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Re: Regressions in Unity for 11.10?

 

On Wed, Aug 31, 2011 at 12:22:51PM -0400, Mark Curtis wrote:
>    > When an application is maximized, the close/minimize/maximize
>    > widgets are hidden by default. To make them appear, the user
>    > has to hoover over the top panel. This means aiming twice: once
>    > to make the widgets appear, and then again to click on the
>    > desired widget. Seems very counterproductive to me.
>    >
>    > The same is valid for the global menus by the way, but I never
>    > found this to be problematic myself. Still, it would be a good
>    > idea to at least provide a user setting to keep the global
>    > menus displayed by default.
>    How is it you find it problematic hiding the same three buttons
>    in same position, yet don't for hiding a menu of varying sizes
>    and content?

Like I said: the remark is valid for the global menus too, but it just
doesn't disturb me as much there. Perhaps this is because most of the
times I access menus with hotkeys or the [alt] key.

-- 
Van m'n erf!!!
	~ Boer Teunis.



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