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Re: Design problem: Menus hidden by default in Unity

 

On Tue, 2011-03-15 at 17:34 +0000, Matthew Paul Thomas wrote:
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> 
> After several weeks of trying, last week I finally succeeded in
> installing Natty to test Unity.
> 
> I was disappointed to see that in Unity, menus are invisible until you
> mouse over where they are supposed to be. For a window, until you mouse
> over it, the space reserved for its menus is taken up by an application
> or window title. And for the desktop, until you mouse over it, the space
> for its menus is completely empty. I reported a bug about this, but John
> Lea marked it as Invalid on the grounds that "this change request
> contradicts the design". He requested that I discuss it here.

Hi Matthew, 
Just one doubt, did you ask JohnLea whether he knew it was _you_ who had
filed the bug?

I realize the bug was tagged "sniffles", but when he closed the bug I
just imagined he dint realize it was you filing the bug and gave the
usual response of "discuss on the ML" .(which really shouldnt really
matter, of course, to take a good decision)

Apart from the fact that a weird decision is being taken here, When the
person in-charge of writing the spec for a part of the UI is being
trumped and asked to "take it elsewhere", there seems to be a huge
problem in design decision-making process here..

-- 
Cheers,
Vish




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