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[Merge] lp:~widelands-dev/widelands/editor_tweaks into lp:widelands

 

GunChleoc has proposed merging lp:~widelands-dev/widelands/editor_tweaks into lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/editor_tweaks/+merge/226606

Some string and picture improvements for the editor
-- 
https://code.launchpad.net/~widelands-dev/widelands/editor_tweaks/+merge/226606
Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/editor_tweaks into lp:widelands.
=== modified file 'pics/editor_menu_tool_place_bob.png'
Binary files pics/editor_menu_tool_place_bob.png	2009-11-09 19:01:11 +0000 and pics/editor_menu_tool_place_bob.png	2014-07-13 13:47:32 +0000 differ
=== modified file 'po/map_plateau.wmf/map_plateau.wmf.pot'
--- po/map_plateau.wmf/map_plateau.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/map_plateau.wmf/map_plateau.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -19,129 +19,129 @@
 "Capture the Ancient Castle"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:30
+#: ../../maps/Plateau.wmf/scripting/texts.lua:29
 msgid ""
 "Defeat Lanissa and capture the ancient castle."
 msgstr ""
 
+#: ../../maps/Plateau.wmf/scripting/texts.lua:34
+msgid ""
+"Defeat Erwyn"
+msgstr ""
+
 #: ../../maps/Plateau.wmf/scripting/texts.lua:35
 msgid ""
-"Defeat Erwyn"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:37
-msgid ""
 "Defeat Erwyn. He commands the strongest opposing military force left on this island."
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:41
+#: ../../maps/Plateau.wmf/scripting/texts.lua:39
 msgid ""
 "Defeat Jomo"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:43
+#: ../../maps/Plateau.wmf/scripting/texts.lua:40
 msgid ""
 "Defeat Jomo. He is taking care of the soldiers’ food supply."
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:57
+#: ../../maps/Plateau.wmf/scripting/texts.lua:53
 msgid ""
 "New Objective"
 msgstr ""
 
+#: ../../maps/Plateau.wmf/scripting/texts.lua:68
+msgid ""
+"First Briefing"
+msgstr ""
+
 #: ../../maps/Plateau.wmf/scripting/texts.lua:72
 msgid ""
-"First Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:76
-msgid ""
 "The Forbidden Island"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:77
+#: ../../maps/Plateau.wmf/scripting/texts.lua:73
 msgid ""
 "Finally! We have just taken our first step towards victory! Last night, we landed on the forbidden island and defeated the few guards that were watching the north-western part of the island. I am quite sure that none of the other warlords has detected us so far, so we should keep quiet and build up our infrastructure. Soon we will be strong enough to raid their positions."
 msgstr ""
 
+#: ../../maps/Plateau.wmf/scripting/texts.lua:81
+#: ../../maps/Plateau.wmf/scripting/texts.lua:96
+msgid ""
+"Second Briefing"
+msgstr ""
+
 #: ../../maps/Plateau.wmf/scripting/texts.lua:85
-#: ../../maps/Plateau.wmf/scripting/texts.lua:100
-msgid ""
-"Second Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:89
 msgid ""
 "An Ancient Castle"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:90
+#: ../../maps/Plateau.wmf/scripting/texts.lua:86
 msgid ""
 "By the Gods! One of our scouts has discovered a mighty castle at the center of the old plateau. The castle must be quite old and seems to have been built in a foreign style. It’s quite obvious that this is not barbarian craft."
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:93
+#: ../../maps/Plateau.wmf/scripting/texts.lua:89
 msgid ""
 "Let’s hope that Lanissa – the warlord holding sway over that castle – has not discovered our movements yet. Perhaps we have a chance of conquering that mighty building without a bigger fight! However, it is essential that we capture it. It will be the key to our reign over this island!"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:104
+#: ../../maps/Plateau.wmf/scripting/texts.lua:100
 msgid ""
 "Ancient Castle Captured"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:105
+#: ../../maps/Plateau.wmf/scripting/texts.lua:101
 msgid ""
 "Wonderful! Our troops have finally defeated Lanissa and her soldiers. The ancient castle is ours!"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:106
+#: ../../maps/Plateau.wmf/scripting/texts.lua:102
 msgid ""
 "It is amazing how far one can see from the highest tower of the castle. We can watch the whole island. So now I wonder why Lanissa did not see us and thus did not prepare. Be that as it may, some things will never come to the light of day. The only important issue at the moment are the opposing troops still left. We have discovered enemy positions held by Erwyn to the north and east of the castle. He is known to be a strong warlord and surely commands the strongest warriors. In the south, we caught sight of some food infrastructures guarded by Jomo – a younger warlord – and we should take care of those infrastructures so we can cut off our enemies’ food supply."
 msgstr ""
 
