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Message #02267
[Merge] lp:~widelands-dev/widelands/editor_tweaks into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/editor_tweaks into lp:widelands.
Requested reviews:
Widelands Developers (widelands-dev)
For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/editor_tweaks/+merge/226606
Some string and picture improvements for the editor
--
https://code.launchpad.net/~widelands-dev/widelands/editor_tweaks/+merge/226606
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/editor_tweaks into lp:widelands.
=== modified file 'pics/editor_menu_tool_place_bob.png'
Binary files pics/editor_menu_tool_place_bob.png 2009-11-09 19:01:11 +0000 and pics/editor_menu_tool_place_bob.png 2014-07-13 13:47:32 +0000 differ
=== modified file 'po/map_plateau.wmf/map_plateau.wmf.pot'
--- po/map_plateau.wmf/map_plateau.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/map_plateau.wmf/map_plateau.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -19,129 +19,129 @@
"Capture the Ancient Castle"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:30
+#: ../../maps/Plateau.wmf/scripting/texts.lua:29
msgid ""
"Defeat Lanissa and capture the ancient castle."
msgstr ""
+#: ../../maps/Plateau.wmf/scripting/texts.lua:34
+msgid ""
+"Defeat Erwyn"
+msgstr ""
+
#: ../../maps/Plateau.wmf/scripting/texts.lua:35
msgid ""
-"Defeat Erwyn"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:37
-msgid ""
"Defeat Erwyn. He commands the strongest opposing military force left on this island."
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:41
+#: ../../maps/Plateau.wmf/scripting/texts.lua:39
msgid ""
"Defeat Jomo"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:43
+#: ../../maps/Plateau.wmf/scripting/texts.lua:40
msgid ""
"Defeat Jomo. He is taking care of the soldiers’ food supply."
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:57
+#: ../../maps/Plateau.wmf/scripting/texts.lua:53
msgid ""
"New Objective"
msgstr ""
+#: ../../maps/Plateau.wmf/scripting/texts.lua:68
+msgid ""
+"First Briefing"
+msgstr ""
+
#: ../../maps/Plateau.wmf/scripting/texts.lua:72
msgid ""
-"First Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:76
-msgid ""
"The Forbidden Island"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:77
+#: ../../maps/Plateau.wmf/scripting/texts.lua:73
msgid ""
"Finally! We have just taken our first step towards victory! Last night, we landed on the forbidden island and defeated the few guards that were watching the north-western part of the island. I am quite sure that none of the other warlords has detected us so far, so we should keep quiet and build up our infrastructure. Soon we will be strong enough to raid their positions."
msgstr ""
+#: ../../maps/Plateau.wmf/scripting/texts.lua:81
+#: ../../maps/Plateau.wmf/scripting/texts.lua:96
+msgid ""
+"Second Briefing"
+msgstr ""
+
#: ../../maps/Plateau.wmf/scripting/texts.lua:85
-#: ../../maps/Plateau.wmf/scripting/texts.lua:100
-msgid ""
-"Second Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:89
msgid ""
"An Ancient Castle"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:90
+#: ../../maps/Plateau.wmf/scripting/texts.lua:86
msgid ""
"By the Gods! One of our scouts has discovered a mighty castle at the center of the old plateau. The castle must be quite old and seems to have been built in a foreign style. It’s quite obvious that this is not barbarian craft."
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:93
+#: ../../maps/Plateau.wmf/scripting/texts.lua:89
msgid ""
"Let’s hope that Lanissa – the warlord holding sway over that castle – has not discovered our movements yet. Perhaps we have a chance of conquering that mighty building without a bigger fight! However, it is essential that we capture it. It will be the key to our reign over this island!"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:104
+#: ../../maps/Plateau.wmf/scripting/texts.lua:100
msgid ""
"Ancient Castle Captured"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:105
+#: ../../maps/Plateau.wmf/scripting/texts.lua:101
msgid ""
"Wonderful! Our troops have finally defeated Lanissa and her soldiers. The ancient castle is ours!"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:106
+#: ../../maps/Plateau.wmf/scripting/texts.lua:102
msgid ""
"It is amazing how far one can see from the highest tower of the castle. We can watch the whole island. So now I wonder why Lanissa did not see us and thus did not prepare. Be that as it may, some things will never come to the light of day. The only important issue at the moment are the opposing troops still left. We have discovered enemy positions held by Erwyn to the north and east of the castle. He is known to be a strong warlord and surely commands the strongest warriors. In the south, we caught sight of some food infrastructures guarded by Jomo – a younger warlord – and we should take care of those infrastructures so we can cut off our enemies’ food supply."
msgstr ""
+#: ../../maps/Plateau.wmf/scripting/texts.lua:113
+#: ../../maps/Plateau.wmf/scripting/texts.lua:122
+msgid ""
+"Another Briefing"
+msgstr ""
+
#: ../../maps/Plateau.wmf/scripting/texts.lua:117
-#: ../../maps/Plateau.wmf/scripting/texts.lua:126
-msgid ""
-"Another Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:121
msgid ""
"Erwyn Defeated"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:122
+#: ../../maps/Plateau.wmf/scripting/texts.lua:118
msgid ""
"Great! Erwyn gave up when he saw his last buildings burning down. That’s one less strong warlord on this island!"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:130
+#: ../../maps/Plateau.wmf/scripting/texts.lua:126
msgid ""
"Jomo Defeated"
msgstr ""
+#: ../../maps/Plateau.wmf/scripting/texts.lua:127
+msgid ""
+"Great! Jomo gave up when he saw his last buildings burning down. That’s one less warlord on this island!"
+msgstr ""
+
#: ../../maps/Plateau.wmf/scripting/texts.lua:131
msgid ""
-"Great! Jomo gave up when he saw his last buildings burning down. That’s one less warlord on this island!"
+"Last Briefing"
msgstr ""
#: ../../maps/Plateau.wmf/scripting/texts.lua:135
msgid ""
-"Last Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:139
-msgid ""
"Victory!"
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:140
+#: ../../maps/Plateau.wmf/scripting/texts.lua:136
msgid ""
"Finally! The island is completely ours. Now we just have to defend it better than the warlords did."
msgstr ""
-#: ../../maps/Plateau.wmf/scripting/texts.lua:141
+#: ../../maps/Plateau.wmf/scripting/texts.lua:137
msgid ""
"Congratulations! You have mastered this scenario. You may play on if you like!"
msgstr ""
=== modified file 'po/maps/maps.pot'
--- po/maps/maps.pot 2014-06-17 16:12:16 +0000
+++ po/maps/maps.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
=== modified file 'po/mp_scenario_island_hopping.wmf/mp_scenario_island_hopping.wmf.pot'
--- po/mp_scenario_island_hopping.wmf/mp_scenario_island_hopping.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/mp_scenario_island_hopping.wmf/mp_scenario_island_hopping.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
=== modified file 'po/mp_scenario_smugglers.wmf/mp_scenario_smugglers.wmf.pot'
--- po/mp_scenario_smugglers.wmf/mp_scenario_smugglers.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/mp_scenario_smugglers.wmf/mp_scenario_smugglers.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
=== modified file 'po/scenario_atl01.wmf/scenario_atl01.wmf.pot'
--- po/scenario_atl01.wmf/scenario_atl01.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_atl01.wmf/scenario_atl01.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -89,631 +89,631 @@
"Food Production"
msgstr ""
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:58
+msgid ""
+"Food is very important for mines and military training areas. Establish a well working food environment by building at least one farm, one blackroot farm and a mill. The two kinds of flour together with water from a well will be baked into bread in a bakery, so build a bakery and a well, too."
+msgstr ""
+
#: ../../campaigns/atl01.wmf/scripting/texts.lua:59
msgid ""
-"Food is very important for mines and military training areas. Establish a well working food environment by building at least one farm, one blackroot farm and a mill. The two kinds of flour together with water from a well will be baked into bread in a bakery, so build a bakery and a well, too."
-msgstr ""
-
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:63
-msgid ""
"The other two important food wares are smoked fish and smoked meat. Raw meat is delivered from a hunter. A fisher gets the fish out of the sea while a fish breeder makes sure that a school of fish does not go extinct by breeding more. Make sure that there are always fish left, otherwise the fish breeder won’t be able to breed new ones. The smoking happens in a smokery, you will need at least two of those."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:69
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:60
msgid ""
"Build a farm and a blackroot farm"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:70
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:61
msgid ""
"Build a mill to make cornflour and blackroot flour"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:71
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:62
msgid ""
"Build a well"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:72
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:63
msgid ""
"Build a bakery to bake bread from cornflour, blackroot flour and water"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:73
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:64
msgid ""
"Build a hunter’s house to get raw meat"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:74
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:65
msgid ""
"Build a fisher’s house close to water to get raw fish"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:75
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:66
msgid ""
"Build a fish breeder’s house close to the fisher to make sure the fish do not die out"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:76
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:67
msgid ""
"Build two smokeries to smoke raw meat and fish"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:82
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:73
msgid ""
"Build a spider farm and a weaving mill"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:84
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:75
msgid ""
"Spidercloth Production"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:85
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:75
msgid ""
"The weavers produce spidercloth and tabards in the weaving mill. Spidercloth is needed for the construction of some buildings and clothing, while tabards are the uniforms of soldiers. The weaving mill needs gold yarn and spideryarn as raw material. Spideryarn is produced by the spider farm, while gold yarn is produced by the gold weaver out of gold."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:90
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:76
msgid ""
"Build a weaving mill"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:91
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:77
msgid ""
"Build a spider farm"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:92
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:78
msgid ""
"Build a goldweaver"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:98
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:84
msgid ""
"Build industry and mines"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:100
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:86
msgid ""
"Industry and Mines"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:101
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:86
msgid ""
"Iron ore, gold ore and coal are mined in the respective mines. The crystal mine will dig for crystal, quartz and diamond – all of them are precious materials and very rarely found. It will produce a lot of stone while searching for them."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:104
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:87
msgid ""
"The ores have to be smelted at a smelting works before they can be used. The refined materials are then used in the weapon smithy, the armor smithy and the toolsmithy."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:106
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:88
msgid ""
"Build a mine of each type. Make sure to send geologists to the mountain first."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:107
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:89
msgid ""
"Build a smelting works"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:108
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:90
msgid ""
"Build an armor smithy and a weapon smithy"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:109
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:91
msgid ""
"Build a toolsmithy"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:115
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:97
msgid ""
"Build training buildings for soldiers"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:117
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:99
+msgid ""
+"Like all other tribes, the Atlanteans are also able to train soldiers: the dungeon trains attack – the major attribute of the Atlanteans – and the labyrinth trains evasion, health and defense. The items produced by the industry are used to train better soldiers in the two training buildings."
+msgstr ""
+
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:99
msgid ""
"Soldier Training Buildings"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:118
-msgid ""
-"Like all other tribes, the Atlanteans are also able to train soldiers: the dungeon trains attack – the major attribute of the Atlanteans – and the labyrinth trains evasion, health and defense. The items produced by the industry are used to train better soldiers in the two training buildings."
-msgstr ""
-
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:122
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:100
msgid ""
"Build a dungeon and a labyrinth"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:128
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:106
msgid ""
"Build a warehouse and a horse farm"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:130
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:108
+msgid ""
+"As your road network gets longer and more complicated, you should employ horses to help out your carriers. Horses are bred at horse farms using water and corn. A warehouse will also help to ensure that your transportation system does not collapse."
+msgstr ""
+
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:108
msgid ""
"Warehouse and Horse Farm"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:131
-msgid ""
-"As your road network gets longer and more complicated, you should employ horses to help out your carriers. Horses are bred at horse farms using water and corn. A warehouse will also help to ensure that your transportation system does not collapse."
-msgstr ""
-
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:134
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:109
msgid ""
"Build a warehouse"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:135
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:110
msgid ""
"Build a horse farm"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:140
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:116
msgid ""
"Build 3 ships to escape from the island"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:142
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:118
msgid ""
"Escape From the Island"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:143
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:118
msgid ""
"There is a lake at the top of the island. Build three ships in these waters and you might be able to rescue your people before the island is swallowed completely by the ocean."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:146
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:119
msgid ""
"Build a shipyard close to the lake to start building ships"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:157
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:130
msgid ""
"Proud to the Death"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:159
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:132
msgid ""
"Favored by the God"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:161
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:134
msgid ""
"On the hidden and lost island of Atlantis, a proud tribe settled since the world was very young. Ruled by the bloodline of King Ajanthul – the first human to be empowered by the sea god Lutas to breathe above sea level – and the wise clerics, who provided the link to Lutas – they prospered and became civilized."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:167
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:140
msgid ""
"This story is taking place during the reign of King Askandor, the 43rd successor of King Ajanthul. He had been a good king, ruling Atlantis with wisdom and foresight. But with age, he became afraid of dying and so he began looking for a cure for death even though most clerics warned him against it. Some said that endless life was only for the gods and that to seek for it was forbidden."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:176
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:149
msgid ""
"Disgraced Before the God"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:178
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:151
msgid ""
"The God’s Punishment"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:180
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:153
msgid ""
"But all seemed well. Only the horses seemed to feel something was wrong. During the nights, they went crazy and were full of fear. It was not long before the horse breeder Xydra figured out what was wrong with them: the sea level in front of their stable was rising with ever increasing speed."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:185
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:158
msgid ""
"The clerics retreated into meditation and the reason for the rising water was soon to be found: the god Lutas had lost faith in the Atlanteans because of the boldness of their king. He decided to withdraw the rights that were granted to King Ajanthul and his children. And so, he called them back below the sea again."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:193
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:166
msgid ""
"Uproar and Confusion"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:195
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:168
msgid ""
"Emerging Chaos..."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:197
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:170
msgid ""
"Guilt-ridden, the king committed suicide. Without a monarch, the people turned to the clerics, but they had no substantial help to offer. Most accepted their fate while others tried to change the god’s mind by offering animals in his temple. But to no avail..."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:202
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:175
msgid ""
"Jundlina, the late king’s daughter and the highest priestess of the god was the most determined cleric. As countless offerings didn’t change the situation, she convinced herself that to soothe the god, an offer of great personal value was needed. So she offered him her most beloved: her husband, the father of her only child."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:207
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:180
msgid ""
"But not even this changed the mind of the god. The water kept on rising. Nearly driven insane by guilt, pain and anger, Jundlina became a heretic: Secretly, she gathered people of the common folk who were not in line with the decision of the clerics to accept the god’s will. Together with them, she set the temple on fire and stole a ship to flee from the god’s influence over Atlantis. This small group started praying to Satul, the fire god and the worst enemy of Lutas."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:214
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:187
msgid ""
"Leaving the dying Atlantis and their past behind, they started on a quest to find a place sheltered by the fire and protected from the sea."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:223
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:196
msgid ""
"The Princess’ Memoir"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:224
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:197
msgid ""
"Jundlina Writes Down Her Memories"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:225
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:198
msgid ""
"We left Atlantis and sailed east. We entered the forbidden sea on the sixth day without noticing any pursuers from Atlantis and without Lutas having smashed our ship. Now, we are out of his reach. One day later, we sighted an island which seems to have one of these fire spitting mountains on it. I deemed this a sign from the fire god and we landed on its shore."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:231
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:204
msgid ""
"We spent the last week building two watchtowers on the mountains close to our landing area; and, of course, a hall for us all. We have very talented constructors in our group – still, the buildings do not match the art we had on Atlantis. I hope they will withstand the next rain. At least, the towers will warn us if a ship from Atlantis follows us and if the island is inhabited, we will see attackers a long time before they arrive."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:237
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:210
msgid ""
"We have established ourselves on this island. The next step is now to make it a home. I reckon we need to establish a sustainable economy and to explore our surroundings. I called for specialists and will follow their advice."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:243
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:216
msgid ""
"Loftomor and Sidolus Arrive"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:244
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:291
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:417
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:429
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:493
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:510
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:544
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:217
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:264
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:390
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:402
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:466
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:483
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:517
msgid ""
"Jundlina"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:245
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:218
msgid ""
"May Satul warm you both. Loftomor, you have been the island’s most renowned architect. Sidolus, you are a seasoned warrior and strategist. I have called you before me to seek your counsel: what needs to be done to make this our new home?"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:251
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:224
msgid ""
"Loftomor Speaks"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:253
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:226
msgid ""
"May Satul warm you, Jundlina! The most important things for building a settlement are the building materials. There are some trees here, so we should build housings for some woodcutters and of course also for foresters, so we will not run out of trees. Oh, and we mustn’t forget the sawmill, for most buildings can’t be made out of logs alone. Stronger buildings also need stone, but there is plenty to the north-east of here; we just need to build a quarry, and my stonemasons will go to work promptly."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:263
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:236
msgid ""
"Sidolus Speaks"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:265
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:238
msgid ""
"May Satul warm you, Jundlina! I agree with what Loftomor proposes. We need a good supply of building materials for we have to expand our territory swiftly. I will not feel safe on this island as long as we have not seen all its shores it. I brought plenty of good men from Atlantis. The military might is available. We only need some housing to live in."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:276
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:319
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:249
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:292
msgid ""
"Jundlina is Satisfied"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:277
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:250
msgid ""
"Jundlina’s Memoirs"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:278
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:251
msgid ""
"Our building infrastructure is finished and I spent some days making sure that everybody is working well together. Now, there are other pressing matters. I called Colionder, my personal cook, before me to get his help with sorting some things out."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:284
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:257
msgid ""
"Colionder Arrives"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:286
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:259
msgid ""
"May Satul warm you, Jundlina. Can I be of any service to you or the god?"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:290
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:336
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:337
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:356
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:377
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:405
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:509
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:532
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:263
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:309
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:310
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:329
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:350
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:378
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:482
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:505
msgid ""
"Jundlina Replies"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:292
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:265
msgid ""
"May Satul warm you too, Colionder. Yes, I wondered if there is a way that we could centralize our food production. We lose a lot of productivity because our people are accustomed to making their own food. I feel if we could split responsibilities, it would be better for us all. I want your thoughts on this."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:300
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:273
msgid ""
"Colionder is in Thought"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:302
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:275
msgid ""
"Ahh, but I think this is impossible to change. The preparing and eating of food is something deeply ingrained in us Atlanteans – it is a ceremony that we just need for our well-being. So I guess we cannot take this away from the individuals completely."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:304
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:277
msgid ""
"But we might find a compromise in between: for me, making bread is a troublesome task. Grinding the blackroot and corn to flour and then baking the bread is tedious and boring; I feel a more industrial approach would be helpful here. I for one would love to just have fresh bread delivered to my house every day."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:306
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:279
msgid ""
"Oooh and even more important: the smoking of fish and meat to cleanse them and improve their taste is terrible. My house is full of smoke and stinks for weeks afterwards. Don’t you think that this could be done in a special building where the side effects do not matter? I think those two things would be accepted by the people and would reduce the cooking time without taking away the ritual."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:310
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:283
msgid ""
"Jundlina Agrees"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:312
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:285
msgid ""
"Your words sound wise to me, Colionder. So be it then."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:320
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:293
msgid ""
"Jundlina is Reviewing the Reports"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:321
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:294
msgid ""
"Seems like our food production is finished and everybody is working together nicely. It is really starting to feel like home here."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:329
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:302
msgid ""
"A Man Comes to Jundlina"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:331
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:304
msgid ""
"May Satul warm you, Jundlina. My name is Opol, and I am the highest weaver of the guild abandoning Atlantis and Lutas with you. I come with sad news indeed: we have no more spidercloth. Not a single piece is to be found in our warehouses. Could you not help the weavers’ guild by arranging the building of a weaving mill and a spider farm? The spiders deliver the finest silk and we will produce the finest spidercloth from it."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:333
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:306
msgid ""
"We offer to also produce the tabards for young soldiers and the golden tabards for officers for you in exchange. You will need them for sure as soon as you want to recruit new soldiers."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:338
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:311
msgid ""
"May Satul warm you too, Opol. I wanted to delay production of spidercloth, but I understand your urgency. Your suggestion sounds fair to me, I will build your weaving mill and spider farm. I will also build a goldweaver so that the golden tabards you make will not be golden by name alone."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:347
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:320
msgid ""
"Opol Seeks Out Jundlina"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:349
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:322
msgid ""
"May Satul warm you, Jundlina! The weaving mill, goldweaver and spider farm buildings are complete and are starting their work at this very moment. The weavers’ guild is very grateful for your support and we will stand by our word and deliver the first tabard very soon."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:358
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:331
msgid ""
"This is good news indeed, Opol. Our economy is developing very well. Go back to your work now, Opol, and may Satul warm you and all your guild members!"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:367
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:340
msgid ""
"Sidolus Seeks Out Jundlina"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:369
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:342
msgid ""
"May Satul warm you, Jundlina. Have you considered mining for resources in the mountains around us? We are running short of quartz, crystal and diamonds for our buildings. Also we could use more iron, gold and especially coal. If we find an ample supply of those commodities, we could start producing weapons and tools; this would help enormously. Of course, we would need smelters, a weapon smithy, an armor smithy and a toolsmithy. And maybe even more."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:378
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:351
msgid ""
"Jundlina Nods"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:379
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:352
msgid ""
"I have considered this, Sidolus. I think it is about time. We will make this a priority for now. You shall get your industry soon!"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:386
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:359
msgid ""
"Jundlina Summons Sidolus"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:387
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:360
msgid ""
"Jundlina is Angry"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:388
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:361
msgid ""
"What is this I hear, Sidolus? I received words about your soldiers misbehaving and bullying the common folk. What is this nonsense all about? They are servants for the common good and must not misuse their powers. This is inexcusable! Explain this, if you will!"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:394
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:367
msgid ""
"Sidolus Seems Contrite"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:396
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:369
msgid ""
"I agree with you and I have punished the troublemakers severely. But it is very difficult to keep my men quiet: they are bored and have nothing to do. I would like to ramp up their drill. I think more routine in their life would keep them occupied and focused on their duties. I would need a dungeon and a labyrinth for them. I have the plans ready, but I guess they won’t come cheap."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:407
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:380
msgid ""
"I do not fear the cost and labor as long as it keeps your people at bay. You shall get your buildings. But note that I will not tolerate any rogue soldier; if similar things happen again, I will make you responsible for them. Dismissed."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:416
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:389
msgid ""
"Jundlina Received a Letter"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:418
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:391
msgid ""
"I received an invitation from Sidolus. The first day of training in the newly finished labyrinth will be tomorrow. The dungeon is done as well and will start its work soon. I am looking forward to tomorrow; I am very interested in how our soldiers are trained, and I wonder if the additional workload will keep them from bullying the civilian population."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:428
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:401
msgid ""
"Jundlina Considers the Economy"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:430
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:403
msgid ""
"People are complaining about crowded streets and slow transportation. We need to help out our carriers on the roads. I have decided to build a horse farm so that the horses can help with the heavy wares."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:432
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:405
msgid ""
"Another way to take load from our roads is to build warehouses. We have claimed the mountain now, it seems a good idea to have a warehouse on the plateau to avoid having to transport everything up and down the slopes."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:444
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:417
msgid ""
"A Dangerous Discovery"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:445
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:418
msgid ""
"Jundlina is in Thought"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:446
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:419
msgid ""
"We found an old building, destroyed and burned by flames. I am very worried about this discovery. The building is not of any kind I’ve ever seen. It is certainly not designed by any Atlantean architect I’ve ever heard about. The building is crude, the assemblage is sloppy. But the materials are very enduring: the wood used for it seemed to have been burned in a strange way before it was used as building material – it is hard as stone."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:448
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:421
msgid ""
"The implications frighten me. Are there others on this island? Where are they then? They work with fire, are they praying to Satul too? Are they friends or foe? And why is the building burned down? Has this island seen war? Is a war being waged on it right now?"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:450
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:423
msgid ""
"We must improve our military capabilities. If there are foes on the island, we have to be prepared when we meet them. We should also enforce the fortification of our borders."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:459
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:432
msgid ""
"Another Building"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:460
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:433
msgid ""
"Jundlina is Worried"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:461
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:434
msgid ""
"We found one more building of this strange making. We have yet to see any of its builders. But obviously there has been a community on this island before and obviously it was militarized. I have to check on our military status with my generals. I will not allow that a potential enemy will find us unprepared."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:473
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:446
msgid ""
"One More Building"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:475
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:448
msgid ""
"And yet another of these buildings. We know now that the tribe that built them once had complete control over the island. But I am no longer so scared of potential enemies. We know so much of this island already and there is no trace of this old economy to be found. I am starting to relax, but I will not let our guard down as we continue to explore this beautiful island. But without obvious dangers, I am feeling very much at home here already."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:492
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:465
msgid ""
"The Water is Rising!"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:494
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:467
msgid ""
"May Satul save us! Lutas is still trying to get to us. A scout informed me that the ocean is rising quickly. We have to reach higher ground and evacuate everybody and as much wares as we can from the headquarters up the mountains. How can we escape?"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:500
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:473
msgid ""
"A Young Man Approaches"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:502
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:475
msgid ""
"May Satul warm you, Jundlina. My name is Ostur and I construct ships. I have invented a new kind of ship: smaller than those we are used to, but much sturdier. If we build them correctly, I am confident that we can sail a much longer distance with them and maybe escape from Lutas’ influence."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:511
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:484
msgid ""
"Ostur, we have no time. The water rises too fast, and if we build the ships on the shore they will vanish in the sea before they can float. I fear we are doomed!"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:518
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:491
msgid ""
"Ostur Seems Confident"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:526
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:499
msgid ""
"A friend of mine explored the island on his own and he told me of a big lake at the top of the mountain. I suggest we build the ships in this lake and wait until the island drowns beneath us. Then we can sail away. It is a bold plan, but I think it could work."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:534
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:507
msgid ""
"Your red hair is a signal from the fire god. I will trust you and support your plan. Our survival lies in your hands now, Ostur."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:536
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:509
msgid ""
"Swift now, we need a house for Ostur next to the lake, and we need planks, logs and spidercloth for the construction there. Forget about everything else, we need those wares on top of the mountain before our warehouses are all swallowed by the sea."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:543
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:516
msgid ""
"Jundlina is Relieved"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:545
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:518
msgid ""
"Praise Satul! Ostur, the young ship builder did it. We have three ships – never have I seen sturdier ones – with enough room to carry all of us and some wares too. And this rescue came just in time: Lutas is about to swallow the rest of this island, the water rises faster by the hour. But we can make our escape now and start over in some country farther away... I expect a long journey, but we will find the land of Satul in the end. This is what I promised my people. And myself."
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:551
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:524
msgid ""
"Congratulations"
msgstr ""
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:552
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:525
msgid ""
"You have won this mission. Continue with the next one or keep playing for as long as you like."
msgstr ""
@@ -723,7 +723,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_dummy.wmf/scenario_dummy.wmf.pot'
--- po/scenario_dummy.wmf/scenario_dummy.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_dummy.wmf/scenario_dummy.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -29,7 +29,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_emp01.wmf/scenario_emp01.wmf.pot'
--- po/scenario_emp01.wmf/scenario_emp01.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_emp01.wmf/scenario_emp01.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -29,17 +29,17 @@
"Build a barracks at the red house symbol on the east side of the forests, to the right of your provisional headquarters."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:36
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:37
msgid ""
"Build a lumberjack’s house"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:38
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:39
msgid ""
"Lumberjack’s House"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:39
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:40
msgid ""
"Build a lumberjack’s house at the red house symbol, south of your provisional headquarters."
msgstr ""
@@ -64,311 +64,311 @@
"Build two more lumberjack’s houses and a sawmill as soon as there is enough space for them."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:55
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:56
msgid ""
"Build a forester’s house"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:57
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:58
msgid ""
"Forester’s House"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:58
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:59
msgid ""
"Build a forester’s house to preserve the wood resources of this island."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:63
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:65
msgid ""
"Build a quarry"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:65
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:67
msgid ""
"Quarry"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:66
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:68
msgid ""
"Build a quarry in the south to cut some stones and marble out of the rocks."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:68
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:69
msgid ""
"These might be used for future buildings."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:77
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:79
msgid ""
"A Dark Night"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:78
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:103
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:116
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:80
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:105
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:118
msgid ""
"Diary of Lutius"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:79
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:81
msgid ""
"What has become of our Empire? I really ask this question – why did my king forbid me from fighting against that monstrous barbarian tribe, who first acted as a peaceful friend and then attacked my army in the darkest night?"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:82
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:84
msgid ""
"With an army of 150 men, I was assigned to patrol on our northern frontier, which lies near the Galdin Mountains in a great, beautiful and ancient forest. Soon, we met a barbarian tribe, which at first was friendly. A few of my men even traded with them and their kids came to us, to admire our clean and tidy uniforms and weapons."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:86
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:88
msgid ""
"But during our fifth night in that region, they attacked us with no reason. I lost dozens of good men, and found myself imprisoned and brought to their chieftain. He spat at me, mocked me and told me to leave this land forever. He did not want new land and did not want our land, but he told me that THIS forest was their land – and it would stay theirs until the ghosts took the last man of his folk!"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:91
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:93
msgid ""
"Three weeks later, I returned to Fremil to speak with our king. He was furious at the Barbarians, yet forbade any attack on these tribes. He believed that our army was too weak to survive in a war against the barbarians."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:94
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:96
msgid ""
"Still, I saw no way that I could erase my shame without fighting against these barbarians. So, I left Fremil by boat to find a new world and a new life for myself, somewhere in the south. Now I am sailing on the perl-gulf with my family, some of my friends and a few of my best warriors."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:102
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:104
msgid ""
"The Rough Sea"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:104
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:106
msgid ""
"It seems as if sailing on the perl-gulf was one of our biggest mistakes. Nature was against us and drove us into a dark, wild storm. I really don’t know how many hours have passed since the waves rose higher than our boat, but still it would be suicide to go outside."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:108
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:110
msgid ""
"Our ship is badly damaged and is taking in more and more water. We can thank the Gods if we survive this black night with our lives."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:115
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:117
msgid ""
"Survivor"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:117
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:119
msgid ""
"Finally, the Gods were with us!"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:118
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:120
msgid ""
"We landed on an unknown coast and found peaceful rest under the palm trees growing at the shore. But that is about as good as it gets. The truth is: when I woke up this morning, I saw nothing but sand around us."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:121
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:123
msgid ""
"It really seems as if we have landed under the only palm trees existing in this far-away sandy desert. I fear we won’t find the help we need to get our ship repaired in good time."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:128
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:130
msgid ""
"A Foreboding"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:129
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:131
msgid ""
"Saledus looks around nervously..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:130
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:132
msgid ""
"Sire, I fear we are not safe in this foreign land. Who knows what terrible creatures live beyond this forest, in that mighty desert? What if these creatures enter the woods and await the time to attack us?"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:133
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:135
msgid ""
"Well, perhaps my fear is misguided, but it can’t be wrong to keep watch in the forests – so that we can be sure to see any potential enemies before they can see us."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:135
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:137
msgid ""
"We really should build a barracks in the eastern portion of the forest. Then one of us can keep watch in the darkness and keep us safe from these creatures."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:143
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:145
msgid ""
"Safe For Now"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:144
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:146
msgid ""
"Saledus speaks with a sigh of relief..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:145
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:147
msgid ""
"Sire, I saw that the construction of the barracks was completed, so I have assigned one of my best soldiers to it to keep watch on the desert."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:147
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:149
msgid ""
"This is a good step forward. Now we can feel a bit safer and can look forward to repairing our ship."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:152
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:165
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:178
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:154
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:167
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:180
msgid ""
"Young Amalea"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:153
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:155
msgid ""
"Amalea smiles..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:154
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:156
msgid ""
"Hey Lutius, I just met Saledus outside."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:155
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:157
msgid ""
"He told me about the barracks. Well, I am not one of those girls who think we need more barracks – instead, we might concentrate on other things now."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:157
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:159
msgid ""
"It is absolutely clear that we need wood to repair our ship. So, I walked through the forest yesterday and found a nice place for a lumberjack’s house, south of our provisional headquarters."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:166
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:168
msgid ""
"Amalea recommends..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:167
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:169
msgid ""
"Hey Lutius, I got the message that our first lumberjack has started his work today. Perhaps it would be a good idea to wait until he cleans enough space for constructing two more lumberjack’s houses, so that we can harvest the logs faster."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:170
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:172
msgid ""
"But unfortunately the logs are useless for repairing our ship – we need refined lumber, like every ship and every bigger building needs, too. So we should build a sawmill – as soon as we have enough space for this."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:179
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:181
msgid ""
"Amalea comes in..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:180
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:182
msgid ""
"Hi Lutius, I’ve got two important things to talk about... First the good news:"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:181
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:183
msgid ""
"I noticed that the construction of the sawmill is complete, so we can begin to refine the logs that the lumberjacks are harvesting into lumber."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:183
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:185
msgid ""
"But that’s just about the only positive thing I know to talk about. The bad news is that our lumberjacks harvest at an incredible speed. There are almost no trees left on this island."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:186
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:188
msgid ""
"Lutius, these trees provide shelter from the sandstorms that sweep in from the desert and shade on the hot days, and they are the home of so many gentle animals. We shouldn’t leave this island a complete desert."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:189
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:191
msgid ""
"Lutius, I beg you: find someone who takes care of planting new trees."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:195
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:197
msgid ""
"Thinking About the Future"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:196
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:198
msgid ""
"Saledus notes..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:197
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:199
msgid ""
"Hey, my good old friend. I just thought about the rocks standing on the south shore of this land. Perhaps we could cut out some useful hard stones and beautiful marble."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:199
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:201
msgid ""
"The repair of our ship will take a few weeks, anyway, and the resources we harvest now might be the base of strong and big buildings in another land."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:206
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:208
msgid ""
"A Step Forward"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:207
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:209
msgid ""
"Saledus looks promising..."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:208
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:210
msgid ""
"Hey Lutius, today we got a lot closer to our first castle. The quarry to the south began its work today and will soon provide us with stones and beautiful marble."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:210
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:212
msgid ""
"Now we truly can look forward to settling down on another island."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:215
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:217
msgid ""
"Mission Complete"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:217
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:219
msgid ""
"Today I got the message that our ship is completely repaired. At the moment, my people are loading everything onto our newly repaired ship, hoping it will serve us better than last time."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:220
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:222
msgid ""
"Tonight will be our last night on this island. Tomorrow morning we will leave, searching for a new place for our exile."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:222
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:224
msgid ""
"I still wonder if we will ever see Fremil again."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:223
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:225
msgid ""
"Victory"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:224
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:226
msgid ""
"You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:230
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:232
msgid ""
"Safe Peninsula"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:231
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:233
msgid ""
"Saledus speaks:"
msgstr ""
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:232
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:234
msgid ""
"You have made this peninsula a very secure place. It is time to move on!"
msgstr ""
@@ -378,7 +378,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_emp02.wmf/scenario_emp02.wmf.pot'
--- po/scenario_emp02.wmf/scenario_emp02.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_emp02.wmf/scenario_emp02.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -29,420 +29,420 @@
"Build three lumberjack’s houses, a forester’s house and a sawmill."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:36
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:37
msgid ""
"Build a quarry"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:38
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:39
msgid ""
"Quarry"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:39
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:40
msgid ""
"Build a quarry to the south of your headquarters."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:44
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:46
msgid ""
"Protect your colony"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:46
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:48
msgid ""
"Protect Your Colony"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:47
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:49
msgid ""
"Build some barracks and sentries around the colony."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:52
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:55
msgid ""
"Start mining marble"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:54
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:57
msgid ""
"Marble"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:55
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:58
msgid ""
"Expand to the east, to start mining marble from the mountain."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:60
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:64
msgid ""
"Build a stonemason and mining infrastructure"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:62
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:66
msgid ""
"Stonemason and Mining Infrastructure"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:63
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:67
msgid ""
"Build a stonemason and then a complete mining and production infrastructure (coal mine and / or charcoal burner, iron ore mine, toolsmithy, weapon smithy, armor smithy and smelting works)."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:68
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:73
msgid ""
"Provide your miners with food"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:70
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:75
msgid ""
"Food For Your Miners"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:71
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:76
msgid ""
"To produce some sustaining food for our miners, we could build up a tavern. To supply them with some good and strong drinks, we could build up a brewery and a winery."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:73
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:77
msgid ""
"Of course this means we will need more resources for preparing this food – like fish, meat or bread. To provide these foodstuffs, you would have to build a fisher’s house, a farm, a mill and a bakery."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:74
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:78
msgid ""
"Maybe you will also need a hunter’s house, a piggery, a vineyard and some wells."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:75
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:79
msgid ""
"It’s up to you what you want to build. But remember – coal and iron ore mines need beer, marble and gold mines need wine and all mines need at least rations, which are produced out of bread OR meat OR fish."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:81
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:85
msgid ""
"Protect your eastern frontier"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:83
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:87
msgid ""
"Protect Your Eastern Frontier"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:84
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:88
msgid ""
"Build up stronger military buildings, such as an outpost, a barrier or a tower, on the eastern frontier."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:86
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:89
msgid ""
"To watch deep inside the enemy territory, build a tower."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:91
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:95
msgid ""
"Destroy the barbarian tribe"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:93
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:97
msgid ""
"Destroy the Barbarian Tribe"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:94
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:98
msgid ""
"As soon as you have enough soldiers, attack and completely destroy the barbarian buildings."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:95
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:99
msgid ""
"Finally, build up a fortress on the peninsula (near where the barbarian headquarters stood before), to avoid new settlements of other tribes in that region."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:103
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:107
msgid ""
"A New Island"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:105
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:116
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:129
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:140
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:148
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:207
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:224
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:251
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:109
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:120
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:133
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:144
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:152
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:211
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:228
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:255
msgid ""
"Diary of Lutius"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:106
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:110
msgid ""
"Finally! This island appears to have been made for us, it is a gift from the Gods to my people and myself. Until now, we have only seen a small part of this island, but this part alone is already bringing sunlight to my mind. I feel as if we have found a priceless treasure, a land like paradise."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:109
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:113
msgid ""
"On this island, we will start our new life. We will build up an outpost for our exile, which perhaps will become a new, beautiful home for every one of us."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:114
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:118
msgid ""
"The Green Forests"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:117
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:121
msgid ""
"As Saledus and I walked through these wonderful forests in the north, we felt that our future had just begun. This land is so peaceful, good and beautiful, I could stay here until the end of my life."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:119
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:123
msgid ""
"But until that day, may many years pass! For now, we must concentrate on the present, and build a few lumberjack’s houses and a sawmill to produce some basic building materials."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:121
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:125
msgid ""
"But we shouldn’t forget to preserve this natural bounty. These forests should last forever, so we really should build a forester’s house too."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:127
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:131
msgid ""
"The Rocks"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:130
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:134
msgid ""
"Later, I walked down to the rocks in the south and looked for a place where we could build a quarry to get some hard stone for our larger buildings."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:132
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:136
msgid ""
"Again, I felt like I was in paradise when I noticed that some marble-like stones were among the rocks. It seems that we will soon be able to build strong, luxurious buildings, like those we were accustomed to in Fremil."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:138
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:142
msgid ""
"Wood for the Colony"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:141
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:145
msgid ""
"Good news! Today our wood economy was completed. Now we can be sure that we will have enough wood for our future building projects."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:146
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:150
msgid ""
"Stone for the Colony"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:149
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:153
msgid ""
"Great! Today the building of the quarry was completed. Now we will get enough stone to construct larger buildings."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:153
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:157
msgid ""
"Dangerous Ship Parts"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:155
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:159
msgid ""
"Saledus looks unhappy"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:156
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:160
msgid ""
"Greetings Lutius, I don’t want to start a panic, but I found something which gives me a sinking feeling in my stomach and spreads waves of fear in my heart. As I walked down to the southern shore, I found the remains of another ship. I don’t know whether these parts are all that is left of that ship. In any case, these parts do not seem to be old."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:161
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:165
msgid ""
"Perhaps the people aboard that ship were caught in the same storm which brought us to Malac’ Mor – and were brought to this island."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:163
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:167
msgid ""
"I beg you to be cautious and to build some barracks or sentries around our colony."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:168
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:172
msgid ""
"Marble on the Mountain"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:169
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:173
msgid ""
"Saledus smiles"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:170
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:174
msgid ""
"Lutius, I’ve got good news for you: As I walked to the east, I found a larger mountain. I am not absolutely sure – a geologist should check if I am right – but I believe we could mine marble from some places on the mountain."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:172
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:176
msgid ""
"It would be a good source for bolstering our supply of quality marble, beyond the meager quantities available from the quarry. Perhaps you were right when you said that this island was like paradise."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:175
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:179
msgid ""
"Let us expand to that mountain and start mining marble."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:180
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:184
msgid ""
"Further Mountains"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:181
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:185
msgid ""
"Saledus is amazed"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:182
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:186
msgid ""
"By the Gods, this is an unbelievable stroke of fortune! There are two more mountains, and it seems that one has a large quantity of coal and the other of iron ore. We should immediately start to build iron ore and coal mines (or at least charcoal burners), smelting works, toolsmithies, armor and weapon smithies."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:186
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:190
msgid ""
"However: for all these bigger buildings, we need better and more elegant building materials. So, let’s build a stonemason, who will cut columns from marble."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:188
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:192
msgid ""
"After everything, we can now begin to live like we did in Fremil."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:193
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:197
msgid ""
"Food for the Miners"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:194
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:198
msgid ""
"Amalea comes in..."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:195
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:199
msgid ""
"Hi Lutius, I hope you forgive my criticism, but it seems to me as if you forgot something."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:196
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:200
msgid ""
"It’s nice, and of course a good idea, to build up mines, which will give us a more comfortable life, but the people working in the mines are unhappy with the current situation. They have to do hard work and have no time for making their own food."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:199
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:203
msgid ""
"What do you think about helping them out? I can’t tell you what we need exactly... but here are my recommendations:"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:205
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:209
msgid ""
"The Barbarians"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:208
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:212
msgid ""
"By the Gods! This is absolutely terrible. It seems as if we stand close to a test – and it seems as if Saledus was right with his fear concerning the shipwreck he found."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:210
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:214
msgid ""
"Today, as I walked down to the eastern shore, I got a shock. I caught sight of one of those hated, evil, barbarian tribes with whom we have had so many problems before."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:213
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:217
msgid ""
"At first, I was naive and hoped that they were peaceful, but as soon as one of them saw me, they charged towards me and started attacking me with their throwing-spears. Thanks be to the Gods that I was able to flee and hide myself, before retreating back to our colony under cover of darkness."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:217
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:221
msgid ""
"Anyway, we must build up stronger military buildings as soon as possible."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:222
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:226
msgid ""
"Command to Attack"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:225
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:229
msgid ""
"That’s good. The first large military building is complete and the mining infrastructure is getting better and better. Now we should think about preparing ourselves for battle."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:231
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:236
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:235
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:240
msgid ""
"Victory"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:234
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:238
msgid ""
"Today is a proud day. We have fought for our new home and risen victorious."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:235
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:239
msgid ""
"There are still a few barbarians hiding on our island, but I am sure that we will find them soon. Every barbarian who doesn’t attack us will be put in a boat with the other peaceful ones, and sent back to their country."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:237
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:241
msgid ""
"You have established a working economy, trained new soldiers and driven the barbarians from the island."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:242
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:246
msgid ""
"As Time is Running By"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:245
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:249
msgid ""
"7 days later..."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:249
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:253
msgid ""
"A Message"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:252
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:256
msgid ""
"Today a pigeon landed on our island. It brought a message which fills me with dark thoughts and brings back my fears."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:254
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:258
msgid ""
"The message was addressed to me, begging me to come back to Fremil. It says that the Empire is at war with the Barbarians. They were attacked from the north by the tribe that I was forbidden to attack. It is clear to me what I must do..."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:255
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:259
msgid ""
"You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:259
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:263
msgid ""
"Our New Tavern"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:260
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:264
msgid ""
"Amalea smiles"
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:261
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:265
msgid ""
"Greetings, my friend, I just visited our new tavern ‘At the palms’. The beer they serve is really tasty. You really should have a drink there, too."
msgstr ""
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:263
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:267
msgid ""
"It is good to see that we have now got a warmer and more familiar environment on our island. Thank you, Lutius."
msgstr ""
@@ -452,7 +452,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_t01.wmf/scenario_t01.wmf.pot'
--- po/scenario_t01.wmf/scenario_t01.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_t01.wmf/scenario_t01.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -117,6 +117,12 @@
"The colors of these symbols indicate how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly)."
msgstr ""
+#: ../../campaigns/t01.wmf/scripting/texts.lua:25
+#: ../../campaigns/t01.wmf/scripting/texts.lua:47
+msgid ""
+"You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road."
