in
a menu on the top right of the screen.
I'd rather have the message just pop up in front of me then have to go
through a menu. That is about as close to real life as you can get.
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