+#: ../../maps/Plateau.wmf/scripting/texts.lua:113
+#: ../../maps/Plateau.wmf/scripting/texts.lua:122
+msgid ""
+"Another Briefing"
+msgstr ""
+
 #: ../../maps/Plateau.wmf/scripting/texts.lua:117
-#: ../../maps/Plateau.wmf/scripting/texts.lua:126
-msgid ""
-"Another Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:121
 msgid ""
 "Erwyn Defeated"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:122
+#: ../../maps/Plateau.wmf/scripting/texts.lua:118
 msgid ""
 "Great! Erwyn gave up when he saw his last buildings burning down. That’s one less strong warlord on this island!"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:130
+#: ../../maps/Plateau.wmf/scripting/texts.lua:126
 msgid ""
 "Jomo Defeated"
 msgstr ""
 
+#: ../../maps/Plateau.wmf/scripting/texts.lua:127
+msgid ""
+"Great! Jomo gave up when he saw his last buildings burning down. That’s one less warlord on this island!"
+msgstr ""
+
 #: ../../maps/Plateau.wmf/scripting/texts.lua:131
 msgid ""
-"Great! Jomo gave up when he saw his last buildings burning down. That’s one less warlord on this island!"
+"Last Briefing"
 msgstr ""
 
 #: ../../maps/Plateau.wmf/scripting/texts.lua:135
 msgid ""
-"Last Briefing"
-msgstr ""
-
-#: ../../maps/Plateau.wmf/scripting/texts.lua:139
-msgid ""
 "Victory!"
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:140
+#: ../../maps/Plateau.wmf/scripting/texts.lua:136
 msgid ""
 "Finally! The island is completely ours. Now we just have to defend it better than the warlords did."
 msgstr ""
 
-#: ../../maps/Plateau.wmf/scripting/texts.lua:141
+#: ../../maps/Plateau.wmf/scripting/texts.lua:137
 msgid ""
 "Congratulations! You have mastered this scenario. You may play on if you like!"
 msgstr ""

=== modified file 'po/maps/maps.pot'
--- po/maps/maps.pot	2014-06-17 16:12:16 +0000
+++ po/maps/maps.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"

=== modified file 'po/mp_scenario_island_hopping.wmf/mp_scenario_island_hopping.wmf.pot'
--- po/mp_scenario_island_hopping.wmf/mp_scenario_island_hopping.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/mp_scenario_island_hopping.wmf/mp_scenario_island_hopping.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"

=== modified file 'po/mp_scenario_smugglers.wmf/mp_scenario_smugglers.wmf.pot'
--- po/mp_scenario_smugglers.wmf/mp_scenario_smugglers.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/mp_scenario_smugglers.wmf/mp_scenario_smugglers.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"

=== modified file 'po/scenario_atl01.wmf/scenario_atl01.wmf.pot'
--- po/scenario_atl01.wmf/scenario_atl01.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_atl01.wmf/scenario_atl01.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -89,631 +89,631 @@
 "Food Production"
 msgstr ""
 