+msgstr ""
+
#: ../../campaigns/t01.wmf/scripting/texts.lua:41
msgid ""
"Build a road to the lumberjack’s hut"
@@ -127,11 +133,6 @@
"Road to the lumberjack’ hut"
msgstr ""
-#: ../../campaigns/t01.wmf/scripting/texts.lua:47
-msgid ""
-"You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road."
-msgstr ""
-
#: ../../campaigns/t01.wmf/scripting/texts.lua:53
#: ../../campaigns/t01.wmf/scripting/texts.lua:55
#: ../../campaigns/t01.wmf/scripting/texts.lua:64
@@ -199,7 +200,7 @@
#: ../../campaigns/t01.wmf/scripting/texts.lua:107
msgid ""
-"None but the gods know how long we have to remain hidden here. The warriors hope we may march back gloriously any day now, but I strongly doubt that will happen soon. And the days are already getting shorter and colder..."
+"Only the gods know how long we have to remain hidden here. The warriors hope we may march back gloriously any day now, but I strongly doubt that will happen soon. And the days are already getting shorter and colder..."
msgstr ""
#: ../../campaigns/t01.wmf/scripting/texts.lua:108
@@ -378,7 +379,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_t02.wmf/scenario_t02.wmf.pot'
--- po/scenario_t02.wmf/scenario_t02.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_t02.wmf/scenario_t02.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -26,7 +26,12 @@
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:26
msgid ""
-"Build military buildings (like sentries or barriers) to expand your territory. Get to the rocks north-east from you and build a quarry there."
+"Build military buildings (like sentries or barriers) to expand your territory."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:27
+msgid ""
+"Get to the rocks north-east from you and build a quarry there."
msgstr ""
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:33
@@ -41,589 +46,612 @@
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:36
msgid ""
-"Build a coal mine and an iron ore mine. To do so, place a flag up on the mountain’s flank to the east (on mountain terrain though, not mountain meadow). When you click on the new flag, you can send geologists there. Because the flag is on a mountain, the geologists will search for ores; otherwise, they would search for water. Then build a mine for both kinds of resources that he will find, choosing the mine to be built appropriately:"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:40
+"Build a coal mine and an iron ore mine."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:37
+msgid ""
+"To do so, place a flag up on the mountain’s flank to the east (on mountain terrain though, not mountain meadow). When you click on the new flag, you can send geologists there. Because the flag is on a mountain, the geologists will search for ores; otherwise, they would search for water. Then build a mine for both kinds of resources that he will find, choosing the mine to be built appropriately:"
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:38
msgid ""
"Black – coal"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:41
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:39
msgid ""
"Red – iron ore"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:42
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:40
msgid ""
"Yellow – gold"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:43
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:41
msgid ""
"Grey – granite"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:44
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:42
msgid ""
"Mines can only be built on mountain terrain. Suitable places for mines are displayed as orange mine symbols."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:48
+msgid ""
+"Provide your miners with food"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:50
msgid ""
-"Provide your miners with food"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:52
-msgid ""
"Build a hunter, a gamekeeper and a tavern"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:53
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:51
msgid ""
"In order to work, your miners need food."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:54
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:52
msgid ""
"A hunter can hunt down animals, while a gamekeeper prevents them from becoming extinct. The meat is then processed in a tavern into lunches for your miners."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:56
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:53
msgid ""
"This is only the first example of a ware which has to be refined before being used in a secondary building – others will follow."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:63
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:60
msgid ""
"Bake bread"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:65
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:62
msgid ""
"Build a well, a farm and a bakery"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:66
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:63
msgid ""
"Other ways to produce food – different kinds of food – are fishers and hunters. The wheat of the farms has to be processed with water in a bakery before it becomes edible. You can obtain water by building a well at a spot where your geologists have found a water source."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:74
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:71
msgid ""
"Refine your mined resources"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:76
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:73
msgid ""
"Build a smelting works"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:77
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:74
msgid ""
"The iron ore your miners dig up is not usable yet – it has to be melted into iron first."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:80
+msgid ""
+"Enhance buildings and build a micro brewery"
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:82
+msgid ""
+"Enhance the coal mine and the tavern, and build a micro brewery."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:83
msgid ""
-"Enhance buildings and build a micro brewery"
+"Enhance the coal mine and the tavern to the better versions of their buildings respectively."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:84
+msgid ""
+"Also build a micro brewery."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:85
+msgid ""
+"A normal mine can only dig up about one third of all the resources lying beneath it; then it must be enhanced to a deep mine in order to keep it working properly. To enhance a building, choose it and then click the appropriate button in the appearing window."
msgstr ""
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:86
msgid ""
-"Enhance the coal mine and the tavern to the better versions of their\n"
-"buildings respectively. Also build a micro brewery."
+"Workers gain experience by successful work. With enough experience, they become more advanced workers, who are necessary to operate the enhanced buildings. Do not enhance a building before you have enough advanced workers to operate the advanced building!"
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:87
+msgid ""
+"Such buildings usually have greater demands than the basic kind of that building – for instance, deep mines need snacks instead of rations. You will have to enhance your tavern to an inn in order to produce snacks out of pitta bread AND a second kind of food (meat or fish) AND beer."
msgstr ""
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:88
msgid ""
-"A normal mine can only dig up about one third of all the resources lying beneath it; then it must be enhanced to a deep mine in order to keep it working properly. To enhance a building, choose it and then click the appropriate button in the appearing window."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:91
-msgid ""
-"Workers gain experience by successful work. With enough experience, they become more advanced workers, who are necessary to operate the enhanced buildings. Do not enhance a building before you have enough advanced workers to operate the advanced building!"
+"You may of course enhance all mines to deep mines instantly given you have the workers – bigger mines work a bit faster, smaller mines need cheaper food. It’s up to you which strategy you prefer."
msgstr ""
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:94
-msgid ""
-"Such buildings usually have greater demands than the basic kind of that building – for instance, deep mines need snacks instead of rations. You will have to enhance your tavern to an inn in order to produce snacks out of pitta bread AND a second kind of food (meat or fish) AND beer. You may of course enhance all mines to deep mines instantly given you have the workers – bigger mines work a bit faster, smaller mines need cheaper food. It’s up to you which strategy you prefer."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:104
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:106
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:96
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:100
msgid ""
"Build a wood hardener"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:107
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:97
msgid ""
"Bigger and better buildings – including all military ones – require better building materials. They cannot be built out of simple logs – the wood has to be refined to blackwood by a wood hardener first. Always remember to build a wood hardener before you run out of blackwood, as without it you cannot expand."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:115
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:106
msgid ""
"Build a lime kiln and coal economy"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:117
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:108
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:114
msgid ""
-"Build a lime kiln, a well and a charcoal burner or coal mine"
+"Build a lime kiln, a well and a charcoal burner, or a coal mine"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:118
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:109
msgid ""
"Better buildings may also require other improved materials besides blackwood. One of these is grout, which is produced out of raw stone, water and coal by a lime-burner."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:111
+msgid ""
+"You can obtain water by building a well upon a water source, which your geologists can discover when you send them to any flag that is not on a mountain. Coal can be obtained by building a charcoal burner or a coal mine."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:120
-msgid ""
-"You can obtain water by building a well upon a water source, which your geologists can discover when you send them to any flag that is not on a mountain. Coal can be obtained by building a charcoal burner or a coal mine."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:128
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:130
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:122
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:125
msgid ""
"Build a reed yard"
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:123
+msgid ""
+"The third material necessary for improved buildings is thatch reed, used to cover roofs. Thatch reed is planted by a gardener around his building, the reed yard."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:131
-msgid ""
-"The third material necessary for improved buildings is thatch reed, used to cover roofs. Thatch reed is planted by a gardener around his building, the reed yard."
-msgstr ""
-
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:133
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:138
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:140
msgid ""
"Build a cattle farm"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:141
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:134
msgid ""
"When roads are under heavy load for a long time, one carrier is usually not enough to transport goods swiftly. Traffic jams are the consequence. Such roads therefore employ a second carrier: An ox that helps to carry the wares. This doubles the transport capacity."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:144
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:137
msgid ""
"Oxen are bred in cattle farms out of wheat and water."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:153
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:165
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:179
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:147
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:159
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:173
msgid ""
"The Story Continues"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:154
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:148
msgid ""
"Thron is shaking his head..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:155
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:149
msgid ""
"The war goes on. More and more of our brothers and sisters flee the brutal war raging in the capital beneath the trees."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:157
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:151
msgid ""
"The stories they tell about the deeds of our kin are sad to hear. I’ve spent nights lying awake, restless, more tired than I ever believed one could be. Yet whenever I close my eyes, I see the fortress my father built consumed by flames. The Throne Among the Trees, the symbol of unity and peace among our kin, became the wedge that drives us apart."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:161
+msgid ""
+"Today my hunters brought men, women and little children before me who had hidden out in the forests, trying to escape the war, hate and revenge that rage among the tribes fighting each other like in olden times, when we were no more but wild beasts driven and controlled by instincts. None of my brothers will ever gain and hold control over the wooden throne, none of the tribes will be strong enough to subdue the other. There will be no end to this slaughter, unless... is this it? As father told me?"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:167
msgid ""
-"Today my hunters brought men, women and little children before me who had hidden out in the forests, trying to escape the war, hate and revenge that rage among the tribes fighting each other like in olden times, when we were no more but wild beasts driven and controlled by instincts. None of my brothers will ever gain and hold control over the wooden throne, none of the tribes will be strong enough to subdue the other. There will be no end to this slaughter, unless... is this it? As father told me?"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:173
-msgid ""
"To rise against whoever threatens our very existence, even tough it may be one of your own blood or mind?"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:181
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:175
msgid ""
"Boldreth seems more and more torn as the days go by. The spirits of my fellows sink as the cold season approaches, and we are still living in no more than huts and barracks. I never intended to stay out here in the wilderness for so long – but I never thought my brothers would engage in this senseless battle for so long either."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:185
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:179
msgid ""
"Perhaps it’s time to make ourselves feel a little more at ease here. Perhaps it’s time to give those who still live and think united a new home, replacing what is now lost to us? Until we can return to the place we once called our home..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:193
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:213
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:239
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:249
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:267
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:285
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:312
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:332
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:341
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:187
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:207
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:233
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:243
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:261
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:279
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:306
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:326
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:335
msgid ""
"Your Loyal Companion"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:194
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:188
msgid ""
"Brave Boldreth steps to your side..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:195
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:189
msgid ""
"So you want to prepare us for a longer stay in these forests, Thron? Well, I see the wisdom in doing so, yet my heart is yearning for a glorious return to Al’thunran. Too long have we waited while our brethren have fought on the battlefield, and our axes and swords have turned rusty over time."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:204
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:224
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:232
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:257
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:276
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:293
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:322
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:351
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:363
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:198
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:218
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:226
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:251
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:270
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:287
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:316
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:345
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:357
msgid ""
"The Advisor"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:205
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:199
msgid ""
"Khantrukh joins in ..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:206
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:200
msgid ""
"I beg your forgiveness, chieftain, but I have a grave concern to discuss with you. The rocks close to our camp are shrinking fast under our workers’ tools, and it is a matter of little time only before they are all gone."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:215
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:209
msgid ""
"Boldreth jumps up..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:216
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:210
msgid ""
"While it is certainly no worthy task for a warrior, at least it is something to do! Thron, what would you say about my taking a few of our most restless warriors and venturing somewhat closer to the great mountain of Kal’mavrath – maybe we will find some more big stones to please the old man?"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:226
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:220
msgid ""
"Khantrukh grumbles..."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:221
+msgid ""
+"Old man? Disrespectful youth!"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:227
msgid ""
-"Old man? Disrespectful youth!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:233
-msgid ""
"Khantrukh nods satisfied..."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:228
+msgid ""
+"At last! These rocks should last for a while."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:234
msgid ""
-"At last! These rocks should last for a while."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:240
-msgid ""
"Boldreth exclaims..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:241
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:235
msgid ""
"Just look at that! In the east is the great mountain of Kal’mavrath! I wonder what treasures nature might have hidden beneath its majestic flanks!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:243
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:237
msgid ""
"Let’s expand to the east. There’s a chance for the elderly to become useful once in a while! Let us send out some of those who understand the stone’s tongue to unravel the mountain’s secrets!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:250
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:244
msgid ""
"Boldreth laughs..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:251
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:245
msgid ""
"By Chat’Karuth’s beard, this is amazing! Just imagine what we can use this coal and iron ore for!"
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:246
+msgid ""
+"It might even be enough to..."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:252
msgid ""
-"It might even be enough to..."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:258
-msgid ""
"Khantrukh interrupts..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:259
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:253
msgid ""
"While this is true, we should consider it later, for now other obstacles are at hand. The miners will definitely demand greater rations for working high up on the mountain in this bitter cold, and providing these supplies may not be easy."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:268
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:262
msgid ""
"Boldreth nods..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:269
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:263
msgid ""
"I have to hand it to you: you are right here, old man."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:270
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:264
msgid ""
"There seem to be quite a lot of animals in the forests here – we might just hunt down more of them. And, of course, the people would cheer a new tavern – hey, we might call it ‘Thron’s Pride’ or so if you want!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:277
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:271
msgid ""
"The elder jumps into the air..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:278
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:272
msgid ""
"Wisdom commands to seek variety."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:279
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:273
msgid ""
"North of the great mountain is a large plain – why don’t we use the space Mother Nature gave us and build a farm? I sure would enjoy a freshly baked pitta bread for a change..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:286
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:280
msgid ""
"Boldreth cheers up..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:287
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:281
msgid ""
"Our hunters are out in the forests, Thron."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:282
+msgid ""
+"I promise you, before the sun sets today you will have a magnificent meal fit for the chieftain of all clans!"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:288
msgid ""
-"I promise you, before the sun sets today you will have a magnificent meal fit for the chieftain of all clans!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:294
-msgid ""
"Khantrukh gazes over the plains..."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:289
+msgid ""
+"Isn’t it lovely, the view of golden fields, growing peacefully, dancing to the wind? And I believe the baker is just on his way here, with his most delicious bread reserved for our chieftain alone!"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:295
msgid ""
-"Isn’t it lovely, the view of golden fields, growing peacefully, dancing to the wind? And I believe the baker is just on his way here, with his most delicious bread reserved for our chieftain alone!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:301
-msgid ""
"A Beautiful Morning"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:302
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:296
msgid ""
"Thron recognizes..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:303
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:297
msgid ""
"A tavern opened for our people yesterday. While I am hardly in the mood for celebration, I noticed how much this tiny bit of home means to my people. Their songs filled the air until deep in the night, and they were in higher spirits still the day after."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:301
+msgid ""
+"Maybe we actually are slowly creating a place here which we can... call home."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:307
msgid ""
-"Maybe we actually are slowly creating a place here which we can... call home."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:313
-msgid ""
"Boldreth remarks..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:314
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:308
msgid ""
"So now that we have both the mines and the food to sustain them, we should bring what our brave miners gain for us into a more useful state. The iron ore has to be melted into iron so that it is ready to be forged into whatever we want. And we need the coal to keep the smelter’s ovens burning."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:323
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:386
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:317
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:380
msgid ""
"Khantrukh speaks..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:324
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:318
msgid ""
"Our miners are digging up less and less by the day! We have to go deeper, closer to the mountain’s core, if we want more of its treasures!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:326
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:320
msgid ""
"Of course, it is dark and cold in such depths and only a few venture voluntarily into these places. We should reward this bravery with greater rations for them. And a pint of beer or two will keep their spirits high."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:333
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:327
msgid ""
"Boldreth seems concerned..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:334
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:328
msgid ""
"As I just discovered, we are running short on blackwood! We cannot put our warriors into some crumbling huts, and even less so in times as dangerous as ours!"
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:330
+msgid ""
+"We need a wood hardener, and we need one now!"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:336
msgid ""
-"We need a wood hardener, and we need one now!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:342
-msgid ""
"Boldreth smiles..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:343
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:337
msgid ""
"Well, old friend, this should ensure that our fortifications do not break down with our foes’ first battle cry! Now we can expand safely!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:345
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:339
msgid ""
"Still, it would not hurt to accumulate some grout for our further campaign; thus we could, in times of need, build a fortress such as the world has never seen before!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:352
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:346
msgid ""
"Khantrukh steps in..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:353
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:347
msgid ""
"Chieftain, this is a disgrace! It is well that we can produce grout for mighty fortifications and great buildings now – only this does not prevent our roofs from becoming leaky! Maybe the young ones like spending their nights in the rain, but I just can’t find any sleep with these raindrops dripping on my face!"
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:352
+msgid ""
+"Now this is a problem we should do something about!"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:358
msgid ""
-"Now this is a problem we should do something about!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:364
-msgid ""
"Khantrukh seems relieved..."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:359
+msgid ""
+"Wonderful! Our roofs are not dripping anymore, and we have all the material we need for, well, whichever monumental building we see fit!"
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:365
msgid ""
-"Wonderful! Our roofs are not dripping anymore, and we have all the material we need for, well, whichever monumental building we see fit!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:371
-msgid ""
"Mission Complete"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:373
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:367
msgid ""
"The other day Boldreth asked me to accompany him to the new inn. It would cheer me up, he said."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:375
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:369
msgid ""
"When I looked around, I saw faithful faces, trusting that I could guide them through these dark days. Yet before I could speak any words of gratitude or encouragement, one of my warriors ran into the inn. He had been far out in the forest for the past days and I could see how weary he was."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:378
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:372
msgid ""
"The news he brought changed everything..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:379
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:373
msgid ""
"Victory"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:380
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:374
msgid ""
"You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:385
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:379
msgid ""
"We Need Oxen!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:387
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:381
msgid ""
"As our realm is getting bigger and bigger, the traffic on the roads is overwhelming. Our poor carriers are no longer able to transport the goods as fast as we need them to. I suggest we give them some support by breeding oxen."
msgstr ""
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:384
+msgid ""
+"They are amazing animals: The ox is as swift as a human being while being much stronger and very frugal: all we need is wheat and water to breed them and they will do their work on the roads loyally and reliably."
+msgstr ""
+
#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:390
msgid ""
-"They are amazing animals: The ox is as swift as a human being while being much stronger and very frugal: all we need is wheat and water to breed them and they will do their work on the roads loyally and reliably."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:396
-msgid ""
"One Full Moon Night"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:397
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:419
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:391
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:413
msgid ""
"Thron speaks..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:398
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:392
msgid ""
"One night, when the moon shone brightly, I climbed to the peak of Kal’mavrath."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:399
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:393
msgid ""
"When I gazed at the horizon, I still saw crimson lights flicker in the distance. It is incredible with how much passion my brethren fight this war. I fear the moment I will see Al’thunran again – will there be anything but ashes and wasted ruins left of our once beautiful capital when we get there?"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:407
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:401
msgid ""
"Another Cold Day"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:408
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:402
msgid ""
"Thron looks worried..."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:409
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:403
msgid ""
"The winter is upon us. Many of us are suffering from the cold, yet we must endure. The day we may return cannot be far anymore – it must not be far anymore."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:411
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:405
msgid ""
"I prayed that it might get warmer again, as I prayed that the war would finally come to an end."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:413
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:407
msgid ""
"So far, it seems that neither prayer was fulfilled."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:418
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:412
msgid ""
"A friendly village has joined us!"
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:420
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:414
msgid ""
"We have found a village with friendly and productive people, impressed by our wealth, technology and strength."
msgstr ""
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:421
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:415
msgid ""
"They have decided to join us!"
msgstr ""
@@ -633,7 +661,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_t03.wmf/scenario_t03.wmf.pot'
--- po/scenario_t03.wmf/scenario_t03.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_t03.wmf/scenario_t03.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -22,104 +22,134 @@
#: ../../campaigns/t03.wmf/scripting/texts.lua:24
msgid ""
-"Build up a basic food economy to provide your people with food – a fisher’s hut, a hunter’s hut, a well, a farm and a bakery."
-msgstr ""
-
-#: ../../campaigns/t03.wmf/scripting/texts.lua:30
+"Build up a basic food economy to provide your people with food."
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:25
+msgid ""
+"Build a fisher’s hut"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:26
+msgid ""
+"Build a hunter’s hut"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:27
+msgid ""
+"Build a well"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:28
+msgid ""
+"Build a farm"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:29
+msgid ""
+"Build a bakery"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:35
msgid ""
"Build a cattle farm"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:32
+#: ../../campaigns/t03.wmf/scripting/texts.lua:37
msgid ""
"Remember to build a cattle farm"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:33
+#: ../../campaigns/t03.wmf/scripting/texts.lua:38
msgid ""
-"As your roads grow longer and your economy bigger, you should make good use of your oxen to help transport wares more quickly. Remember to build a cattle farm!"
+"As your roads grow longer and your economy bigger, you should make good use of your oxen to help transport wares more quickly.)"
msgstr ""
#: ../../campaigns/t03.wmf/scripting/texts.lua:39
-#: ../../campaigns/t03.wmf/scripting/texts.lua:41
+msgid ""
+"Remember to build a cattle farm!"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:45
+#: ../../campaigns/t03.wmf/scripting/texts.lua:47
msgid ""
"Build a donjon"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:42
+#: ../../campaigns/t03.wmf/scripting/texts.lua:48
msgid ""
"Build a donjon at the north-east of your territory to get greater visual range and to protect your people from sudden attacks of enemies."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:48
-#: ../../campaigns/t03.wmf/scripting/texts.lua:50
+#: ../../campaigns/t03.wmf/scripting/texts.lua:54
+#: ../../campaigns/t03.wmf/scripting/texts.lua:56
msgid ""
"Explore further"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:51
+#: ../../campaigns/t03.wmf/scripting/texts.lua:57
msgid ""
"Build more military buildings to explore the area around the headquarters and to ensure the safety of your people."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:57
-#: ../../campaigns/t03.wmf/scripting/texts.lua:59
+#: ../../campaigns/t03.wmf/scripting/texts.lua:63
+#: ../../campaigns/t03.wmf/scripting/texts.lua:65
msgid ""
"Build a mining infrastructure"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:60
+#: ../../campaigns/t03.wmf/scripting/texts.lua:66
msgid ""
"Expand your territory to the mountains, send geologists to search for ore and coal and build a mining economy with mines, taverns, smelting works and metalworks."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:66
-#: ../../campaigns/t03.wmf/scripting/texts.lua:68
+#: ../../campaigns/t03.wmf/scripting/texts.lua:72
+#: ../../campaigns/t03.wmf/scripting/texts.lua:74
msgid ""
"Build a fortress"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:69
+#: ../../campaigns/t03.wmf/scripting/texts.lua:75
msgid ""
"Build a fortress to the east of the mountains."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:74
-#: ../../campaigns/t03.wmf/scripting/texts.lua:76
+#: ../../campaigns/t03.wmf/scripting/texts.lua:81
+#: ../../campaigns/t03.wmf/scripting/texts.lua:83
msgid ""
"Build a training infrastructure"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:77
+#: ../../campaigns/t03.wmf/scripting/texts.lua:84
#: ../../campaigns/t03.wmf/scripting/texts.lua:106
msgid ""
"Build a battle arena and a training camp to the west of the mountains."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:79
-#: ../../campaigns/t03.wmf/scripting/texts.lua:119
+#: ../../campaigns/t03.wmf/scripting/texts.lua:85
+#: ../../campaigns/t03.wmf/scripting/texts.lua:118
msgid ""
"Enhance your metal workshop to an axfactory in order to produce weapons, and build up a second metal workshop to ensure the production of tools. When the blacksmith reaches his next level (master blacksmith), you can even enhance the axfactory to a war mill, which will produce additional weapons."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:84
-#: ../../campaigns/t03.wmf/scripting/texts.lua:130
+#: ../../campaigns/t03.wmf/scripting/texts.lua:86
+#: ../../campaigns/t03.wmf/scripting/texts.lua:127
msgid ""
"Build a helmsmithy to the west of the mountains to provide your soldiers with better armor."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:90
-#: ../../campaigns/t03.wmf/scripting/texts.lua:92
+#: ../../campaigns/t03.wmf/scripting/texts.lua:93
+#: ../../campaigns/t03.wmf/scripting/texts.lua:95
msgid ""
"Build a warehouse"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:93
+#: ../../campaigns/t03.wmf/scripting/texts.lua:96
msgid ""
"Build a warehouse to the west of the mountains."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:95
+#: ../../campaigns/t03.wmf/scripting/texts.lua:97
msgid ""
"Warehouses are similar to your headquarters, with the only difference that they aren’t defended by soldiers. It is often wise to build a warehouse when your territory is growing and the paths to your headquarters get longer and longer."
msgstr ""
@@ -130,336 +160,336 @@
"Build training sites"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:108
+#: ../../campaigns/t03.wmf/scripting/texts.lua:107
msgid ""
"Training sites like a training camp or a battle arena are used for training soldiers in their different attributes. These attributes are important in fights and the better a soldier is, the higher is the chance to win a fight."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:111
+#: ../../campaigns/t03.wmf/scripting/texts.lua:109
msgid ""
"The attributes are: health points, attack, defense and evade."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:116
-#: ../../campaigns/t03.wmf/scripting/texts.lua:118
+#: ../../campaigns/t03.wmf/scripting/texts.lua:115
+#: ../../campaigns/t03.wmf/scripting/texts.lua:117
msgid ""
"Build weapons production"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:127
-#: ../../campaigns/t03.wmf/scripting/texts.lua:129
+#: ../../campaigns/t03.wmf/scripting/texts.lua:124
+#: ../../campaigns/t03.wmf/scripting/texts.lua:126
msgid ""
"Build a helmsmithy"
msgstr ""
+#: ../../campaigns/t03.wmf/scripting/texts.lua:133
#: ../../campaigns/t03.wmf/scripting/texts.lua:135
-#: ../../campaigns/t03.wmf/scripting/texts.lua:137
msgid ""
"Destroy Kalitath’s army"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:138
+#: ../../campaigns/t03.wmf/scripting/texts.lua:136
msgid ""
"Destroy Kalitath’s army and expand your territory to the east."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:140
+#: ../../campaigns/t03.wmf/scripting/texts.lua:137
msgid ""
"To attack an enemy, you must click on the door of an adversary’s military building. A menu will pop up allowing you to select the number of soldiers that should attack. When you are ready with setting the number, click on the cross (‘Start Attack’)."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:147
-#: ../../campaigns/t03.wmf/scripting/texts.lua:149
+#: ../../campaigns/t03.wmf/scripting/texts.lua:143
+#: ../../campaigns/t03.wmf/scripting/texts.lua:145
msgid ""
"Military assault on Al’thunran"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:150
+#: ../../campaigns/t03.wmf/scripting/texts.lua:146
msgid ""
"Destroy all forces of Thron’s two brothers to liberate the throne-circle."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:158
+#: ../../campaigns/t03.wmf/scripting/texts.lua:155
msgid ""
"Close to Home"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:159
-#: ../../campaigns/t03.wmf/scripting/texts.lua:170
-#: ../../campaigns/t03.wmf/scripting/texts.lua:370
+#: ../../campaigns/t03.wmf/scripting/texts.lua:156
+#: ../../campaigns/t03.wmf/scripting/texts.lua:167
+#: ../../campaigns/t03.wmf/scripting/texts.lua:367
msgid ""
"Thron looks worried..."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:160
+#: ../../campaigns/t03.wmf/scripting/texts.lua:157
msgid ""
"These last days, we came closer to our capital. Many people have already joined us on our march and set their hopes on me. However, I fear that we are not strong enough to take up the battle against my brothers."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:164
+#: ../../campaigns/t03.wmf/scripting/texts.lua:161
msgid ""
"For now, we are resting at the borders of the old forest and preparing for the coming days."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:169
-#: ../../campaigns/t03.wmf/scripting/texts.lua:201
-#: ../../campaigns/t03.wmf/scripting/texts.lua:369
+#: ../../campaigns/t03.wmf/scripting/texts.lua:166
+#: ../../campaigns/t03.wmf/scripting/texts.lua:198
+#: ../../campaigns/t03.wmf/scripting/texts.lua:366
msgid ""
"Another Cold Day"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:171
+#: ../../campaigns/t03.wmf/scripting/texts.lua:168
msgid ""
"The news that a patrol brought is not good to hear. Our spies tell us that the war tribes still rage in battle, but some of the elder soldiers and tribe leaders seem to grow tired of this senseless war. Kalitath, son of Kun is the first war leader to leave Al’thunran, thus leaving his side weak and vulnerable. As my scouts report, he has set foot on the lower grounds around the capital, securing the outer fortification rings."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:180
+#: ../../campaigns/t03.wmf/scripting/texts.lua:177
msgid ""
"Doubts"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:182
+#: ../../campaigns/t03.wmf/scripting/texts.lua:179
msgid ""
"Boldreth is shaking his head..."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:183
+#: ../../campaigns/t03.wmf/scripting/texts.lua:180
msgid ""
"Thron seeks to believe that Kalitath is tired of fighting and would be willing to join us once we march to re-establish law and order in Al’thunran. But I don’t think so. Kalitath is son to one of the mightiest generals of our forces and his family never quite liked the thought of bowing before the banner of Chat’Karuth. Why should he march with Chat’Karuth’s son to reclaim his heritage and the throne?"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:192
-#: ../../campaigns/t03.wmf/scripting/texts.lua:212
+#: ../../campaigns/t03.wmf/scripting/texts.lua:189
+#: ../../campaigns/t03.wmf/scripting/texts.lua:209
msgid ""
"The Story Continues"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:194
+#: ../../campaigns/t03.wmf/scripting/texts.lua:191
msgid ""
"However, Thron is not willing to listen to my doubts. He seeks to expand our fortifications to the borders of Kalitath’s territory and to reunite with his forces. I have to keep an eye on everything that happens here."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:202
+#: ../../campaigns/t03.wmf/scripting/texts.lua:199
msgid ""
"Thron is speaking confidently."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:203
+#: ../../campaigns/t03.wmf/scripting/texts.lua:200
msgid ""
"The frontier line of my forces has expanded to the edge of the forests. We have a long and cold winter and so many miles behind us. The fortification that we erected around Ondun will guarantee us a fast supply of men and goods, and once Al’thunran is in my hands, the two cities will be linked by a good and defensible infrastructure. Still, I hope I will not walk alone on this mission, I hope Kalitath son of Kun will follow my call."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:214
+#: ../../campaigns/t03.wmf/scripting/texts.lua:211
msgid ""
"I have sent men to meet with Kalitath in his fortress. He has barricaded the former main entrance to the capital and is trying to set up a siege ring around Al’thunran. He will not let anyone enter or leave the city while the ring is intact. Until now, he has not answered any of my messages. But the time I spend waiting won’t be lost. I will further upgrade my soldiers and prepare for battle."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:222
+#: ../../campaigns/t03.wmf/scripting/texts.lua:219
msgid ""
"Your Loyal Companion"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:223
+#: ../../campaigns/t03.wmf/scripting/texts.lua:220
msgid ""
"Boldreth shouts out!"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:224
+#: ../../campaigns/t03.wmf/scripting/texts.lua:221
msgid ""
"The BASTARD! Only one man of our frontier patrol came back alive. He carried a message from Kalitath, telling us that he will punish every move of our troops with their own blood! We cannot accept this behavior. From now on, there is war between Kalitath and us!"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:234
+#: ../../campaigns/t03.wmf/scripting/texts.lua:231
msgid ""
"Renegade Fortification"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:235
+#: ../../campaigns/t03.wmf/scripting/texts.lua:232
msgid ""
"Thron says:"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:236
+#: ../../campaigns/t03.wmf/scripting/texts.lua:233
msgid ""
"The traitor left his armies dying where they lay when he saw that he would not keep my forces back. Kalitath disappeared in the confusion of the war, but I don’t care now. Shall he flee and be forgotten for all times as a tribal leader that would not bow before the wooden throne, that is mine to take now."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:240
+#: ../../campaigns/t03.wmf/scripting/texts.lua:237
msgid ""
"Furthermore, his flight brought us a great benefit: all year, Kalitath was so busy fighting that he did not even care to store enough food for all his men. Now that he has fled, their hunger has caused some of his younger followers to desert. This group holds a strong fortification on the main ring."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:244
+#: ../../campaigns/t03.wmf/scripting/texts.lua:241
msgid ""
"But there is more news: My scouts have reported that the two raging tribes of my brothers are in chaos and have barely noticed the new danger that is about to strike them. However, they would not care if they noticed I guess, blinded by rage and hate, there is no sense left in them at all I believe."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:253
+#: ../../campaigns/t03.wmf/scripting/texts.lua:250
msgid ""
"Winter Ahead"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:254
+#: ../../campaigns/t03.wmf/scripting/texts.lua:251
msgid ""
"Boldreth says:"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:255
+#: ../../campaigns/t03.wmf/scripting/texts.lua:252
msgid ""
"This morning, I found Thron’s mind troubled. He returned from his patrol late last night and sat back against a tree, watching over the encampment. The number of quarrels and disputes keeps growing, and the winter has us firmly in its grip. We should put food in our storage to survive the long, cold winter!"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:263
+#: ../../campaigns/t03.wmf/scripting/texts.lua:260
msgid ""
"The Advisor"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:264
+#: ../../campaigns/t03.wmf/scripting/texts.lua:261
msgid ""
"Khantrukh nods."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:265
+#: ../../campaigns/t03.wmf/scripting/texts.lua:262
msgid ""
"Boldreth is right! We don’t have enough food to survive a long, cold winter. We should start to build a well, a fisher’s and a hunter’s hut. And if we find enough space, we should as well build up a farm and a bakery! One of our farmers seems to be very clever – he already got some crops to grow in this cold soil."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:274
+#: ../../campaigns/t03.wmf/scripting/texts.lua:271
msgid ""
"Food Economy Completed"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:276
+#: ../../campaigns/t03.wmf/scripting/texts.lua:273
msgid ""
"Khantrukh has just informed me that our basic food economy was built up successfully. Finally, none of us has to fear starvation anymore."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:282
+#: ../../campaigns/t03.wmf/scripting/texts.lua:279
msgid ""
"Tracks"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:284
+#: ../../campaigns/t03.wmf/scripting/texts.lua:281
msgid ""
"Thron told me that he discovered tracks in the snow to the northeast of our settlement. He has instructed us to build a Donjon, to have a greater visual range over the area around our hall to protect our people from sudden attacks."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:292
+#: ../../campaigns/t03.wmf/scripting/texts.lua:289
msgid ""
"Further Exploration"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:294
+#: ../../campaigns/t03.wmf/scripting/texts.lua:291
msgid ""
"The first fortification Thron ordered has just been completed. At the moment, he seeks to bring trust and belief to those who live inside the walls of our new habitat, that we named ‘Ondun’, which means ‘those who wait’ in the old tongue. But Thron is not yet satisfied – and I fully understand his fears: the forests are deep, and the frontier to Al’thunran is near. I am sure that there are a thousand greater dangers out there than the unknown tracks."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:301
+#: ../../campaigns/t03.wmf/scripting/texts.lua:298
msgid ""
"To overlook more of the area around our hall, we should explore further and set up more guards and scouts to observe the frontier and keep an eye on the raging wars on our doorstep. THEN we will be prepared once trouble seeks to capture our woods."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:310
+#: ../../campaigns/t03.wmf/scripting/texts.lua:307
msgid ""
"Mountains Found"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:312
+#: ../../campaigns/t03.wmf/scripting/texts.lua:309
msgid ""
"I have just spoken to the leader of our patrol. He told me that they found some mountains to the north-east and east of our territory. With a bit of luck this will open up a new chance for rearming our men, because as far as I remember, most of the mountains west to Al’thunran hold coal and some metal ores."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:321
+#: ../../campaigns/t03.wmf/scripting/texts.lua:318
msgid ""
"Mining Economy Completed"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:323
+#: ../../campaigns/t03.wmf/scripting/texts.lua:320
msgid ""
"I just got informed that our mining economy has started its work. This news brought a smile to my face – even if the hardest part is still waiting to be done, now that our smiths will give their best to further ease our lives."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:330
+#: ../../campaigns/t03.wmf/scripting/texts.lua:327
msgid ""
"Fortress Needed"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:332
+#: ../../campaigns/t03.wmf/scripting/texts.lua:329
msgid ""
"Boldreth and I just explored the area around the three mountains. One major strategic problem of that area seems to be that there are two bigger passages – one north and one south of the central mountain. Those passages are quite hard to control, and so it seems to me like we have only one chance to secure the mountains from enemy hands: We must build a fortress to the east of the mountains!"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:342
+#: ../../campaigns/t03.wmf/scripting/texts.lua:339
msgid ""
"Fortress Completed"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:344
+#: ../../campaigns/t03.wmf/scripting/texts.lua:341
msgid ""
"Finally! The fortress has just been completed, so the entrance to our settlement should be safe for now. For the future, we might think on building some more fortifications like barriers and donjons at the passages, but for now we can take a deep breath."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:351
+#: ../../campaigns/t03.wmf/scripting/texts.lua:348
msgid ""
"Enhanced Economy and Training"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:353
+#: ../../campaigns/t03.wmf/scripting/texts.lua:350
msgid ""
"Our mining economy seems to work fine, that is already good news! Anyway, there are still a lot of men and women waiting in our hall to get a task, so they can help our soldiers to prepare for the future fights."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:357
+#: ../../campaigns/t03.wmf/scripting/texts.lua:354
msgid ""
"Our geologists found a lot more deposits of iron ore, coal and even gold. We should enhance our current mines as soon as our miners are more experienced. We should build up some more mines, a bigger food infrastructure to always supply our men with sufficient food and a further processing economy. But that’s still not everything – most of our soldiers are quite young and neither have a good weapon nor are they well trained. We should build up training sites to prepare them for their future tasks."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:371
+#: ../../campaigns/t03.wmf/scripting/texts.lua:368
msgid ""
"My brothers and their soldiers are dead and left fire and destruction behind. In none of all the ruins could I find any man or woman of the normal folk, and so I just may hope that they fled from this cruel battleground and started a better life somewhere else."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:375
+#: ../../campaigns/t03.wmf/scripting/texts.lua:372
msgid ""
"Nothing is left of that beauty I remember, only ruins remain of the old capital. I am sorrowful but also relieved. I never hoped to ever see Al’thunran’s old beauty again – it was only a few months ago that I wondered whether I would ever be able to set my feet in Al’thunran again. Now the old town is back in my hands, and I will not hesitate to rebuild it with all the strength my people have. I can’t wait to see it again in its old beauty."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:380
+#: ../../campaigns/t03.wmf/scripting/texts.lua:377
msgid ""
"Victory"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:381
+#: ../../campaigns/t03.wmf/scripting/texts.lua:378
msgid ""
"You have completed the last mission of the barbarian tutorial campaign. You may continue playing if you wish, otherwise move on to the next campaign."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:387
+#: ../../campaigns/t03.wmf/scripting/texts.lua:384
msgid ""
"Military Assault"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:389
+#: ../../campaigns/t03.wmf/scripting/texts.lua:386
msgid ""
"So be it, the generals are out and about arranging my troops, and Boldreth himself will lead the first strike. I will ride by his side, to free Al’thunran of this war and return peace to our capital."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:391
+#: ../../campaigns/t03.wmf/scripting/texts.lua:388
msgid ""
"When the young sun rises above the trees tomorrow morning, I will order the assault. By dusk, I will celebrate my victory in the wooden halls of the warlord and sacrifice a newborn lamb in the honor of my father, whose eyes are set upon me today."
