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Re: drag to launcher - "raise" or "pop-out"?

 

No, I prefer the current behavior. There may be ways to expand upon
it, but it's sufficient for now.

On Mon, Nov 28, 2011 at 08:13, Omar B. <estelar57@xxxxxxxxxxx> wrote:
> maybe you should file a bug ?
>
> ________________________________
> From: frederik.nnaji@xxxxxxxxx
> Date: Mon, 28 Nov 2011 11:52:20 +0100
> To: isantop@xxxxxxxxx
> CC: ayatana@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Ayatana] drag to launcher - "raise" or "pop-out"?
>
> On Mon, Nov 28, 2011 at 05:49, Ian Santopietro <isantop@xxxxxxxxx> wrote:
>
> On Nov 27, 2011 3:38 PM, "frederik.nnaji@xxxxxxxxx"
> <frederik.nnaji@xxxxxxxxx> wrote:
>>
>> On Sun, Nov 27, 2011 at 22:20, Christian Rupp <christian@xxxxxxxx> wrote:
>>>
>>> For me it's working, just drag it on the icon of banshee the song starts,
>>> many other programs work also, but not all :((
>>
>>
>> so does holding the drag over Banshee's Launcher icon raise the Banshee
>> window?
> It doesn't, but dropping it on the Banshee icon will start it playing.
>
> am i alone, or isn't this clearly a design regression?
> I still can't see how to raise the drop destination while i'm in a drag.
> During a drag it seems as if interaction is essentially blocked:
> ALT-TAB doesn't work, right-click menus over Launcher items are not
> available,
> When i hold a dragged .mp3 file over e.g. Totem's Launcher item, the object
> i'm dragging is decorated with a "+" emblem, which is misleading.
> Dropping onto this target won't "add" anything, it will replace the entire
> current playlist.
> Drag and Drop is an important gesture in every pointing-device enabled
> environment.
> Hand gestures are essential to the experience in every modern DE, AR
> environment or mobile touch-enabled device.
> This worked in GNOME Panel's Window List, is it by design that Unity fails
> to offer this comfort?
> If not so, i'd be curious to know if there are design specs that suggest
> otherwise.
> The Blueprint
> here https://blueprints.launchpad.net/ubuntu/+spec/desktop-o-default-apps-unity-integration e.g.
> didn't say much about how an old and cherished comfortable DE interaction
> feature simply vanished into nothingness.
> Are there any other blueprints i may study in order to satisfy my curiosity,
> or is it up to the community to reverse this regression?
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>



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Ian Santopietro

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