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Message #06459
Re: Regressions in Unity for 11.10?
> When an application is maximized, the close/minimize/maximize widgets
> are hidden by default. To make them appear, the user has to hoover
> over the top panel. This means aiming twice: once to make the widgets
> appear, and then again to click on the desired widget. Seems very
> counterproductive to me.
>
> The same is valid for the global menus by the way, but I never found
> this to be problematic myself. Still, it would be a good idea to at
> least provide a user setting to keep the global menus displayed by
> default.
How is it you find it problematic hiding the same three buttons in same position, yet don't for hiding a menu of varying sizes and content?
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