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:395
+#: ../../campaigns/t03.wmf/scripting/texts.lua:392
msgid ""
"So be it!"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:400
+#: ../../campaigns/t03.wmf/scripting/texts.lua:397
msgid ""
"Khantrukh says:"
msgstr ""
-#: ../../campaigns/t03.wmf/scripting/texts.lua:402
+#: ../../campaigns/t03.wmf/scripting/texts.lua:399
msgid ""
"Chieftain, remember the poor carriers: Our roads get longer and longer and the burden on their shoulders never gets lighter. We should breed more oxen to make their work lighter and our transportation more efficient."
msgstr ""
@@ -469,7 +499,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/scenario_tutorial01.wmf/scenario_tutorial01.wmf.pot'
--- po/scenario_tutorial01.wmf/scenario_tutorial01.wmf.pot 2014-06-17 16:12:16 +0000
+++ po/scenario_tutorial01.wmf/scenario_tutorial01.wmf.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -14,962 +14,962 @@
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:15
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:16
msgid ""
"Nice And Easy Does It All the Time"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:17
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:18
msgid ""
"I am sorry, but will I have to tear this down again. We might need the space here later on. If I am too slow for you, you might want to play a real game and just find everything out for yourself. Otherwise, please bear with me, I am not the youngest and quickest anymore."
msgstr ""
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:24
+msgid ""
+"Welcome to the Widelands Tutorial!"
+msgstr ""
+
#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:26
msgid ""
-"Welcome to the Widelands Tutorial!"
-msgstr ""
-
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:28
-msgid ""
"Welcome to Widelands!"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:30
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:27
msgid ""
"Widelands is a slow-paced build-up strategy game with an emphasis on construction, not destruction. This tutorial will guide you through the basics of the game."
msgstr ""
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:28
+msgid ""
+"Dismiss this box by left-clicking on the button below."
+msgstr ""
+
#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:32
msgid ""
-"Dismiss this box by left-clicking on the button below."
-msgstr ""
-
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:37
-msgid ""
"Diving In"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:41
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:36
msgid ""
"Let’s dive right in!"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:43
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:37
msgid ""
"There are three different tribes in Widelands: the Barbarians, the Empire and the Atlanteans. All tribes have a different economy, strength and weaknesses, but the general gameplay is the same for all. We will play the barbarians for now."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:47
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:38
msgid ""
"You will usually start the game with one headquarters. This is the big building with the blue flag in front of it. The headquarters is a warehouse that stores wares, workers and soldiers. Some wares are needed for building houses, others for making other wares. Obviously, the wares in the headquarters will not last forever, so you must make sure to replace them. The most important wares in the early game are the basic construction wares: logs and raw stone. Let’s make sure that we do not run out of logs. For this, we need a lumberjack and a hut for him to stay in."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:56
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:39
msgid ""
"We need to find a nice place for the lumberjack’s hut. To make this easier, we can activate ‘Show Building Spaces’. There are two ways you can do this, either by clicking on the ‘Show Building Spaces’ button at the bottom of the screen, which is the fourth one from the left. Or you can use the SPACE key to toggle it."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:60
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:40
msgid ""
"Left-click the ‘OK’ button to close this box and then try it."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:64
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:43
msgid ""
"Enable the showing of building spaces"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:65
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:45
msgid ""
"Show Building Spaces"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:67
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:46
msgid ""
"It is easier to understand what type of buildings can be built on which field when the symbols for the building spaces are enabled."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:70
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:47
msgid ""
"Do so now either by pressing SPACE or by clicking the fourth button from the left at the very bottom of the screen. Right-click on this window and then give it a try."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:77
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:52
msgid ""
"Lumberjack’s Spot"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:81
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:56
msgid ""
"There you go. I will explain about all those symbols in a minute. First, let me show you how to make a lumberjack’s hut and how to connect it with a road. There is a sweet spot for a lumberjack right next to those trees. I’ll describe the steps I will take and then ask you to click on the ‘OK’ button for me to demonstrate."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:90
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:61
msgid ""
"Building the Lumberjack"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:93
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:64
msgid ""
"First, I’ll left-click on the symbol where I want the lumberjack’s hut to be built. A window will appear where I can choose between buildings. Because I’ll click a yellow house symbol – which means that its field can house medium and small buildings – I am presented with all the medium buildings that I can build. The lumberjack’s hut is a small building, so I will go on to select the small buildings tab. Then I’ll choose the lumberjack’s hut."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:100
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:65
msgid ""
"Click the ‘OK’ button to watch me. I’ll go really slowly: I will click – then select the tab – and finally I’ll choose the building."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:107
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:70
msgid ""
"Building a Connecting Road"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:110
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:73
msgid ""
"That won’t do yet. I still need to connect the lumberjack’s hut to the rest of my road network. After ordering the construction site, I was automatically put into road building mode, so all I have to do is click on the blue flag in front of my headquarters."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:118
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:78
msgid ""
"Waiting for the Lumberjack to Go Up"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:121
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:81
msgid ""
"Now watch closely while a builder leaves the headquarters and goes to the construction site. Also, a carrier will take position in between the two blue flags and carry wares from one blue flag to the other."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:128
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:86
msgid ""
"Placing Another Flag"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:131
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:89
msgid ""
"Nice how they are working, isn’t it? But the poor carrier has a very long way to go. We can make it easier for him (and more efficient for us) when we place another blue flag on the road."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:134
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:90
msgid ""
"You try it this time: click on the yellow flag symbol in between the two blue flags we just placed and then click on the"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:135
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:92
msgid ""
"build flag symbol."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:138
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:95
msgid ""
"Build a flag to divide the road to the lumberjack"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:139
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:97
msgid ""
"Build a Flag on the Road"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:140
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:98
msgid ""
"The shorter your road segments are, the faster your wares will be transported. You should therefore make sure that your roads have as many flags as possible."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:143
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:99
msgid ""
"Build a blue flag now in the middle of the road that connects your headquarters to your lumberjack’s hut."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:148
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:104
msgid ""
"Waiting For the Hut to be Finished"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:151
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:107
msgid ""
"Well done! Let’s wait till the hut is finished."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:153
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:108
msgid ""
"If you want things to go faster, simply use the PAGE UP key on your keyboard to increase the game speed. You can use PAGE DOWN to make the game slower again."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:160
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:113
msgid ""
"Lumberjack is Done"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:163
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:116
msgid ""
"Excellent. The lumberjack’s hut is done. A lumberjack will now move in and start chopping down trees, so our logs income is secured for now. Now on to the raw stone."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:171
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:121
msgid ""
"Some Stones Were Found"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:172
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:122
msgid ""
"Getting a Quarry Up."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:174
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:124
msgid ""
"Stones can be mined in granite mines, but the easier way is to build a quarry next to some stones lying around. As it happens, there is a pile of them just to the west (left) of your headquarters. I will teach you now how to move your view over there."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:178
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:125
msgid ""
"There are two ways to move your view. The first one is using the cursor keys on your keyboard. Go ahead and try this out."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:181
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:126
msgid ""
"Click the ‘OK’ button and then move the view using the cursor keys"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:185
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:129
msgid ""
"Move your view with the cursor keys"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:186
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:131
msgid ""
"Moving Your View"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:187
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:132
msgid ""
"Moving your view is essential to get a complete overview of your whole economy. There are two ways to move your view in Widelands."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:189
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:133
msgid ""
"The first one is to use the cursor keys on your keyboard."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:191
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:134
msgid ""
"The second one is the more common and faster one: press-and-hold the right mouse button anywhere on the map, then move your mouse around and you’ll see the view scroll."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:198
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:139
msgid ""
"Other Ways to Move the View"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:200
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:141
msgid ""
"Excellent. Now there is a faster way to move, using the mouse instead:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:202
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:142
msgid ""
"Simply right-click-and-hold anywhere on the map, then drag the mouse and instead of the cursor, the view will be moved. Try it."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:207
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:145
msgid ""
"Move your view with the mouse"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:212
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:150
msgid ""
"Onward to the Quarry"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:214
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:151
msgid ""
"Great. Now about that quarry..."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:222
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:157
msgid ""
"How to Build a Quarry"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:224
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:159
msgid ""
"Build a quarry next to those stones here. Remember how I did it earlier?"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:226
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:160
msgid ""
"Make sure that you are showing the building spaces, then just click on the space were you want the building to be, choose it from the window that appears and it is placed. Maybe this is a good time to explain about all those building space symbols we activated earlier."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:230
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:161
msgid ""
"You can build four things on fields in Widelands: Flags, small houses, medium houses and big houses. But not every field can hold everything. The build space symbols ease recognition:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:233
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:163
msgid ""
"Everything can be built on the green house symbol."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:235
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:164
msgid ""
"Everything except for big buildings can be built on a yellow house symbol."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:237
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:165
msgid ""
"Red building symbols can only hold small buildings and flags."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:239
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:166
msgid ""
"And finally the yellow flag symbol only allows for flags."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:241
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:168
msgid ""
"If you place something on a field, the surrounding fields might have less space for holding buildings, so choose your fields wisely."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:244
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:171
msgid ""
"Now go ahead, try it. The quarry is a small building, so if you click on a medium or big building symbol, you will have to select the small buildings tab first to find it. Go on, check it out!"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:250
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:174
msgid ""
"Build a quarry next to the stones"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:251
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:176
msgid ""
"Build a Quarry"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:252
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:177
msgid ""
"There are some stones to the west of your headquarters. Build a quarry right next to them."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:253
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:178
msgid ""
"The quarry is a small building like the lumberjack’s hut. You can therefore build it on any field that shows a red, yellow or green house when the building spaces symbols are enabled (Press SPACE for that)."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:257
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:179
msgid ""
"Just click on any house symbol next to the stones, select the small buildings tab in the window that opens up, then click on the quarry symbol."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:266
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:288
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:296
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:186
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:202
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:208
msgid ""
"Road Building"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:268
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:188
msgid ""
"Excellent! Directly after placing the building, you have been switched into road building mode. The new road will start at the flag in front of your newly placed construction site. You can enter road building mode for any flag by left-clicking on a flag and selecting"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:272
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:190
msgid ""
"the road building symbol."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:274
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:192
msgid ""
"If you decide you do not want to build a road at this time, you can cancel road building by clicking on the starting flag of the road and selecting"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:277
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:193
msgid ""
"the abort symbol."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:279
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:195
msgid ""
"Now, about this road. Remember: we are already in road building mode since you just ordered the quarry. You can either make it longer by one field at a time by left-clicking multiple times on neighboring fields for perfect control over the route the road takes like so:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:290
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:203
msgid ""
"Or, you can directly click the flag where the road should end like so:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:298
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:210
msgid ""
"One more thing: around the field where your road would end, you can see different markers. They have the following meaning:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:301
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:212
msgid ""
"The terrain is flat here. Your carriers will be very swift on this terrain."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:303
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:213
msgid ""
"There is a small slope to climb to reach this field. This means that your workers will be faster walking downhill than they will be walking uphill."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:306
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:214
msgid ""
"The connection between the fields is extremely steep. The speed increase in one direction is huge while the slowdown in the other is also substantial."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:309
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:216
msgid ""
"Keep the slopes in mind while placing roads and use them to your advantage. Also, try to keep roads as short as possible and always remember to place as many flags as you can on road segments to share the load better."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:313
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:217
msgid ""
"Now please rebuild the road between your quarry and your headquarters. We’ll wait until the quarry is completed."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:317
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:220
msgid ""
"Connect the quarry to the headquarters"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:318
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:222
msgid ""
"Connect Your Construction Site"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:319
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:223
msgid ""
"Connect your quarry construction site to your headquarters with a road. You would have been put directly into road building mode after ordering a new site. But now, you aren’t."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:322
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:224
msgid ""
"To build a completely new road, just click on the flag in front of your construction site, click on the build road icon and then click on the flag in front of your headquarters. Wait for the completion of the quarry."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:330
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:349
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:229
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:238
msgid ""
"Census and Statistics"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:332
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:231
msgid ""
"While we wait, I’ll quickly show you another useful feature. All construction sites look the same, and some buildings look alike. It is sometimes hard to tell them apart. Widelands offers a feature to show label texts over the buildings. They are called the ‘census’ and you can toggle them via the ‘c’ key or via the button on the ‘Watch’ tab of any field."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:337
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:232
msgid ""
"Similar to this are the building statistics, which are also toggled via a button on the ‘Watch’ tab of any field. The hotkey for it is ‘s’. This will display information about the productivity of buildings or the progress of construction sites."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:341
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:233
msgid ""
"Let me quickly enable these two for you. Remember: ‘c’ and ‘s’ are the keys. Alternatively, you can click on any field without a building on it, select the watch tab and then click on the corresponding buttons."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:351
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:239
msgid ""
"Now we know what’s going on. Let’s wait for this quarry to finish."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:358
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:244
msgid ""
"Introducing Messages"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:359
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:246
msgid ""
"Messages"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:361
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:247
msgid ""
"Hi, it’s me again! This time, I have sent you a message. Messages are sent to you by Widelands to inform you about important events: empty mines, attacks on your tribe, won or lost military buildings, resources found..."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:365
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:248
msgid ""
"The message window can be toggled by the button on the very right at the bottom of the screen. This button will also change appearance whenever new messages are available, but there is also a bell sound played whenever you receive a new message."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:369
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:249
msgid ""
"You have two messages at the moment. This one, which you are currently reading, and the one that informed you that a new headquarters was added to your economy. Let’s learn how to archive messages: You can check them off in your inbox so that they get a tick-symbol in front of them. Then, you can click the"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:375
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:251
msgid ""
"archive message button to move them into your archive."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:377
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:253
msgid ""
"Archive all messages that you currently have in your inbox, including this one."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:381
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:256
msgid ""
"Archive all messages in your inbox"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:382
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:258
msgid ""
"Archive Your Inbox Messages"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:383
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:259
msgid ""
"The message window is central to fully controlling your tribe’s fortune. However, you will get a lot of messages in a real game. To keep your head straight, you should try to keep the inbox empty. "
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:387
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:260
msgid ""
"Archive all your messages in your inbox now."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:389
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:261
msgid ""
"To do so, open the message window by pressing ‘n’ or clicking the rightmost button at the very bottom of the screen. Then mark all messages by checking the check box in front of them. Then, click the ‘Archive All’ button."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:398
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:420
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:268
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:285
msgid ""
"Closing Windows"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:400
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:270
msgid ""
"Excellent. By the way: closing windows in Widelands is as easy as right-clicking on them. This will work with all windows except for story message windows like this one. Go ahead and try it."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:403
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:271
msgid ""
"First, close this window by pressing the button below, then right-click into the messages window to close it."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:407
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:274
msgid ""
"Close the messages window"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:408
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:276
msgid ""
"Close the Messages Window"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:409
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:277
msgid ""
"All windows in Widelands can be closed by right-clicking into them. Some windows can also be toggled with the buttons at the very bottom of the screen."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:412
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:278
msgid ""
"Close the messages window now by right-clicking into it."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:422
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:287
msgid ""
"Well done! Let’s see how messages work in a real game, shall we? For this, I’ll take all stones away from the poor stonemason in the quarry. He will then send a message that he can’t find any in his working area the next time he tries to do some work."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:431
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:293
msgid ""
"Message Arrived!"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:433
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:295
msgid ""
"A message has been sent to you. See how the button at the bottom of the screen has changed appearance? You can burn this quarry down now as it is no longer of any use and just blocking space."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:436
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:296
msgid ""
"To do that, click on the quarry and select the destroy button."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:441
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:301
msgid ""
"Expanding Your Territory!"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:443
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:303
msgid ""
"There is one more thing I’d like to teach you now: Expanding your territory. The place that we started with around our headquarters is barely enough for a basic building infrastructure, and we do not have access to mountains, which we need to mine minerals and coal. So, we have to expand our territory."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:447
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:304
msgid ""
"Expanding is as simple as building a military building at the edge of your territory. The barbarians have a selection of different military buildings: sentries, barriers, donjons, fortresses and citadels. The bigger the building, the more expensive it is to build, but the more land it will conquer around itself and the more soldiers can be stationed there. The buildings also vary in their vision range: buildings with a tower see farther than others."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:454
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:305
msgid ""
"As soon as a military building is manned, it will extend your land. You can then burn it down again if you need the space. But note that your land is then vulnerable: any military site from another player could conquer the land. You therefore need military sites to keep military influence over your land."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:459
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:306
msgid ""
"Let’s try it out now: build a few military buildings on your south-western border."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:461
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:307
msgid ""
"We want to capture some of this mountain so we can search for resources there. Bigger buildings will conquer more land, which can be beneficial close to mountains, because you can’t build houses on mountains."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:467
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:310
msgid ""
"Conquer an area were we can build mines"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:468
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:312
msgid ""
"Conquer the Mountain to the South-West"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:469
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:313
msgid ""
"For a full-fledged economy, we need coal, iron and gold. These can be found in mountains. Conquer some area on the mountains to the south-west of your headquarters by building some military buildings close to your border."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:473
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:314
msgid ""
"You can choose from the following military buildings: sentry, donjon, barrier and fortress. The bigger the building, the more expensive it is to build it, but it will also conquer a bigger region. Sometimes, it is useful to build a big military building next to a mountain so that you can reach building sites farther up."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:483
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:320
msgid ""
"Searching for Resources"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:485
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:322
msgid ""
"Okay, now we own some of the area on this mountain. Mountains are very important, because they contain resources: coal, iron ore, gold ore and granite. Each tribe uses the resources differently, but all need mines to extract the resources from the ground."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:489
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:323
msgid ""
"Let’s search for resources in this mountain. First, we’ll build a road onto the mountain and place a flag. Then, we will click on the flag and call a geologist to it. I’ll show you how it’s done."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:497
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:329
msgid ""
"Waiting for the Geologist"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:499
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:331
msgid ""
"The geologist will arrive at the flag shortly and start investigating the area in his surroundings. He will place the following markers for the various resources:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:502
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:333
msgid ""
"a bit of coal"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:503
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:334
msgid ""
"a lot of coal"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:504
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:335
msgid ""
"a bit of iron"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:505
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:336
msgid ""
"a lot of iron"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:506
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:337
msgid ""
"a bit of gold"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:507
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:338
msgid ""
"a lot of gold"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:509
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:339
msgid ""
"a bit of granite"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:511
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:340
msgid ""
"a lot of granite"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:512
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:341
msgid ""
"water"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:514
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:342
msgid ""
"nothing was found here"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:516
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:343
msgid ""
"Let’s wait and see what the geologist finds on the mountain."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:523
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:348
msgid ""
"Mining Conclusion"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:525
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:350
msgid ""
"So our geologist found a lot of coal on this mountain. You should therefore build a coal mine here. Building a mine is like building a house. The building space symbol for where a mine can be built is"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:528
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:352
msgid ""
"this one."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:530
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:354
msgid ""
"Note that a mine needs rations to work. Rations are produced in taverns, and taverns need meat, pitta bread, and fish to produce them. You will need a lot more infrastructure to get your mines working well. This infrastructure also varies from tribe to tribe. We will explain them to you in the introduction campaigns for the three tribes."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:540
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:359
msgid ""
"Warfare and Training"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:541
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:361
msgid ""
"Soldiers and Warfare"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:542
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:362
msgid ""
"On to the last topic now. We are going to talk about soldiers, their training and their profession: warfare. As I mentioned, Widelands is about building up, not burning down: therefore, warfare is also more focused on economics than on military strategies."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:546
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:363
msgid ""
-"Nevertheless, warfare offers one way of challenging other players, and it has some game mechanics that deserve explanation. The economies of the tribes are explained in their individual tutorial campaigns. "
+"Nevertheless, warfare offers one way of challenging other players, and it has some game mechanics that deserve explanation. The economies of the tribes are explained in their individual tutorial campaigns."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:550
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:364
msgid ""
"Ok, I am going to create a little training ground for us with a training camp and a warehouse to the north east of here."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:552
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:365
msgid ""
"If you want to come back to this south-western part of your realm, just scroll here via right-button scrolling or open the minimap by clicking on the"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:555
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:367
msgid ""
"minimap button at the bottom of the screen."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:557
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:368
msgid ""
"Alternatively, you could also press ‘m’ on your keyboard."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:559
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:371
msgid ""
"The minimap shows the complete map in miniature. You can directly jump to any field by left-clicking on it. You can also toggle buildings, roads, flags and player indicators on and off inside the minimap."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:562
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:372
msgid ""
"But I digress. Back to soldiers. What was I about to do? Oh yes, I wanted to build a small training scenario for you. Let’s do that now."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:571
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:378
msgid ""
"Trainings Camp and Soldier Stats"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:573
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:380
msgid ""
"Here we go. Take a look at the soldiers that are on their way into our training camp. They look different from normal workers: they have a health bar over their head that displays their remaining health, and they have four symbols, which symbolize the individual soldier’s current levels in the four different categories health, attack, defense and evade."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:579
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:381
msgid ""
"A soldier is created like any normal worker: a carrier grabs a tool in a warehouse as soon as a request for a certain profession is not fulfilled. The tool to create a barbarian soldier is an ax. Newly created soldiers are of level 0. To make soldiers better in any of the four categories, training is needed."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:584
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:382
msgid ""
"Training happens in training sites like the training camp or the battle arena: soldiers go there (as our little fellows are currently doing), consume some wares and advance a level in one category. If a barbarian soldier is fully trained, he has level 3 health, level 5 attack, level 0 defense and level 2 evade. This is one fearsome warrior then! The individual statistics have the following meaning:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:589
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:383
msgid ""
"Health:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:590
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:384
msgid ""
"The total life of a soldier. A barbarian soldier starts with ~130 health points, and with each health level he gains 28 health points."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:592
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:385
msgid ""
"Attack:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:593
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:386
msgid ""
"The amount of damage a soldier will inflict on the enemy when an attack is successful. A barbarian soldier with attack level 0 inflicts ~14 points of health damage when he succeeds in hitting an enemy. For each attack level, he gains 7 damage points."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:596
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:387
msgid ""
"Defense:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:597
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:388
msgid ""
"Defense is the value that is subtracted from the attack value. The barbarians cannot train in this skill and therefore have always defense level 0, which means that they always get 3 points subtracted from the damage inflicted. If an attacker with an attack value of 15 points hits a barbarian soldier, the barbarian will lose 15 - 3 = 12 health. The 3 points are subtracted because of the defense ability."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:602
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:389
msgid ""
"Evade:"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:603
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:390
msgid ""
"Evade is the chance that the soldier is able to dodge an attack. It is 25% for a level 0 evade barbarian and increases in steps of 15% for each level."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:611
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:396
msgid ""
"Enhance This Fortress"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:612
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:398
msgid ""
"Enhancing Buildings"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:613
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:399
msgid ""
"I will create an enemy for you soon, but first let’s make sure you are prepared. This fortress is already quite strong and conquers a lot of space. But there is an even bigger building: the citadel."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:617
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:400
msgid ""
"Citadels cannot be built directly. Instead, you will have to construct a fortress first and then enhance it to a citadel. To do so, click on the fortress, then choose the ‘Enhance to Citadel’ button. Your soldiers will leave the fortress while the construction is going on. This means that your fortress will lose its military influence. If an enemy occupies a military building nearby, your construction site will burn down. No sweat, that won’t happen here."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:624
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:401
msgid ""
"Enhance your fortress to a citadel now."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:626
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:402
msgid ""
"Remember that you can speed time up by using PAGE_UP. Building a citadel takes a while."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:631
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:405
msgid ""
"Enhance your fortress to a citadel"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:632
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:407
msgid ""
"Enhance Your Fortress"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:633
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:408
msgid ""
"Enhance your fortress to a mighty citadel."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:635
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:409
msgid ""
"The citadel can house 12 soldiers and is the biggest military building the barbarians can build. It also costs a lot of resources and takes a long time to build. It is most suited to guard strategically important points like constricted points or mountains."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:644
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:415
msgid ""
"Defeat your enemy"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:645
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:417
msgid ""
"Defeat the Enemy"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:646
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:418
msgid ""
"I have created a sparring partner for you: It is an empire tribe close to your citadel. To attack its buildings, click on the door of a target building, choose the number of soldiers that you wish to send and click on the attack button. Your soldiers will come from all nearby military buildings. Likewise, the defenders will come from all nearby military buildings of the enemy and intercept your forces."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:652
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:419
msgid ""
"Attack and conquer all military buildings of the enemy and destroy their headquarters."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:656
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:422
msgid ""
"Defeat the enemy tribe"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:657
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:424
msgid ""
"Defeat Your Enemy"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:658
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:425
msgid ""
"Defeat the nearby enemy."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:660
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:426
msgid ""
"To attack a building, click on its doors, choose the number of attacking soldiers, then send them via the ‘Attack’ button."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:667
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:668
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:431
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:433
msgid ""
"Conclusion"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:670
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:434
msgid ""
"This concludes the tutorial. There is some stuff we have not covered here – we have not even built a single production building even though producing wares is the most important thing in Widelands – but you’ve learned the ropes."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:674
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:435
msgid ""
"You can learn about the remaining stuff while you go through the individual tribes’ introduction campaigns. Each consists of some scenarios explaining the tribe and its economy while introducing the background story of Widelands. Have fun playing!"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:678
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:436
msgid ""
"You can continue playing this map or you can end this game whenever you like. To leave this game and return to the main menu, click on the"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:681
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:438
msgid ""
"‘Options’ menu button on the very left at the bottom of the screen. Then click the"
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:684
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:439
msgid ""
"‘Exit Game’ button."
msgstr ""
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:686
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:440
msgid ""
"Thanks for playing this tutorial. Enjoy Widelands and remember to visit us at"
msgstr ""
@@ -979,7 +979,7 @@
"“%s”"
msgstr ""
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
msgid ""
"New Objective"
msgid_plural ""
=== modified file 'po/texts/texts.pot'
--- po/texts/texts.pot 2014-06-17 16:12:16 +0000
+++ po/texts/texts.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
=== modified file 'po/tribe_atlanteans/tribe_atlanteans.pot'
--- po/tribe_atlanteans/tribe_atlanteans.pot 2014-06-17 16:12:16 +0000
+++ po/tribe_atlanteans/tribe_atlanteans.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -455,732 +455,732 @@
"This tribe is known from the oldest tales. The sons and daughters of Atlantis."