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:58
+msgid ""
+"Food is very important for mines and military training areas. Establish a well working food environment by building at least one farm, one blackroot farm and a mill. The two kinds of flour together with water from a well will be baked into bread in a bakery, so build a bakery and a well, too."
+msgstr ""
+
 #: ../../campaigns/atl01.wmf/scripting/texts.lua:59
 msgid ""
-"Food is very important for mines and military training areas. Establish a well working food environment by building at least one farm, one blackroot farm and a mill. The two kinds of flour together with water from a well will be baked into bread in a bakery, so build a bakery and a well, too."
-msgstr ""
-
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:63
-msgid ""
 "The other two important food wares are smoked fish and smoked meat. Raw meat is delivered from a hunter. A fisher gets the fish out of the sea while a fish breeder makes sure that a school of fish does not go extinct by breeding more. Make sure that there are always fish left, otherwise the fish breeder won’t be able to breed new ones. The smoking happens in a smokery, you will need at least two of those."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:69
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:60
 msgid ""
 "Build a farm and a blackroot farm"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:70
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:61
 msgid ""
 "Build a mill to make cornflour and blackroot flour"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:71
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:62
 msgid ""
 "Build a well"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:72
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:63
 msgid ""
 "Build a bakery to bake bread from cornflour, blackroot flour and water"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:73
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:64
 msgid ""
 "Build a hunter’s house to get raw meat"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:74
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:65
 msgid ""
 "Build a fisher’s house close to water to get raw fish"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:75
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:66
 msgid ""
 "Build a fish breeder’s house close to the fisher to make sure the fish do not die out"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:76
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:67
 msgid ""
 "Build two smokeries to smoke raw meat and fish"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:82
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:73
 msgid ""
 "Build a spider farm and a weaving mill"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:84
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:75
 msgid ""
 "Spidercloth Production"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:85
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:75
 msgid ""
 "The weavers produce spidercloth and tabards in the weaving mill. Spidercloth is needed for the construction of some buildings and clothing, while tabards are the uniforms of soldiers. The weaving mill needs gold yarn and spideryarn as raw material. Spideryarn is produced by the spider farm, while gold yarn is produced by the gold weaver out of gold."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:90
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:76
 msgid ""
 "Build a weaving mill"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:91
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:77
 msgid ""
 "Build a spider farm"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:92
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:78
 msgid ""
 "Build a goldweaver"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:98
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:84
 msgid ""
 "Build industry and mines"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:100
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:86
 msgid ""
 "Industry and Mines"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:101
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:86
 msgid ""
 "Iron ore, gold ore and coal are mined in the respective mines. The crystal mine will dig for crystal, quartz and diamond – all of them are precious materials and very rarely found. It will produce a lot of stone while searching for them."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:104
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:87
 msgid ""
 "The ores have to be smelted at a smelting works before they can be used. The refined materials are then used in the weapon smithy, the armor smithy and the toolsmithy."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:106
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:88
 msgid ""
 "Build a mine of each type. Make sure to send geologists to the mountain first."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:107
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:89
 msgid ""
 "Build a smelting works"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:108
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:90
 msgid ""
 "Build an armor smithy and a weapon smithy"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:109
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:91
 msgid ""
 "Build a toolsmithy"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:115
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:97
 msgid ""
 "Build training buildings for soldiers"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:117
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:99
+msgid ""
+"Like all other tribes, the Atlanteans are also able to train soldiers: the dungeon trains attack – the major attribute of the Atlanteans – and the labyrinth trains evasion, health and defense. The items produced by the industry are used to train better soldiers in the two training buildings."
+msgstr ""
+
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:99
 msgid ""
 "Soldier Training Buildings"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:118
-msgid ""
-"Like all other tribes, the Atlanteans are also able to train soldiers: the dungeon trains attack – the major attribute of the Atlanteans – and the labyrinth trains evasion, health and defense. The items produced by the industry are used to train better soldiers in the two training buildings."
-msgstr ""
-
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:122
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:100
 msgid ""
 "Build a dungeon and a labyrinth"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:128
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:106
 msgid ""
 "Build a warehouse and a horse farm"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:130
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:108
+msgid ""
