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Re: Awesome critical review of Unity

 

Toki,

What Greg was saying, I think, was that throwing the mouse up to the top
edge of the screen is a very easy thing to do, in that you don't have to aim
for any target. The way menu bars normally are, and the way both he and I,
amongst others, have proposed, means that you are aiming for a smaller
target in the middle of the screen, which may be slightly slower. However, I
don't actually think that that is really a valid concern because currently
when I try to use the global menu it often works like this:

1) Throw mouse to top of screen
2) Notice that this is the wrong menu (if I'm lucky! A few times I've
started searching in vain through a menu, only to realise after a few
seconds that it's not the one I want)
3) Move mouse to application, click to focus
4) Move mouse back to top of screen
5) Use menu

Whereas if the menubars were integrated into the restored window's titlebar,
the process would be thus:

1) Move mouse to application
2) Use menu, even if the window wasn't focused.

Furthermore, as I said earlier, at the very least it won't be any slower
than the previous behaviour of having separate menu bars.

Christian

P.S. I think(?) you forgot to CC this message to ayatana, so it just went to
me.

On Sat, Apr 16, 2011 at 1:46 PM, Toki Tahmid <oxwivi@xxxxxxxxx> wrote:

> I think the masses has already the sense to find the titlebar in the window
> they're interacting in, so that doesn't count...
>
>
> On 16 April 2011 13:37, Christian Mackintosh <
> christian.mackintosh@xxxxxxxxx> wrote:
>
>> Greg,
>>
>> You are absolutely right IMHO. Nothing more to add, just lending my
>> support!
>>
>>
>> On Sat, Apr 16, 2011 at 1:29 PM, Greg K Nicholson <greg@xxxxxxxxx> wrote:
>>
>>> > However, Greg, is the downside you are describing for the current
>>> layout
>>> > with menu bar indiscriminately in title bar or the layout you're
>>> describing?
>>>
>>> The disadvantage I described was for the layout I described.
>>>
>>> Having the menu always in the panel makes it quicker to acquire and
>>> click, which is good, but it appears connected to the wrong window. In
>>> my view, having the menu appear to be connected to the right window is
>>> more important than speed.
>>>
>>> Put another way, the problem with the current layout is this: even
>>> though the menu is in a consistent place all the time, it doesn't
>>> *feel* consistent, and that's confusing.
>>> --
>>> ☮♥☯
>>> Greg K Nicholson
>>> http://gkn.me.uk
>>>
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>>
>>
>> _______________________________________________
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>>
>

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