msgstr ""
-#: ../../tribes/atlanteans/conf:31
+#: ../../tribes/atlanteans/conf:29
msgid ""
"Ashes"
msgstr ""
-#: ../../tribes/atlanteans/conf:32
+#: ../../tribes/atlanteans/conf:30
msgid ""
"Blackroot Field"
msgstr ""
-#: ../../tribes/atlanteans/conf:33
+#: ../../tribes/atlanteans/conf:31
msgid ""
"Blackroot Field (harvested)"
msgstr ""
-#: ../../tribes/atlanteans/conf:34
+#: ../../tribes/atlanteans/conf:32
msgid ""
"Blackroot Field (medium)"
msgstr ""
-#: ../../tribes/atlanteans/conf:35
+#: ../../tribes/atlanteans/conf:33
msgid ""
"Blackroot Field (small)"
msgstr ""
-#: ../../tribes/atlanteans/conf:36
+#: ../../tribes/atlanteans/conf:34
msgid ""
"Blackroot Field (tiny)"
msgstr ""
-#: ../../tribes/atlanteans/conf:37
+#: ../../tribes/atlanteans/conf:35
msgid ""
"Cornfield"
msgstr ""
-#: ../../tribes/atlanteans/conf:38
+#: ../../tribes/atlanteans/conf:36
msgid ""
"Cornfield (harvested)"
msgstr ""
-#: ../../tribes/atlanteans/conf:39
+#: ../../tribes/atlanteans/conf:37
msgid ""
"Cornfield (medium)"
msgstr ""
-#: ../../tribes/atlanteans/conf:40
+#: ../../tribes/atlanteans/conf:38
msgid ""
"Cornfield (small)"
msgstr ""
-#: ../../tribes/atlanteans/conf:41
+#: ../../tribes/atlanteans/conf:39
msgid ""
"Cornfield (tiny)"
msgstr ""
-#: ../../tribes/atlanteans/conf:42
+#: ../../tribes/atlanteans/conf:40
msgid ""
"Destroyed Building"
msgstr ""
-#: ../../tribes/atlanteans/conf:43
+#: ../../tribes/atlanteans/conf:41
msgid ""
"Resource indicator: Coal (little)"
msgstr ""
-#: ../../tribes/atlanteans/conf:44
+#: ../../tribes/atlanteans/conf:42
msgid ""
"Resource indicator: Coal (much)"
msgstr ""
-#: ../../tribes/atlanteans/conf:45
+#: ../../tribes/atlanteans/conf:43
msgid ""
"Resource indicator: Gold (little)"
msgstr ""
-#: ../../tribes/atlanteans/conf:46
+#: ../../tribes/atlanteans/conf:44
msgid ""
"Resource indicator: Gold (much)"
msgstr ""
-#: ../../tribes/atlanteans/conf:47
+#: ../../tribes/atlanteans/conf:45
msgid ""
"Resource indicator: Granite (little)"
msgstr ""
-#: ../../tribes/atlanteans/conf:48
+#: ../../tribes/atlanteans/conf:46
msgid ""
"Resource indicator: Granite (much)"
msgstr ""
-#: ../../tribes/atlanteans/conf:49
+#: ../../tribes/atlanteans/conf:47
msgid ""
"Resource indicator: Iron (little)"
msgstr ""
-#: ../../tribes/atlanteans/conf:50
+#: ../../tribes/atlanteans/conf:48
msgid ""
"Resource indicator: Iron (much)"
msgstr ""
-#: ../../tribes/atlanteans/conf:51
+#: ../../tribes/atlanteans/conf:49
msgid ""
"Resource indicator: No resource"
msgstr ""
-#: ../../tribes/atlanteans/conf:52
+#: ../../tribes/atlanteans/conf:50
msgid ""
"Resource indicator: Water"
msgstr ""
-#: ../../tribes/atlanteans/conf:53
+#: ../../tribes/atlanteans/conf:51
msgid ""
"Ship Construction Site"
msgstr ""
-#: ../../tribes/atlanteans/conf:56
+#: ../../tribes/atlanteans/conf:54
msgid ""
"Advanced Shield"
msgstr ""
-#: ../../tribes/atlanteans/conf:57
+#: ../../tribes/atlanteans/conf:55
msgid ""
"Bread Paddle"
msgstr ""
-#: ../../tribes/atlanteans/conf:58
+#: ../../tribes/atlanteans/conf:56
msgid ""
"Blackroot Flour"
msgstr ""
-#: ../../tribes/atlanteans/conf:59
+#: ../../tribes/atlanteans/conf:57
msgid ""
"Blackroot"
msgstr ""
-#: ../../tribes/atlanteans/conf:60
+#: ../../tribes/atlanteans/conf:58
msgid ""
"Bread"
msgstr ""
-#: ../../tribes/atlanteans/conf:61
+#: ../../tribes/atlanteans/conf:59
msgid ""
"Buckets"
msgstr ""
-#: ../../tribes/atlanteans/conf:62
+#: ../../tribes/atlanteans/conf:60
msgid ""
"Coal"
msgstr ""
-#: ../../tribes/atlanteans/conf:63
+#: ../../tribes/atlanteans/conf:61
msgid ""
"Cornflour"
msgstr ""
-#: ../../tribes/atlanteans/conf:64
+#: ../../tribes/atlanteans/conf:62
msgid ""
"Corn"
msgstr ""
-#: ../../tribes/atlanteans/conf:65
+#: ../../tribes/atlanteans/conf:63
msgid ""
"Diamond"
msgstr ""
-#: ../../tribes/atlanteans/conf:66
+#: ../../tribes/atlanteans/conf:64
msgid ""
"Double Trident"
msgstr ""
-#: ../../tribes/atlanteans/conf:67
+#: ../../tribes/atlanteans/conf:65
msgid ""
"Fire Tongs"
msgstr ""
-#: ../../tribes/atlanteans/conf:68
+#: ../../tribes/atlanteans/conf:66
msgid ""
"Fishing Net"
msgstr ""
-#: ../../tribes/atlanteans/conf:69
+#: ../../tribes/atlanteans/conf:67
msgid ""
"Fish"
msgstr ""
-#: ../../tribes/atlanteans/conf:70
+#: ../../tribes/atlanteans/conf:68
msgid ""
"Golden Tabard"
msgstr ""
-#: ../../tribes/atlanteans/conf:71
+#: ../../tribes/atlanteans/conf:69
msgid ""
"Gold Ore"
msgstr ""
-#: ../../tribes/atlanteans/conf:72
+#: ../../tribes/atlanteans/conf:70
msgid ""
"Gold"
msgstr ""
-#: ../../tribes/atlanteans/conf:73
+#: ../../tribes/atlanteans/conf:71
msgid ""
"Gold Yarn"
msgstr ""
-#: ../../tribes/atlanteans/conf:74
+#: ../../tribes/atlanteans/conf:72
msgid ""
"Hammer"
msgstr ""
-#: ../../tribes/atlanteans/conf:75
+#: ../../tribes/atlanteans/conf:73
msgid ""
"Heavy Double Trident"
msgstr ""
-#: ../../tribes/atlanteans/conf:76
+#: ../../tribes/atlanteans/conf:74
msgid ""
"Hook pole"
msgstr ""
-#: ../../tribes/atlanteans/conf:77
+#: ../../tribes/atlanteans/conf:75
msgid ""
"Hunting Bow"
msgstr ""
-#: ../../tribes/atlanteans/conf:78
+#: ../../tribes/atlanteans/conf:76
msgid ""
"Iron Ore"
msgstr ""
-#: ../../tribes/atlanteans/conf:79
+#: ../../tribes/atlanteans/conf:77
msgid ""
"Iron"
msgstr ""
-#: ../../tribes/atlanteans/conf:80
+#: ../../tribes/atlanteans/conf:78
msgid ""
"Light Trident"
msgstr ""
-#: ../../tribes/atlanteans/conf:81
+#: ../../tribes/atlanteans/conf:79
msgid ""
"Long Trident"
msgstr ""
-#: ../../tribes/atlanteans/conf:82
+#: ../../tribes/atlanteans/conf:80
msgid ""
"Meat"
msgstr ""
-#: ../../tribes/atlanteans/conf:83
+#: ../../tribes/atlanteans/conf:81
msgid ""
"Milking Tongs"
msgstr ""
-#: ../../tribes/atlanteans/conf:84
+#: ../../tribes/atlanteans/conf:82
msgid ""
"Quartz"
msgstr ""
-#: ../../tribes/atlanteans/conf:85
+#: ../../tribes/atlanteans/conf:83
msgid ""
"Pick"
msgstr ""
-#: ../../tribes/atlanteans/conf:86
+#: ../../tribes/atlanteans/conf:84
msgid ""
"Planks"
msgstr ""
-#: ../../tribes/atlanteans/conf:87
+#: ../../tribes/atlanteans/conf:85
msgid ""
"Saw"
msgstr ""
-#: ../../tribes/atlanteans/conf:88
+#: ../../tribes/atlanteans/conf:86
msgid ""
"Scythe"
msgstr ""
-#: ../../tribes/atlanteans/conf:89
+#: ../../tribes/atlanteans/conf:87
msgid ""
"Shovel"
msgstr ""
-#: ../../tribes/atlanteans/conf:90
+#: ../../tribes/atlanteans/conf:88
msgid ""
"Smoked Fish"
msgstr ""
-#: ../../tribes/atlanteans/conf:91
+#: ../../tribes/atlanteans/conf:89
msgid ""
"Smoked Meat"
msgstr ""
-#: ../../tribes/atlanteans/conf:92
+#: ../../tribes/atlanteans/conf:90
msgid ""
"Spidercloth"
msgstr ""
-#: ../../tribes/atlanteans/conf:93
+#: ../../tribes/atlanteans/conf:91
msgid ""
"Spideryarn"
msgstr ""
-#: ../../tribes/atlanteans/conf:94
+#: ../../tribes/atlanteans/conf:92
msgid ""
"Steel Shield"
msgstr ""
-#: ../../tribes/atlanteans/conf:95
+#: ../../tribes/atlanteans/conf:93
msgid ""
"Steel Trident"
msgstr ""
-#: ../../tribes/atlanteans/conf:96
+#: ../../tribes/atlanteans/conf:94
msgid ""
"Stone"
msgstr ""
-#: ../../tribes/atlanteans/conf:97
+#: ../../tribes/atlanteans/conf:95
msgid ""
"Tabard"
msgstr ""
-#: ../../tribes/atlanteans/conf:98
+#: ../../tribes/atlanteans/conf:96
msgid ""
"Log"
msgstr ""
-#: ../../tribes/atlanteans/conf:99
+#: ../../tribes/atlanteans/conf:97
msgid ""
"Water"
msgstr ""
-#: ../../tribes/atlanteans/conf:102
+#: ../../tribes/atlanteans/conf:100
msgid ""
"Carrier"
msgstr ""
-#: ../../tribes/atlanteans/conf:103
+#: ../../tribes/atlanteans/conf:101
msgid ""
"Horse"
msgstr ""
-#: ../../tribes/atlanteans/conf:106
+#: ../../tribes/atlanteans/conf:104
msgid ""
"Soldier"
msgstr ""
-#: ../../tribes/atlanteans/conf:109
+#: ../../tribes/atlanteans/conf:107
msgid ""
"Armorsmith"
msgstr ""
-#: ../../tribes/atlanteans/conf:110
+#: ../../tribes/atlanteans/conf:108
msgid ""
"Baker"
msgstr ""
-#: ../../tribes/atlanteans/conf:111
+#: ../../tribes/atlanteans/conf:109
msgid ""
"Blackroot Farmer"
msgstr ""
-#: ../../tribes/atlanteans/conf:112
+#: ../../tribes/atlanteans/conf:110
msgid ""
"Builder"
msgstr ""
-#: ../../tribes/atlanteans/conf:113
+#: ../../tribes/atlanteans/conf:111
msgid ""
"Burner"
msgstr ""
-#: ../../tribes/atlanteans/conf:114
+#: ../../tribes/atlanteans/conf:112
msgid ""
"Shipwright"
msgstr ""
-#: ../../tribes/atlanteans/conf:115
+#: ../../tribes/atlanteans/conf:113
msgid ""
"Farmer"
msgstr ""
-#: ../../tribes/atlanteans/conf:116
+#: ../../tribes/atlanteans/conf:114
msgid ""
"Fish Breeder"
msgstr ""
-#: ../../tribes/atlanteans/conf:117
+#: ../../tribes/atlanteans/conf:115
msgid ""
"Fisher"
msgstr ""
-#: ../../tribes/atlanteans/conf:118
+#: ../../tribes/atlanteans/conf:116
msgid ""
"Forester"
msgstr ""
-#: ../../tribes/atlanteans/conf:119
+#: ../../tribes/atlanteans/conf:117
msgid ""
"Geologist"
msgstr ""
-#: ../../tribes/atlanteans/conf:120
+#: ../../tribes/atlanteans/conf:118
msgid ""
"Hunter"
msgstr ""
-#: ../../tribes/atlanteans/conf:121
+#: ../../tribes/atlanteans/conf:119
msgid ""
"Miller"
msgstr ""
-#: ../../tribes/atlanteans/conf:122
+#: ../../tribes/atlanteans/conf:120
msgid ""
"Miner"
msgstr ""
-#: ../../tribes/atlanteans/conf:123
+#: ../../tribes/atlanteans/conf:121
msgid ""
"Sawyer"
msgstr ""
-#: ../../tribes/atlanteans/conf:124
+#: ../../tribes/atlanteans/conf:122
msgid ""
"Smelter"
msgstr ""
-#: ../../tribes/atlanteans/conf:125
+#: ../../tribes/atlanteans/conf:123
msgid ""
"Smoker"
msgstr ""
-#: ../../tribes/atlanteans/conf:126
+#: ../../tribes/atlanteans/conf:124
msgid ""
"Spider Breeder"
msgstr ""
-#: ../../tribes/atlanteans/conf:127
+#: ../../tribes/atlanteans/conf:125
msgid ""
"Stonecutter"
msgstr ""
-#: ../../tribes/atlanteans/conf:128
+#: ../../tribes/atlanteans/conf:126
msgid ""
"Toolsmith"
msgstr ""
-#: ../../tribes/atlanteans/conf:129
+#: ../../tribes/atlanteans/conf:127
msgid ""
"Trainer"
msgstr ""
-#: ../../tribes/atlanteans/conf:130
+#: ../../tribes/atlanteans/conf:128
msgid ""
"Weaponsmith"
msgstr ""
-#: ../../tribes/atlanteans/conf:131
+#: ../../tribes/atlanteans/conf:129
msgid ""
"Weaver"
msgstr ""
-#: ../../tribes/atlanteans/conf:132
+#: ../../tribes/atlanteans/conf:130
msgid ""
"Woodcutter"
msgstr ""
-#: ../../tribes/atlanteans/conf:133
+#: ../../tribes/atlanteans/conf:131
msgid ""
"Scout"
msgstr ""
-#: ../../tribes/atlanteans/conf:134
+#: ../../tribes/atlanteans/conf:132
msgid ""
"Horse Breeder"
msgstr ""
-#: ../../tribes/atlanteans/conf:137
+#: ../../tribes/atlanteans/conf:135
msgid ""
"Ship"
msgstr ""
-#: ../../tribes/atlanteans/conf:140
+#: ../../tribes/atlanteans/conf:138
msgid ""
"Construction Site"
msgstr ""
-#: ../../tribes/atlanteans/conf:143
+#: ../../tribes/atlanteans/conf:141
msgid ""
"Dismantle Site"
msgstr ""
+#: ../../tribes/atlanteans/conf:144
+#: ../../tribes/atlanteans/conf:151
+msgid ""
+"Barrier"
+msgstr ""
+
+#: ../../tribes/atlanteans/conf:145
+msgid ""
+"Citadel"
+msgstr ""
+
#: ../../tribes/atlanteans/conf:146
+msgid ""
+"Donjon"
+msgstr ""
+
+#: ../../tribes/atlanteans/conf:147
#: ../../tribes/atlanteans/conf:153
msgid ""
-"Barrier"
-msgstr ""
-
-#: ../../tribes/atlanteans/conf:147
-msgid ""
-"Citadel"
+"Fortress"
msgstr ""
#: ../../tribes/atlanteans/conf:148
-msgid ""
-"Donjon"
-msgstr ""
-
#: ../../tribes/atlanteans/conf:149
-#: ../../tribes/atlanteans/conf:155
msgid ""
-"Fortress"
+"Sentry"
msgstr ""
#: ../../tribes/atlanteans/conf:150
-#: ../../tribes/atlanteans/conf:151
msgid ""
-"Sentry"
+"Barracks"
msgstr ""
#: ../../tribes/atlanteans/conf:152
+#: ../../tribes/atlanteans/conf:199
msgid ""
-"Barracks"
+"Castle"
msgstr ""
#: ../../tribes/atlanteans/conf:154
-#: ../../tribes/atlanteans/conf:201
-msgid ""
-"Castle"
-msgstr ""
-
-#: ../../tribes/atlanteans/conf:156
msgid ""
"Outpost"
msgstr ""
-#: ../../tribes/atlanteans/conf:157
-#: ../../tribes/atlanteans/conf:200
+#: ../../tribes/atlanteans/conf:155
+#: ../../tribes/atlanteans/conf:198
msgid ""
"Tower"
msgstr ""
-#: ../../tribes/atlanteans/conf:160
+#: ../../tribes/atlanteans/conf:158
msgid ""
"Headquarters"
msgstr ""
-#: ../../tribes/atlanteans/conf:161
+#: ../../tribes/atlanteans/conf:159
msgid ""
"Warehouse"
msgstr ""
-#: ../../tribes/atlanteans/conf:162
+#: ../../tribes/atlanteans/conf:160
msgid ""
"Port"
msgstr ""
-#: ../../tribes/atlanteans/conf:165
+#: ../../tribes/atlanteans/conf:163
msgid ""
"Quarry"
msgstr ""
-#: ../../tribes/atlanteans/conf:166
+#: ../../tribes/atlanteans/conf:164
msgid ""
"Woodcutter’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:167
+#: ../../tribes/atlanteans/conf:165
msgid ""
"Forester’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:168
+#: ../../tribes/atlanteans/conf:166
msgid ""
"Goldweaver"
msgstr ""
-#: ../../tribes/atlanteans/conf:169
+#: ../../tribes/atlanteans/conf:167
msgid ""
"Fisher’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:170
+#: ../../tribes/atlanteans/conf:168
msgid ""
"Fish Breeder’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:171
+#: ../../tribes/atlanteans/conf:169
msgid ""
"Hunter’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:172
+#: ../../tribes/atlanteans/conf:170
msgid ""
"Well"
msgstr ""
-#: ../../tribes/atlanteans/conf:173
+#: ../../tribes/atlanteans/conf:171
msgid ""
"Scout’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:174
+#: ../../tribes/atlanteans/conf:172
msgid ""
"Sawmill"
msgstr ""
-#: ../../tribes/atlanteans/conf:175
+#: ../../tribes/atlanteans/conf:173
msgid ""
"Smokery"
msgstr ""
-#: ../../tribes/atlanteans/conf:176
+#: ../../tribes/atlanteans/conf:174
msgid ""
"Mill"
msgstr ""
-#: ../../tribes/atlanteans/conf:177
+#: ../../tribes/atlanteans/conf:175
msgid ""
"Shipyard"
msgstr ""
-#: ../../tribes/atlanteans/conf:178
+#: ../../tribes/atlanteans/conf:176
msgid ""
"Bakery"
msgstr ""
-#: ../../tribes/atlanteans/conf:179
+#: ../../tribes/atlanteans/conf:177
msgid ""
"Charcoal Burner’s House"
msgstr ""
-#: ../../tribes/atlanteans/conf:180
+#: ../../tribes/atlanteans/conf:178
msgid ""
"Smelting Works"
msgstr ""
-#: ../../tribes/atlanteans/conf:181
+#: ../../tribes/atlanteans/conf:179
msgid ""
"Toolsmithy"
msgstr ""
-#: ../../tribes/atlanteans/conf:182
+#: ../../tribes/atlanteans/conf:180
msgid ""
"Weapon Smithy"
msgstr ""
-#: ../../tribes/atlanteans/conf:183
+#: ../../tribes/atlanteans/conf:181
msgid ""
"Armor Smithy"
msgstr ""
-#: ../../tribes/atlanteans/conf:184
+#: ../../tribes/atlanteans/conf:182
msgid ""
"Horse Farm"
msgstr ""
-#: ../../tribes/atlanteans/conf:185
+#: ../../tribes/atlanteans/conf:183
msgid ""
"Spider Farm"
msgstr ""
-#: ../../tribes/atlanteans/conf:186
+#: ../../tribes/atlanteans/conf:184
msgid ""
"Weaving Mill"
msgstr ""
-#: ../../tribes/atlanteans/conf:187
+#: ../../tribes/atlanteans/conf:185
msgid ""
"Farm"
msgstr ""
-#: ../../tribes/atlanteans/conf:188
+#: ../../tribes/atlanteans/conf:186
msgid ""
"Blackroot Farm"
msgstr ""
-#: ../../tribes/atlanteans/conf:189
+#: ../../tribes/atlanteans/conf:187
msgid ""
"Crystal Mine"
msgstr ""
-#: ../../tribes/atlanteans/conf:190
+#: ../../tribes/atlanteans/conf:188
msgid ""
"Coal Mine"
msgstr ""
-#: ../../tribes/atlanteans/conf:191
+#: ../../tribes/atlanteans/conf:189
msgid ""
"Iron Mine"
msgstr ""
-#: ../../tribes/atlanteans/conf:192
+#: ../../tribes/atlanteans/conf:190
msgid ""
"Gold Mine"
msgstr ""
-#: ../../tribes/atlanteans/conf:196
+#: ../../tribes/atlanteans/conf:194
msgid ""
"Guardhouse"
msgstr ""
-#: ../../tribes/atlanteans/conf:197
+#: ../../tribes/atlanteans/conf:195
msgid ""
"Guardhall"
msgstr ""
-#: ../../tribes/atlanteans/conf:198
+#: ../../tribes/atlanteans/conf:196
msgid ""
"High Tower"
msgstr ""
-#: ../../tribes/atlanteans/conf:199
+#: ../../tribes/atlanteans/conf:197
msgid ""
"Small Tower"
msgstr ""
-#: ../../tribes/atlanteans/conf:205
+#: ../../tribes/atlanteans/conf:203
msgid ""
"Dungeon"
msgstr ""
-#: ../../tribes/atlanteans/conf:206
+#: ../../tribes/atlanteans/conf:204
msgid ""
"Labyrinth"
msgstr ""
=== modified file 'po/tribe_barbarians/tribe_barbarians.pot'
--- po/tribe_barbarians/tribe_barbarians.pot 2014-06-17 16:12:16 +0000
+++ po/tribe_barbarians/tribe_barbarians.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -663,7 +663,7 @@
msgstr ""
#: ../../tribes/barbarians/axfactory/help.lua:24
-#: ../../tribes/barbarians/conf:78
+#: ../../tribes/barbarians/conf:76
#: ../../tribes/barbarians/metalworks/help.lua:25
#: ../../tribes/barbarians/warmill/help.lua:24
msgid ""
@@ -681,7 +681,7 @@
#: ../../tribes/barbarians/coalmine/help.lua:20
#: ../../tribes/barbarians/coalmine/help.lua:31
#: ../../tribes/barbarians/coalmine/help.lua:57
-#: ../../tribes/barbarians/conf:67
+#: ../../tribes/barbarians/conf:65
#: ../../tribes/barbarians/deep_coalmine/help.lua:18
#: ../../tribes/barbarians/deep_coalmine/help.lua:20
#: ../../tribes/barbarians/deep_coalmine/help.lua:30
@@ -726,7 +726,7 @@
msgstr ""
#: ../../tribes/barbarians/axfactory/help.lua:28
-#: ../../tribes/barbarians/conf:105
+#: ../../tribes/barbarians/conf:103
#: ../../tribes/barbarians/warmill/help.lua:29
msgid ""
"Soldier"
@@ -734,7 +734,7 @@
#: ../../tribes/barbarians/axfactory/help.lua:29
#: ../../tribes/barbarians/bakery/help.lua:31
-#: ../../tribes/barbarians/conf:215
+#: ../../tribes/barbarians/conf:213
#: ../../tribes/barbarians/fishers_hut/help.lua:28
#: ../../tribes/barbarians/hunters_hut/help.lua:28
#: ../../tribes/barbarians/warmill/help.lua:31
@@ -818,7 +818,7 @@
msgstr ""
#: ../../tribes/barbarians/axfactory/help.lua:33
-#: ../../tribes/barbarians/conf:190
+#: ../../tribes/barbarians/conf:188
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:29
msgid ""
"Metal Workshop"
@@ -1144,7 +1144,7 @@
#: ../../tribes/barbarians/axfactory/help.lua:52
#: ../../tribes/barbarians/coalmine/help.lua:33
-#: ../../tribes/barbarians/conf:188
+#: ../../tribes/barbarians/conf:186
#: ../../tribes/barbarians/deep_coalmine/help.lua:32
#: ../../tribes/barbarians/deeper_coalmine/help.lua:31
msgid ""
@@ -1237,7 +1237,7 @@
#: ../../tribes/barbarians/axfactory/help.lua:56
#: ../../tribes/barbarians/axfactory/help.lua:60
-#: ../../tribes/barbarians/conf:110
+#: ../../tribes/barbarians/conf:108
#: ../../tribes/barbarians/metalworks/help.lua:35
#: ../../tribes/barbarians/metalworks/help.lua:63
#: ../../tribes/barbarians/metalworks/help.lua:67
@@ -1248,7 +1248,7 @@
msgstr ""
#: ../../tribes/barbarians/axfactory/help.lua:57
-#: ../../tribes/barbarians/conf:75
+#: ../../tribes/barbarians/conf:73
#: ../../tribes/barbarians/metalworks/help.lua:64
#: ../../tribes/barbarians/warmill/help.lua:60
msgid ""
@@ -1340,7 +1340,7 @@
msgstr ""
#: ../../tribes/barbarians/axfactory/help.lua:60
-#: ../../tribes/barbarians/conf:109
+#: ../../tribes/barbarians/conf:107
#: ../../tribes/barbarians/metalworks/help.lua:67
#: ../../tribes/barbarians/warmill/help.lua:58
#: ../../tribes/barbarians/warmill/help.lua:62
@@ -1475,14 +1475,14 @@
#: ../../tribes/barbarians/bakery/help.lua:26
#: ../../tribes/barbarians/battlearena/help.lua:27
-#: ../../tribes/barbarians/conf:85
+#: ../../tribes/barbarians/conf:83
#: ../../tribes/barbarians/trainingcamp/help.lua:36
msgid ""
"Pitta Bread"
msgstr ""
#: ../../tribes/barbarians/bakery/help.lua:27
-#: ../../tribes/barbarians/conf:184
+#: ../../tribes/barbarians/conf:182
#: ../../tribes/barbarians/fishers_hut/help.lua:29
#: ../../tribes/barbarians/hunters_hut/help.lua:29
msgid ""
@@ -1490,7 +1490,7 @@
msgstr ""
#: ../../tribes/barbarians/bakery/help.lua:28
-#: ../../tribes/barbarians/conf:183
+#: ../../tribes/barbarians/conf:181
#: ../../tribes/barbarians/fishers_hut/help.lua:30
#: ../../tribes/barbarians/hunters_hut/help.lua:30
#: ../../tribes/barbarians/micro-brewery/help.lua:27
@@ -1499,7 +1499,7 @@
msgstr ""
#: ../../tribes/barbarians/bakery/help.lua:29
-#: ../../tribes/barbarians/conf:182
+#: ../../tribes/barbarians/conf:180
#: ../../tribes/barbarians/fishers_hut/help.lua:31
#: ../../tribes/barbarians/hunters_hut/help.lua:31
#: ../../tribes/barbarians/micro-brewery/help.lua:28
@@ -1508,7 +1508,7 @@
msgstr ""
#: ../../tribes/barbarians/bakery/help.lua:30
-#: ../../tribes/barbarians/conf:214
+#: ../../tribes/barbarians/conf:212
#: ../../tribes/barbarians/fishers_hut/help.lua:27
#: ../../tribes/barbarians/hunters_hut/help.lua:27
msgid ""
@@ -1540,14 +1540,14 @@
msgstr ""
#: ../../tribes/barbarians/bakery/help.lua:50
-#: ../../tribes/barbarians/conf:108
+#: ../../tribes/barbarians/conf:106
#: ../../tribes/barbarians/metalworks/help.lua:28
msgid ""
"Baker"
msgstr ""
#: ../../tribes/barbarians/bakery/help.lua:51
-#: ../../tribes/barbarians/conf:60
+#: ../../tribes/barbarians/conf:58
msgid ""
"Bread Paddle"
msgstr ""
@@ -1645,7 +1645,7 @@
msgstr ""
#: ../../tribes/barbarians/battlearena/help.lua:28
-#: ../../tribes/barbarians/conf:92
+#: ../../tribes/barbarians/conf:90
msgid ""
"Strong Beer"
msgstr ""
@@ -1657,7 +1657,7 @@
msgstr ""
#: ../../tribes/barbarians/battlearena/help.lua:29
-#: ../../tribes/barbarians/conf:70
+#: ../../tribes/barbarians/conf:68
#: ../../tribes/barbarians/fishers_hut/help.lua:26
#: ../../tribes/barbarians/trainingcamp/help.lua:37
msgid ""
@@ -1665,7 +1665,7 @@
msgstr ""
#: ../../tribes/barbarians/battlearena/help.lua:29
-#: ../../tribes/barbarians/conf:83
+#: ../../tribes/barbarians/conf:81
#: ../../tribes/barbarians/hunters_hut/help.lua:26
#: ../../tribes/barbarians/trainingcamp/help.lua:37
msgid ""
@@ -1692,7 +1692,7 @@
msgstr[1] ""
#: ../../tribes/barbarians/battlearena/help.lua:50
-#: ../../tribes/barbarians/conf:132
+#: ../../tribes/barbarians/conf:130
#: ../../tribes/barbarians/trainingcamp/help.lua:58
msgid ""
"Trainer"
@@ -1800,13 +1800,13 @@
msgstr ""
#: ../../tribes/barbarians/cattlefarm/help.lua:26
-#: ../../tribes/barbarians/conf:102
+#: ../../tribes/barbarians/conf:100
msgid ""
"Ox"
msgstr ""
#: ../../tribes/barbarians/cattlefarm/help.lua:42
-#: ../../tribes/barbarians/conf:135
+#: ../../tribes/barbarians/conf:133
msgid ""
"Cattle Breeder"
msgstr ""
@@ -1828,7 +1828,7 @@
"Your soldiers have occupied your citadel."
msgstr ""
-#: ../../tribes/barbarians/cloth/conf:2
+#: ../../tribes/barbarians/cloth/conf:1
msgid ""
"Cloth is needed for barbarian ships. It is produced out of thatch reed."
msgstr ""
@@ -1885,7 +1885,7 @@
#: ../../tribes/barbarians/coalmine/help.lua:27
#: ../../tribes/barbarians/coalmine/help.lua:28
#: ../../tribes/barbarians/coalmine/help.lua:29
-#: ../../tribes/barbarians/conf:86
+#: ../../tribes/barbarians/conf:84
#: ../../tribes/barbarians/goldmine/help.lua:25
#: ../../tribes/barbarians/goldmine/help.lua:26
#: ../../tribes/barbarians/goldmine/help.lua:27
@@ -1925,7 +1925,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:32
-#: ../../tribes/barbarians/conf:189
+#: ../../tribes/barbarians/conf:187
#: ../../tribes/barbarians/deep_coalmine/help.lua:31
#: ../../tribes/barbarians/deeper_coalmine/help.lua:30
#: ../../tribes/barbarians/metalworks/help.lua:59
@@ -1935,7 +1935,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:34
-#: ../../tribes/barbarians/conf:194
+#: ../../tribes/barbarians/conf:192
#: ../../tribes/barbarians/deep_coalmine/help.lua:33
#: ../../tribes/barbarians/deeper_coalmine/help.lua:32
msgid ""
@@ -1943,7 +1943,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:35
-#: ../../tribes/barbarians/conf:186
+#: ../../tribes/barbarians/conf:184
#: ../../tribes/barbarians/deep_coalmine/help.lua:34
#: ../../tribes/barbarians/deep_goldmine/help.lua:29
#: ../../tribes/barbarians/deep_goldmine/help.lua:30
@@ -1963,7 +1963,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:36
-#: ../../tribes/barbarians/conf:177
+#: ../../tribes/barbarians/conf:175
#: ../../tribes/barbarians/deep_coalmine/help.lua:35
#: ../../tribes/barbarians/deeper_coalmine/help.lua:34
#: ../../tribes/barbarians/granitemine/help.lua:31
@@ -1988,7 +1988,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:47
-#: ../../tribes/barbarians/conf:197
+#: ../../tribes/barbarians/conf:195
#: ../../tribes/barbarians/deep_coalmine/help.lua:18
#: ../../tribes/barbarians/deeper_coalmine/help.lua:38
msgid ""
@@ -1997,7 +1997,7 @@
#: ../../tribes/barbarians/coalmine/help.lua:51
#: ../../tribes/barbarians/coalmine/help.lua:54
-#: ../../tribes/barbarians/conf:127
+#: ../../tribes/barbarians/conf:125
#: ../../tribes/barbarians/deep_coalmine/help.lua:54
#: ../../tribes/barbarians/deep_coalmine/help.lua:57
#: ../../tribes/barbarians/deep_goldmine/help.lua:49
@@ -2022,7 +2022,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:52
-#: ../../tribes/barbarians/conf:84
+#: ../../tribes/barbarians/conf:82
#: ../../tribes/barbarians/deep_coalmine/help.lua:55
#: ../../tribes/barbarians/deep_goldmine/help.lua:50
#: ../../tribes/barbarians/deep_oremine/help.lua:50
@@ -2039,7 +2039,7 @@
#: ../../tribes/barbarians/coalmine/help.lua:54
#: ../../tribes/barbarians/coalmine/help.lua:54
-#: ../../tribes/barbarians/conf:116
+#: ../../tribes/barbarians/conf:114
#: ../../tribes/barbarians/deep_coalmine/help.lua:53
#: ../../tribes/barbarians/deep_coalmine/help.lua:57
#: ../../tribes/barbarians/deep_coalmine/help.lua:57
@@ -2069,7 +2069,7 @@
msgstr ""
#: ../../tribes/barbarians/coalmine/help.lua:54
-#: ../../tribes/barbarians/conf:115
+#: ../../tribes/barbarians/conf:113
#: ../../tribes/barbarians/deep_coalmine/help.lua:57
#: ../../tribes/barbarians/deep_goldmine/help.lua:52
#: ../../tribes/barbarians/deep_oremine/help.lua:52
@@ -2108,187 +2108,187 @@
"The mighty tribes of the east-lands!"
msgstr ""
-#: ../../tribes/barbarians/conf:31
+#: ../../tribes/barbarians/conf:29
msgid ""
"Ashes"
msgstr ""
-#: ../../tribes/barbarians/conf:32
+#: ../../tribes/barbarians/conf:30
msgid ""
"Destroyed building"
msgstr ""
-#: ../../tribes/barbarians/conf:33
+#: ../../tribes/barbarians/conf:31
msgid ""
"Field (medium)"
msgstr ""
-#: ../../tribes/barbarians/conf:34
+#: ../../tribes/barbarians/conf:32
msgid ""
"Field (small)"
msgstr ""
-#: ../../tribes/barbarians/conf:35
+#: ../../tribes/barbarians/conf:33
msgid ""
"Field (tiny)"
msgstr ""
-#: ../../tribes/barbarians/conf:36
+#: ../../tribes/barbarians/conf:34
msgid ""
"Field (ripe)"
msgstr ""
-#: ../../tribes/barbarians/conf:37
+#: ../../tribes/barbarians/conf:35
msgid ""
"Field (harvested)"
msgstr ""
-#: ../../tribes/barbarians/conf:38
+#: ../../tribes/barbarians/conf:36
msgid ""
"Reed (medium)"
msgstr ""
-#: ../../tribes/barbarians/conf:39
+#: ../../tribes/barbarians/conf:37
msgid ""
"Reed (small)"
msgstr ""
-#: ../../tribes/barbarians/conf:40
+#: ../../tribes/barbarians/conf:38
msgid ""
"Reed (tiny)"
msgstr ""
-#: ../../tribes/barbarians/conf:41
+#: ../../tribes/barbarians/conf:39
msgid ""
"Reed (ripe)"
msgstr ""
-#: ../../tribes/barbarians/conf:42
+#: ../../tribes/barbarians/conf:40
msgid ""
"Resource indicator: Coal (little)"
msgstr ""
-#: ../../tribes/barbarians/conf:43
+#: ../../tribes/barbarians/conf:41
msgid ""
"Resource indicator: Coal (much)"
msgstr ""
-#: ../../tribes/barbarians/conf:44
+#: ../../tribes/barbarians/conf:42
msgid ""
"Resource indicator: Gold (little)"
msgstr ""
-#: ../../tribes/barbarians/conf:45
+#: ../../tribes/barbarians/conf:43
msgid ""
"Resource indicator: Gold (much)"
msgstr ""
-#: ../../tribes/barbarians/conf:46
+#: ../../tribes/barbarians/conf:44
msgid ""
"Resource indicator: Granite (little)"
msgstr ""
-#: ../../tribes/barbarians/conf:47
+#: ../../tribes/barbarians/conf:45
msgid ""
"Resource indicator: Granite (much)"
msgstr ""
-#: ../../tribes/barbarians/conf:48
+#: ../../tribes/barbarians/conf:46
msgid ""
"Resource indicator: Iron (little)"
msgstr ""
-#: ../../tribes/barbarians/conf:49
+#: ../../tribes/barbarians/conf:47
msgid ""
"Resource indicator: Iron (much)"
msgstr ""
-#: ../../tribes/barbarians/conf:50
+#: ../../tribes/barbarians/conf:48
msgid ""
"Resource indicator: No resource"
msgstr ""
-#: ../../tribes/barbarians/conf:51
+#: ../../tribes/barbarians/conf:49
msgid ""
"Resource indicator: Water"
msgstr ""
-#: ../../tribes/barbarians/conf:52
+#: ../../tribes/barbarians/conf:50
msgid ""
"Ship Construction Site"
msgstr ""
-#: ../../tribes/barbarians/conf:55
+#: ../../tribes/barbarians/conf:53
msgid ""
"Deer"
msgstr ""
-#: ../../tribes/barbarians/conf:56
+#: ../../tribes/barbarians/conf:54
msgid ""
"Wild Boar"
msgstr ""
+#: ../../tribes/barbarians/conf:57
+msgid ""
+"Ax"
+msgstr ""
+
#: ../../tribes/barbarians/conf:59
msgid ""
-"Ax"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:61
-msgid ""
"Battle Ax"
msgstr ""
-#: ../../tribes/barbarians/conf:62
+#: ../../tribes/barbarians/conf:60
#: ../../tribes/barbarians/micro-brewery/help.lua:26
#: ../../tribes/barbarians/micro-brewery/help.lua:53
msgid ""
"Beer"
msgstr ""
-#: ../../tribes/barbarians/conf:63
+#: ../../tribes/barbarians/conf:61
msgid ""
"Blackwood"
msgstr ""
-#: ../../tribes/barbarians/conf:64
+#: ../../tribes/barbarians/conf:62
msgid ""
"Broad Ax"
msgstr ""
-#: ../../tribes/barbarians/conf:65
+#: ../../tribes/barbarians/conf:63
msgid ""
"Bronze Ax"
msgstr ""
+#: ../../tribes/barbarians/conf:64
+msgid ""
+"Cloth"
+msgstr ""
+
#: ../../tribes/barbarians/conf:66
-msgid ""
-"Cloth"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:68
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:44
msgid ""
"Felling Ax"
msgstr ""
+#: ../../tribes/barbarians/conf:67
+msgid ""
+"Fire Tongs"
+msgstr ""
+
#: ../../tribes/barbarians/conf:69
-msgid ""
-"Fire Tongs"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:71
#: ../../tribes/barbarians/fishers_hut/help.lua:45
msgid ""
"Fishing Rod"
msgstr ""
-#: ../../tribes/barbarians/conf:72
+#: ../../tribes/barbarians/conf:70
#: ../../tribes/barbarians/warmill/help.lua:25
msgid ""
"Gold"
msgstr ""
-#: ../../tribes/barbarians/conf:73
+#: ../../tribes/barbarians/conf:71
#: ../../tribes/barbarians/deep_goldmine/help.lua:16
#: ../../tribes/barbarians/deep_goldmine/help.lua:18
#: ../../tribes/barbarians/deep_goldmine/help.lua:28
@@ -2308,25 +2308,25 @@
"Gold Ore"
msgstr ""
-#: ../../tribes/barbarians/conf:74
+#: ../../tribes/barbarians/conf:72
#: ../../tribes/barbarians/lime_kiln/help.lua:30
#: ../../tribes/barbarians/lime_kiln/help.lua:54
msgid ""
"Grout"
msgstr ""
-#: ../../tribes/barbarians/conf:76
+#: ../../tribes/barbarians/conf:74
msgid ""
"Helmet"
msgstr ""
+#: ../../tribes/barbarians/conf:75
+#: ../../tribes/barbarians/hunters_hut/help.lua:47
+msgid ""
+"Hunting Spear"
+msgstr ""
+
#: ../../tribes/barbarians/conf:77
-#: ../../tribes/barbarians/hunters_hut/help.lua:47
-msgid ""
-"Hunting Spear"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:79
#: ../../tribes/barbarians/deep_oremine/help.lua:16
#: ../../tribes/barbarians/deep_oremine/help.lua:18
#: ../../tribes/barbarians/deep_oremine/help.lua:28
@@ -2346,17 +2346,17 @@
"Iron Ore"
msgstr ""
-#: ../../tribes/barbarians/conf:80
+#: ../../tribes/barbarians/conf:78
msgid ""
"Kitchen Tools"
msgstr ""
-#: ../../tribes/barbarians/conf:81
+#: ../../tribes/barbarians/conf:79
msgid ""
"Mask"
msgstr ""
-#: ../../tribes/barbarians/conf:82
+#: ../../tribes/barbarians/conf:80
#: ../../tribes/barbarians/deeper_coalmine/help.lua:27
#: ../../tribes/barbarians/deeper_goldmine/help.lua:25
#: ../../tribes/barbarians/deeper_oremine/help.lua:25
@@ -2364,7 +2364,7 @@
"Meal"
msgstr ""
-#: ../../tribes/barbarians/conf:87
+#: ../../tribes/barbarians/conf:85
#: ../../tribes/barbarians/granitemine/help.lua:16
#: ../../tribes/barbarians/granitemine/help.lua:18
#: ../../tribes/barbarians/granitemine/help.lua:29
@@ -2375,206 +2375,206 @@
"Raw Stone"
msgstr ""
-#: ../../tribes/barbarians/conf:88
+#: ../../tribes/barbarians/conf:86
#: ../../tribes/barbarians/farm/help.lua:46
msgid ""
"Scythe"
msgstr ""
-#: ../../tribes/barbarians/conf:89
+#: ../../tribes/barbarians/conf:87
msgid ""
"Sharp Ax"
msgstr ""
-#: ../../tribes/barbarians/conf:90
+#: ../../tribes/barbarians/conf:88
#: ../../tribes/barbarians/rangers_hut/help.lua:39
#: ../../tribes/barbarians/reed_yard/help.lua:43
msgid ""
"Shovel"
msgstr ""
+#: ../../tribes/barbarians/conf:89
+#: ../../tribes/barbarians/deep_coalmine/help.lua:27
+#: ../../tribes/barbarians/deep_coalmine/help.lua:28
+#: ../../tribes/barbarians/deep_goldmine/help.lua:25
+#: ../../tribes/barbarians/deep_goldmine/help.lua:26
+#: ../../tribes/barbarians/deep_oremine/help.lua:25
+#: ../../tribes/barbarians/deep_oremine/help.lua:26
+msgid ""
+"Snack"
+msgstr ""
+
#: ../../tribes/barbarians/conf:91
-#: ../../tribes/barbarians/deep_coalmine/help.lua:27
-#: ../../tribes/barbarians/deep_coalmine/help.lua:28
-#: ../../tribes/barbarians/deep_goldmine/help.lua:25
-#: ../../tribes/barbarians/deep_goldmine/help.lua:26
-#: ../../tribes/barbarians/deep_oremine/help.lua:25
-#: ../../tribes/barbarians/deep_oremine/help.lua:26
-msgid ""
-"Snack"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:93
#: ../../tribes/barbarians/reed_yard/help.lua:24
msgid ""
"Thatch Reed"
msgstr ""
-#: ../../tribes/barbarians/conf:94
+#: ../../tribes/barbarians/conf:92
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:26
#: ../../tribes/barbarians/metalworks/help.lua:26
msgid ""
"Log"
msgstr ""
-#: ../../tribes/barbarians/conf:95
+#: ../../tribes/barbarians/conf:93
msgid ""
"Warhelm"
msgstr ""
-#: ../../tribes/barbarians/conf:96
+#: ../../tribes/barbarians/conf:94
msgid ""
"Warrior’s Ax"
msgstr ""
-#: ../../tribes/barbarians/conf:97
+#: ../../tribes/barbarians/conf:95
#: ../../tribes/barbarians/well/help.lua:24
msgid ""
"Water"
msgstr ""
-#: ../../tribes/barbarians/conf:98
+#: ../../tribes/barbarians/conf:96
#: ../../tribes/barbarians/farm/help.lua:24
msgid ""
"Wheat"
msgstr ""
-#: ../../tribes/barbarians/conf:101
+#: ../../tribes/barbarians/conf:99
#: ../../tribes/barbarians/well/help.lua:43
msgid ""
"Carrier"
msgstr ""
-#: ../../tribes/barbarians/conf:111
+#: ../../tribes/barbarians/conf:109
#: ../../tribes/barbarians/micro-brewery/help.lua:50
msgid ""
"Master Brewer"
msgstr ""
-#: ../../tribes/barbarians/conf:112
+#: ../../tribes/barbarians/conf:110
#: ../../tribes/barbarians/micro-brewery/help.lua:47
#: ../../tribes/barbarians/micro-brewery/help.lua:50
msgid ""
"Brewer"
msgstr ""
-#: ../../tribes/barbarians/conf:113
+#: ../../tribes/barbarians/conf:111
#: ../../tribes/barbarians/metalworks/help.lua:32
msgid ""
"Builder"
msgstr ""
-#: ../../tribes/barbarians/conf:114
+#: ../../tribes/barbarians/conf:112
msgid ""
"Burner"
msgstr ""
-#: ../../tribes/barbarians/conf:117
+#: ../../tribes/barbarians/conf:115
#: ../../tribes/barbarians/farm/help.lua:45
#: ../../tribes/barbarians/metalworks/help.lua:40
msgid ""
"Farmer"
msgstr ""
-#: ../../tribes/barbarians/conf:118
+#: ../../tribes/barbarians/conf:116
#: ../../tribes/barbarians/metalworks/help.lua:42
#: ../../tribes/barbarians/reed_yard/help.lua:42
msgid ""
"Gardener"
msgstr ""
-#: ../../tribes/barbarians/conf:119
+#: ../../tribes/barbarians/conf:117
#: ../../tribes/barbarians/fishers_hut/help.lua:44
#: ../../tribes/barbarians/metalworks/help.lua:31
msgid ""
"Fisher"
msgstr ""
-#: ../../tribes/barbarians/conf:120
+#: ../../tribes/barbarians/conf:118
#: ../../tribes/barbarians/gamekeepers_hut/help.lua:38
msgid ""
"Gamekeeper"
msgstr ""
-#: ../../tribes/barbarians/conf:121
+#: ../../tribes/barbarians/conf:119
#: ../../tribes/barbarians/metalworks/help.lua:33
msgid ""
"Geologist"
msgstr ""
-#: ../../tribes/barbarians/conf:122
+#: ../../tribes/barbarians/conf:120
#: ../../tribes/barbarians/metalworks/help.lua:34
msgid ""
"Helmsmith"
msgstr ""
-#: ../../tribes/barbarians/conf:123
+#: ../../tribes/barbarians/conf:121
#: ../../tribes/barbarians/hunters_hut/help.lua:46
#: ../../tribes/barbarians/metalworks/help.lua:36
msgid ""
"Hunter"
msgstr ""
-#: ../../tribes/barbarians/conf:124
+#: ../../tribes/barbarians/conf:122
#: ../../tribes/barbarians/metalworks/help.lua:37
msgid ""
"Innkeeper"
msgstr ""
-#: ../../tribes/barbarians/conf:125
+#: ../../tribes/barbarians/conf:123
#: ../../tribes/barbarians/lime_kiln/help.lua:49
msgid ""
"Lime-Burner"
msgstr ""
-#: ../../tribes/barbarians/conf:126
+#: ../../tribes/barbarians/conf:124
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:43
#: ../../tribes/barbarians/metalworks/help.lua:29
msgid ""
"Lumberjack"
msgstr ""
-#: ../../tribes/barbarians/conf:128
+#: ../../tribes/barbarians/conf:126
#: ../../tribes/barbarians/metalworks/help.lua:41
#: ../../tribes/barbarians/rangers_hut/help.lua:38
msgid ""
"Ranger"
msgstr ""
-#: ../../tribes/barbarians/conf:129
+#: ../../tribes/barbarians/conf:127
msgid ""
"Shipwright"
msgstr ""
-#: ../../tribes/barbarians/conf:130
+#: ../../tribes/barbarians/conf:128
#: ../../tribes/barbarians/metalworks/help.lua:30
msgid ""
"Smelter"
msgstr ""
-#: ../../tribes/barbarians/conf:131
+#: ../../tribes/barbarians/conf:129
#: ../../tribes/barbarians/metalworks/help.lua:39
#: ../../tribes/barbarians/quarry/help.lua:41
msgid ""
"Stonemason"
msgstr ""
-#: ../../tribes/barbarians/conf:133
+#: ../../tribes/barbarians/conf:131
msgid ""
"Weaver"
msgstr ""
-#: ../../tribes/barbarians/conf:134
+#: ../../tribes/barbarians/conf:132
msgid ""
"Scout"
msgstr ""
-#: ../../tribes/barbarians/conf:138
+#: ../../tribes/barbarians/conf:136
msgid ""
"Ship"
msgstr ""
-#: ../../tribes/barbarians/conf:141
+#: ../../tribes/barbarians/conf:139
#: ../../tribes/barbarians/granitemine/help.lua:30
#: ../../tribes/barbarians/lime_kiln/help.lua:31
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:27
@@ -2584,146 +2584,146 @@
"Construction Site"
msgstr ""
-#: ../../tribes/barbarians/conf:144
+#: ../../tribes/barbarians/conf:142
msgid ""
"Dismantle Site"
msgstr ""
-#: ../../tribes/barbarians/conf:147
-#: ../../tribes/barbarians/conf:156
+#: ../../tribes/barbarians/conf:145
+#: ../../tribes/barbarians/conf:154
msgid ""
"Castle"
msgstr ""
-#: ../../tribes/barbarians/conf:148
+#: ../../tribes/barbarians/conf:146
msgid ""
"Guardhall"
msgstr ""
-#: ../../tribes/barbarians/conf:149
+#: ../../tribes/barbarians/conf:147
msgid ""
"Guardhouse"
msgstr ""
-#: ../../tribes/barbarians/conf:150
+#: ../../tribes/barbarians/conf:148
msgid ""
"High Tower"
msgstr ""
-#: ../../tribes/barbarians/conf:151
+#: ../../tribes/barbarians/conf:149
msgid ""
"Small Tower"
msgstr ""
-#: ../../tribes/barbarians/conf:152
-#: ../../tribes/barbarians/conf:159
+#: ../../tribes/barbarians/conf:150
+#: ../../tribes/barbarians/conf:157
msgid ""
"Tower"
msgstr ""
-#: ../../tribes/barbarians/conf:153
-#: ../../tribes/barbarians/conf:208
+#: ../../tribes/barbarians/conf:151
+#: ../../tribes/barbarians/conf:206
msgid ""
"Sentry"
msgstr ""
-#: ../../tribes/barbarians/conf:154
+#: ../../tribes/barbarians/conf:152
msgid ""
"Barracks"
msgstr ""
+#: ../../tribes/barbarians/conf:153
+#: ../../tribes/barbarians/conf:205
+msgid ""
+"Barrier"
+msgstr ""
+
#: ../../tribes/barbarians/conf:155
-#: ../../tribes/barbarians/conf:207
-msgid ""
-"Barrier"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:157
-#: ../../tribes/barbarians/conf:210
+#: ../../tribes/barbarians/conf:208
msgid ""
"Fortress"
msgstr ""
-#: ../../tribes/barbarians/conf:158
+#: ../../tribes/barbarians/conf:156
msgid ""
"Outpost"
msgstr ""
+#: ../../tribes/barbarians/conf:160
+#: ../../tribes/barbarians/conf:161
+msgid ""
+"Headquarters"
+msgstr ""
+
#: ../../tribes/barbarians/conf:162
+msgid ""
+"Warehouse"
+msgstr ""
+
#: ../../tribes/barbarians/conf:163
msgid ""
-"Headquarters"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:164
-msgid ""
-"Warehouse"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:165
-msgid ""
"Port"
msgstr ""
-#: ../../tribes/barbarians/conf:168
+#: ../../tribes/barbarians/conf:166
msgid ""
"Quarry"
msgstr ""
-#: ../../tribes/barbarians/conf:169
+#: ../../tribes/barbarians/conf:167
msgid ""
"Lumberjack’s Hut"
msgstr ""
-#: ../../tribes/barbarians/conf:170
+#: ../../tribes/barbarians/conf:168
msgid ""
"Ranger’s Hut"
msgstr ""
-#: ../../tribes/barbarians/conf:171
+#: ../../tribes/barbarians/conf:169
msgid ""
"Fisher’s Hut"
msgstr ""
-#: ../../tribes/barbarians/conf:172
+#: ../../tribes/barbarians/conf:170
msgid ""
"Hunter’s Hut"
msgstr ""
-#: ../../tribes/barbarians/conf:173
+#: ../../tribes/barbarians/conf:171
msgid ""
"Gamekeeper’s Hut"
msgstr ""
-#: ../../tribes/barbarians/conf:174
+#: ../../tribes/barbarians/conf:172
msgid ""
"Well"
msgstr ""
-#: ../../tribes/barbarians/conf:175
+#: ../../tribes/barbarians/conf:173
msgid ""
"Scout’s Hut"
msgstr ""
-#: ../../tribes/barbarians/conf:176
+#: ../../tribes/barbarians/conf:174
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:30
msgid ""
"Wood Hardener"
msgstr ""
-#: ../../tribes/barbarians/conf:178
+#: ../../tribes/barbarians/conf:176
msgid ""
"Reed Yard"
msgstr ""
-#: ../../tribes/barbarians/conf:179
+#: ../../tribes/barbarians/conf:177
#: ../../tribes/barbarians/farm/help.lua:25
#: ../../tribes/barbarians/well/help.lua:25
msgid ""
"Bakery"
msgstr ""
-#: ../../tribes/barbarians/conf:180
+#: ../../tribes/barbarians/conf:178
#: ../../tribes/barbarians/farm/help.lua:27
#: ../../tribes/barbarians/micro-brewery/help.lua:43
#: ../../tribes/barbarians/well/help.lua:27
@@ -2731,68 +2731,68 @@
"Brewery"
msgstr ""
-#: ../../tribes/barbarians/conf:181
+#: ../../tribes/barbarians/conf:179
#: ../../tribes/barbarians/farm/help.lua:26
#: ../../tribes/barbarians/well/help.lua:26
msgid ""
"Micro Brewery"
msgstr ""
-#: ../../tribes/barbarians/conf:185
+#: ../../tribes/barbarians/conf:183
#: ../../tribes/barbarians/lumberjacks_hut/help.lua:28
msgid ""
"Charcoal Burner’s House"
msgstr ""
-#: ../../tribes/barbarians/conf:187
+#: ../../tribes/barbarians/conf:185
msgid ""
"Shipyard"
msgstr ""
-#: ../../tribes/barbarians/conf:191
+#: ../../tribes/barbarians/conf:189
#: ../../tribes/barbarians/farm/help.lua:28
#: ../../tribes/barbarians/well/help.lua:28
msgid ""
"Cattle Farm"
msgstr ""
-#: ../../tribes/barbarians/conf:192
+#: ../../tribes/barbarians/conf:190
#: ../../tribes/barbarians/reed_yard/help.lua:27
msgid ""
"Weaving Mill"
msgstr ""
+#: ../../tribes/barbarians/conf:191
+msgid ""
+"Farm"
+msgstr ""
+
#: ../../tribes/barbarians/conf:193
-msgid ""
-"Farm"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:195
#: ../../tribes/barbarians/granitemine/help.lua:16
msgid ""
"Granite Mine"
msgstr ""
+#: ../../tribes/barbarians/conf:194
+#: ../../tribes/barbarians/deep_coalmine/help.lua:49
+#: ../../tribes/barbarians/deeper_coalmine/help.lua:18
+msgid ""
+"Deeper Coal Mine"
+msgstr ""
+
#: ../../tribes/barbarians/conf:196
-#: ../../tribes/barbarians/deep_coalmine/help.lua:49
-#: ../../tribes/barbarians/deeper_coalmine/help.lua:18
-msgid ""
-"Deeper Coal Mine"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:198
msgid ""
"Coal Mine"
msgstr ""
-#: ../../tribes/barbarians/conf:199
+#: ../../tribes/barbarians/conf:197
#: ../../tribes/barbarians/deep_oremine/help.lua:44
#: ../../tribes/barbarians/deeper_oremine/help.lua:16
msgid ""
"Deeper Iron Ore Mine"
msgstr ""
-#: ../../tribes/barbarians/conf:200
+#: ../../tribes/barbarians/conf:198
#: ../../tribes/barbarians/deep_oremine/help.lua:16
#: ../../tribes/barbarians/deeper_oremine/help.lua:33
#: ../../tribes/barbarians/oremine/help.lua:42
@@ -2800,21 +2800,21 @@
"Deep Iron Ore Mine"
msgstr ""
-#: ../../tribes/barbarians/conf:201
+#: ../../tribes/barbarians/conf:199
#: ../../tribes/barbarians/deep_oremine/help.lua:34
#: ../../tribes/barbarians/oremine/help.lua:16
msgid ""
"Iron Ore Mine"
msgstr ""
-#: ../../tribes/barbarians/conf:202
+#: ../../tribes/barbarians/conf:200
#: ../../tribes/barbarians/deep_goldmine/help.lua:44
#: ../../tribes/barbarians/deeper_goldmine/help.lua:16
msgid ""
"Deeper Gold Mine"
msgstr ""
-#: ../../tribes/barbarians/conf:203
+#: ../../tribes/barbarians/conf:201
#: ../../tribes/barbarians/deep_goldmine/help.lua:16
#: ../../tribes/barbarians/deeper_goldmine/help.lua:33
#: ../../tribes/barbarians/goldmine/help.lua:42
@@ -2822,29 +2822,29 @@
"Deep Gold Mine"
msgstr ""
-#: ../../tribes/barbarians/conf:204
+#: ../../tribes/barbarians/conf:202
#: ../../tribes/barbarians/deep_goldmine/help.lua:34
#: ../../tribes/barbarians/goldmine/help.lua:16
msgid ""
"Gold Mine"
msgstr ""
+#: ../../tribes/barbarians/conf:207
+msgid ""
+"Citadel"
+msgstr ""
+
#: ../../tribes/barbarians/conf:209
msgid ""
-"Citadel"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:211
-msgid ""
"Donjon"
msgstr ""
-#: ../../tribes/barbarians/conf:218
+#: ../../tribes/barbarians/conf:216
msgid ""
"Headquarters Medium"
msgstr ""
-#: ../../tribes/barbarians/conf:219
+#: ../../tribes/barbarians/conf:217
msgid ""
"Citadel Village"
msgstr ""
=== modified file 'po/tribe_empire/tribe_empire.pot'
--- po/tribe_empire/tribe_empire.pot 2014-06-17 16:12:16 +0000
+++ po/tribe_empire/tribe_empire.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -514,792 +514,792 @@
"This is the culture of the Roman Empire."