+"As your road network gets longer and more complicated, you should employ horses to help out your carriers. Horses are bred at horse farms using water and corn. A warehouse will also help to ensure that your transportation system does not collapse."
+msgstr ""
+
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:108
 msgid ""
 "Warehouse and Horse Farm"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:131
-msgid ""
-"As your road network gets longer and more complicated, you should employ horses to help out your carriers. Horses are bred at horse farms using water and corn. A warehouse will also help to ensure that your transportation system does not collapse."
-msgstr ""
-
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:134
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:109
 msgid ""
 "Build a warehouse"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:135
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:110
 msgid ""
 "Build a horse farm"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:140
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:116
 msgid ""
 "Build 3 ships to escape from the island"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:142
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:118
 msgid ""
 "Escape From the Island"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:143
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:118
 msgid ""
 "There is a lake at the top of the island. Build three ships in these waters and you might be able to rescue your people before the island is swallowed completely by the ocean."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:146
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:119
 msgid ""
 "Build a shipyard close to the lake to start building ships"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:157
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:130
 msgid ""
 "Proud to the Death"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:159
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:132
 msgid ""
 "Favored by the God"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:161
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:134
 msgid ""
 "On the hidden and lost island of Atlantis, a proud tribe settled since the world was very young. Ruled by the bloodline of King Ajanthul – the first human to be empowered by the sea god Lutas to breathe above sea level – and the wise clerics, who provided the link to Lutas – they prospered and became civilized."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:167
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:140
 msgid ""
 "This story is taking place during the reign of King Askandor, the 43rd successor of King Ajanthul. He had been a good king, ruling Atlantis with wisdom and foresight. But with age, he became afraid of dying and so he began looking for a cure for death even though most clerics warned him against it. Some said that endless life was only for the gods and that to seek for it was forbidden."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:176
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:149
 msgid ""
 "Disgraced Before the God"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:178
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:151
 msgid ""
 "The God’s Punishment"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:180
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:153
 msgid ""
 "But all seemed well. Only the horses seemed to feel something was wrong. During the nights, they went crazy and were full of fear. It was not long before the horse breeder Xydra figured out what was wrong with them: the sea level in front of their stable was rising with ever increasing speed."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:185
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:158
 msgid ""
 "The clerics retreated into meditation and the reason for the rising water was soon to be found: the god Lutas had lost faith in the Atlanteans because of the boldness of their king. He decided to withdraw the rights that were granted to King Ajanthul and his children. And so, he called them back below the sea again."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:193
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:166
 msgid ""
 "Uproar and Confusion"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:195
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:168
 msgid ""
 "Emerging Chaos..."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:197
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:170
 msgid ""
 "Guilt-ridden, the king committed suicide. Without a monarch, the people turned to the clerics, but they had no substantial help to offer. Most accepted their fate while others tried to change the god’s mind by offering animals in his temple. But to no avail..."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:202
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:175
 msgid ""
 "Jundlina, the late king’s daughter and the highest priestess of the god was the most determined cleric. As countless offerings didn’t change the situation, she convinced herself that to soothe the god, an offer of great personal value was needed. So she offered him her most beloved: her husband, the father of her only child."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:207
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:180
 msgid ""
 "But not even this changed the mind of the god. The water kept on rising. Nearly driven insane by guilt, pain and anger, Jundlina became a heretic: Secretly, she gathered people of the common folk who were not in line with the decision of the clerics to accept the god’s will. Together with them, she set the temple on fire and stole a ship to flee from the god’s influence over Atlantis. This small group started praying to Satul, the fire god and the worst enemy of Lutas."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:214
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:187
 msgid ""
 "Leaving the dying Atlantis and their past behind, they started on a quest to find a place sheltered by the fire and protected from the sea."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:223
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:196
 msgid ""
 "The Princess’ Memoir"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:224
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:197
 msgid ""
 "Jundlina Writes Down Her Memories"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:225
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:198
 msgid ""
 "We left Atlantis and sailed east. We entered the forbidden sea on the sixth day without noticing any pursuers from Atlantis and without Lutas having smashed our ship. Now, we are out of his reach. One day later, we sighted an island which seems to have one of these fire spitting mountains on it. I deemed this a sign from the fire god and we landed on its shore."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:231
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:204
 msgid ""
