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Re: Unity maximized window buttons do not extend to the edge of the screen

 

Hi Stefanos,

Thanks for spotting that bug, it's a dupe of the bug currently being used to track this feature. The correct bug is https://bugs.launchpad.net/ayatana-design/+bug/839690, and I have taken the liberty of adding your comment to this bug as it is relevant to the change request.
thanks,
John


On 05/09/11 16:56, Stefanos A. wrote:
Hello everyone,

I would like to bring to your attention a design issue with the new unity buttons for maximized windows. The issue is that the buttons do not touch the edges of the screen, which cause two different problems:
1. They are inconsistent with the indicators on the other side of the 
top panel, which *do* extend to the edge of the screen.
2. They make closing windows quite difficult. If the X button extended 
all the way to the cornern, we'd be able to through the mouse to the 
corner and click. Right now, we have to move the mouse to the corner 
and move it again to target the button. This is especially difficult 
on smaller touchpads, like the one on my dm1z, where I consistently 
have to try two or three times to hit the button.
Since closing windows is one of the most common actions I tend to 
perform, I'd love to see this fixed.
This has been reported at 
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/835977 but is a 
design issue rather than a bug, so I raise this here for commenting.
What do you think? Does anyone know how this could be fixed?

Thanks,
- Stefanos


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John Lea | User Experience Architect
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