msgstr ""
-#: ../../tribes/empire/conf:31
+#: ../../tribes/empire/conf:29
msgid ""
"Ashes"
msgstr ""
-#: ../../tribes/empire/conf:32
+#: ../../tribes/empire/conf:30
msgid ""
"Field (medium)"
msgstr ""
-#: ../../tribes/empire/conf:33
+#: ../../tribes/empire/conf:31
msgid ""
"Field (small)"
msgstr ""
-#: ../../tribes/empire/conf:34
+#: ../../tribes/empire/conf:32
msgid ""
"Field (tiny)"
msgstr ""
-#: ../../tribes/empire/conf:35
+#: ../../tribes/empire/conf:33
msgid ""
"Field (ripe)"
msgstr ""
-#: ../../tribes/empire/conf:36
+#: ../../tribes/empire/conf:34
msgid ""
"Field (harvested)"
msgstr ""
-#: ../../tribes/empire/conf:37
+#: ../../tribes/empire/conf:35
msgid ""
"Destroyed Building"
msgstr ""
-#: ../../tribes/empire/conf:38
+#: ../../tribes/empire/conf:36
msgid ""
"Resource indicator: Coal (little)"
msgstr ""
-#: ../../tribes/empire/conf:39
+#: ../../tribes/empire/conf:37
msgid ""
"Resource indicator: Coal (much)"
msgstr ""
-#: ../../tribes/empire/conf:40
+#: ../../tribes/empire/conf:38
msgid ""
"Resource indicator: Gold (little)"
msgstr ""
-#: ../../tribes/empire/conf:41
+#: ../../tribes/empire/conf:39
msgid ""
"Resource indicator: Gold (much)"
msgstr ""
-#: ../../tribes/empire/conf:42
+#: ../../tribes/empire/conf:40
msgid ""
"Resource indicator: Granite (little)"
msgstr ""
-#: ../../tribes/empire/conf:43
+#: ../../tribes/empire/conf:41
msgid ""
"Resource indicator: Granite (much)"
msgstr ""
-#: ../../tribes/empire/conf:44
+#: ../../tribes/empire/conf:42
msgid ""
"Resource indicator: Iron (little)"
msgstr ""
-#: ../../tribes/empire/conf:45
+#: ../../tribes/empire/conf:43
msgid ""
"Resource indicator: Iron (much)"
msgstr ""
-#: ../../tribes/empire/conf:46
+#: ../../tribes/empire/conf:44
msgid ""
"Resource indicator: No resource"
msgstr ""
-#: ../../tribes/empire/conf:47
+#: ../../tribes/empire/conf:45
msgid ""
"Resource indicator: Water"
msgstr ""
-#: ../../tribes/empire/conf:48
+#: ../../tribes/empire/conf:46
msgid ""
"Vine (medium)"
msgstr ""
-#: ../../tribes/empire/conf:49
+#: ../../tribes/empire/conf:47
msgid ""
"Vine (small)"
msgstr ""
-#: ../../tribes/empire/conf:50
+#: ../../tribes/empire/conf:48
msgid ""
"Vine (tiny)"
msgstr ""
-#: ../../tribes/empire/conf:51
+#: ../../tribes/empire/conf:49
msgid ""
"Vine (ripe)"
msgstr ""
-#: ../../tribes/empire/conf:52
+#: ../../tribes/empire/conf:50
msgid ""
"Ship Construction Site"
msgstr ""
-#: ../../tribes/empire/conf:55
+#: ../../tribes/empire/conf:53
msgid ""
"Advanced Lance"
msgstr ""
-#: ../../tribes/empire/conf:56
+#: ../../tribes/empire/conf:54
msgid ""
"Armor"
msgstr ""
-#: ../../tribes/empire/conf:57
+#: ../../tribes/empire/conf:55
msgid ""
"Ax"
msgstr ""
-#: ../../tribes/empire/conf:58
+#: ../../tribes/empire/conf:56
msgid ""
"Bread Paddle"
msgstr ""
-#: ../../tribes/empire/conf:59
+#: ../../tribes/empire/conf:57
msgid ""
"Basket"
msgstr ""
-#: ../../tribes/empire/conf:60
+#: ../../tribes/empire/conf:58
msgid ""
"Beer"
msgstr ""
-#: ../../tribes/empire/conf:61
+#: ../../tribes/empire/conf:59
msgid ""
"Bread"
msgstr ""
-#: ../../tribes/empire/conf:62
+#: ../../tribes/empire/conf:60
msgid ""
"Chain Armor"
msgstr ""
-#: ../../tribes/empire/conf:63
+#: ../../tribes/empire/conf:61
msgid ""
"Cloth"
msgstr ""
-#: ../../tribes/empire/conf:64
+#: ../../tribes/empire/conf:62
msgid ""
"Coal"
msgstr ""
-#: ../../tribes/empire/conf:65
+#: ../../tribes/empire/conf:63
msgid ""
"Fire Tongs"
msgstr ""
-#: ../../tribes/empire/conf:66
+#: ../../tribes/empire/conf:64
msgid ""
"Fish"
msgstr ""
-#: ../../tribes/empire/conf:67
+#: ../../tribes/empire/conf:65
msgid ""
"Fishing Rod"
msgstr ""
-#: ../../tribes/empire/conf:68
+#: ../../tribes/empire/conf:66
msgid ""
"Flour"
msgstr ""
-#: ../../tribes/empire/conf:69
+#: ../../tribes/empire/conf:67
msgid ""
"Gold"
msgstr ""
-#: ../../tribes/empire/conf:70
+#: ../../tribes/empire/conf:68
msgid ""
"Gold Ore"
msgstr ""
-#: ../../tribes/empire/conf:71
+#: ../../tribes/empire/conf:69
msgid ""
"Grape"
msgstr ""
-#: ../../tribes/empire/conf:72
+#: ../../tribes/empire/conf:70
msgid ""
"Hammer"
msgstr ""
-#: ../../tribes/empire/conf:73
+#: ../../tribes/empire/conf:71
msgid ""
"Heavy Lance"
msgstr ""
-#: ../../tribes/empire/conf:74
+#: ../../tribes/empire/conf:72
msgid ""
"Helmet"
msgstr ""
-#: ../../tribes/empire/conf:75
+#: ../../tribes/empire/conf:73
msgid ""
"Hunting Spear"
msgstr ""
-#: ../../tribes/empire/conf:76
+#: ../../tribes/empire/conf:74
msgid ""
"Iron"
msgstr ""
-#: ../../tribes/empire/conf:77
+#: ../../tribes/empire/conf:75
msgid ""
"Iron Ore"
msgstr ""
-#: ../../tribes/empire/conf:78
+#: ../../tribes/empire/conf:76
msgid ""
"Kitchen Tools"
msgstr ""
-#: ../../tribes/empire/conf:79
+#: ../../tribes/empire/conf:77
msgid ""
"Lance"
msgstr ""
-#: ../../tribes/empire/conf:80
+#: ../../tribes/empire/conf:78
msgid ""
"Marble Column"
msgstr ""
-#: ../../tribes/empire/conf:81
+#: ../../tribes/empire/conf:79
msgid ""
"Marble"
msgstr ""
-#: ../../tribes/empire/conf:82
+#: ../../tribes/empire/conf:80
msgid ""
"Meal"
msgstr ""
-#: ../../tribes/empire/conf:83
+#: ../../tribes/empire/conf:81
msgid ""
"Meat"
msgstr ""
-#: ../../tribes/empire/conf:84
+#: ../../tribes/empire/conf:82
msgid ""
"Pick"
msgstr ""
-#: ../../tribes/empire/conf:85
+#: ../../tribes/empire/conf:83
msgid ""
"Plate Armor"
msgstr ""
-#: ../../tribes/empire/conf:86
+#: ../../tribes/empire/conf:84
msgid ""
"Ration"
msgstr ""
-#: ../../tribes/empire/conf:87
+#: ../../tribes/empire/conf:85
msgid ""
"Saw"
msgstr ""
-#: ../../tribes/empire/conf:88
+#: ../../tribes/empire/conf:86
msgid ""
"Scythe"
msgstr ""
-#: ../../tribes/empire/conf:89
+#: ../../tribes/empire/conf:87
msgid ""
"Shovel"
msgstr ""
-#: ../../tribes/empire/conf:90
+#: ../../tribes/empire/conf:88
msgid ""
"Stones"
msgstr ""
-#: ../../tribes/empire/conf:91
+#: ../../tribes/empire/conf:89
msgid ""
"Log"
msgstr ""
-#: ../../tribes/empire/conf:92
+#: ../../tribes/empire/conf:90
msgid ""
"War-Lance"
msgstr ""
-#: ../../tribes/empire/conf:93
+#: ../../tribes/empire/conf:91
msgid ""
"Water"
msgstr ""
-#: ../../tribes/empire/conf:94
+#: ../../tribes/empire/conf:92
msgid ""
"Wheat"
msgstr ""
-#: ../../tribes/empire/conf:95
+#: ../../tribes/empire/conf:93
msgid ""
"Wine"
msgstr ""
-#: ../../tribes/empire/conf:96
+#: ../../tribes/empire/conf:94
msgid ""
"Wood"
msgstr ""
-#: ../../tribes/empire/conf:97
+#: ../../tribes/empire/conf:95
msgid ""
"Wood Lance"
msgstr ""
-#: ../../tribes/empire/conf:98
+#: ../../tribes/empire/conf:96
msgid ""
"Wool"
msgstr ""
-#: ../../tribes/empire/conf:101
+#: ../../tribes/empire/conf:99
msgid ""
"Carrier"
msgstr ""
-#: ../../tribes/empire/conf:102
+#: ../../tribes/empire/conf:100
msgid ""
"Donkey"
msgstr ""
-#: ../../tribes/empire/conf:105
+#: ../../tribes/empire/conf:103
msgid ""
"Soldier"
msgstr ""
-#: ../../tribes/empire/conf:108
+#: ../../tribes/empire/conf:106
msgid ""
"Armorsmith"
msgstr ""
-#: ../../tribes/empire/conf:109
+#: ../../tribes/empire/conf:107
msgid ""
"Baker"
msgstr ""
-#: ../../tribes/empire/conf:110
+#: ../../tribes/empire/conf:108
msgid ""
"Brewer"
msgstr ""
-#: ../../tribes/empire/conf:111
+#: ../../tribes/empire/conf:109
msgid ""
"Builder"
msgstr ""
-#: ../../tribes/empire/conf:112
+#: ../../tribes/empire/conf:110
msgid ""
"Burner"
msgstr ""
-#: ../../tribes/empire/conf:113
+#: ../../tribes/empire/conf:111
msgid ""
"Carpenter"
msgstr ""
-#: ../../tribes/empire/conf:114
+#: ../../tribes/empire/conf:112
msgid ""
"Farmer"
msgstr ""
-#: ../../tribes/empire/conf:115
+#: ../../tribes/empire/conf:113
msgid ""
"Fisher"
msgstr ""
-#: ../../tribes/empire/conf:116
+#: ../../tribes/empire/conf:114
msgid ""
"Forester"
msgstr ""
-#: ../../tribes/empire/conf:117
+#: ../../tribes/empire/conf:115
msgid ""
"Geologist"
msgstr ""
-#: ../../tribes/empire/conf:118
+#: ../../tribes/empire/conf:116
msgid ""
"Hunter"
msgstr ""
-#: ../../tribes/empire/conf:119
+#: ../../tribes/empire/conf:117
msgid ""
"Innkeeper"
msgstr ""
-#: ../../tribes/empire/conf:120
+#: ../../tribes/empire/conf:118
msgid ""
"Lumberjack"
msgstr ""
-#: ../../tribes/empire/conf:121
+#: ../../tribes/empire/conf:119
msgid ""
"Master Miner"
msgstr ""
-#: ../../tribes/empire/conf:122
+#: ../../tribes/empire/conf:120
msgid ""
"Miller"
msgstr ""
-#: ../../tribes/empire/conf:123
+#: ../../tribes/empire/conf:121
msgid ""
"Miner"
msgstr ""
-#: ../../tribes/empire/conf:124
+#: ../../tribes/empire/conf:122
msgid ""
"Pig Breeder"
msgstr ""
-#: ../../tribes/empire/conf:125
+#: ../../tribes/empire/conf:123
msgid ""
"Shepherd"
msgstr ""
-#: ../../tribes/empire/conf:126
+#: ../../tribes/empire/conf:124
msgid ""
"Shipwright"
msgstr ""
-#: ../../tribes/empire/conf:127
+#: ../../tribes/empire/conf:125
msgid ""
"Smelter"
msgstr ""
-#: ../../tribes/empire/conf:128
+#: ../../tribes/empire/conf:126
msgid ""
"Stonemason"
msgstr ""
-#: ../../tribes/empire/conf:129
+#: ../../tribes/empire/conf:127
msgid ""
"Toolsmith"
msgstr ""
-#: ../../tribes/empire/conf:130
+#: ../../tribes/empire/conf:128
msgid ""
"Trainer"
msgstr ""
-#: ../../tribes/empire/conf:131
+#: ../../tribes/empire/conf:129
msgid ""
"Weaponsmith"
msgstr ""
-#: ../../tribes/empire/conf:132
+#: ../../tribes/empire/conf:130
msgid ""
"Weaver"
msgstr ""
-#: ../../tribes/empire/conf:133
+#: ../../tribes/empire/conf:131
msgid ""
"Vine Farmer"
msgstr ""
-#: ../../tribes/empire/conf:134
+#: ../../tribes/empire/conf:132
msgid ""
"Scout"
msgstr ""
-#: ../../tribes/empire/conf:135
+#: ../../tribes/empire/conf:133
msgid ""
"Donkey Breeder"
msgstr ""
-#: ../../tribes/empire/conf:138
+#: ../../tribes/empire/conf:136
msgid ""
"Ship"
msgstr ""
-#: ../../tribes/empire/conf:141
+#: ../../tribes/empire/conf:139
msgid ""
"Construction Site"
msgstr ""
-#: ../../tribes/empire/conf:144
+#: ../../tribes/empire/conf:142
msgid ""
"Dismantle Site"
msgstr ""
-#: ../../tribes/empire/conf:147
-#: ../../tribes/empire/conf:209
+#: ../../tribes/empire/conf:145
+#: ../../tribes/empire/conf:207
msgid ""
"Castle"
msgstr ""
-#: ../../tribes/empire/conf:148
+#: ../../tribes/empire/conf:146
msgid ""
"Guardhall"
msgstr ""
-#: ../../tribes/empire/conf:149
+#: ../../tribes/empire/conf:147
msgid ""
"Guardhouse"
msgstr ""
-#: ../../tribes/empire/conf:150
+#: ../../tribes/empire/conf:148
msgid ""
"High Tower"
msgstr ""
-#: ../../tribes/empire/conf:151
+#: ../../tribes/empire/conf:149
msgid ""
"Small Tower"
msgstr ""
-#: ../../tribes/empire/conf:152
-#: ../../tribes/empire/conf:208
+#: ../../tribes/empire/conf:150
+#: ../../tribes/empire/conf:206
msgid ""
"Tower"
msgstr ""
-#: ../../tribes/empire/conf:153
-#: ../../tribes/empire/conf:206
+#: ../../tribes/empire/conf:151
+#: ../../tribes/empire/conf:204
msgid ""
"Barrier"
msgstr ""
-#: ../../tribes/empire/conf:154
+#: ../../tribes/empire/conf:152
msgid ""
"Citadel"
msgstr ""
-#: ../../tribes/empire/conf:155
+#: ../../tribes/empire/conf:153
msgid ""
"Donjon"
msgstr ""
-#: ../../tribes/empire/conf:156
-#: ../../tribes/empire/conf:210
+#: ../../tribes/empire/conf:154
+#: ../../tribes/empire/conf:208
msgid ""
"Fortress"
msgstr ""
-#: ../../tribes/empire/conf:157
-#: ../../tribes/empire/conf:204
+#: ../../tribes/empire/conf:155
+#: ../../tribes/empire/conf:202
msgid ""
"Sentry"
msgstr ""
-#: ../../tribes/empire/conf:160
+#: ../../tribes/empire/conf:158
msgid ""
"Headquarters"
msgstr ""
-#: ../../tribes/empire/conf:161
+#: ../../tribes/empire/conf:159
msgid ""
"Headquarters Shipwreck"
msgstr ""
-#: ../../tribes/empire/conf:162
+#: ../../tribes/empire/conf:160
msgid ""
"Warehouse"
msgstr ""
-#: ../../tribes/empire/conf:163
+#: ../../tribes/empire/conf:161
msgid ""
"Port"
msgstr ""
-#: ../../tribes/empire/conf:166
+#: ../../tribes/empire/conf:164
msgid ""
"Quarry"
msgstr ""
-#: ../../tribes/empire/conf:167
+#: ../../tribes/empire/conf:165
msgid ""
"Lumberjack’s House"
msgstr ""
-#: ../../tribes/empire/conf:168
+#: ../../tribes/empire/conf:166
msgid ""
"Forester’s House"
msgstr ""
-#: ../../tribes/empire/conf:169
+#: ../../tribes/empire/conf:167
msgid ""
"Fisher’s House"
msgstr ""
-#: ../../tribes/empire/conf:170
+#: ../../tribes/empire/conf:168
msgid ""
"Hunter’s House"
msgstr ""
-#: ../../tribes/empire/conf:171
+#: ../../tribes/empire/conf:169
msgid ""
"Well"
msgstr ""
-#: ../../tribes/empire/conf:172
+#: ../../tribes/empire/conf:170
msgid ""
"Scout’s House"
msgstr ""
-#: ../../tribes/empire/conf:173
+#: ../../tribes/empire/conf:171
msgid ""
"Stonemason’s House"
msgstr ""
-#: ../../tribes/empire/conf:174
+#: ../../tribes/empire/conf:172
msgid ""
"Sawmill"
msgstr ""
-#: ../../tribes/empire/conf:175
+#: ../../tribes/empire/conf:173
msgid ""
"Mill"
msgstr ""
-#: ../../tribes/empire/conf:176
+#: ../../tribes/empire/conf:174
msgid ""
"Bakery"
msgstr ""
-#: ../../tribes/empire/conf:177
+#: ../../tribes/empire/conf:175
msgid ""
"Brewery"
msgstr ""
-#: ../../tribes/empire/conf:178
+#: ../../tribes/empire/conf:176
msgid ""
"Vineyard"
msgstr ""
-#: ../../tribes/empire/conf:179
+#: ../../tribes/empire/conf:177
msgid ""
"Winery"
msgstr ""
-#: ../../tribes/empire/conf:180
+#: ../../tribes/empire/conf:178
msgid ""
"Inn"
msgstr ""
-#: ../../tribes/empire/conf:181
+#: ../../tribes/empire/conf:179
msgid ""
"Tavern"
msgstr ""
-#: ../../tribes/empire/conf:182
+#: ../../tribes/empire/conf:180
msgid ""
"Charcoal Burner"
msgstr ""
-#: ../../tribes/empire/conf:183
+#: ../../tribes/empire/conf:181
msgid ""
"Smelting Works"
msgstr ""
-#: ../../tribes/empire/conf:184
+#: ../../tribes/empire/conf:182
msgid ""
"Shipyard"
msgstr ""
-#: ../../tribes/empire/conf:185
+#: ../../tribes/empire/conf:183
msgid ""
"Toolsmithy"
msgstr ""
-#: ../../tribes/empire/conf:186
+#: ../../tribes/empire/conf:184
msgid ""
"Armor Smithy"
msgstr ""
-#: ../../tribes/empire/conf:187
+#: ../../tribes/empire/conf:185
msgid ""
"Donkey Farm"
msgstr ""
-#: ../../tribes/empire/conf:188
+#: ../../tribes/empire/conf:186
msgid ""
"Sheep Farm"
msgstr ""
-#: ../../tribes/empire/conf:189
+#: ../../tribes/empire/conf:187
msgid ""
"Weaving Mill"
msgstr ""
-#: ../../tribes/empire/conf:190
+#: ../../tribes/empire/conf:188
msgid ""
"Piggery"
msgstr ""
-#: ../../tribes/empire/conf:191
+#: ../../tribes/empire/conf:189
msgid ""
"Farm"
msgstr ""
-#: ../../tribes/empire/conf:192
+#: ../../tribes/empire/conf:190
msgid ""
"Weapon Smithy"
msgstr ""
-#: ../../tribes/empire/conf:193
+#: ../../tribes/empire/conf:191
msgid ""
"Deep Marble Mine"
msgstr ""
-#: ../../tribes/empire/conf:194
+#: ../../tribes/empire/conf:192
msgid ""
"Marble Mine"
msgstr ""
-#: ../../tribes/empire/conf:195
+#: ../../tribes/empire/conf:193
msgid ""
"Deep Coal Mine"
msgstr ""
-#: ../../tribes/empire/conf:196
+#: ../../tribes/empire/conf:194
msgid ""
"Coal Mine"
msgstr ""
-#: ../../tribes/empire/conf:197
+#: ../../tribes/empire/conf:195
msgid ""
"Deep Iron Ore Mine"
msgstr ""
-#: ../../tribes/empire/conf:198
+#: ../../tribes/empire/conf:196
msgid ""
"Iron Ore Mine"
msgstr ""
-#: ../../tribes/empire/conf:199
+#: ../../tribes/empire/conf:197
msgid ""
"Deep Gold Mine"
msgstr ""
-#: ../../tribes/empire/conf:200
+#: ../../tribes/empire/conf:198
msgid ""
"Gold Mine"
msgstr ""
+#: ../../tribes/empire/conf:203
+msgid ""
+"Barracks"
+msgstr ""
+
#: ../../tribes/empire/conf:205
msgid ""
-"Barracks"
-msgstr ""
-
-#: ../../tribes/empire/conf:207
-msgid ""
"Outpost"
msgstr ""
-#: ../../tribes/empire/conf:214
+#: ../../tribes/empire/conf:212
msgid ""
"Colosseum"
msgstr ""
-#: ../../tribes/empire/conf:215
+#: ../../tribes/empire/conf:213
msgid ""
"Arena"
msgstr ""
-#: ../../tribes/empire/conf:216
+#: ../../tribes/empire/conf:214
msgid ""
"Training Camp"
msgstr ""
-#: ../../tribes/empire/conf:219
+#: ../../tribes/empire/conf:217
msgid ""
"Headquarters Medium"
msgstr ""
-#: ../../tribes/empire/conf:220
+#: ../../tribes/empire/conf:218
msgid ""
"Castle Village"
msgstr ""
@@ -1386,7 +1386,7 @@
#: ../../tribes/empire/hammer/conf:1
msgid ""
-"The hammer is an essential tool. It is needed by the geologist, the builder, the armor and the weapon smith. Make sure you always have some in reserve! It is produced by the toolsmith."
