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Re: Minimize on launcher icon click
Why can't we do what Windows or Mac OS X does? I'm not saying that we should necessarily copy them, but there is an easier way to select between multiple windows of one application on both of them. Thanks!
Sent from my iPod
On Apr 30, 2012, at 1:26 PM, Jo-Erlend Schinstad <joerlend.schinstad@xxxxxxxxxx> wrote:
> Den 30. april 2012 19:20, skrev Jonathan French:
>> Hi all,
>> A month or so ago I wrote a patch for Unity that implements this
>> wontfixed request which was made more than a year
>> ago: https://bugs.launchpad.net/ayatana-design/+bug/733349.
>> The issue is that clicking on launcher icons with a single window of
>> that app open does nothing, which is very unintuitive.
> The design spec says if that an application supports multiple windows,
> but there's only one open, then clicking the launcher entry should
> display a spread with the already existing window, and an equal square
> which represents a new window. Clicking it will create that window.
> I don't know what should happen if the application both has only one
> window and doesn't support others. But suddenly minimizing windows in
> that situation would be non-didactic since you're likely to want to open
> a new window or access the spread. The same button must not be used to
> both view and hide in different situations.
> The question is whether a single-instance, single-window application
> might be allowed to tap into that click somehow. It might be useful,
> though I have no idea what for. :)
> Do all single-instance, single-window applications have anything special
> in common?
> Jo-Erlend Schinstad
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