 "We spent the last week building two watchtowers on the mountains close to our landing area; and, of course, a hall for us all. We have very talented constructors in our group – still, the buildings do not match the art we had on Atlantis. I hope they will withstand the next rain. At least, the towers will warn us if a ship from Atlantis follows us and if the island is inhabited, we will see attackers a long time before they arrive."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:237
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:210
 msgid ""
 "We have established ourselves on this island. The next step is now to make it a home. I reckon we need to establish a sustainable economy and to explore our surroundings. I called for specialists and will follow their advice."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:243
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:216
 msgid ""
 "Loftomor and Sidolus Arrive"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:244
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:291
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:417
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:429
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:493
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:510
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:544
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:217
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:264
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:390
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:402
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:466
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:483
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:517
 msgid ""
 "Jundlina"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:245
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:218
 msgid ""
 "May Satul warm you both. Loftomor, you have been the island’s most renowned architect. Sidolus, you are a seasoned warrior and strategist. I have called you before me to seek your counsel: what needs to be done to make this our new home?"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:251
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:224
 msgid ""
 "Loftomor Speaks"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:253
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:226
 msgid ""
 "May Satul warm you, Jundlina! The most important things for building a settlement are the building materials. There are some trees here, so we should build housings for some woodcutters and of course also for foresters, so we will not run out of trees. Oh, and we mustn’t forget the sawmill, for most buildings can’t be made out of logs alone. Stronger buildings also need stone, but there is plenty to the north-east of here; we just need to build a quarry, and my stonemasons will go to work promptly."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:263
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:236
 msgid ""
 "Sidolus Speaks"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:265
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:238
 msgid ""
 "May Satul warm you, Jundlina! I agree with what Loftomor proposes. We need a good supply of building materials for we have to expand our territory swiftly. I will not feel safe on this island as long as we have not seen all its shores it. I brought plenty of good men from Atlantis. The military might is available. We only need some housing to live in."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:276
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:319
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:249
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:292
 msgid ""
 "Jundlina is Satisfied"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:277
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:250
 msgid ""
 "Jundlina’s Memoirs"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:278
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:251
 msgid ""
 "Our building infrastructure is finished and I spent some days making sure that everybody is working well together. Now, there are other pressing matters. I called Colionder, my personal cook, before me to get his help with sorting some things out."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:284
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:257
 msgid ""
 "Colionder Arrives"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:286
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:259
 msgid ""
 "May Satul warm you, Jundlina. Can I be of any service to you or the god?"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:290
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:336
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:337
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:356
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:377
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:405
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:509
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:532
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:263
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:309
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:310
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:329
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:350
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:378
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:482
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:505
 msgid ""
 "Jundlina Replies"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:292
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:265
 msgid ""
 "May Satul warm you too, Colionder. Yes, I wondered if there is a way that we could centralize our food production. We lose a lot of productivity because our people are accustomed to making their own food. I feel if we could split responsibilities, it would be better for us all. I want your thoughts on this."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:300
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:273
 msgid ""
 "Colionder is in Thought"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:302
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:275
 msgid ""
 "Ahh, but I think this is impossible to change. The preparing and eating of food is something deeply ingrained in us Atlanteans – it is a ceremony that we just need for our well-being. So I guess we cannot take this away from the individuals completely."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:304
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:277
 msgid ""
 "But we might find a compromise in between: for me, making bread is a troublesome task. Grinding the blackroot and corn to flour and then baking the bread is tedious and boring; I feel a more industrial approach would be helpful here. I for one would love to just have fresh bread delivered to my house every day."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:306
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:279
 msgid ""
