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Re: Efficiency of launching apps in Elementary, Gnome Shell, and Unity
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On 28/11/12 13:45, Matthew Paul Thomas wrote:
> I just came across an interesting comparison of Gnome Shell,
> Elementary, and Unity. It focuses on the efficiency of a
> particular task: launching a game that you can't remember the name
Some random thoughts:
I guess that you are partly talking about reordering Unity so that
there is a clear progression top->down and left->right from general to
specific. Gnome Shell should do something similar, by the way.
It feels like the initial screen is trying to cater to at least two
use cases at the same time (open and install), instead of clearly
prioritising one of them.
I still don't quite get the usefulness of listing non-installed
applications before the user starts searching or giving other input.
It seems a really long shot that the user is looking for e.g. a FTP
client at that precise moment. "Apps available" could be replaced with
a single button until the user is specifically searching for something.
Maybe it is not needed to have a explicit, labelled distinction
between "Most frequent" and "Installed". The list of installed
applications could be reordered by frequency of use (in a smart way,
e.g. apps that are used every day move to the top, everything else
stays sorted alphabetically, changes are slow) and/or allow for manual
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