+"The hammer is an essential tool. It is needed by geologists, builders, weaponsmiths and armorsmiths. Make sure you always got some in reserve! It is produced by the toolsmith."
msgstr ""
#: ../../tribes/empire/heavy_lance/conf:1
=== modified file 'po/widelands/widelands.pot'
--- po/widelands/widelands.pot 2014-06-17 16:12:16 +0000
+++ po/widelands/widelands.pot 2014-07-13 13:47:32 +0000
@@ -8,7 +8,7 @@
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 18:11+0200\n"
+"POT-Creation-Date: 2014-07-13 11:42+0100\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@xxxxxx>\n"
@@ -18,6 +18,10 @@
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
+#: ../../src/ai/computer_player.cc:38
+msgid "None"
+msgstr ""
+
#: ../../src/ai/defaultai.h:85
msgid "Aggressive"
msgstr ""
@@ -30,10 +34,6 @@
msgid "Defensive"
msgstr ""
-#: ../../src/computer_player.cc:38
-msgid "None"
-msgstr ""
-
#: ../../src/editor/editorinteractive.cc:64
#, c-format
msgid "Loading tribe: %s"
@@ -54,18 +54,18 @@
msgstr ""
#: ../../src/editor/editorinteractive.cc:95
-#: ../../src/wui/interactive_player.cc:116
+#: ../../src/wui/interactive_player.cc:119
#: ../../src/wui/interactive_spectator.cc:61
msgid "Minimap"
msgstr ""
#: ../../src/editor/editorinteractive.cc:98
-#: ../../src/wui/interactive_player.cc:119
+#: ../../src/wui/interactive_player.cc:122
msgid "Show Building Spaces (on/off)"
msgstr ""
#: ../../src/editor/editorinteractive.cc:101
-#: ../../src/ui_fsmenu/launchMPG.cc:166
+#: ../../src/ui_fsmenu/launch_mpg.cc:167
msgid "Players"
msgstr ""
@@ -77,11 +77,11 @@
msgid "Redo"
msgstr ""
-#: ../../src/editor/editorinteractive.cc:190 ../../src/wlapplication.cc:425
+#: ../../src/editor/editorinteractive.cc:190 ../../src/wlapplication.cc:441
msgid "Unsupported format"
msgstr ""
-#: ../../src/editor/editorinteractive.cc:191 ../../src/wlapplication.cc:426
+#: ../../src/editor/editorinteractive.cc:191 ../../src/wlapplication.cc:442
#, c-format
msgid ""
"Widelands could not load the file \"%s\". The file format seems to be "
@@ -107,18 +107,18 @@
#: ../../src/editor/editorinteractive.cc:595
#: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:154
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:477
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:176
-#: ../../src/logic/map.h:169
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:478
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:175
+#: ../../src/logic/map.h:170
msgid "No Name"
msgstr ""
#: ../../src/editor/editorinteractive.cc:596
#: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:155
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:478
-#: ../../src/logic/map.h:170 ../../src/ui_fsmenu/loadgame.cc:244
-#: ../../src/ui_fsmenu/loadreplay.cc:201
-#: ../../src/ui_fsmenu/netsetup_lan.cc:198 ../../src/wui/game_summary.cc:170
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:479
+#: ../../src/logic/map.h:171 ../../src/ui_fsmenu/loadgame.cc:244
+#: ../../src/ui_fsmenu/loadreplay.cc:202
+#: ../../src/ui_fsmenu/netsetup_lan.cc:199 ../../src/wui/game_summary.cc:170
msgid "Unknown"
msgstr ""
@@ -126,63 +126,67 @@
msgid "Field Information"
msgstr ""
-#: ../../src/editor/tools/editor_info_tool.cc:52
+#: ../../src/editor/tools/editor_info_tool.cc:51
msgid "Node:"
msgstr ""
-#: ../../src/editor/tools/editor_info_tool.cc:54
+#: ../../src/editor/tools/editor_info_tool.cc:53
#, c-format
msgid "Coordinates: (%1$i, %2$i)"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:65
+#: ../../src/editor/tools/editor_info_tool.cc:60
msgid " small"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:67
+#: ../../src/editor/tools/editor_info_tool.cc:62
msgid " medium"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:69
+#: ../../src/editor/tools/editor_info_tool.cc:64
msgid " big"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:73
+#: ../../src/editor/tools/editor_info_tool.cc:68
msgid " flag"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: flag mine walk
-#: ../../src/editor/tools/editor_info_tool.cc:75
+#: ../../src/editor/tools/editor_info_tool.cc:70
msgid " mine"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: big flag port walk
-#: ../../src/editor/tools/editor_info_tool.cc:77
+#: ../../src/editor/tools/editor_info_tool.cc:72
msgid " port"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:79
+#: ../../src/editor/tools/editor_info_tool.cc:74
msgid " walk"
msgstr ""
#. * TRANSLATORS: This is part of a list, e.g. Caps: swim
-#: ../../src/editor/tools/editor_info_tool.cc:81
+#: ../../src/editor/tools/editor_info_tool.cc:76
msgid " swim"
msgstr ""
+#: ../../src/editor/tools/editor_info_tool.cc:78
+#, c-format
+msgid "Caps:%s"
+msgstr ""
+
#: ../../src/editor/tools/editor_info_tool.cc:83
#, c-format
-msgid "Caps:%s"
+msgid "Owned by: %u"
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:86
-#, c-format
-msgid "Owned by %i"
+msgid "Owned by: —"
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:89
@@ -194,11 +198,11 @@
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:92
-msgid "Has bobs"
+msgid "Has animals"
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:92
-msgid "No bobs"
+msgid "No animals"
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:96
@@ -206,7 +210,7 @@
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:102
-#: ../../src/editor/tools/editor_info_tool.cc:124
+#: ../../src/editor/tools/editor_info_tool.cc:123
#, c-format
msgid "Name: %s"
msgstr ""
@@ -217,7 +221,7 @@
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:106
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:259
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:260
msgid "Resources:"
msgstr ""
@@ -231,35 +235,39 @@
msgid "Resource amount: %i"
msgstr ""
-#: ../../src/editor/tools/editor_info_tool.cc:119
+#: ../../src/editor/tools/editor_info_tool.cc:118
msgid "No resources"
msgstr ""
-#: ../../src/editor/tools/editor_info_tool.cc:123
+#: ../../src/editor/tools/editor_info_tool.cc:122
msgid "Map:"
msgstr ""
-#: ../../src/editor/tools/editor_info_tool.cc:125
+#: ../../src/editor/tools/editor_info_tool.cc:124
#, c-format
msgid "Size: %1$ix%2$i"
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:129
#, c-format
-msgid "Players: %i"
+msgid "Players: %d"
msgstr ""
#: ../../src/editor/tools/editor_info_tool.cc:132
+msgid "Players: -"
+msgstr ""
+
+#: ../../src/editor/tools/editor_info_tool.cc:135
#, c-format
msgid "Author: %s"
msgstr ""
-#: ../../src/editor/tools/editor_info_tool.cc:133
+#: ../../src/editor/tools/editor_info_tool.cc:136
#, c-format
msgid "Descr: %s"
msgstr ""
-#: ../../src/editor/ui_menus/categorized_item_selection_menu.h:173
+#: ../../src/editor/ui_menus/categorized_item_selection_menu.h:172
msgid "Current:"
msgstr ""
@@ -275,18 +283,18 @@
msgstr ""
#: ../../src/editor/ui_menus/editor_main_menu.cc:61
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:50
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:51
msgid "New Random Map"
msgstr ""
#: ../../src/editor/ui_menus/editor_main_menu.cc:66
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:51
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:52
#: ../../src/ui_fsmenu/editor.cc:48
msgid "Load Map"
msgstr ""
#: ../../src/editor/ui_menus/editor_main_menu.cc:71
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:55
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:54
msgid "Save Map"
msgstr ""
@@ -304,79 +312,79 @@
msgid "Exit Editor"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:69
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:82
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:70
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:81
#: ../../src/ui_fsmenu/campaign_select.cc:269
#: ../../src/ui_fsmenu/editor_mapselect.cc:57
-#: ../../src/ui_fsmenu/mapselect.cc:65
+#: ../../src/ui_fsmenu/mapselect.cc:66
msgid "Name:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:76
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:77
#: ../../src/editor/ui_menus/editor_main_menu_map_options.cc:75
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:89
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:88
#: ../../src/ui_fsmenu/campaign_select.cc:271
#: ../../src/ui_fsmenu/editor_mapselect.cc:62
-#: ../../src/ui_fsmenu/mapselect.cc:71
+#: ../../src/ui_fsmenu/mapselect.cc:72
msgid "Author:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:83
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:84
#: ../../src/editor/ui_menus/editor_main_menu_map_options.cc:66
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:96
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:95
#: ../../src/ui_fsmenu/editor_mapselect.cc:67
-#: ../../src/ui_fsmenu/mapselect.cc:77
+#: ../../src/ui_fsmenu/mapselect.cc:78
msgid "Size:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:90
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:103
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:91
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:102
#: ../../src/ui_fsmenu/editor_mapselect.cc:72
-#: ../../src/ui_fsmenu/loadgame.cc:100 ../../src/ui_fsmenu/loadreplay.cc:85
-#: ../../src/ui_fsmenu/mapselect.cc:83
+#: ../../src/ui_fsmenu/loadgame.cc:101 ../../src/ui_fsmenu/loadreplay.cc:86
+#: ../../src/ui_fsmenu/mapselect.cc:84
msgid "Players:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:98
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:99
#: ../../src/ui_fsmenu/editor_mapselect.cc:77
-#: ../../src/ui_fsmenu/mapselect.cc:89
+#: ../../src/ui_fsmenu/mapselect.cc:90
msgid "Descr:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:113
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:126
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:57
-#: ../../src/scripting/lua_game.cc:442 ../../src/ui_basic/helpwindow.cc:86
-#: ../../src/ui_basic/messagebox.cc:92
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:114
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:125
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:56
+#: ../../src/scripting/lua_game.cc:405 ../../src/ui_basic/helpwindow.cc:85
+#: ../../src/ui_basic/messagebox.cc:90
#: ../../src/ui_fsmenu/campaign_select.cc:76
#: ../../src/ui_fsmenu/campaign_select.cc:283
#: ../../src/ui_fsmenu/editor_mapselect.cc:92
-#: ../../src/ui_fsmenu/loadgame.cc:70 ../../src/ui_fsmenu/loadreplay.cc:54
-#: ../../src/ui_fsmenu/mapselect.cc:105
-#: ../../src/wui/game_main_menu_save_game.cc:96
+#: ../../src/ui_fsmenu/loadgame.cc:71 ../../src/ui_fsmenu/loadreplay.cc:55
+#: ../../src/ui_fsmenu/mapselect.cc:106
+#: ../../src/wui/game_main_menu_save_game.cc:94
msgid "OK"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:122
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:133
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:67
-#: ../../src/ui_fsmenu/launchMPG.cc:89 ../../src/ui_fsmenu/options.cc:107
-#: ../../src/ui_fsmenu/options.cc:421
-#: ../../src/wui/game_main_menu_save_game.cc:106 ../../src/wui/login_box.cc:70
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:123
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:132
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:66
+#: ../../src/ui_fsmenu/launch_mpg.cc:90 ../../src/ui_fsmenu/options.cc:107
+#: ../../src/ui_fsmenu/options.cc:422
+#: ../../src/wui/game_main_menu_save_game.cc:104 ../../src/wui/login_box.cc:70
msgid "Cancel"
msgstr ""
#. * TRANSLATORS: Parent directory
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:207
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:290
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:208
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:289
#: ../../src/ui_fsmenu/editor_mapselect.cc:215
-#: ../../src/ui_fsmenu/mapselect.cc:329
+#: ../../src/ui_fsmenu/mapselect.cc:332
msgid "parent"
msgstr ""
#: ../../src/editor/ui_menus/editor_main_menu_map_options.cc:57
-#: ../../src/ui_fsmenu/loadgame.cc:90 ../../src/ui_fsmenu/loadreplay.cc:75
-#: ../../src/wui/game_main_menu_save_game.cc:69
+#: ../../src/ui_fsmenu/loadgame.cc:91 ../../src/ui_fsmenu/loadreplay.cc:76
+#: ../../src/wui/game_main_menu_save_game.cc:67
msgid "Map Name:"
msgstr ""
@@ -396,16 +404,16 @@
#: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:63
#: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:134
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:124
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:426
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:125
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:427
#, c-format
msgid "Width: %u"
msgstr ""
#: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:84
#: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:138
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:134
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:430
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:135
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:431
#, c-format
msgid "Height: %u"
msgstr ""
@@ -414,118 +422,118 @@
msgid "Create Map"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:54
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:55
msgid "Summer"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:55
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:56
msgid "Winter"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:56
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:57
msgid "Desert"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:57
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:58
msgid "Black"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:75
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:76
msgid "Random Number:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:174
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:434
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:175
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:435
#, c-format
msgid "Water: %u %%"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:200
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:437
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:201
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:438
#, c-format
msgid "Land: %u %%"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:226
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:440
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:227
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:441
#, c-format
msgid "Wasteland: %u %%"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:236
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:443
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:237
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:444
#, c-format
msgid "Mountains: %u %%"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:252
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:253
msgid "Island mode:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:262
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:263
msgid "Low"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:263
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:264
#: ../../src/logic/building.cc:549
msgid "Medium"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:264
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:265
msgid "High"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:290
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:291
msgid "Map ID:"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:324
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:446
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:325
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:447
#, c-format
msgid "Players: %u"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:337
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:338
msgid "Generate Map"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:480
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:481
msgid "Generating random map..."
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:110
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:109
msgid "Descr: "
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:140
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:33
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:139
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:32
msgid "Make Directory"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:200
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:199
msgid "unnamed"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:247
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:246
msgid "directory"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:251
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:250
msgid "Not a map file"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:379
-#: ../../src/wui/game_main_menu_save_game.cc:268
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:378
+#: ../../src/wui/game_main_menu_save_game.cc:266
#, c-format
msgid "A file with the name ‘%s’ already exists. Overwrite?"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:382
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:402
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:381
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:401
msgid "Error Saving Map!"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:398
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:397
msgid ""
"Error Saving Map!\n"
"Saved map file may be corrupt!\n"
@@ -533,41 +541,41 @@
"Reason given:\n"
msgstr ""
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:39
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:38
msgid "Enter Directory Name: "
msgstr ""
-#: ../../src/editor/ui_menus/editor_player_menu.cc:44
+#: ../../src/editor/ui_menus/editor_player_menu.cc:45
msgid "Player Options"
msgstr ""
-#: ../../src/editor/ui_menus/editor_player_menu.cc:50
+#: ../../src/editor/ui_menus/editor_player_menu.cc:51
msgid "Add player"
msgstr ""
-#: ../../src/editor/ui_menus/editor_player_menu.cc:57
+#: ../../src/editor/ui_menus/editor_player_menu.cc:58
msgid "Remove last player"
msgstr ""
-#: ../../src/editor/ui_menus/editor_player_menu.cc:72
+#: ../../src/editor/ui_menus/editor_player_menu.cc:73
msgid "Number of Players"
msgstr ""
#. * TRANSLATORS: Default player name, e.g. Player 1
-#: ../../src/editor/ui_menus/editor_player_menu.cc:210
-#: ../../src/network/nethost.cc:2076
+#: ../../src/editor/ui_menus/editor_player_menu.cc:211
+#: ../../src/network/nethost.cc:2078
#, c-format
msgid "Player %s"
msgstr ""
-#: ../../src/editor/ui_menus/editor_player_menu.cc:326
+#: ../../src/editor/ui_menus/editor_player_menu.cc:327
msgid "Error!"
msgstr ""
-#: ../../src/editor/ui_menus/editor_player_menu.cc:328
+#: ../../src/editor/ui_menus/editor_player_menu.cc:329
msgid ""
"Cannot remove player. It is referenced someplace. Remove all buildings and "
-"bobs that depend on this player and try again."
+"animals that depend on this player and try again."
msgstr ""
#: ../../src/editor/ui_menus/editor_player_menu_allowed_buildings_menu.cc:57
@@ -632,7 +640,7 @@
#: ../../src/editor/ui_menus/editor_tool_menu.cc:69
#: ../../src/editor/ui_menus/editor_tool_place_bob_options_menu.cc:45
-msgid "Bobs"
+msgid "Animals"
msgstr ""
#: ../../src/editor/ui_menus/editor_tool_menu.cc:71
@@ -662,7 +670,7 @@
msgid "Immovable Select"
msgstr ""
-#: ../../src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc:116
+#: ../../src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc:119
msgid "Terrain Select"
msgstr ""
@@ -671,8 +679,8 @@
msgid "Current Size: %u"
msgstr ""
-#: ../../src/io/dedicated_log.cc:66 ../../src/network/internet_gaming.cc:848
-#: ../../src/ui_fsmenu/mapselect.cc:481
+#: ../../src/io/dedicated_log.cc:66 ../../src/network/internet_gaming.cc:847
+#: ../../src/ui_fsmenu/mapselect.cc:484
msgid "unknown"
msgstr ""
@@ -704,7 +712,7 @@
msgid "Big"
msgstr ""
-#: ../../src/logic/constructionsite.cc:91 ../../src/logic/immovable.cc:570
+#: ../../src/logic/constructionsite.cc:93 ../../src/logic/immovable.cc:579
#, c-format
msgid "%i%% built"
msgstr ""
@@ -714,64 +722,64 @@
msgid "%u%% dismantled"
msgstr ""
-#: ../../src/logic/editor_game_base.cc:294
+#: ../../src/logic/editor_game_base.cc:295
msgid "Loading world data"
msgstr ""
-#: ../../src/logic/editor_game_base.cc:297
+#: ../../src/logic/editor_game_base.cc:298
msgid "Loading tribes"
msgstr ""
-#: ../../src/logic/game.cc:141
+#: ../../src/logic/game.cc:142
msgid "Not set"
msgstr ""
-#: ../../src/logic/game.cc:227
+#: ../../src/logic/game.cc:228
msgid "Preloading a map"
msgstr ""
-#: ../../src/logic/game.cc:236
+#: ../../src/logic/game.cc:238
#, c-format
msgid "Adding player %u"
msgstr ""
-#: ../../src/logic/game.cc:244 ../../src/logic/game.cc:337
-#: ../../src/ui_fsmenu/launchMPG.cc:291 ../../src/ui_fsmenu/launchSPG.cc:237
-#: ../../src/wui/multiplayersetupgroup.cc:355
+#: ../../src/logic/game.cc:246 ../../src/logic/game.cc:340
+#: ../../src/ui_fsmenu/launch_mpg.cc:292 ../../src/ui_fsmenu/launch_spg.cc:241
+#: ../../src/wui/multiplayersetupgroup.cc:357
msgid "Scenario"
msgstr ""
-#: ../../src/logic/game.cc:250
+#: ../../src/logic/game.cc:252
msgid "Loading a map"
msgstr ""
-#: ../../src/logic/game.cc:279 ../../src/logic/game.cc:355
-#: ../../src/logic/game.cc:384
+#: ../../src/logic/game.cc:281 ../../src/logic/game.cc:358
+#: ../../src/logic/game.cc:387
msgid "Preloading map"
msgstr ""
-#: ../../src/logic/game.cc:292
+#: ../../src/logic/game.cc:295
msgid "Configuring players"
msgstr ""
-#: ../../src/logic/game.cc:326
+#: ../../src/logic/game.cc:329
msgid "Loading map"
msgstr ""
-#: ../../src/logic/game.cc:368 ../../src/logic/game.cc:401
-#: ../../src/wlapplication.cc:1670
+#: ../../src/logic/game.cc:371 ../../src/logic/game.cc:404
+#: ../../src/wlapplication.cc:1674
msgid "Loading..."
msgstr ""
-#: ../../src/logic/game.cc:471
+#: ../../src/logic/game.cc:474
msgid "Creating player infrastructure"
msgstr ""
-#: ../../src/logic/game.cc:484 ../../src/logic/player.cc:220
+#: ../../src/logic/game.cc:487 ../../src/logic/player.cc:213
msgid "Missing starting position"
msgstr ""
-#: ../../src/logic/game.cc:486
+#: ../../src/logic/game.cc:489
#, c-format
msgid ""
"Widelands could not start the game, because player %u has no starting "
@@ -780,15 +788,15 @@
"this problem."
msgstr ""
-#: ../../src/logic/map.cc:333
+#: ../../src/logic/map.cc:332
msgid "Player 1"
msgstr ""
-#: ../../src/logic/map.h:171
+#: ../../src/logic/map.h:172
msgid "no description defined"
msgstr ""
-#: ../../src/logic/militarysite.cc:125
+#: ../../src/logic/militarysite.cc:123
#, c-format
msgid "%u soldier"
msgid_plural "%u soldiers"
@@ -797,22 +805,22 @@
#. * TRANSLATORS: %1$u is the number of soldiers the plural refers to
#. * TRANSLATORS: %2$u are open soldier slots in the building
-#: ../../src/logic/militarysite.cc:132
+#: ../../src/logic/militarysite.cc:130
#, c-format
msgid "%1$u(+%2$u) soldier"
msgid_plural "%1$u(+%2$u) soldiers"
msgstr[0] ""
msgstr[1] ""
-#: ../../src/logic/militarysite.cc:842
+#: ../../src/logic/militarysite.cc:837
msgid "Militarysite lost!"
msgstr ""
-#: ../../src/logic/militarysite.cc:896
+#: ../../src/logic/militarysite.cc:891
msgid "Enemy at site defeated!"
msgstr ""
-#: ../../src/logic/militarysite.cc:942
+#: ../../src/logic/militarysite.cc:937
msgid "You are under attack"
msgstr ""
@@ -820,7 +828,7 @@
msgid "no descr"
msgstr ""
-#: ../../src/logic/player.cc:222
+#: ../../src/logic/player.cc:215
#, c-format
msgid ""
"Widelands could not start the game, because player %u has no starting "
@@ -830,108 +838,108 @@
msgstr ""
#. * TRANSLATORS: %s = e.g. 'economy needs ...' Context: 'and/or not %s'
-#: ../../src/logic/production_program.cc:155
+#: ../../src/logic/production_program.cc:242
#, c-format
msgid "not %s"
msgstr ""
#. * TRANSLATORS: e.g. 'economy needs water' Context: 'and/or (not) economy needs %s'
#. * TRANSLATORS: e.g. 'economy needs worker' Context: 'and/or (not) economy needs %s'
-#: ../../src/logic/production_program.cc:168
-#: ../../src/logic/production_program.cc:180
+#: ../../src/logic/production_program.cc:255
+#: ../../src/logic/production_program.cc:267
#, c-format
msgid "economy needs %s"
msgstr ""
#. * TRANSLATORS: Adds a ware to list of wares in 'Failed/Skipped ...' messages.
#. * TRANSLATORS: e.g. %1$s = 'Failed work because: water, wheat (2)' %2$s = 'are missing'
-#: ../../src/logic/production_program.cc:213
-#: ../../src/logic/production_program.cc:807
-#: ../../src/logic/production_program.cc:832
+#: ../../src/logic/production_program.cc:300
+#: ../../src/logic/production_program.cc:894
+#: ../../src/logic/production_program.cc:919
#, c-format
msgid "%1$s %2$s"
msgstr ""
#. * TRANSLATORS: Separator for list of wares in 'Failed/Skipped ...' messages.
-#: ../../src/logic/production_program.cc:216
-#: ../../src/logic/production_program.cc:813
+#: ../../src/logic/production_program.cc:303
+#: ../../src/logic/production_program.cc:900
#, c-format
msgid "%s,"
msgstr ""
#. * TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing'
-#: ../../src/logic/production_program.cc:221
-#: ../../src/logic/production_program.cc:821
+#: ../../src/logic/production_program.cc:308
+#: ../../src/logic/production_program.cc:908
#, c-format
msgid "%1$s (%2$i)"
msgstr ""
#. * TRANSLATORS: %s is a list of wares
-#: ../../src/logic/production_program.cc:224
+#: ../../src/logic/production_program.cc:311
#, c-format
msgid "site has%s"
msgstr ""
#. * TRANSLATORS: 'Failed/Skipped ... because: workers need experience'.
-#: ../../src/logic/production_program.cc:241
+#: ../../src/logic/production_program.cc:328
msgid "workers need experience"
msgstr ""
#. * TRANSLATORS: 'Failed %s because (not): %s {and/or %s}'
-#: ../../src/logic/production_program.cc:409
+#: ../../src/logic/production_program.cc:496
#, c-format
msgid "Failed %s"
msgstr ""
#. * TRANSLATORS: 'Completed %s because (not): %s {and/or %s}'
-#: ../../src/logic/production_program.cc:411
+#: ../../src/logic/production_program.cc:498
#, c-format
msgid "Completed %s"
msgstr ""
#. * TRANSLATORS: 'Skipped %s because (not): %s {and/or %s}'
-#: ../../src/logic/production_program.cc:413
+#: ../../src/logic/production_program.cc:500
#, c-format
msgid "Skipped %s"
msgstr ""
#. * TRANSLATORS: 'Failed/Completed/Skipped %s because: %s {and %s}'
-#: ../../src/logic/production_program.cc:429
+#: ../../src/logic/production_program.cc:516
#, c-format
msgid "%s and "
msgstr ""
#. * TRANSLATORS: 'Failed/Completed/Skipped %s because: %s {and %s}'
-#: ../../src/logic/production_program.cc:433
+#: ../../src/logic/production_program.cc:520
#, c-format
msgid "%1$s because: %2$s"
msgstr ""
#. * TRANSLATORS: 'Failed/Completed/Skipped %s because not: %s {or %s}'
-#: ../../src/logic/production_program.cc:446
+#: ../../src/logic/production_program.cc:533
#, c-format
msgid "%s or "
msgstr ""
#. * TRANSLATORS: 'Failed/Completed/Skipped %s because not: %s {or %s}'
-#: ../../src/logic/production_program.cc:450
+#: ../../src/logic/production_program.cc:537
#, c-format
msgid "%1$s because not: %2$s"
msgstr ""
#. * TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing'
-#: ../../src/logic/production_program.cc:798
+#: ../../src/logic/production_program.cc:885
#, c-format
msgid "Failed %s because:"
msgstr ""
-#: ../../src/logic/production_program.cc:828
+#: ../../src/logic/production_program.cc:915
#, c-format
msgid "%s and"
msgstr ""
#. * TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing'
-#: ../../src/logic/production_program.cc:834
+#: ../../src/logic/production_program.cc:921
msgid " is missing"
msgid_plural " are missing"
msgstr[0] ""
@@ -939,110 +947,137 @@
#. * TRANSLATORS: Number used in list of wares
#. * TRANSLATORS: Number used in list of workers
-#: ../../src/logic/production_program.cc:929
-#: ../../src/logic/production_program.cc:1028
+#: ../../src/logic/production_program.cc:1016
+#: ../../src/logic/production_program.cc:1115
#, c-format
msgid "%u "
msgstr ""
#. * TRANSLATORS: Separator for list of wares
#. * TRANSLATORS: Separator for list of workers
-#: ../../src/logic/production_program.cc:937
-#: ../../src/logic/production_program.cc:1036
+#: ../../src/logic/production_program.cc:1024
+#: ../../src/logic/production_program.cc:1123
msgid ", "
msgstr ""
#. * TRANSLATORS: %s is a list of wares
-#: ../../src/logic/production_program.cc:941
+#: ../../src/logic/production_program.cc:1028
#, c-format
msgid "Produced %s"
msgstr ""
#. * TRANSLATORS: %s is a lost of workers
-#: ../../src/logic/production_program.cc:1039
+#: ../../src/logic/production_program.cc:1126
#, c-format
msgid "Recruited %s"
msgstr ""
#. * TRANSLATORS: %1$s = production site name, %2$s = production program name, %3$s = resource
-#: ../../src/logic/production_program.cc:1103
+#: ../../src/logic/production_program.cc:1190
#, c-format
msgid "%1$s %2$s mine %3$s"
msgstr ""
-#: ../../src/logic/production_program.cc:1214
+#: ../../src/logic/production_program.cc:1301
#, c-format
msgid "Can’t find any more resources!"
msgstr ""
-#: ../../src/logic/production_program.cc:1239
+#: ../../src/logic/production_program.cc:1326
msgid "Main Vein Exhausted"
msgstr ""
-#: ../../src/logic/production_program.cc:1241
+#: ../../src/logic/production_program.cc:1328
msgid ""
"This mine’s main vein is exhausted. Expect strongly diminished returns on "
"investment. You should consider enhancing, dismantling or destroying it."
msgstr ""
-#: ../../src/logic/production_program.cc:1287
+#: ../../src/logic/production_program.cc:1374
#, c-format
msgid "No soldier to train!"
msgstr ""
-#: ../../src/logic/production_program.cc:1297
#: ../../src/logic/production_program.cc:1384
+#: ../../src/logic/production_program.cc:1471
#, c-format
msgid "No soldier found for this training level!"
msgstr ""
-#: ../../src/logic/productionsite.cc:211
+#: ../../src/logic/productionsite.cc:210
msgid "(not occupied)"
msgstr ""
-#: ../../src/logic/productionsite.cc:215
+#: ../../src/logic/productionsite.cc:214
msgid "Worker missing"
msgid_plural "Workers missing"
msgstr[0] ""
msgstr[1] ""
-#: ../../src/logic/productionsite.cc:224
+#: ../../src/logic/productionsite.cc:223
msgid "(stopped)"
msgstr ""
-#: ../../src/logic/ship.cc:462
+#: ../../src/logic/replay_game_controller.cc:108
+msgid "End of replay"
+msgstr ""
+
+#: ../../src/logic/replay_game_controller.cc:109
+msgid ""
+"The end of the replay has been reached and the game has been paused. You may "
+"unpause the game and continue watching if you want to."
+msgstr ""
+
+#: ../../src/logic/save_handler.cc:77
+msgid "Saving game..."
+msgstr ""
+
+#: ../../src/logic/save_handler.cc:96
+msgid "Saving failed!"
+msgstr ""
+
+#: ../../src/logic/save_handler.cc:115
+msgid "Game saved"
+msgstr ""
+
+#: ../../src/logic/ship.cc:463
msgid "Port Space Found"
msgstr ""
-#: ../../src/logic/ship.cc:463
+#: ../../src/logic/ship.cc:464
msgid "An expedition ship found a new port build space."
msgstr ""
-#: ../../src/logic/ship.cc:570
+#: ../../src/logic/ship.cc:571
msgid "Island Circumnavigated"
msgstr ""
-#: ../../src/logic/ship.cc:571
+#: ../../src/logic/ship.cc:572
msgid "An expedition ship sailed around its island without any events."
msgstr ""
-#: ../../src/logic/ship.cc:625
+#: ../../src/logic/ship.cc:626
msgid "Coast Reached"
msgstr ""
-#: ../../src/logic/ship.cc:627
+#: ../../src/logic/ship.cc:628
msgid "An expedition ship reached a coast and is waiting for further commands."
msgstr ""
-#: ../../src/logic/ship.cc:791
+#: ../../src/logic/ship.cc:792
msgid "Expedition Ready"
msgstr ""
-#: ../../src/logic/ship.cc:792
+#: ../../src/logic/ship.cc:793
msgid "An expedition ship is waiting for your commands."
msgstr ""
-#: ../../src/logic/soldier.cc:1565 ../../src/logic/soldier.cc:1574
+#: ../../src/logic/single_player_game_settings_provider.cc:86
+#: ../../src/network/nethost.cc:2070 ../../src/wui/game_summary.cc:89
+msgid "Player"
+msgstr ""
+
+#: ../../src/logic/soldier.cc:1573 ../../src/logic/soldier.cc:1582
msgid "Logic error"
msgstr ""
@@ -1051,169 +1086,173 @@
msgid "A new %s was added to your economy."
msgstr ""
-#: ../../src/logic/worker.cc:118
+#: ../../src/logic/worker.cc:121
#, c-format
msgid ""
"should mine resource %s, which does not exist in world; tribe is not "
"compatible with world"
msgstr ""
-#: ../../src/logic/worker.cc:223
+#: ../../src/logic/worker.cc:226
#, c-format
msgid ""
"should breed resource type %s, which does not exist in world; tribe is not "
"compatible with world"
msgstr ""
-#: ../../src/logic/worker.cc:621
+#: ../../src/logic/worker.cc:624
#, c-format
msgid "Out of %s"
msgstr ""
-#: ../../src/logic/worker.cc:622
+#: ../../src/logic/worker.cc:625
#, c-format
msgid "The worker of this building cannot find any more %s."
msgstr ""
-#: ../../src/logic/worker.cc:969
+#: ../../src/logic/worker.cc:974
msgid "A geologist found resources."
msgstr ""
-#: ../../src/logic/worker.cc:1871
+#: ../../src/logic/worker.cc:1876
#, c-format
msgid "Your %s can't find a way home and will likely die."
msgstr ""
-#: ../../src/logic/worker.cc:1878
+#: ../../src/logic/worker.cc:1883
msgid "Worker got lost!"
msgstr ""
-#: ../../src/network/internet_gaming.cc:118
-#: ../../src/ui_fsmenu/internet_lobby.cc:431
+#: ../../src/map_io/s2map.cc:400
+msgid "Bluebyte Settlers II Map. No comment defined!"
+msgstr ""
+
+#: ../../src/network/internet_gaming.cc:117
+#: ../../src/ui_fsmenu/internet_lobby.cc:432
msgid "Connection problem"
msgstr ""
-#: ../../src/network/internet_gaming.cc:118
+#: ../../src/network/internet_gaming.cc:117
msgid "Widelands could not connect to the metaserver."
msgstr ""
-#: ../../src/network/internet_gaming.cc:124 ../../src/network/netclient.cc:105
+#: ../../src/network/internet_gaming.cc:123 ../../src/network/netclient.cc:107
msgid "Could not establish connection to host"
msgstr ""
-#: ../../src/network/internet_gaming.cc:126
+#: ../../src/network/internet_gaming.cc:125
msgid ""
"Widelands could not establish a connection to the given address.\n"
"Either there was no metaserver running at the supposed port or\n"
"your network setup is broken."
msgstr ""
-#: ../../src/network/internet_gaming.cc:173
+#: ../../src/network/internet_gaming.cc:172
msgid "For hosting a game, please take a look at the notes at:"
msgstr ""
-#: ../../src/network/internet_gaming.cc:304
+#: ../../src/network/internet_gaming.cc:303
msgid "Something went wrong: "
msgstr ""
-#: ../../src/network/internet_gaming.cc:394
+#: ../../src/network/internet_gaming.cc:393
msgid "Successfully reconnected to the metaserver!"
msgstr ""
-#: ../../src/network/internet_gaming.cc:401
+#: ../../src/network/internet_gaming.cc:400
msgid "Mixed up"
msgstr ""
-#: ../../src/network/internet_gaming.cc:401
+#: ../../src/network/internet_gaming.cc:400
msgid "The metaserver sent a strange ERROR during connection"
msgstr ""
-#: ../../src/network/internet_gaming.cc:412
+#: ../../src/network/internet_gaming.cc:411
msgid "Unexpected packet"
msgstr ""
-#: ../../src/network/internet_gaming.cc:414
+#: ../../src/network/internet_gaming.cc:413
#, c-format
msgid ""
"Expected a LOGIN, RELOGIN or REJECTED packet from server, but received "
"command %s. Maybe the metaserver is using a different protocol version ?"
msgstr ""
-#: ../../src/network/internet_gaming.cc:427
+#: ../../src/network/internet_gaming.cc:426
#, c-format
msgid "WARNING: Received a %s command although we are not in CONNECTING state."
msgstr ""
-#: ../../src/network/internet_gaming.cc:437
+#: ../../src/network/internet_gaming.cc:436
#, c-format
msgid "InternetGaming: Server time offset is %u second."
msgid_plural "InternetGaming: Server time offset is %u seconds."
msgstr[0] ""
msgstr[1] ""
-#: ../../src/network/internet_gaming.cc:442
+#: ../../src/network/internet_gaming.cc:441
#, c-format
msgid "Server time offset is %u second."
msgid_plural "Server time offset is %u seconds."
msgstr[0] ""
msgstr[1] ""
-#: ../../src/network/internet_gaming.cc:465
+#: ../../src/network/internet_gaming.cc:464
#, c-format
msgid "Invalid chat message type \"%s\"."
msgstr ""
-#: ../../src/network/internet_gaming.cc:465
+#: ../../src/network/internet_gaming.cc:464
msgid "Invalid message type"
msgstr ""
-#: ../../src/network/internet_gaming.cc:501
+#: ../../src/network/internet_gaming.cc:500
#, c-format
msgid "The game %s is now available"
msgstr ""
-#: ../../src/network/internet_gaming.cc:510
+#: ../../src/network/internet_gaming.cc:509
#, c-format
msgid "The game %s has been closed"
msgstr ""
-#: ../../src/network/internet_gaming.cc:545
+#: ../../src/network/internet_gaming.cc:544
#, c-format
msgid "%s joined the lobby"
msgstr ""
-#: ../../src/network/internet_gaming.cc:554
+#: ../../src/network/internet_gaming.cc:553
#, c-format
msgid "%s left the lobby"
msgstr ""
-#: ../../src/network/internet_gaming.cc:588
+#: ../../src/network/internet_gaming.cc:587
msgid "Chat message could not be sent. "
msgstr ""
-#: ../../src/network/internet_gaming.cc:602
+#: ../../src/network/internet_gaming.cc:601
#, c-format
msgid "ERROR: %s"
msgstr ""
-#: ../../src/network/internet_gaming.cc:612
+#: ../../src/network/internet_gaming.cc:611
#, c-format
msgid "Received an unknown command from the metaserver: %s"
msgstr ""
-#: ../../src/network/internet_gaming.cc:745
+#: ../../src/network/internet_gaming.cc:744
msgid "Message could not be sent: You are not connected to the metaserver!"
msgstr ""
-#: ../../src/network/internet_gaming.cc:757
+#: ../../src/network/internet_gaming.cc:756
msgid "Message could not be sent: Was this supposed to be a private message?"
msgstr ""
+#: ../../src/network/internet_gaming.cc:830
+msgid "Conversion error"
+msgstr ""
+
#: ../../src/network/internet_gaming.cc:831
-msgid "Conversion error"
-msgstr ""
-
-#: ../../src/network/internet_gaming.cc:832
#, c-format
msgid "Conversion from std::string to bool failed. String was \"%s\""
msgstr ""
@@ -1224,7 +1263,7 @@
msgstr ""
#: ../../src/network/internet_gaming_messages.cc:43
-#: ../../src/network/nethost.cc:1281
+#: ../../src/network/nethost.cc:1283
msgid "The sent password was incorrect!"
msgstr ""
@@ -1282,145 +1321,145 @@
"state anymore."
msgstr ""
-#: ../../src/network/netclient.cc:107
+#: ../../src/network/netclient.cc:109
msgid ""
"Widelands could not establish a connection to the given address.\n"
"Either no Widelands server was running at the supposed port or\n"
"the server shut down as you tried to connect."
msgstr ""
-#: ../../src/network/netclient.cc:196 ../../src/network/nethost.cc:848
-#: ../../src/wlapplication.cc:1563
+#: ../../src/network/netclient.cc:198 ../../src/network/nethost.cc:849
+#: ../../src/wlapplication.cc:1567
msgid "Preparing game"
msgstr ""
-#: ../../src/network/netclient.cc:859
+#: ../../src/network/netclient.cc:861
msgid "/me 's file failed md5 checksumming."
msgstr ""
-#: ../../src/network/netclient.cc:889
+#: ../../src/network/netclient.cc:891
msgid ""
"/me checked the received file. Although md5 check summing succeeded, I can "
"not handle the file."
msgstr ""
-#: ../../src/network/netclient.cc:1097
+#: ../../src/network/netclient.cc:1100
msgid " An automatic savegame will be created."
msgstr ""
-#: ../../src/network/netclient.cc:1101
+#: ../../src/network/netclient.cc:1104
msgid "Disconnected from Host"
msgstr ""
-#: ../../src/network/nethost.cc:371 ../../src/network/nethost.cc:1212
-#: ../../src/network/nethost.cc:1223
+#: ../../src/network/nethost.cc:372 ../../src/network/nethost.cc:1213
+#: ../../src/network/nethost.cc:1224
msgid "Available host commands are:"
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:373 ../../src/network/nethost.cc:1214
-#: ../../src/network/nethost.cc:1225
+#: ../../src/network/nethost.cc:374 ../../src/network/nethost.cc:1215
+#: ../../src/network/nethost.cc:1226
msgid "/help - Shows this help"
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:375
+#: ../../src/network/nethost.cc:376
msgid "/announce <msg> - Send a chatmessage as announcement (system chat)"
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:377
+#: ../../src/network/nethost.cc:378
msgid "/warn <name> <reason> - Warn the user <name> because of <reason>"
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:379
+#: ../../src/network/nethost.cc:380
msgid "/kick <name> <reason> - Kick the user <name> because of <reason>"
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:381
+#: ../../src/network/nethost.cc:382
msgid "/forcePause - Force the game to pause."
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:383
+#: ../../src/network/nethost.cc:384
msgid "/endForcedPause - Return game to normal speed."
msgstr ""
-#: ../../src/network/nethost.cc:392
+#: ../../src/network/nethost.cc:393
msgid "Wrong use, should be: /announce <message>"
msgstr ""
-#: ../../src/network/nethost.cc:405
+#: ../../src/network/nethost.cc:406
msgid "Wrong use, should be: /warn <name> <reason>"
msgstr ""
-#: ../../src/network/nethost.cc:413
+#: ../../src/network/nethost.cc:414
msgid "Why would you warn yourself?"
msgstr ""
-#: ../../src/network/nethost.cc:415
+#: ../../src/network/nethost.cc:416
msgid "Why would you want to warn the dedicated server?"
msgstr ""
-#: ../../src/network/nethost.cc:419 ../../src/network/nethost.cc:445
+#: ../../src/network/nethost.cc:420 ../../src/network/nethost.cc:446
#, c-format
msgid "The client %s could not be found."
msgstr ""
-#: ../../src/network/nethost.cc:430
+#: ../../src/network/nethost.cc:431
msgid "Wrong use, should be: /kick <name> <reason>"
msgstr ""
-#: ../../src/network/nethost.cc:441
+#: ../../src/network/nethost.cc:442
msgid "You can not kick yourself!"
msgstr ""
-#: ../../src/network/nethost.cc:443
+#: ../../src/network/nethost.cc:444
msgid "You can not kick the dedicated server"
msgstr ""
-#: ../../src/network/nethost.cc:448
+#: ../../src/network/nethost.cc:449
#, c-format
msgid "Are you sure you want to kick %s?"
msgstr ""
-#: ../../src/network/nethost.cc:449
+#: ../../src/network/nethost.cc:450
#, c-format
msgid "The stated reason was: %s"
msgstr ""
-#: ../../src/network/nethost.cc:450
+#: ../../src/network/nethost.cc:451
#, c-format
msgid "If yes, type: /ack_kick %s"
msgstr ""
-#: ../../src/network/nethost.cc:460
+#: ../../src/network/nethost.cc:461
msgid "kick acknowledgement cancelled: No name given!"
msgstr ""
-#: ../../src/network/nethost.cc:462
+#: ../../src/network/nethost.cc:463
msgid "Wrong use, should be: /ack_kick <name>"
msgstr ""
-#: ../../src/network/nethost.cc:468
+#: ../../src/network/nethost.cc:469
msgid "kick acknowledgement cancelled: Wrong name given!"
msgstr ""
-#: ../../src/network/nethost.cc:479
+#: ../../src/network/nethost.cc:480
msgid "Pause was already forced - game should be paused."
msgstr ""
-#: ../../src/network/nethost.cc:491
+#: ../../src/network/nethost.cc:492
msgid "There is no forced pause - nothing to end."
msgstr ""
-#: ../../src/network/nethost.cc:502
+#: ../../src/network/nethost.cc:503
msgid "Invalid command! Type /help for a list of commands."
msgstr ""
-#: ../../src/network/nethost.cc:742
+#: ../../src/network/nethost.cc:743
#, c-format
msgid ""
"This is a dedicated server. Send \"@%s help\" to get a full list of "
@@ -1428,79 +1467,73 @@
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:1216 ../../src/network/nethost.cc:1227
+#: ../../src/network/nethost.cc:1217 ../../src/network/nethost.cc:1228
msgid "host $ - Tries to run the host command $"
msgstr ""
#. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:1218
+#: ../../src/network/nethost.cc:1219
msgid "save $ - Saves the current game state as $.wgf"
msgstr ""
-#: ../../src/network/nethost.cc:1231
+#: ../../src/network/nethost.cc:1232
msgid "pwd $ - Sends the password $ to the host"
msgstr ""
-#: ../../src/network/nethost.cc:1238
+#: ../../src/network/nethost.cc:1239
msgid ""
"Access to host commands denied. To gain access, send the password with pwd "
"command."
msgstr ""
-#: ../../src/network/nethost.cc:1243
+#: ../../src/network/nethost.cc:1244
#, c-format
msgid "%1$s told me to run the command: \"%2$s\""
msgstr ""
-#: ../../src/network/nethost.cc:1252
+#: ../../src/network/nethost.cc:1253
msgid "Sorry! Saving was deactivated on this dedicated server!"
msgstr ""
-#: ../../src/network/nethost.cc:1255
+#: ../../src/network/nethost.cc:1256
msgid "Cannot save while there is no game running!"
msgstr ""
-#: ../../src/network/nethost.cc:1266
+#: ../../src/network/nethost.cc:1268
msgid "Game successfully saved!"
msgstr ""
-#: ../../src/network/nethost.cc:1269
+#: ../../src/network/nethost.cc:1271
#, c-format
msgid "Could not save the game to the file \"%1$s\"! (%2$s)"
msgstr ""
-#: ../../src/network/nethost.cc:1278
+#: ../../src/network/nethost.cc:1280
msgid "This server is not password protected!"
msgstr ""
-#: ../../src/network/nethost.cc:1294
+#: ../../src/network/nethost.cc:1296
msgid "The password was correct, access was granted!"
msgstr ""
-#: ../../src/network/nethost.cc:1300
+#: ../../src/network/nethost.cc:1302
#, c-format
msgid "Unknown dedicated server command \"%s\"!"
msgstr ""
-#: ../../src/network/nethost.cc:2002
+#: ../../src/network/nethost.cc:2004
#, c-format
msgid "Computer %u"
msgstr ""
-#: ../../src/network/nethost.cc:2068
-#: ../../src/single_player_game_settings_provider.cc:86
-#: ../../src/wui/game_summary.cc:89
-msgid "Player"
-msgstr ""
-
-#: ../../src/network/nethost.cc:2165
+#: ../../src/network/nethost.cc:2167
#, c-format
msgid ""
"This server is password protected. You can send the password with: \"@%s pwd "
"PASSWORD\""
msgstr ""
-#: ../../src/network/nethost.cc:2265
+#: ../../src/network/nethost.cc:2267
#, c-format
msgid "%li second"
msgid_plural "%li seconds"
@@ -1693,47 +1726,21 @@
"%2$s."
msgstr ""
-#: ../../src/replay_game_controller.cc:107
-msgid "End of replay"
-msgstr ""
-
-#: ../../src/replay_game_controller.cc:108
-msgid ""
-"The end of the replay has been reached and the game has been paused. You may "
-"unpause the game and continue watching if you want to."