 "Oooh and even more important: the smoking of fish and meat to cleanse them and improve their taste is terrible. My house is full of smoke and stinks for weeks afterwards. Don’t you think that this could be done in a special building where the side effects do not matter? I think those two things would be accepted by the people and would reduce the cooking time without taking away the ritual."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:310
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:283
 msgid ""
 "Jundlina Agrees"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:312
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:285
 msgid ""
 "Your words sound wise to me, Colionder. So be it then."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:320
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:293
 msgid ""
 "Jundlina is Reviewing the Reports"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:321
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:294
 msgid ""
 "Seems like our food production is finished and everybody is working together nicely. It is really starting to feel like home here."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:329
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:302
 msgid ""
 "A Man Comes to Jundlina"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:331
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:304
 msgid ""
 "May Satul warm you, Jundlina. My name is Opol, and I am the highest weaver of the guild abandoning Atlantis and Lutas with you. I come with sad news indeed: we have no more spidercloth. Not a single piece is to be found in our warehouses. Could you not help the weavers’ guild by arranging the building of a weaving mill and a spider farm? The spiders deliver the finest silk and we will produce the finest spidercloth from it."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:333
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:306
 msgid ""
 "We offer to also produce the tabards for young soldiers and the golden tabards for officers for you in exchange. You will need them for sure as soon as you want to recruit new soldiers."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:338
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:311
 msgid ""
 "May Satul warm you too, Opol. I wanted to delay production of spidercloth, but I understand your urgency. Your suggestion sounds fair to me, I will build your weaving mill and spider farm. I will also build a goldweaver so that the golden tabards you make will not be golden by name alone."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:347
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:320
 msgid ""
 "Opol Seeks Out Jundlina"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:349
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:322
 msgid ""
 "May Satul warm you, Jundlina! The weaving mill, goldweaver and spider farm buildings are complete and are starting their work at this very moment. The weavers’ guild is very grateful for your support and we will stand by our word and deliver the first tabard very soon."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:358
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:331
 msgid ""
 "This is good news indeed, Opol. Our economy is developing very well. Go back to your work now, Opol, and may Satul warm you and all your guild members!"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:367
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:340
 msgid ""
 "Sidolus Seeks Out Jundlina"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:369
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:342
 msgid ""
 "May Satul warm you, Jundlina. Have you considered mining for resources in the mountains around us? We are running short of quartz, crystal and diamonds for our buildings. Also we could use more iron, gold and especially coal. If we find an ample supply of those commodities, we could start producing weapons and tools; this would help enormously. Of course, we would need smelters, a weapon smithy, an armor smithy and a toolsmithy. And maybe even more."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:378
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:351
 msgid ""
 "Jundlina Nods"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:379
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:352
 msgid ""
 "I have considered this, Sidolus. I think  it is about time. We will make this a priority for now. You shall get your industry soon!"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:386
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:359
 msgid ""
 "Jundlina Summons Sidolus"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:387
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:360
 msgid ""
 "Jundlina is Angry"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:388
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:361
 msgid ""
 "What is this I hear, Sidolus? I received words about your soldiers misbehaving and bullying the common folk. What is this nonsense all about? They are servants for the common good and must not misuse their powers. This is inexcusable! Explain this, if you will!"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:394
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:367
 msgid ""
 "Sidolus Seems Contrite"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:396
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:369
 msgid ""
 "I agree with you and I have punished the troublemakers severely. But it is very difficult to keep my men quiet: they are bored and have nothing to do. I would like to ramp up their drill. I think more routine in their life would keep them occupied and focused on their duties. I would need a dungeon and a labyrinth for them. I have the plans ready, but I guess they won’t come cheap."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:407
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:380
 msgid ""
 "I do not fear the cost and labor as long as it keeps your people at bay. You shall get your buildings. But note that I will not tolerate any rogue soldier; if similar things happen again, I will make you responsible for them. Dismissed."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:416
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:389
 msgid ""
 "Jundlina Received a Letter"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:418
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:391
 msgid ""
 "I received an invitation from Sidolus. The first day of training in the newly finished labyrinth will be tomorrow. The dungeon is done as well and will start its work soon. I am looking forward to tomorrow; I am very interested in how our soldiers are trained, and I wonder if the additional workload will keep them from bullying the civilian population."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:428
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:401
 msgid ""
 "Jundlina Considers the Economy"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:430
