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Re: Better use of backlight in Unity launcher

 

We're experimenting with different uses of the backlight. For example,
we'd like to experiment with using that to show focus in the keyboard
navigation case (Alt-F1). I don't think "running" is useful, given we
already have the symbolic pips, and I think there are risks to changing
the "look" of the icon when people are scanning lots of them quickly.

Suggestions welcome :-)

Mark

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