-msgstr ""
-
-#: ../../src/s2map.cc:401
-msgid "Bluebyte Settlers II Map. No comment defined!"
-msgstr ""
-
-#: ../../src/save_handler.cc:78
-msgid "Saving game..."
-msgstr ""
-
-#: ../../src/save_handler.cc:97
-msgid "Saving failed!"
-msgstr ""
-
-#: ../../src/save_handler.cc:116
-msgid "Game saved"
-msgstr ""
-
-#: ../../src/scripting/lua_game.cc:1080
+#: ../../src/scripting/lua_game.cc:999
#, c-format
msgid "%1$s (achieved %2$s)"
msgstr ""
-#: ../../src/ui_basic/helpwindow.cc:50 ../../src/ui_basic/helpwindow.cc:191
+#: ../../src/ui_basic/helpwindow.cc:49 ../../src/ui_basic/helpwindow.cc:190
#, c-format
msgid "Help: %s"
msgstr ""
-#: ../../src/ui_basic/messagebox.cc:99
+#: ../../src/ui_basic/messagebox.cc:97
msgid "Yes"
msgstr ""
-#: ../../src/ui_basic/messagebox.cc:106
+#: ../../src/ui_basic/messagebox.cc:104
msgid "No"
msgstr ""
@@ -1741,19 +1748,19 @@
msgid "Preparing..."
msgstr ""
-#: ../../src/ui_basic/spinbox.cc:115
+#: ../../src/ui_basic/spinbox.cc:116
msgid "Increase the value"
msgstr ""
-#: ../../src/ui_basic/spinbox.cc:123
+#: ../../src/ui_basic/spinbox.cc:124
msgid "Decrease the value"
msgstr ""
-#: ../../src/ui_basic/spinbox.cc:134
+#: ../../src/ui_basic/spinbox.cc:135
msgid "Increase the value by 10"
msgstr ""
-#: ../../src/ui_basic/spinbox.cc:142
+#: ../../src/ui_basic/spinbox.cc:143
msgid "Decrease the value by 10"
msgstr ""
@@ -1777,11 +1784,11 @@
#: ../../src/ui_fsmenu/campaign_select.cc:81
#: ../../src/ui_fsmenu/campaign_select.cc:288 ../../src/ui_fsmenu/editor.cc:53
#: ../../src/ui_fsmenu/editor_mapselect.cc:87
-#: ../../src/ui_fsmenu/internet_lobby.cc:93
-#: ../../src/ui_fsmenu/launchMPG.cc:136 ../../src/ui_fsmenu/launchSPG.cc:68
-#: ../../src/ui_fsmenu/loadgame.cc:65 ../../src/ui_fsmenu/loadreplay.cc:49
-#: ../../src/ui_fsmenu/mapselect.cc:100 ../../src/ui_fsmenu/multiplayer.cc:58
-#: ../../src/ui_fsmenu/netsetup_lan.cc:71
+#: ../../src/ui_fsmenu/internet_lobby.cc:94
+#: ../../src/ui_fsmenu/launch_mpg.cc:137 ../../src/ui_fsmenu/launch_spg.cc:72
+#: ../../src/ui_fsmenu/loadgame.cc:66 ../../src/ui_fsmenu/loadreplay.cc:50
+#: ../../src/ui_fsmenu/mapselect.cc:101 ../../src/ui_fsmenu/multiplayer.cc:58
+#: ../../src/ui_fsmenu/netsetup_lan.cc:72
#: ../../src/ui_fsmenu/singleplayer.cc:62
msgid "Back"
msgstr ""
@@ -1800,7 +1807,7 @@
#: ../../src/ui_fsmenu/campaign_select.cc:267
#: ../../src/ui_fsmenu/editor_mapselect.cc:53
-#: ../../src/ui_fsmenu/mapselect.cc:55
+#: ../../src/ui_fsmenu/mapselect.cc:56
msgid "Choose a map"
msgstr ""
@@ -1813,80 +1820,80 @@
msgid "Editor"
msgstr ""
-#: ../../src/ui_fsmenu/fileview.cc:73 ../../src/wui/watchwindow.cc:139
+#: ../../src/ui_fsmenu/fileview.cc:75 ../../src/wui/watchwindow.cc:139
msgid "Close"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:54
+#: ../../src/ui_fsmenu/internet_lobby.cc:55
msgid "Metaserver Lobby"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:58
+#: ../../src/ui_fsmenu/internet_lobby.cc:59
msgid "Clients online:"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:62
+#: ../../src/ui_fsmenu/internet_lobby.cc:63
msgid "List of games:"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:66
+#: ../../src/ui_fsmenu/internet_lobby.cc:67
msgid "Name of your server:"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:70
+#: ../../src/ui_fsmenu/internet_lobby.cc:71
msgid "Maximum of players:"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:83
-#: ../../src/ui_fsmenu/netsetup_lan.cc:61
+#: ../../src/ui_fsmenu/internet_lobby.cc:84
+#: ../../src/ui_fsmenu/netsetup_lan.cc:62
msgid "Join this game"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:88
+#: ../../src/ui_fsmenu/internet_lobby.cc:89
msgid "Open a new game"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:158
+#: ../../src/ui_fsmenu/internet_lobby.cc:159
msgid "User Status"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:161
+#: ../../src/ui_fsmenu/internet_lobby.cc:162
msgid "Registered"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:163
+#: ../../src/ui_fsmenu/internet_lobby.cc:164
msgid "Administrator"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:165
+#: ../../src/ui_fsmenu/internet_lobby.cc:166
msgid "Unregistered"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:168
+#: ../../src/ui_fsmenu/internet_lobby.cc:169
#: ../../src/wui/building_statistics_menu.cc:110
msgid "Name"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:169
+#: ../../src/ui_fsmenu/internet_lobby.cc:170
msgid "Points"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:170
+#: ../../src/ui_fsmenu/internet_lobby.cc:171
msgid "Game"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:401
+#: ../../src/ui_fsmenu/internet_lobby.cc:402
msgid "Connection timed out"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:404
+#: ../../src/ui_fsmenu/internet_lobby.cc:405
msgid ""
"Widelands was unable to get the IP address of the server in time.\n"
"There seems to be a network problem, either on your side or on the side\n"
"of the server.\n"
msgstr ""
-#: ../../src/ui_fsmenu/internet_lobby.cc:432
+#: ../../src/ui_fsmenu/internet_lobby.cc:433
msgid "Widelands was unable to connect to the host."
msgstr ""
@@ -1895,81 +1902,81 @@
msgstr ""
#. * TRANSLATORS: Dialog box title for selecting between map or saved game for new multiplayer game
-#: ../../src/ui_fsmenu/launchMPG.cc:56
+#: ../../src/ui_fsmenu/launch_mpg.cc:57
msgid "Please select"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:69 ../../src/ui_fsmenu/launchMPG.cc:170
-#: ../../src/ui_fsmenu/netsetup_lan.cc:126 ../../src/wui/minimap.cc:145
+#: ../../src/ui_fsmenu/launch_mpg.cc:70 ../../src/ui_fsmenu/launch_mpg.cc:171
+#: ../../src/ui_fsmenu/netsetup_lan.cc:127 ../../src/wui/minimap.cc:145
msgid "Map"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:69
+#: ../../src/ui_fsmenu/launch_mpg.cc:70
msgid "Select a map"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:79
+#: ../../src/ui_fsmenu/launch_mpg.cc:80
msgid "Saved game"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:79
+#: ../../src/ui_fsmenu/launch_mpg.cc:80
msgid "Select a saved game"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:89
+#: ../../src/ui_fsmenu/launch_mpg.cc:90
msgid "Cancel selection"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:126
+#: ../../src/ui_fsmenu/launch_mpg.cc:127
msgid "Change map or saved game"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:131 ../../src/ui_fsmenu/launchSPG.cc:73
+#: ../../src/ui_fsmenu/launch_mpg.cc:132 ../../src/ui_fsmenu/launch_spg.cc:77
msgid "Start game"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:147
+#: ../../src/ui_fsmenu/launch_mpg.cc:148
msgid "Show the help window"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:153 ../../src/ui_fsmenu/launchMPG.cc:665
+#: ../../src/ui_fsmenu/launch_mpg.cc:154 ../../src/ui_fsmenu/launch_mpg.cc:666
msgid "Multiplayer Game Setup"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:162
+#: ../../src/ui_fsmenu/launch_mpg.cc:163
msgid "Clients"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:174 ../../src/ui_fsmenu/launchSPG.cc:108
+#: ../../src/ui_fsmenu/launch_mpg.cc:175 ../../src/ui_fsmenu/launch_spg.cc:112
msgid "Type of game"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:219 ../../src/ui_fsmenu/launchSPG.cc:289
+#: ../../src/ui_fsmenu/launch_mpg.cc:220 ../../src/ui_fsmenu/launch_spg.cc:293
msgid "(no map)"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:220
+#: ../../src/ui_fsmenu/launch_mpg.cc:221
msgid "The host has not yet selected a map or saved game."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:293 ../../src/ui_fsmenu/launchSPG.cc:239
+#: ../../src/ui_fsmenu/launch_mpg.cc:294 ../../src/ui_fsmenu/launch_spg.cc:243
msgid "Win condition is set through the scenario"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:295
-#: ../../src/wui/multiplayersetupgroup.cc:357
+#: ../../src/ui_fsmenu/launch_mpg.cc:296
+#: ../../src/wui/multiplayersetupgroup.cc:359
msgid "Savegame"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:297
+#: ../../src/ui_fsmenu/launch_mpg.cc:298
msgid "The game is a saved game – the win condition was set before."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:397
+#: ../../src/ui_fsmenu/launch_mpg.cc:398
msgid "Saved game is directory"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:399
+#: ../../src/ui_fsmenu/launch_mpg.cc:400
msgid ""
"WARNING:\n"
"The saved game you selected is a directory. This happens if you set the "
@@ -1978,11 +1985,11 @@
"please select another saved game or zip the directories’ content."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:428 ../../src/ui_fsmenu/launchSPG.cc:263
+#: ../../src/ui_fsmenu/launch_mpg.cc:429 ../../src/ui_fsmenu/launch_spg.cc:267
msgid "File not found"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:430
+#: ../../src/ui_fsmenu/launch_mpg.cc:431
#, c-format
msgid ""
"Widelands tried to start a game with a file that could not be found at the "
@@ -1993,129 +2000,129 @@
"transfer was not yet finished!?!"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:454
+#: ../../src/ui_fsmenu/launch_mpg.cc:455
msgid ""
"The selected file can not be found. If it is not automatically transferred "
"to you, please write to the host about this problem."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:486
-#: ../../src/wui/multiplayersetupgroup.cc:120
-#: ../../src/wui/multiplayersetupgroup.cc:286
+#: ../../src/ui_fsmenu/launch_mpg.cc:487
+#: ../../src/wui/multiplayersetupgroup.cc:122
+#: ../../src/wui/multiplayersetupgroup.cc:288
#, c-format
msgid "Player %i"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:488
-#: ../../src/wui/multiplayersetupgroup.cc:122
+#: ../../src/ui_fsmenu/launch_mpg.cc:489
+#: ../../src/wui/multiplayersetupgroup.cc:124
#, c-format
msgid "Spectator"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:489
+#: ../../src/ui_fsmenu/launch_mpg.cc:490
#, c-format
msgid "At the moment you are %s"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:490
+#: ../../src/ui_fsmenu/launch_mpg.cc:491
msgid "Click on the ‘?’ in the top right corner to get help."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:551
+#: ../../src/ui_fsmenu/launch_mpg.cc:552
msgid "Saved players are:"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:567
+#: ../../src/ui_fsmenu/launch_mpg.cc:568
#, c-format
msgid "Player %u"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:571
+#: ../../src/ui_fsmenu/launch_mpg.cc:572
msgid "closed"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:635
+#: ../../src/ui_fsmenu/launch_mpg.cc:636
msgid "The map file seems to be invalid!"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:635
+#: ../../src/ui_fsmenu/launch_mpg.cc:636
msgid "There was an error!"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:645
+#: ../../src/ui_fsmenu/launch_mpg.cc:646
msgid "Map details:"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:646
+#: ../../src/ui_fsmenu/launch_mpg.cc:647
#, c-format
msgid "Size: %1$u x %2$u"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:648
+#: ../../src/ui_fsmenu/launch_mpg.cc:649
#, c-format
msgid "%u Player"
msgid_plural "%u Players"
msgstr[0] ""
msgstr[1] ""
-#: ../../src/ui_fsmenu/launchMPG.cc:651
+#: ../../src/ui_fsmenu/launch_mpg.cc:652
msgid "Scenario mode selected"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:666
+#: ../../src/ui_fsmenu/launch_mpg.cc:667
msgid "You are in the multiplayer launch game menu."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:667
+#: ../../src/ui_fsmenu/launch_mpg.cc:668
msgid "Client settings"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:670
+#: ../../src/ui_fsmenu/launch_mpg.cc:671
msgid ""
"On the left side is a list of all clients including you. You can set your "
"role with the button following your nickname. Available roles are:"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:674
+#: ../../src/ui_fsmenu/launch_mpg.cc:675
msgid ""
"The player with the color of the flag. If more than one client selected the "
"same color, these share control over the player (‘shared kingdom mode’)."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:678
+#: ../../src/ui_fsmenu/launch_mpg.cc:679
msgid ""
"Spectator mode, meaning you can see everything, but cannot control any player"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:680
+#: ../../src/ui_fsmenu/launch_mpg.cc:681
msgid "Player settings"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:683
+#: ../../src/ui_fsmenu/launch_mpg.cc:684
msgid ""
"In the middle are the settings for the players. To start a game, each player "
"must be one of the following:"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:686
+#: ../../src/ui_fsmenu/launch_mpg.cc:687
msgid "Connected to one or more clients (see ‘Client settings’)."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:689
+#: ../../src/ui_fsmenu/launch_mpg.cc:690
msgid ""
"Connected to a computer player (the face in the picture as well as the mouse "
"hover texts indicate the strength of the currently selected computer player)."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:692
+#: ../../src/ui_fsmenu/launch_mpg.cc:693
msgid "Set as shared in starting position for another player."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:693
+#: ../../src/ui_fsmenu/launch_mpg.cc:694
msgid "Closed."
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:696
+#: ../../src/ui_fsmenu/launch_mpg.cc:697
msgid ""
"The latter three can only be set by the hosting client by left-clicking the "
"‘type’ button of a player. Hosting players can also set the initialization "
@@ -2123,17 +2130,17 @@
"with) and the tribe and team for computer players"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:701
+#: ../../src/ui_fsmenu/launch_mpg.cc:702
msgid ""
"Every client connected to a player (the set ‘role’ player) can set the tribe "
"and the team for that player"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:703
+#: ../../src/ui_fsmenu/launch_mpg.cc:704
msgid "Map details"
msgstr ""
-#: ../../src/ui_fsmenu/launchMPG.cc:706
+#: ../../src/ui_fsmenu/launch_mpg.cc:707
msgid ""
"You can see information about the selected map or savegame on the right-hand "
"side. A button next to the map name allows the host to change to a different "
@@ -2141,40 +2148,40 @@
"finally can start the game as soon as all players are set up."
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:58
+#: ../../src/ui_fsmenu/launch_spg.cc:62
msgid "Select map"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:79
+#: ../../src/ui_fsmenu/launch_spg.cc:83
msgid "Launch Game"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:87
+#: ../../src/ui_fsmenu/launch_spg.cc:91
msgid "Player’s name"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:92
+#: ../../src/ui_fsmenu/launch_spg.cc:96
msgid "Player’s type"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:96 ../../src/wui/game_summary.cc:90
-#: ../../src/wui/multiplayersetupgroup.cc:461
+#: ../../src/ui_fsmenu/launch_spg.cc:100 ../../src/wui/game_summary.cc:90
+#: ../../src/wui/multiplayersetupgroup.cc:463
msgid "Team"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:100
+#: ../../src/ui_fsmenu/launch_spg.cc:104
msgid "Player’s tribe"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:104
+#: ../../src/ui_fsmenu/launch_spg.cc:108
msgid "Start type"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:165
+#: ../../src/ui_fsmenu/launch_spg.cc:169
msgid "Switch to position"
msgstr ""
-#: ../../src/ui_fsmenu/launchSPG.cc:265
+#: ../../src/ui_fsmenu/launch_spg.cc:269
#, c-format
msgid ""
"Widelands tried to start a game with a file that could not be found at the "
@@ -2185,28 +2192,28 @@
"but perhaps the transfer was not yet finished!?!"
msgstr ""
-#: ../../src/ui_fsmenu/loadgame.cc:75 ../../src/ui_fsmenu/loadreplay.cc:59
-#: ../../src/wui/game_main_menu_save_game.cc:114
+#: ../../src/ui_fsmenu/loadgame.cc:76 ../../src/ui_fsmenu/loadreplay.cc:60
+#: ../../src/wui/game_main_menu_save_game.cc:112
msgid "Delete"
msgstr ""
-#: ../../src/ui_fsmenu/loadgame.cc:86
+#: ../../src/ui_fsmenu/loadgame.cc:87
msgid "Choose saved game"
msgstr ""
-#: ../../src/ui_fsmenu/loadgame.cc:95 ../../src/ui_fsmenu/loadreplay.cc:80
+#: ../../src/ui_fsmenu/loadgame.cc:96 ../../src/ui_fsmenu/loadreplay.cc:81
msgid "Gametime:"
msgstr ""
-#: ../../src/ui_fsmenu/loadgame.cc:108
+#: ../../src/ui_fsmenu/loadgame.cc:109
msgid "Minimap:"
msgstr ""
-#: ../../src/ui_fsmenu/loadgame.cc:160 ../../src/ui_fsmenu/loadreplay.cc:142
+#: ../../src/ui_fsmenu/loadgame.cc:160 ../../src/ui_fsmenu/loadreplay.cc:143
msgid "Delete file"
msgstr ""
-#: ../../src/ui_fsmenu/loadgame.cc:161 ../../src/ui_fsmenu/loadreplay.cc:143
+#: ../../src/ui_fsmenu/loadgame.cc:161 ../../src/ui_fsmenu/loadreplay.cc:144
#, c-format
msgid "Do you really want to delete %s?"
msgstr ""
@@ -2219,7 +2226,7 @@
msgid "Unknown gametime"
msgstr ""
-#: ../../src/ui_fsmenu/loadreplay.cc:71
+#: ../../src/ui_fsmenu/loadreplay.cc:72
msgid "Choose a replay"
msgstr ""
@@ -2240,7 +2247,7 @@
msgstr ""
#: ../../src/ui_fsmenu/main.cc:65 ../../src/wui/game_options_menu.cc:46
-#: ../../src/wui/interactive_player.cc:107
+#: ../../src/wui/interactive_player.cc:110
#: ../../src/wui/interactive_spectator.cc:57
msgid "Options"
msgstr ""
@@ -2265,16 +2272,16 @@
msgid "Licensed under the GNU General Public License V2.0"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:60
+#: ../../src/ui_fsmenu/mapselect.cc:61
msgid "Load map as scenario"
msgstr ""
#. * TRANSLATORS: Column title for number of players in map list
-#: ../../src/ui_fsmenu/mapselect.cc:143
+#: ../../src/ui_fsmenu/mapselect.cc:144
msgid "#"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:145
+#: ../../src/ui_fsmenu/mapselect.cc:146
msgid "Map Name"
msgstr ""
@@ -2282,43 +2289,43 @@
msgid "Show all maps"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:165
+#: ../../src/ui_fsmenu/mapselect.cc:166
msgid "Official Map"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:166
+#: ../../src/ui_fsmenu/mapselect.cc:167
msgid "Seafaring Map"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:169
+#: ../../src/ui_fsmenu/mapselect.cc:171
msgid "1v1"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:170
+#: ../../src/ui_fsmenu/mapselect.cc:172
msgid "Teams of 2"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:171
+#: ../../src/ui_fsmenu/mapselect.cc:173
msgid "Teams of 3"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:174
+#: ../../src/ui_fsmenu/mapselect.cc:177
msgid "Teams of 4"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:175
+#: ../../src/ui_fsmenu/mapselect.cc:178
msgid "Free for all"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:176
+#: ../../src/ui_fsmenu/mapselect.cc:179
msgid "Unbalanced"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:264
+#: ../../src/ui_fsmenu/mapselect.cc:267
msgid "(directory)"
msgstr ""
-#: ../../src/ui_fsmenu/mapselect.cc:482
+#: ../../src/ui_fsmenu/mapselect.cc:485
msgid ""
"This map file is not present in your filesystem. The data shown here was "
"sent by the server."
@@ -2341,58 +2348,58 @@
msgstr ""
#: ../../src/ui_fsmenu/multiplayer.cc:115
-#: ../../src/ui_fsmenu/netsetup_lan.cc:120 ../../src/wui/login_box.cc:74
+#: ../../src/ui_fsmenu/netsetup_lan.cc:121 ../../src/wui/login_box.cc:74
msgid "nobody"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:42
+#: ../../src/ui_fsmenu/netsetup_lan.cc:43
msgid "Begin Network Game"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:46
+#: ../../src/ui_fsmenu/netsetup_lan.cc:47
msgid "List of games in your local network:"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:50
+#: ../../src/ui_fsmenu/netsetup_lan.cc:51
msgid "Your nickname:"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:54
+#: ../../src/ui_fsmenu/netsetup_lan.cc:55
msgid "Host to connect:"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:66
+#: ../../src/ui_fsmenu/netsetup_lan.cc:67
msgid "Host a new game"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:77
+#: ../../src/ui_fsmenu/netsetup_lan.cc:78
msgid "Load previous host"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:125
+#: ../../src/ui_fsmenu/netsetup_lan.cc:126
msgid "Host"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:127
+#: ../../src/ui_fsmenu/netsetup_lan.cc:128
msgid "State"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:196
-#: ../../src/wui/multiplayersetupgroup.cc:270
+#: ../../src/ui_fsmenu/netsetup_lan.cc:197
+#: ../../src/wui/multiplayersetupgroup.cc:272
#: ../../src/wui/playerdescrgroup.cc:159
msgid "Open"
msgstr ""
-#: ../../src/ui_fsmenu/netsetup_lan.cc:197
-#: ../../src/wui/multiplayersetupgroup.cc:259
+#: ../../src/ui_fsmenu/netsetup_lan.cc:198
+#: ../../src/wui/multiplayersetupgroup.cc:261
msgid "Closed"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:102 ../../src/ui_fsmenu/options.cc:445
+#: ../../src/ui_fsmenu/options.cc:102 ../../src/ui_fsmenu/options.cc:446
msgid "Advanced Options"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:112 ../../src/ui_fsmenu/options.cc:426
+#: ../../src/ui_fsmenu/options.cc:112 ../../src/ui_fsmenu/options.cc:427
msgid "Apply"
msgstr ""
@@ -2488,52 +2495,52 @@
msgstr ""
#. * TRANSLATORS: Screen resolution, e.g. 800 x 600
-#: ../../src/ui_fsmenu/options.cc:320
+#: ../../src/ui_fsmenu/options.cc:321
#, c-format
msgid "%1$i x %2$i"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:340
+#: ../../src/ui_fsmenu/options.cc:341
msgid "Try system language"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:432 ../../src/ui_fsmenu/options.cc:437
+#: ../../src/ui_fsmenu/options.cc:433 ../../src/ui_fsmenu/options.cc:438
msgid "px."
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:456
+#: ../../src/ui_fsmenu/options.cc:457
msgid "Main menu font:"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:462
+#: ../../src/ui_fsmenu/options.cc:463
msgid "Play a sound at message arrival."
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:470
+#: ../../src/ui_fsmenu/options.cc:471
msgid "Do not zip widelands data files (maps, replays and savegames)."
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:475
+#: ../../src/ui_fsmenu/options.cc:476
msgid "Distance for windows to snap to other panels:"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:479
+#: ../../src/ui_fsmenu/options.cc:480
msgid "Distance for windows to snap to borders:"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:485
+#: ../../src/ui_fsmenu/options.cc:486
msgid "Remove Syncstream dumps on startup"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:491
+#: ../../src/ui_fsmenu/options.cc:492
msgid "OpenGL rendering"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:496
+#: ../../src/ui_fsmenu/options.cc:497
msgid "Show in-game chat with transparent background"
msgstr ""
-#: ../../src/ui_fsmenu/options.cc:537
+#: ../../src/ui_fsmenu/options.cc:538
msgid "DejaVuSerif (Default)"
msgstr ""
@@ -2549,135 +2556,135 @@
msgid "Load Game"
msgstr ""
-#: ../../src/wlapplication.cc:397
+#: ../../src/wlapplication.cc:105
+msgid ""
+"Waited 5 seconds to close audio. There are some problems here, so killing "
+"Widelands. Update your sound driver and/or SDL to fix this problem\n"
+msgstr ""
+
+#: ../../src/wlapplication.cc:413
msgid "ERROR: Could not connect to metaserver (reason above)!\n"
msgstr ""
-#: ../../src/wlapplication.cc:822 ../../src/wlapplication.cc:831
+#: ../../src/wlapplication.cc:839 ../../src/wlapplication.cc:848
msgid "could not find the path of the main executable"
msgstr ""
-#: ../../src/wlapplication.cc:951
-msgid ""
-"Waited 5 seconds to close audio. There are some problems here, so killing "
-"Widelands. Update your sound driver and/or SDL to fix this problem\n"
-msgstr ""
-
-#: ../../src/wlapplication.cc:1171
+#: ../../src/wlapplication.cc:1175
msgid "This is Widelands-"
msgstr ""
-#: ../../src/wlapplication.cc:1173
+#: ../../src/wlapplication.cc:1177
msgid "Usage: widelands <option0>=<value0> ... <optionN>=<valueN>"
msgstr ""
-#: ../../src/wlapplication.cc:1174
+#: ../../src/wlapplication.cc:1178
msgid "Options:"
msgstr ""
-#: ../../src/wlapplication.cc:1176
+#: ../../src/wlapplication.cc:1180
msgid " --<config-entry-name>=value overwrites any config file setting"
msgstr ""
-#: ../../src/wlapplication.cc:1177
+#: ../../src/wlapplication.cc:1181
msgid ""
" --logfile=FILENAME Log output to file FILENAME instead of \n"
" terminal output"
msgstr ""
-#: ../../src/wlapplication.cc:1179
+#: ../../src/wlapplication.cc:1183
msgid ""
" --datadir=DIRNAME Use specified directory for the widelands\n"
" data files"
msgstr ""
-#: ../../src/wlapplication.cc:1181
+#: ../../src/wlapplication.cc:1185
msgid ""
" --homedir=DIRNAME Use specified directory for widelands config\n"
" files, savegames and replays"
msgstr ""
-#: ../../src/wlapplication.cc:1184
+#: ../../src/wlapplication.cc:1188
msgid " Default is ~/.widelands"
msgstr ""
-#: ../../src/wlapplication.cc:1187
+#: ../../src/wlapplication.cc:1191
msgid ""
" --coredump=[yes|no] Generates a core dump on segfaults instead\n"
" of using the SDL"
msgstr ""
-#: ../../src/wlapplication.cc:1189
+#: ../../src/wlapplication.cc:1193
msgid ""
" --language=[de_DE|sv_SE|...]\n"
" The locale to use."
msgstr ""
-#: ../../src/wlapplication.cc:1191
+#: ../../src/wlapplication.cc:1195
msgid " --localedir=DIRNAME Use DIRNAME as location for the locale"
msgstr ""
-#: ../../src/wlapplication.cc:1192
+#: ../../src/wlapplication.cc:1196
msgid ""
" --remove_syncstreams=[true|false]\n"
" Remove syncstream files on startup"
msgstr ""
-#: ../../src/wlapplication.cc:1194
+#: ../../src/wlapplication.cc:1198
msgid ""
" --remove_replays=[...]\n"
" Remove replays after this number of days.\n"
" If this is 0, replays are not deleted."
msgstr ""
-#: ../../src/wlapplication.cc:1198
+#: ../../src/wlapplication.cc:1202
msgid "Sound options:"
msgstr ""
-#: ../../src/wlapplication.cc:1199
+#: ../../src/wlapplication.cc:1203
msgid " --nosound Starts the game with sound disabled."
msgstr ""
-#: ../../src/wlapplication.cc:1200
+#: ../../src/wlapplication.cc:1204
msgid " --disable_fx Disable sound effects."
msgstr ""
-#: ../../src/wlapplication.cc:1201
+#: ../../src/wlapplication.cc:1205
msgid " --disable_music Disable music."
msgstr ""
-#: ../../src/wlapplication.cc:1202
+#: ../../src/wlapplication.cc:1206
msgid " --nozip Do not save files as binary zip archives."
msgstr ""
-#: ../../src/wlapplication.cc:1203
+#: ../../src/wlapplication.cc:1207
msgid ""
" --editor Directly starts the Widelands editor.\n"
" You can add a =FILENAME to directly load\n"
" the map FILENAME in editor."
msgstr ""
-#: ../../src/wlapplication.cc:1206
+#: ../../src/wlapplication.cc:1210
msgid ""
" --scenario=FILENAME Directly starts the map FILENAME as scenario\n"
" map."
msgstr ""
-#: ../../src/wlapplication.cc:1208
+#: ../../src/wlapplication.cc:1212
msgid " --loadgame=FILENAME Directly loads the savegame FILENAME."
msgstr ""
-#: ../../src/wlapplication.cc:1209
+#: ../../src/wlapplication.cc:1213
msgid ""
" --script=FILENAME Run the given Lua script after initialization.\n"
" Only valid with --scenario, --loadgame, or --editor."
msgstr ""
-#: ../../src/wlapplication.cc:1211
+#: ../../src/wlapplication.cc:1215
msgid " --dedicated=FILENAME Starts a dedicated server with FILENAME as map"
msgstr ""
-#: ../../src/wlapplication.cc:1212
+#: ../../src/wlapplication.cc:1216
msgid ""
" --auto_roadbuild_mode=[yes|no]\n"
" Whether to enter roadbuilding mode\n"
@@ -2685,34 +2692,34 @@
" not connected to a road."
msgstr ""
-#: ../../src/wlapplication.cc:1216
+#: ../../src/wlapplication.cc:1220
msgid "Graphic options:"
msgstr ""
-#: ../../src/wlapplication.cc:1217
+#: ../../src/wlapplication.cc:1221
msgid ""
" --fullscreen=[yes|no]\n"
" Whether to use the whole display for the\n"
" game screen."
msgstr ""
-#: ../../src/wlapplication.cc:1220
+#: ../../src/wlapplication.cc:1224
msgid " --xres=[...] Width of the window in pixel."
msgstr ""
-#: ../../src/wlapplication.cc:1221
+#: ../../src/wlapplication.cc:1225
msgid " --yres=[...] Height of the window in pixel."
msgstr ""
-#: ../../src/wlapplication.cc:1222
+#: ../../src/wlapplication.cc:1226
msgid " --opengl=[0|1] Enables OpenGL rendering"
msgstr ""
-#: ../../src/wlapplication.cc:1223
+#: ../../src/wlapplication.cc:1227
msgid "Options for the internal window manager:"
msgstr ""
-#: ../../src/wlapplication.cc:1224
+#: ../../src/wlapplication.cc:1228
msgid ""
" --border_snap_distance=[0 ...]\n"
" Move a window to the edge of the screen\n"
@@ -2720,7 +2727,7 @@
" this distance from the edge of the screen."
msgstr ""
-#: ../../src/wlapplication.cc:1228
+#: ../../src/wlapplication.cc:1232
msgid ""
" --dock_windows_to_edges=[yes|no]\n"
" Eliminate a window's border towards the\n"
@@ -2728,7 +2735,7 @@
" window is next to the edge of the screen."
msgstr ""
-#: ../../src/wlapplication.cc:1232
+#: ../../src/wlapplication.cc:1236
msgid ""
" --panel_snap_distance=[0 ...]\n"
" Move a window to the edge of the panel when\n"
@@ -2736,7 +2743,7 @@
" distance from the edge of the panel."
msgstr ""
-#: ../../src/wlapplication.cc:1236
+#: ../../src/wlapplication.cc:1240
msgid ""
" --snap_windows_only_when_overlapping=[yes|no]\n"
" Only move a window to the edge of a panel\n"
@@ -2744,15 +2751,15 @@
" panel."
msgstr ""
-#: ../../src/wlapplication.cc:1241
+#: ../../src/wlapplication.cc:1245
msgid " --verbose Enable verbose debug messages"
msgstr ""
-#: ../../src/wlapplication.cc:1243
+#: ../../src/wlapplication.cc:1247
msgid " --help Show this help"
msgstr ""
-#: ../../src/wlapplication.cc:1245
+#: ../../src/wlapplication.cc:1249
msgid ""
"Bug reports? Suggestions? Check out the project website:\n"
" https://launchpad.net/widelands\n"
@@ -2760,30 +2767,30 @@
"Hope you enjoy this game!"
msgstr ""
-#: ../../src/wlapplication.cc:1260
+#: ../../src/wlapplication.cc:1264
msgid "Fallback settings in effect"
msgstr ""
-#: ../../src/wlapplication.cc:1262
+#: ../../src/wlapplication.cc:1266
msgid ""
"Your video settings could not be enabled, and fallback settings are in "
"effect. Please check the graphics options!"
msgstr ""
-#: ../../src/wlapplication.cc:1333
+#: ../../src/wlapplication.cc:1337
#, c-format
msgid "Warning: %s"
msgstr ""
-#: ../../src/wlapplication.cc:1336
+#: ../../src/wlapplication.cc:1340
msgid "Game data error"
msgstr ""
-#: ../../src/wlapplication.cc:1341
+#: ../../src/wlapplication.cc:1345
msgid "Unexpected error during the game"
msgstr ""
-#: ../../src/wlapplication.cc:1346
+#: ../../src/wlapplication.cc:1350
#, c-format
msgid ""
"\n"
@@ -2793,7 +2800,7 @@
"using build %1$s (%2$s). "
msgstr ""
-#: ../../src/wlapplication.cc:1353
+#: ../../src/wlapplication.cc:1357
msgid ""
"Please add this information to your report.\n"
"\n"
@@ -2801,7 +2808,7 @@
"It is often – though not always – possible to load it and continue playing.\n"
msgstr ""
-#: ../../src/wlapplication.cc:1465
+#: ../../src/wlapplication.cc:1469
msgid "The address of the game server is invalid"
msgstr ""
@@ -2844,34 +2851,22 @@
msgid "Do you really want to cancel the active expedition?"
msgstr ""
-#: ../../src/wui/attack_box.cc:167
+#: ../../src/wui/attack_box.cc:148
msgid "Soldiers:"
msgstr ""
-#: ../../src/wui/attack_box.cc:175
+#: ../../src/wui/attack_box.cc:156
msgid "Send less soldiers"
msgstr ""
-#: ../../src/wui/attack_box.cc:192
+#: ../../src/wui/attack_box.cc:173
msgid "Number of soldiers"
msgstr ""
-#: ../../src/wui/attack_box.cc:202
+#: ../../src/wui/attack_box.cc:183
msgid "Send more soldiers"
msgstr ""
-#: ../../src/wui/attack_box.cc:213 ../../src/wui/military_box.cc:127
-msgid "Retreat: Never!"