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:403
 msgid ""
 "People are complaining about crowded streets and slow transportation. We need to help out our carriers on the roads. I have decided to build a horse farm so that the horses can help with the heavy wares."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:432
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:405
 msgid ""
 "Another way to take load from our roads is to build warehouses. We have claimed the mountain now, it seems a good idea to have a warehouse on the plateau to avoid having to transport everything up and down the slopes."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:444
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:417
 msgid ""
 "A Dangerous Discovery"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:445
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:418
 msgid ""
 "Jundlina is in Thought"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:446
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:419
 msgid ""
 "We found an old building, destroyed and burned by flames. I am very worried about this discovery. The building is not of any kind I’ve ever seen. It is certainly not designed by any Atlantean architect I’ve ever heard about. The building is crude, the assemblage is sloppy. But the materials are very enduring: the wood used for it seemed to have been burned in a strange way before it was used as building material – it is hard as stone."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:448
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:421
 msgid ""
 "The implications frighten me. Are there others on this island? Where are they then? They work with fire, are they praying to Satul too? Are they friends or foe? And why is the building burned down? Has this island seen war? Is a war being waged on it right now?"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:450
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:423
 msgid ""
 "We must improve our military capabilities. If there are foes on the island, we have to be prepared when we meet them. We should also enforce the fortification of our borders."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:459
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:432
 msgid ""
 "Another Building"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:460
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:433
 msgid ""
 "Jundlina is Worried"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:461
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:434
 msgid ""
 "We found one more building of this strange making. We have yet to see any of its builders. But obviously there has been a community on this island before and obviously it was militarized. I have to check on our military status with my generals. I will not allow that a potential enemy will find us unprepared."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:473
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:446
 msgid ""
 "One More Building"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:475
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:448
 msgid ""
 "And yet another of these buildings. We know now that the tribe that built them once had complete control over the island. But I am no longer so scared of potential enemies. We know so much of this island already and there is no trace of this old economy to be found. I am starting to relax, but I will not let our guard down as we continue to explore this beautiful island. But without obvious dangers, I am feeling very much at home here already."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:492
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:465
 msgid ""
 "The Water is Rising!"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:494
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:467
 msgid ""
 "May Satul save us! Lutas is still trying to get to us. A scout informed me that the ocean is rising quickly. We have to reach higher ground and evacuate everybody and as much wares as we can from the headquarters up the mountains. How can we escape?"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:500
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:473
 msgid ""
 "A Young Man Approaches"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:502
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:475
 msgid ""
 "May Satul warm you, Jundlina. My name is Ostur and I construct ships. I have invented a new kind of ship: smaller than those we are used to, but much sturdier. If we build them correctly, I am confident that we can sail a much longer distance with them and maybe escape from Lutas’ influence."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:511
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:484
 msgid ""
 "Ostur, we have no time. The water rises too fast, and if we build the ships on the shore they will vanish in the sea before they can float. I fear we are doomed!"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:518
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:491
 msgid ""
 "Ostur Seems Confident"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:526
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:499
 msgid ""
 "A friend of mine explored the island on his own and he told me of a big lake at the top of the mountain. I suggest we build the ships in this lake and wait until the island drowns beneath us. Then we can sail away. It is a bold plan, but I think it could work."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:534
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:507
 msgid ""
 "Your red hair is a signal from the fire god. I will trust you and support your plan. Our survival lies in your hands now, Ostur."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:536
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:509
 msgid ""
 "Swift now, we need a house for Ostur next to the lake, and we need planks, logs and spidercloth for the construction there. Forget about everything else, we need those wares on top of the mountain before our warehouses are all swallowed by the sea."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:543
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:516
 msgid ""
 "Jundlina is Relieved"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:545
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:518
 msgid ""
 "Praise Satul! Ostur, the young ship builder did it. We have three ships – never have I seen sturdier ones – with enough room to carry all of us and some wares too. And this rescue came just in time: Lutas is about to swallow the rest of this island, the water rises faster by the hour. But we can make our escape now and start over in some country farther away... I expect a long journey, but we will find the land of Satul in the end. This is what I promised my people. And myself."
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:551
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:524
 msgid ""
 "Congratulations"
 msgstr ""
 
