widelands-dev team mailing list archive
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widelands-dev team
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Mailing list archive
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Message #00097
Re: [Merge] lp:~ab-tools/widelands/minimap into lp:widelands
It should work with opengl as well. The minimap is drawn offscreen by direct pixel access. The same code is used for OpenGL and SDL.
I liked the original idea. (rectangle around the current displayed area) For me these map borders are a bit confusing (as they have no meaning in widelands) and do not help me to orientate in the minimap.
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https://code.launchpad.net/~ab-tools/widelands/minimap/+merge/27998
Your team Widelands Developers is requested to review the proposed merge of lp:~ab-tools/widelands/minimap into lp:widelands.
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