-msgstr ""
-
-#: ../../src/wui/attack_box.cc:232 ../../src/wui/military_box.cc:146
-msgid "Supported damage before retreat"
-msgstr ""
-
-#: ../../src/wui/attack_box.cc:234 ../../src/wui/military_box.cc:148
-msgid "Once injured"
-msgstr ""
-
#: ../../src/wui/building_statistics_menu.cc:77
#: ../../src/wui/game_main_menu.cc:59
msgid "Building Statistics"
@@ -2894,7 +2889,7 @@
msgstr ""
#: ../../src/wui/building_statistics_menu.cc:111
-#: ../../src/wui/multiplayersetupgroup.cc:441
+#: ../../src/wui/multiplayersetupgroup.cc:443
msgid "Type"
msgstr ""
@@ -2984,117 +2979,113 @@
msgid "Building materials"
msgstr ""
-#: ../../src/wui/encyclopedia_window.cc:66
-#: ../../src/wui/interactive_player.cc:125
+#: ../../src/wui/encyclopedia_window.cc:65
+#: ../../src/wui/interactive_player.cc:128
msgid "Tribal Ware Encyclopedia"
msgstr ""
+#: ../../src/wui/encyclopedia_window.cc:79
+msgid "Consumed ware type(s)"
+msgstr ""
+
#: ../../src/wui/encyclopedia_window.cc:80
-msgid "Consumed ware type(s)"
-msgstr ""
-
-#: ../../src/wui/encyclopedia_window.cc:81
msgid "Quantity"
msgstr ""
#. * TRANSLATORS: List of wares, e.g. "Fish or Meat"
-#: ../../src/wui/encyclopedia_window.cc:195
+#: ../../src/wui/encyclopedia_window.cc:194
msgid " or "
msgstr ""
+#: ../../src/wui/fieldaction.cc:249
+msgid "Build small building"
+msgstr ""
+
#: ../../src/wui/fieldaction.cc:250
-msgid "Build small building"
+msgid "Build medium building"
msgstr ""
#: ../../src/wui/fieldaction.cc:251
-msgid "Build medium building"
+msgid "Build large building"
msgstr ""
#: ../../src/wui/fieldaction.cc:252
-msgid "Build large building"
-msgstr ""
-
-#: ../../src/wui/fieldaction.cc:253
msgid "Build port building"
msgstr ""
-#: ../../src/wui/fieldaction.cc:285
+#: ../../src/wui/fieldaction.cc:284
msgid "Action"
msgstr ""
-#: ../../src/wui/fieldaction.cc:370 ../../src/wui/fieldaction.cc:464
+#: ../../src/wui/fieldaction.cc:369 ../../src/wui/fieldaction.cc:460
msgid "Build road"
msgstr ""
-#: ../../src/wui/fieldaction.cc:382
+#: ../../src/wui/fieldaction.cc:381
msgid "Destroy this flag"
msgstr ""
-#: ../../src/wui/fieldaction.cc:390
+#: ../../src/wui/fieldaction.cc:389
msgid "Configure economy"
msgstr ""
-#: ../../src/wui/fieldaction.cc:396
+#: ../../src/wui/fieldaction.cc:395
msgid "Send geologist to explore site"
msgstr ""
-#: ../../src/wui/fieldaction.cc:414
+#: ../../src/wui/fieldaction.cc:413
msgid "Place a flag"
msgstr ""
-#: ../../src/wui/fieldaction.cc:421
+#: ../../src/wui/fieldaction.cc:420
msgid "Destroy a road"
msgstr ""
-#: ../../src/wui/fieldaction.cc:439
+#: ../../src/wui/fieldaction.cc:438
msgid "Watch field in a separate window"
msgstr ""
-#: ../../src/wui/fieldaction.cc:444
+#: ../../src/wui/fieldaction.cc:443
msgid "Toggle building statistics display"
msgstr ""
-#: ../../src/wui/fieldaction.cc:450
+#: ../../src/wui/fieldaction.cc:449
msgid "Toggle building label display"
msgstr ""
-#: ../../src/wui/fieldaction.cc:457
+#: ../../src/wui/fieldaction.cc:456
msgid "Debug window"
msgstr ""
-#: ../../src/wui/fieldaction.cc:466 ../../src/wui/watchwindow.cc:97
+#: ../../src/wui/fieldaction.cc:462 ../../src/wui/watchwindow.cc:97
msgid "Watch"
msgstr ""
-#: ../../src/wui/fieldaction.cc:474
-msgid "Military settings"
-msgstr ""
-
-#: ../../src/wui/fieldaction.cc:500
+#: ../../src/wui/fieldaction.cc:486
msgid "Start attack"
msgstr ""
-#: ../../src/wui/fieldaction.cc:505
+#: ../../src/wui/fieldaction.cc:491
msgid "Attack"
msgstr ""
-#: ../../src/wui/fieldaction.cc:589
+#: ../../src/wui/fieldaction.cc:575
msgid "Build mines"
msgstr ""
-#: ../../src/wui/fieldaction.cc:605
+#: ../../src/wui/fieldaction.cc:591
msgid "Build flag"
msgstr ""
-#: ../../src/wui/fieldaction.cc:609
+#: ../../src/wui/fieldaction.cc:595
msgid "Cancel road"
msgstr ""
-#: ../../src/wui/fieldaction.cc:612
+#: ../../src/wui/fieldaction.cc:598
msgid "Build roads"
msgstr ""
-#: ../../src/wui/game_chat_menu.cc:57 ../../src/wui/interactive_player.cc:104
+#: ../../src/wui/game_chat_menu.cc:57 ../../src/wui/interactive_player.cc:107
#: ../../src/wui/interactive_spectator.cc:51
msgid "Chat"
msgstr ""
@@ -3108,35 +3099,35 @@
msgstr ""
#: ../../src/wui/game_main_menu.cc:47
-#: ../../src/wui/general_statistics_menu.cc:48
+#: ../../src/wui/general_statistics_menu.cc:51
msgid "General Statistics"
msgstr ""
#: ../../src/wui/game_main_menu.cc:53
-#: ../../src/wui/ware_statistics_menu.cc:138
+#: ../../src/wui/ware_statistics_menu.cc:139
msgid "Ware Statistics"
msgstr ""
#: ../../src/wui/game_main_menu.cc:65 ../../src/wui/stock_menu.cc:40
-#: ../../src/wui/ware_statistics_menu.cc:209 ../../src/wui/waresdisplay.cc:58
+#: ../../src/wui/ware_statistics_menu.cc:210 ../../src/wui/waresdisplay.cc:58
msgid "Stock"
msgstr ""
-#: ../../src/wui/game_main_menu_save_game.cc:66
+#: ../../src/wui/game_main_menu_save_game.cc:64
#: ../../src/wui/game_options_menu.cc:84
#: ../../src/wui/interactive_spectator.cc:55
msgid "Save Game"
msgstr ""
-#: ../../src/wui/game_main_menu_save_game.cc:73
+#: ../../src/wui/game_main_menu_save_game.cc:71
msgid "Game Time:"
msgstr ""
-#: ../../src/wui/game_main_menu_save_game.cc:79
+#: ../../src/wui/game_main_menu_save_game.cc:77
msgid "Win condition:"
msgstr ""
-#: ../../src/wui/game_main_menu_save_game.cc:142
+#: ../../src/wui/game_main_menu_save_game.cc:140
#, c-format
msgid "%i player"
msgid_plural "%i players"
@@ -3144,13 +3135,13 @@
msgstr[1] ""
#. * TRANSLATORS: This is preceded by a number
-#: ../../src/wui/game_main_menu_save_game.cc:181
+#: ../../src/wui/game_main_menu_save_game.cc:179
msgid "player"
msgid_plural "players"
msgstr[0] ""
msgstr[1] ""
-#: ../../src/wui/game_main_menu_save_game.cc:251
+#: ../../src/wui/game_main_menu_save_game.cc:249
msgid ""
"Game Saving Error!\n"
"Saved game file may be corrupt!\n"
@@ -3158,16 +3149,16 @@
"Reason given:\n"
msgstr ""
-#: ../../src/wui/game_main_menu_save_game.cc:255
-#: ../../src/wui/game_main_menu_save_game.cc:267
+#: ../../src/wui/game_main_menu_save_game.cc:253
+#: ../../src/wui/game_main_menu_save_game.cc:265
msgid "Save Game Error!"
msgstr ""
+#: ../../src/wui/game_main_menu_save_game.cc:328
+msgid "File deletion"
+msgstr ""
+
#: ../../src/wui/game_main_menu_save_game.cc:330
-msgid "File deletion"
-msgstr ""
-
-#: ../../src/wui/game_main_menu_save_game.cc:332
#, c-format
msgid "Do you really want to delete the file %s?"
msgstr ""
@@ -3236,7 +3227,7 @@
msgstr ""
#: ../../src/wui/game_objectives_menu.cc:45
-#: ../../src/wui/interactive_player.cc:113
+#: ../../src/wui/interactive_player.cc:116
msgid "Objectives"
msgstr ""
@@ -3330,78 +3321,78 @@
msgid "Player info"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:174
+#: ../../src/wui/general_statistics_menu.cc:177
msgid "Land"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:182
+#: ../../src/wui/general_statistics_menu.cc:185
#: ../../src/wui/transport_ui.cc:66 ../../src/wui/warehousewindow.cc:211
msgid "Workers"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:190 ../../src/wui/minimap.cc:177
+#: ../../src/wui/general_statistics_menu.cc:193 ../../src/wui/minimap.cc:177
msgid "Buildings"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:198
-#: ../../src/wui/productionsitewindow.cc:68 ../../src/wui/transport_ui.cc:61
+#: ../../src/wui/general_statistics_menu.cc:201
+#: ../../src/wui/productionsitewindow.cc:66 ../../src/wui/transport_ui.cc:61
#: ../../src/wui/warehousewindow.cc:201
msgid "Wares"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:206
+#: ../../src/wui/general_statistics_menu.cc:209
msgid "Productivity"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:214
+#: ../../src/wui/general_statistics_menu.cc:217
msgid "Casualties"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:222
+#: ../../src/wui/general_statistics_menu.cc:225
msgid "Kills"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:230
+#: ../../src/wui/general_statistics_menu.cc:233
msgid "Military buildings lost"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:238
+#: ../../src/wui/general_statistics_menu.cc:241
msgid "Military buildings defeated"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:246
+#: ../../src/wui/general_statistics_menu.cc:249
msgid "Civilian buildings lost"
msgstr ""
-#: ../../src/wui/general_statistics_menu.cc:254
+#: ../../src/wui/general_statistics_menu.cc:257
msgid "Military"
msgstr ""
-#: ../../src/wui/interactive_base.cc:317
+#: ../../src/wui/interactive_base.cc:316
msgid "PAUSE"
msgstr ""
#. * TRANSLATORS: actual_speed (desired_speed)
-#: ../../src/wui/interactive_base.cc:337
+#: ../../src/wui/interactive_base.cc:336
#, c-format
msgid "%1$s (%2$s)"
msgstr ""
-#: ../../src/wui/interactive_base.cc:344
+#: ../../src/wui/interactive_base.cc:343
msgid "NO GAME CONTROLLER"
msgstr ""
-#: ../../src/wui/interactive_player.cc:110
+#: ../../src/wui/interactive_player.cc:113
#: ../../src/wui/interactive_spectator.cc:59
msgid "Statistics"
msgstr ""
-#: ../../src/wui/interactive_player.cc:122
-#: ../../src/wui/interactive_player.cc:260
+#: ../../src/wui/interactive_player.cc:125
+#: ../../src/wui/interactive_player.cc:262
msgid "Messages"
msgstr ""
-#: ../../src/wui/interactive_player.cc:268
+#: ../../src/wui/interactive_player.cc:269
#, c-format
msgid "%u new message"
msgid_plural "%u new messages"
@@ -3484,55 +3475,55 @@
msgid "Zoom"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:103
+#: ../../src/wui/multiplayersetupgroup.cc:105
msgid "free"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:281
+#: ../../src/wui/multiplayersetupgroup.cc:283
msgid "Shared in"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:301
+#: ../../src/wui/multiplayersetupgroup.cc:303
#: ../../src/wui/playerdescrgroup.cc:172
msgid "Computer"
msgstr ""
#. * TRANSLATORS %s = AI type, e.g. 'Agressive'
-#: ../../src/wui/multiplayersetupgroup.cc:305
-#: ../../src/wui/multiplayersetupgroup.cc:308
+#: ../../src/wui/multiplayersetupgroup.cc:307
+#: ../../src/wui/multiplayersetupgroup.cc:310
#: ../../src/wui/playerdescrgroup.cc:178
#, c-format
msgid "AI: %s"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:305
-#: ../../src/wui/multiplayersetupgroup.cc:319
+#: ../../src/wui/multiplayersetupgroup.cc:307
+#: ../../src/wui/multiplayersetupgroup.cc:321
#: ../../src/wui/playerdescrgroup.cc:194
msgid "Random"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:313
+#: ../../src/wui/multiplayersetupgroup.cc:315
#: ../../src/wui/playerdescrgroup.cc:182
msgid "Human"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:409
+#: ../../src/wui/multiplayersetupgroup.cc:411
msgid "Client name"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:417
+#: ../../src/wui/multiplayersetupgroup.cc:419
msgid "Role"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:433
+#: ../../src/wui/multiplayersetupgroup.cc:435
msgid "Start"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:449
+#: ../../src/wui/multiplayersetupgroup.cc:451
msgid "Tribe"
msgstr ""
-#: ../../src/wui/multiplayersetupgroup.cc:457
+#: ../../src/wui/multiplayersetupgroup.cc:459
#: ../../src/wui/playerdescrgroup.cc:103
msgid "Initialization"
msgstr ""
@@ -3541,46 +3532,46 @@
msgid "AI: Random"
msgstr ""
+#: ../../src/wui/plot_area.cc:107
+msgid "d"
+msgstr ""
+
#: ../../src/wui/plot_area.cc:108
-msgid "d"
+msgid "h"
msgstr ""
#: ../../src/wui/plot_area.cc:109
-msgid "h"
-msgstr ""
-
-#: ../../src/wui/plot_area.cc:110
msgid "min"
msgstr ""
-#: ../../src/wui/plot_area.cc:279
+#: ../../src/wui/plot_area.cc:278
msgid "game"
msgstr ""
-#: ../../src/wui/productionsitewindow.cc:82
-#: ../../src/wui/productionsitewindow.cc:109
+#: ../../src/wui/productionsitewindow.cc:80
+#: ../../src/wui/productionsitewindow.cc:107
msgid "Worker"
msgid_plural "Workers"
msgstr[0] ""
msgstr[1] ""
-#: ../../src/wui/productionsitewindow.cc:84
+#: ../../src/wui/productionsitewindow.cc:82
msgid "Exp"
msgstr ""
-#: ../../src/wui/productionsitewindow.cc:85
+#: ../../src/wui/productionsitewindow.cc:83
msgid "Next Level"
msgstr ""
-#: ../../src/wui/productionsitewindow.cc:98
+#: ../../src/wui/productionsitewindow.cc:96
msgid "Terminate the employment of the selected worker"
msgstr ""
-#: ../../src/wui/productionsitewindow.cc:199
+#: ../../src/wui/productionsitewindow.cc:197
msgid "(coming)"
msgstr ""
-#: ../../src/wui/productionsitewindow.cc:199
+#: ../../src/wui/productionsitewindow.cc:197
msgid "(vacant)"
msgstr ""
@@ -3711,15 +3702,15 @@
msgid "Reset to default"
msgstr ""
-#: ../../src/wui/ware_statistics_menu.cc:177
+#: ../../src/wui/ware_statistics_menu.cc:178
msgid "Production"
msgstr ""
-#: ../../src/wui/ware_statistics_menu.cc:188
+#: ../../src/wui/ware_statistics_menu.cc:189
msgid "Consumption"
msgstr ""
-#: ../../src/wui/ware_statistics_menu.cc:199
+#: ../../src/wui/ware_statistics_menu.cc:200
msgid "Economy Health"
msgstr ""
=== modified file 'po/win_conditions/win_conditions.pot'
--- po/win_conditions/win_conditions.pot 2014-06-17 16:12:16 +0000
+++ po/win_conditions/win_conditions.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
=== modified file 'po/world/world.pot'
--- po/world/world.pot 2014-06-17 16:12:16 +0000
+++ po/world/world.pot 2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
msgstr ""
"Project-Id-Version: Widelands svnVERSION\n"
"Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -241,106 +241,110 @@
"Track"
msgstr ""
-#: ../../world/immovables/trees/alder_summer_mature/init.lua:5
+#: ../../world/immovables/trees/alder/init.lua:20
+msgid ""
+"Alder (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/alder/init.lua:43
+msgid ""
+"Alder (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/alder/init.lua:66
msgid ""
"Alder (Mature)"
msgstr ""
-#: ../../world/immovables/trees/alder_summer_old/init.lua:5
+#: ../../world/immovables/trees/alder/init.lua:89
msgid ""
"Alder (Old)"
msgstr ""
-#: ../../world/immovables/trees/alder_summer_pole/init.lua:5
-msgid ""
-"Alder (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/alder_summer_sapling/init.lua:5
-msgid ""
-"Alder (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/aspen_summer_mature/init.lua:5
+#: ../../world/immovables/trees/aspen/init.lua:12
+msgid ""
+"Aspen (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/aspen/init.lua:35
+msgid ""
+"Aspen (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/aspen/init.lua:58
msgid ""
"Aspen (Mature)"
msgstr ""
-#: ../../world/immovables/trees/aspen_summer_old/init.lua:5
+#: ../../world/immovables/trees/aspen/init.lua:84
msgid ""
"Aspen (Old)"
msgstr ""
-#: ../../world/immovables/trees/aspen_summer_pole/init.lua:5
-msgid ""
-"Aspen (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/aspen_summer_sapling/init.lua:5
-msgid ""
-"Aspen (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/beech_summer_mature/init.lua:5
+#: ../../world/immovables/trees/beech/init.lua:12
+msgid ""
+"Beech (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/beech/init.lua:35
+msgid ""
+"Beech (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/beech/init.lua:58
msgid ""
"Beech (Mature)"
msgstr ""
-#: ../../world/immovables/trees/beech_summer_old/init.lua:5
+#: ../../world/immovables/trees/beech/init.lua:81
msgid ""
"Beech (Old)"
msgstr ""
-#: ../../world/immovables/trees/beech_summer_pole/init.lua:5
-msgid ""
-"Beech (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/beech_summer_sapling/init.lua:5
-msgid ""
-"Beech (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/birch_summer_mature/init.lua:5
+#: ../../world/immovables/trees/birch/init.lua:12
+msgid ""
+"Birch (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/birch/init.lua:35
+msgid ""
+"Birch (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/birch/init.lua:58
msgid ""
"Birch (Mature)"
msgstr ""
-#: ../../world/immovables/trees/birch_summer_old/init.lua:5
+#: ../../world/immovables/trees/birch/init.lua:84
msgid ""
"Birch (Old)"
msgstr ""
-#: ../../world/immovables/trees/birch_summer_pole/init.lua:5
-msgid ""
-"Birch (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/birch_summer_sapling/init.lua:5
-msgid ""
-"Birch (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/cirrus_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:13
+msgid ""
+"Cirrus Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:37
+msgid ""
+"Cirrus Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:61
msgid ""
"Cirrus Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/cirrus_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:85
msgid ""
"Cirrus Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/cirrus_wasteland_pole/init.lua:5
-msgid ""
-"Cirrus Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/cirrus_wasteland_sapling/init.lua:5
-msgid ""
-" Cirrus Tree (Sapling)"
-msgstr ""
-
#: ../../world/immovables/trees/deadtree1/init.lua:5
#: ../../world/immovables/trees/deadtree2/init.lua:5
#: ../../world/immovables/trees/deadtree3/init.lua:5
@@ -356,346 +360,374 @@
"Fallen Tree"
msgstr ""
-#: ../../world/immovables/trees/larch_summer_mature/init.lua:5
+#: ../../world/immovables/trees/larch/init.lua:12
+msgid ""
+"Larch (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/larch/init.lua:35
+msgid ""
+"Larch (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/larch/init.lua:58
msgid ""
"Larch (Mature)"
msgstr ""
-#: ../../world/immovables/trees/larch_summer_old/init.lua:5
+#: ../../world/immovables/trees/larch/init.lua:81
msgid ""
"Larch (Old)"
msgstr ""
-#: ../../world/immovables/trees/larch_summer_pole/init.lua:5
-msgid ""
-"Larch (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/larch_summer_sapling/init.lua:5
-msgid ""
-"Larch (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/liana_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:13
+msgid ""
+"Liana Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:37
+msgid ""
+"Liana Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:61
msgid ""
"Liana Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/liana_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:88
msgid ""
"Liana Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/liana_wasteland_pole/init.lua:5
-msgid ""
-"Liana Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/liana_wasteland_sapling/init.lua:5
-msgid ""
-"Liana Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/maple_winter_mature/init.lua:5
+#: ../../world/immovables/trees/maple/init.lua:12
+msgid ""
+"Maple (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/maple/init.lua:35
+msgid ""
+"Maple (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/maple/init.lua:58
msgid ""
"Maple (Mature)"
msgstr ""
-#: ../../world/immovables/trees/maple_winter_old/init.lua:5
+#: ../../world/immovables/trees/maple/init.lua:81
msgid ""
"Maple (Old)"
msgstr ""
-#: ../../world/immovables/trees/maple_winter_pole/init.lua:5
-msgid ""
-"Maple (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/maple_winter_sapling/init.lua:5
-msgid ""
-"Maple (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_dark_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:13
+msgid ""
+"Dark Mushroom Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:37
+msgid ""
+"Dark Mushroom Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:61
msgid ""
"Dark Mushroom Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/mushroom_dark_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:85
msgid ""
"Dark Mushroom Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/mushroom_dark_wasteland_pole/init.lua:5
-msgid ""
-"Dark Mushroom Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_dark_wasteland_sapling/init.lua:5
-msgid ""
-"Dark Mushroom Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_green_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:13
+msgid ""
+"Green Mushroom Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:37
+msgid ""
+"Green Mushroom Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:61
msgid ""
"Green Mushroom Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/mushroom_green_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:85
msgid ""
"Green Mushroom Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/mushroom_green_wasteland_pole/init.lua:5
-msgid ""
-"Green Mushroom Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_green_wasteland_sapling/init.lua:5
-msgid ""
-"Green Mushroom Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_red_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:13
+msgid ""
+"Red Mushroom Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:37
+msgid ""
+"Red Mushroom Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:61
msgid ""
"Red Mushroom Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/mushroom_red_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:88
msgid ""
"Red Mushroom Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/mushroom_red_wasteland_pole/init.lua:5
-msgid ""
-"Red Mushroom Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_red_wasteland_sapling/init.lua:5
-msgid ""
-"Red Mushroom Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/oak_summer_mature/init.lua:5
+#: ../../world/immovables/trees/oak/init.lua:12
+msgid ""
+"Oak (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/oak/init.lua:35
+msgid ""
+"Oak (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/oak/init.lua:58
msgid ""
"Oak (Mature)"
msgstr ""
-#: ../../world/immovables/trees/oak_summer_old/init.lua:5
+#: ../../world/immovables/trees/oak/init.lua:81
msgid ""
"Oak (Old)"
msgstr ""
-#: ../../world/immovables/trees/oak_summer_pole/init.lua:5
-msgid ""
-"Oak (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/oak_summer_sapling/init.lua:5
-msgid ""
-"Oak (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_borassus_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_borassus/init.lua:12
+msgid ""
+"Borassus Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_borassus/init.lua:35
+msgid ""
+"Borassus Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_borassus/init.lua:58
msgid ""
"Borassus Palm (Mature)"
msgstr ""
-#: ../../world/immovables/trees/palm_borassus_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_borassus/init.lua:81
msgid ""
"Borassus Palm (Old)"
msgstr ""
-#: ../../world/immovables/trees/palm_borassus_desert_pole/init.lua:5
-msgid ""
-"Borassus Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_borassus_desert_sapling/init.lua:5
-msgid ""
-"Borassus Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_coconut_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_coconut/init.lua:12
+msgid ""
+"Coconut Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_coconut/init.lua:35
+msgid ""
+"Coconut Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_coconut/init.lua:58
msgid ""
"Coconut Palm (Mature)"
msgstr ""
-#: ../../world/immovables/trees/palm_coconut_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_coconut/init.lua:81
msgid ""
"Coconut Palm (Old)"
msgstr ""
-#: ../../world/immovables/trees/palm_coconut_desert_pole/init.lua:5
-msgid ""
-"Coconut Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_coconut_desert_sapling/init.lua:5
-msgid ""
-"Coconut Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_date_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_date/init.lua:12
+msgid ""
+"Date Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_date/init.lua:35
+msgid ""
+"Date Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_date/init.lua:58
msgid ""
"Date Palm (Mature)"
msgstr ""
-#: ../../world/immovables/trees/palm_date_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_date/init.lua:84
msgid ""
"Date Palm (Old)"
msgstr ""
-#: ../../world/immovables/trees/palm_date_desert_pole/init.lua:5
-msgid ""
-"Date Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_date_desert_sapling/init.lua:5
-msgid ""
-"Date Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_oil_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_oil/init.lua:12
+msgid ""
+"Oil Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_oil/init.lua:35
+msgid ""
+"Oil Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_oil/init.lua:58
msgid ""
"Oil Palm (Mature)"
msgstr ""
-#: ../../world/immovables/trees/palm_oil_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_oil/init.lua:85
msgid ""
"Oil Palm (Old)"
msgstr ""
-#: ../../world/immovables/trees/palm_oil_desert_pole/init.lua:5
-msgid ""
-"Oil Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_oil_desert_sapling/init.lua:5
-msgid ""
-"Oil Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_roystonea_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_roystonea/init.lua:12
+msgid ""
+"Roystonea regia Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_roystonea/init.lua:35
+msgid ""
+"Roystonea regia Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_roystonea/init.lua:58
msgid ""
"Roystonea regia Palm (Mature)"
msgstr ""
-#: ../../world/immovables/trees/palm_roystonea_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_roystonea/init.lua:81
msgid ""
"Roystonea regia Palm (Old)"
msgstr ""
-#: ../../world/immovables/trees/palm_roystonea_desert_pole/init.lua:5
-msgid ""
-"Roystonea regia Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_roystonea_desert_sapling/init.lua:5
-msgid ""
-"Roystonea regia Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/rowan_summer_mature/init.lua:5
+#: ../../world/immovables/trees/rowan/init.lua:12
+msgid ""
+"Rowan (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/rowan/init.lua:35
+msgid ""
+"Rowan (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/rowan/init.lua:58
msgid ""
"Rowan (Mature)"
msgstr ""
-#: ../../world/immovables/trees/rowan_summer_old/init.lua:5
+#: ../../world/immovables/trees/rowan/init.lua:84
msgid ""
"Rowan (Old)"
msgstr ""
-#: ../../world/immovables/trees/rowan_summer_pole/init.lua:5
-msgid ""
-"Rowan (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/rowan_summer_sapling/init.lua:5
-msgid ""
-"Rowan (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/spruce_summer_mature/init.lua:5
+#: ../../world/immovables/trees/spruce/init.lua:12
+msgid ""
+"Spruce (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/spruce/init.lua:35
+msgid ""
+"Spruce (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/spruce/init.lua:58
msgid ""
"Spruce (Mature)"
msgstr ""
-#: ../../world/immovables/trees/spruce_summer_old/init.lua:5
+#: ../../world/immovables/trees/spruce/init.lua:81
msgid ""
"Spruce (Old)"
msgstr ""
-#: ../../world/immovables/trees/spruce_summer_pole/init.lua:5
-msgid ""
-"Spruce (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/spruce_summer_sapling/init.lua:5
-msgid ""
-"Spruce (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/twine_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:13
+msgid ""
+"Twine Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:37
+msgid ""
+"Twine Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:61
msgid ""
"Twine Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/twine_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:85
msgid ""
"Twine Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/twine_wasteland_pole/init.lua:5
-msgid ""
-"Twine Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/twine_wasteland_sapling/init.lua:5
-msgid ""
-"Twine Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_green_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:13
+msgid ""
+"Green Umbrella Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:37
+msgid ""
+"Green Umbrella Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:61
msgid ""
"Green Umbrella Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/umbrella_green_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:85
msgid ""
"Green Umbrella Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/umbrella_green_wasteland_pole/init.lua:5
-msgid ""
-"Green Umbrella Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_green_wasteland_sapling/init.lua:5
-msgid ""
-"Green Umbrella Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_red_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:13
+msgid ""
+"Red Umbrella Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:37
+msgid ""
+"Red Umbrella Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:61
msgid ""
"Red Umbrella Tree (Mature)"
msgstr ""
-#: ../../world/immovables/trees/umbrella_red_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:88
msgid ""
"Red Umbrella Tree (Old)"
msgstr ""
-#: ../../world/immovables/trees/umbrella_red_wasteland_pole/init.lua:5
-msgid ""
-"Red Umbrella Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_red_wasteland_sapling/init.lua:5
-msgid ""
-"Red Umbrella Tree (Sapling)"
-msgstr ""
-
#: ../../world/init.lua:11
msgid ""
"Miscellaneous"
@@ -762,7 +794,7 @@
msgstr ""
#: ../../world/resources/init.lua:57
-#: ../../world/terrains/init.lua:212
+#: ../../world/terrains/init.lua:284
msgid ""
"Water"
msgstr ""
@@ -792,282 +824,282 @@
"Desert"
msgstr ""
-#: ../../world/terrains/init.lua:30
+#: ../../world/terrains/init.lua:33
msgid ""
"Meadow 1"
msgstr ""
-#: ../../world/terrains/init.lua:42
+#: ../../world/terrains/init.lua:71
msgid ""
"Meadow 2"
msgstr ""
-#: ../../world/terrains/init.lua:54
+#: ../../world/terrains/init.lua:87
msgid ""
"Meadow 3"
msgstr ""
-#: ../../world/terrains/init.lua:66
+#: ../../world/terrains/init.lua:102
msgid ""
"Meadow 4"
msgstr ""
-#: ../../world/terrains/init.lua:78
+#: ../../world/terrains/init.lua:117
msgid ""
"Steppe"
msgstr ""
-#: ../../world/terrains/init.lua:90
+#: ../../world/terrains/init.lua:132
msgid ""
"Barren Steppe"
msgstr ""
-#: ../../world/terrains/init.lua:102
+#: ../../world/terrains/init.lua:147
msgid ""
"Mountain Meadow"
msgstr ""
-#: ../../world/terrains/init.lua:114
-#: ../../world/terrains/init.lua:312
+#: ../../world/terrains/init.lua:162
+#: ../../world/terrains/init.lua:408
msgid ""
"Mountain 1"
msgstr ""
-#: ../../world/terrains/init.lua:126
-#: ../../world/terrains/init.lua:324
+#: ../../world/terrains/init.lua:177
+#: ../../world/terrains/init.lua:423
msgid ""
"Mountain 2"
msgstr ""
-#: ../../world/terrains/init.lua:138
-#: ../../world/terrains/init.lua:336
+#: ../../world/terrains/init.lua:192
+#: ../../world/terrains/init.lua:438
msgid ""
"Mountain 3"
msgstr ""
-#: ../../world/terrains/init.lua:150
-#: ../../world/terrains/init.lua:348
+#: ../../world/terrains/init.lua:207
+#: ../../world/terrains/init.lua:453
msgid ""
"Mountain 4"
msgstr ""
-#: ../../world/terrains/init.lua:162
+#: ../../world/terrains/init.lua:222
msgid ""
"Swamp"
msgstr ""
-#: ../../world/terrains/init.lua:175
+#: ../../world/terrains/init.lua:238
msgid ""
"Beach"
msgstr ""
-#: ../../world/terrains/init.lua:187
-#: ../../world/terrains/init.lua:473
+#: ../../world/terrains/init.lua:253
+#: ../../world/terrains/init.lua:608
msgid ""
"Snow"
msgstr ""
-#: ../../world/terrains/init.lua:199
+#: ../../world/terrains/init.lua:268
msgid ""
"Lava"
msgstr ""
-#: ../../world/terrains/init.lua:228
+#: ../../world/terrains/init.lua:303
msgid ""
"Ashes"
msgstr ""
-#: ../../world/terrains/init.lua:240
+#: ../../world/terrains/init.lua:318
msgid ""
"Ashes 2"
msgstr ""
-#: ../../world/terrains/init.lua:252
+#: ../../world/terrains/init.lua:333
msgid ""
"Hard Ground 1"
msgstr ""
-#: ../../world/terrains/init.lua:264
+#: ../../world/terrains/init.lua:348
msgid ""
"Hard Ground 2"
msgstr ""
-#: ../../world/terrains/init.lua:276
+#: ../../world/terrains/init.lua:363
msgid ""
"Hard Ground 3"
msgstr ""
-#: ../../world/terrains/init.lua:288
+#: ../../world/terrains/init.lua:378
msgid ""
"Hard Ground 4"
msgstr ""
-#: ../../world/terrains/init.lua:300
+#: ../../world/terrains/init.lua:393
msgid ""
"Igneous Rocks"
msgstr ""
-#: ../../world/terrains/init.lua:360
+#: ../../world/terrains/init.lua:468
msgid ""
"Beach (Wasteland)"
msgstr ""
-#: ../../world/terrains/init.lua:372
+#: ../../world/terrains/init.lua:483
msgid ""
"Lava Rocks 1"
msgstr ""
-#: ../../world/terrains/init.lua:384
+#: ../../world/terrains/init.lua:498
msgid ""
"Lava Rocks 2"
msgstr ""
-#: ../../world/terrains/init.lua:396
+#: ../../world/terrains/init.lua:513
msgid ""
"Water (Wasteland)"
msgstr ""
-#: ../../world/terrains/init.lua:413
+#: ../../world/terrains/init.lua:533
msgid ""
"Tundra"
msgstr ""
-#: ../../world/terrains/init.lua:425
+#: ../../world/terrains/init.lua:548
msgid ""
"Tundra 2"
msgstr ""
-#: ../../world/terrains/init.lua:437
+#: ../../world/terrains/init.lua:563
msgid ""
"Tundra 3"
msgstr ""
-#: ../../world/terrains/init.lua:449
+#: ../../world/terrains/init.lua:578
msgid ""
"Tundra Taiga"
msgstr ""
-#: ../../world/terrains/init.lua:461
+#: ../../world/terrains/init.lua:593
msgid ""
"Taiga"
msgstr ""
-#: ../../world/terrains/init.lua:485
+#: ../../world/terrains/init.lua:623
msgid ""
"Mountain 1 (Winter)"
msgstr ""
-#: ../../world/terrains/init.lua:497
+#: ../../world/terrains/init.lua:638
msgid ""
"Mountain 2 (Winter)"
msgstr ""
-#: ../../world/terrains/init.lua:509
+#: ../../world/terrains/init.lua:653
msgid ""
"Mountain 3 (Winter)"
msgstr ""
-#: ../../world/terrains/init.lua:521
+#: ../../world/terrains/init.lua:668
msgid ""
"Mountain 4 (Winter)"
msgstr ""
-#: ../../world/terrains/init.lua:533
+#: ../../world/terrains/init.lua:683
msgid ""
"Ice"
msgstr ""
-#: ../../world/terrains/init.lua:545
+#: ../../world/terrains/init.lua:698
msgid ""
"Beach (Winter)"
msgstr ""
-#: ../../world/terrains/init.lua:557
+#: ../../world/terrains/init.lua:713
msgid ""
"Ice Floes"
msgstr ""
-#: ../../world/terrains/init.lua:570
+#: ../../world/terrains/init.lua:729
msgid ""
"Ice Floes 2"
msgstr ""
-#: ../../world/terrains/init.lua:583
+#: ../../world/terrains/init.lua:745
msgid ""
"Water (Winter)"
msgstr ""
-#: ../../world/terrains/init.lua:600
+#: ../../world/terrains/init.lua:765
msgid ""
"Desert 4"
msgstr ""
-#: ../../world/terrains/init.lua:612
+#: ../../world/terrains/init.lua:780
msgid ""
"Dry Soil"
msgstr ""
-#: ../../world/terrains/init.lua:624
+#: ../../world/terrains/init.lua:795
msgid ""
"Steppe (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:636
+#: ../../world/terrains/init.lua:810
msgid ""
"Meadow (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:648
+#: ../../world/terrains/init.lua:825
msgid ""
"Mountain Meadow (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:660
+#: ../../world/terrains/init.lua:840
msgid ""
"High Mountain Meadow (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:672
+#: ../../world/terrains/init.lua:855
msgid ""
"Mountain 1 (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:684
+#: ../../world/terrains/init.lua:870
msgid ""
"Mountain 2 (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:696
+#: ../../world/terrains/init.lua:885
msgid ""
"Mountain 3 (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:708
+#: ../../world/terrains/init.lua:900
msgid ""
"Mountain 4 (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:720
+#: ../../world/terrains/init.lua:915
msgid ""
"Desert 1"
msgstr ""
-#: ../../world/terrains/init.lua:732
+#: ../../world/terrains/init.lua:930
msgid ""
"Desert 2"
msgstr ""
-#: ../../world/terrains/init.lua:744
+#: ../../world/terrains/init.lua:945
msgid ""
"Desert 3"
msgstr ""
-#: ../../world/terrains/init.lua:756
+#: ../../world/terrains/init.lua:960
msgid ""
"Beach (Desert)"
msgstr ""
-#: ../../world/terrains/init.lua:768
+#: ../../world/terrains/init.lua:975
msgid ""
"Water (Desert)"
msgstr ""
=== modified file 'src/editor/tools/editor_info_tool.cc'
--- src/editor/tools/editor_info_tool.cc 2014-07-12 13:38:31 +0000
+++ src/editor/tools/editor_info_tool.cc 2014-07-13 13:47:32 +0000
@@ -89,7 +89,7 @@
temp = f.get_immovable() ? _("Has base immovable") : _("No base immovable");
buf += "• " + temp + "\n";
- temp = f.get_first_bob() ? _("Has bobs") : _("No bobs");
+ temp = f.get_first_bob() ? _("Has animals") : _("No animals");
buf += "• " + temp + "\n";
// *** Terrain info
=== modified file 'src/editor/ui_menus/editor_player_menu.cc'
--- src/editor/ui_menus/editor_player_menu.cc 2014-07-05 14:22:44 +0000
+++ src/editor/ui_menus/editor_player_menu.cc 2014-07-13 13:47:32 +0000
@@ -327,7 +327,7 @@
_("Error!"),
_
("Cannot remove player. It is referenced someplace. Remove all"
- " buildings and bobs that depend on this player and try again."),
+ " buildings and animals that depend on this player and try again."),
UI::WLMessageBox::OK);
mmb.run();
}
=== modified file 'src/editor/ui_menus/editor_tool_menu.cc'
--- src/editor/ui_menus/editor_tool_menu.cc 2014-06-18 13:20:33 +0000
+++ src/editor/ui_menus/editor_tool_menu.cc 2014-07-13 13:47:32 +0000
@@ -66,7 +66,7 @@
ADD_BUTTON("noise_height", _("Noise height"));
ADD_BUTTON("set_terrain", _("Terrain"));
ADD_BUTTON("place_immovable", _("Immovables"));
- ADD_BUTTON("place_bob", _("Bobs"));
+ ADD_BUTTON("place_bob", _("Animals"));
ADD_BUTTON("change_resources", _("Resources"));
ADD_BUTTON("set_port_space", _("Set port space"));
=== modified file 'src/editor/ui_menus/editor_tool_place_bob_options_menu.cc'
--- src/editor/ui_menus/editor_tool_place_bob_options_menu.cc 2014-07-03 19:26:30 +0000
+++ src/editor/ui_menus/editor_tool_place_bob_options_menu.cc 2014-07-13 13:47:32 +0000
@@ -42,7 +42,7 @@
Editor_Place_Bob_Tool & pit,
UI::UniqueWindow::Registry & registry)
:
-Editor_Tool_Options_Menu(parent, registry, 100, 100, _("Bobs")),
+Editor_Tool_Options_Menu(parent, registry, 100, 100, _("Animals")),
m_tabpanel (this, 0, 0, g_gr->images().get("pics/but1.png")),
m_pit (pit),
=== modified file 'txts/tips/editor.tip'
--- txts/tips/editor.tip 2014-02-24 17:11:25 +0000
+++ txts/tips/editor.tip 2014-07-13 13:47:32 +0000
@@ -3,11 +3,11 @@
sec=6
[Tip 2]
-text=_"You can select multiple nature object (bob) types if you hold down CTRL during selection. If you then click on the map, an instance of one of the selected object types will be placed."
+text=_"You can select multiple animal types if you hold down CTRL during selection. If you then click on the map, an instance of one of the selected animal types will be placed."
sec=7
[Tip 3]
-text=_"Just like with natural objects (bobs), you can also select multiple animals or ground textures with CTRL + mouse click."
+text=_"Just like with animals, you can also select multiple immovables or ground textures with CTRL + mouse click."
sec=6
[Tip 4]
=== modified file 'world/pics/editor_terrain_category_desert.png'
Binary files world/pics/editor_terrain_category_desert.png 2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_desert.png 2014-07-13 13:47:32 +0000 differ
=== modified file 'world/pics/editor_terrain_category_green.png'
Binary files world/pics/editor_terrain_category_green.png 2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_green.png 2014-07-13 13:47:32 +0000 differ
=== modified file 'world/pics/editor_terrain_category_wasteland.png'
Binary files world/pics/editor_terrain_category_wasteland.png 2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_wasteland.png 2014-07-13 13:47:32 +0000 differ
=== modified file 'world/pics/editor_terrain_category_winter.png'
Binary files world/pics/editor_terrain_category_winter.png 2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_winter.png 2014-07-13 13:47:32 +0000 differ
Follow ups