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Re: Rationale for multi-selecting filters by default

 


> 
> Hi,
> 
> I think this was discussed here before, but it was during
> one of those general Unity discussions, so I can't seem to
> find it...
> 
> In Precise Unity, what is the rationale for multi-selecting
> filters by default? Isn't single-selection a much more
> common use case?
> 
> How about behaving like file managers and only multi
> selecting filters when Ctrl or Shift are selected?

i agree on ctrl or shift.

am also ok with multi-select if they add a better view to help distinguish what belongs to what filter, is all just mixed up now:

https://bugs.launchpad.net/unity-lens-applications/+bug/941550

> 
> 
 		 	   		  

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