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Re: Angle of escape in new indicator menus with toggle switches

 

The solution is to make Indicators not behave as if they were Menu items (like the items in the global menu).

When you click an Indicator, why just hovering (usually by mistake) to the next one switches to that one ?

Imo indicators and app menus should not act the same.

Date: Wed, 6 Jun 2012 15:28:50 -0500
From: hansheintze1@xxxxxxxxx
To: unity-design@xxxxxxxxxxxxxxxxxxx
Subject: [Unity-design] Angle of escape in new indicator menus with toggle	switches


  

    
  
  
    Hello,

    

    The menu specifications for Quantal Quetzal include right-aligned
    toggle switches. I am concerned that the combination of left and
    right aligned menu items could make it very easy to accidentally
    trip over other menu indicators when trying to reach a toggle.

    

     

    How can we solve this?

  


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