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Re: Design problem: Menus hidden by default in Unity

 

On Fri, 2011-03-18 at 16:24 +0000, Matthew Paul Thomas wrote:
> I think the Gnome Shell designers are badly underestimating the use
> cases for minimize.

No, they havent. 
I take it you havent read Owen's Mail on the Shell ML.. :-)
They know what use-cases they havent fixed (or dont have a better
solution for).
Minimize just doesnt fit their design. 

>  And anyone who thinks dragging is a replacement for
> a maximize button probably hasn't done any user testing recently.

"Maximize" is not a feature we should be encouraging, *anywhere* !
It is a workaround for a broken window management.

Why in the world does the *user* need to constantly maximize/restore?
Apps need to open the windows with the right size.
And any app which requires the user to constantly resize is broken.

For apps requiring a maximum size, window should just open so. 
Right now, for any alternate *custom* size one would require to either: 
1- restore a maximized window and - then resize to custom size
or
2- resize a window from the normal state to custom size

Maximize just makes it harder to get to custom sizes. Why even have it ?
(I hope maximize just gets killed, only then will apps fix at their
end. ;p)

I seriously dont understand why this fascination for resizing/resize
grips exists. 
I'm not saying that resize feature should not even exist, but Resize is
something user should not even care about, and should spend less time
doing. 


-- 
Cheers,
Vish




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