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Unity maximized window buttons do not extend to the edge of the screen

 

Hello everyone,

I would like to bring to your attention a design issue with the new unity
buttons for maximized windows. The issue is that the buttons do not touch
the edges of the screen, which cause two different problems:

1. They are inconsistent with the indicators on the other side of the top
panel, which *do* extend to the edge of the screen.
2. They make closing windows quite difficult. If the X button extended all
the way to the cornern, we'd be able to through the mouse to the corner and
click. Right now, we have to move the mouse to the corner and move it again
to target the button. This is especially difficult on smaller touchpads,
like the one on my dm1z, where I consistently have to try two or three times
to hit the button.

Since closing windows is one of the most common actions I tend to perform,
I'd love to see this fixed.

This has been reported at
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/835977 but is a design
issue rather than a bug, so I raise this here for commenting.

What do you think? Does anyone know how this could be fixed?

Thanks,
- Stefanos

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