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Behaviour of application indicators/status notifiers in unity

 

Hello everyone,

I'm currently investigating a few issues with status notifiers in Plasma's system tray. We're attempting a redesign and I want to find out how they behave in Unity. The spec mentiones that appinicators/status notifiers can be hidden when they assume the "passive" state. In Plasma these notifiers are hidden in a popup accessible via the system tray. Though, most of them don't really serve any real purpose there and just sit around. So we thought about removing them from the system tray, though some developers pointed out to us that a user might still want to interact with a notifier's context menu. I wondered how Unity handles these cases. Does Unity show or hide "passive" appindicators and if it hides them, is there a way for the user to interact with these? If Unity does not allow to interact with "passive" indicators, then the software that needs the the indicator to be still accessible in its "passive" state would be clearly broken in Unity. We could use this as an argument for a change of policy in Plasma's system tray.

Cheers,

Phil