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Re: Global Menu mockups for Unity

 

On Wed, Dec 7, 2011 at 19:00, Matt Richardson <
m.richardson.1990@xxxxxxxxxxxxx> wrote:

> Couldn't you solve the draggable area problem by allowing users to move
> the window by dragging from anywhere on the title bar, including a menu
> item.
>

at some point it was mentioned that all "grey" areas in an application
window should be draggable areas.
this would make a lot of sense to me..


> Menus could show on release to prevent them from showing when a user drags
> the window.


indicator menus are aim-click-drag-release.
this includes indicator-appmenu

so no, show on release is not a solution, so i think.

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