-#: ../../campaigns/atl01.wmf/scripting/texts.lua:552
+#: ../../campaigns/atl01.wmf/scripting/texts.lua:525
 msgid ""
 "You have won this mission. Continue with the next one or keep playing for as long as you like."
 msgstr ""
@@ -723,7 +723,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_dummy.wmf/scenario_dummy.wmf.pot'
--- po/scenario_dummy.wmf/scenario_dummy.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_dummy.wmf/scenario_dummy.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -29,7 +29,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_emp01.wmf/scenario_emp01.wmf.pot'
--- po/scenario_emp01.wmf/scenario_emp01.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_emp01.wmf/scenario_emp01.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -29,17 +29,17 @@
 "Build a barracks at the red house symbol on the east side of the forests, to the right of your provisional headquarters."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:36
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:37
 msgid ""
 "Build a lumberjack’s house"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:38
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:39
 msgid ""
 "Lumberjack’s House"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:39
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:40
 msgid ""
 "Build a lumberjack’s house at the red house symbol, south of your provisional headquarters."
 msgstr ""
@@ -64,311 +64,311 @@
 "Build two more lumberjack’s houses and a sawmill as soon as there is enough space for them."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:55
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:56
 msgid ""
 "Build a forester’s house"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:57
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:58
 msgid ""
 "Forester’s House"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:58
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:59
 msgid ""
 "Build a forester’s house to preserve the wood resources of this island."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:63
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:65
 msgid ""
 "Build a quarry"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:65
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:67
 msgid ""
 "Quarry"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:66
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:68
 msgid ""
 "Build a quarry in the south to cut some stones and marble out of the rocks."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:68
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:69
 msgid ""
 "These might be used for future buildings."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:77
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:79
 msgid ""
 "A Dark Night"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:78
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:103
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:116
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:80
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:105
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:118
 msgid ""
 "Diary of Lutius"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:79
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:81
 msgid ""
 "What has become of our Empire? I really ask this question – why did my king forbid me from fighting against that monstrous barbarian tribe, who first acted as a peaceful friend and then attacked my army in the darkest night?"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:82
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:84
 msgid ""
 "With an army of 150 men, I was assigned to patrol on our northern frontier, which lies near the Galdin Mountains in a great, beautiful and ancient forest. Soon, we met a barbarian tribe, which at first was friendly. A few of my men even traded with them and their kids came to us, to admire our clean and tidy uniforms and weapons."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:86
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:88
 msgid ""
 "But during our fifth night in that region, they attacked us with no reason. I lost dozens of good men, and found myself imprisoned and brought to their chieftain. He spat at me, mocked me and told me to leave this land forever. He did not want new land and did not want our land, but he told me that THIS forest was their land – and it would stay theirs until the ghosts took the last man of his folk!"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:91
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:93
 msgid ""
 "Three weeks later, I returned to Fremil to speak with our king. He was furious at the Barbarians, yet forbade any attack on these tribes. He believed that our army was too weak to survive in a war against the barbarians."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:94
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:96
 msgid ""
 "Still, I saw no way that I could erase my shame without fighting against these barbarians. So, I left Fremil by boat to find a new world and a new life for myself, somewhere in the south. Now I am sailing on the perl-gulf with my family, some of my friends and a few of my best warriors."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:102
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:104
 msgid ""
 "The Rough Sea"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:104
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:106
 msgid ""
 "It seems as if sailing on the perl-gulf was one of our biggest mistakes. Nature was against us and drove us into a dark, wild storm. I really don’t know how many hours have passed since the waves rose higher than our boat, but still it would be suicide to go outside."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:108
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:110
 msgid ""
 "Our ship is badly damaged and is taking in more and more water. We can thank the Gods if we survive this black night with our lives."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:115
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:117
 msgid ""
 "Survivor"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:117
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:119
 msgid ""
 "Finally, the Gods were with us!"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:118
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:120
 msgid ""
 "We landed on an unknown coast and found peaceful rest under the palm trees growing at the shore. But that is about as good as it gets. The truth is: when I woke up this morning, I saw nothing but sand around us."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:121
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:123
 msgid ""
 "It really seems as if we have landed under the only palm trees existing in this far-away sandy desert. I fear we won’t find the help we need to get our ship repaired in good time."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:128
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:130
 msgid ""
 "A Foreboding"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:129
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:131
 msgid ""
 "Saledus looks around nervously..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:130
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:132
 msgid ""
 "Sire, I fear we are not safe in this foreign land. Who knows what terrible creatures live beyond this forest, in that mighty desert? What if these creatures enter the woods and await the time to attack us?"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:133
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:135
 msgid ""
 "Well, perhaps my fear is misguided, but it can’t be wrong to keep watch in the forests – so that we can be sure to see any potential enemies before they can see us."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:135
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:137
 msgid ""
 "We really should build a barracks in the eastern portion of the forest. Then one of us can keep watch in the darkness and keep us safe from these creatures."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:143
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:145
 msgid ""
 "Safe For Now"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:144
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:146
 msgid ""
 "Saledus speaks with a sigh of relief..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:145
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:147
 msgid ""
 "Sire, I saw that the construction of the barracks was completed, so I have assigned one of my best soldiers to it to keep watch on the desert."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:147
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:149
 msgid ""
 "This is a good step forward. Now we can feel a bit safer and can look forward to repairing our ship."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:152
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:165
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:178
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:154
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:167
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:180
 msgid ""
 "Young Amalea"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:153
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:155
 msgid ""
 "Amalea smiles..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:154
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:156
 msgid ""
 "Hey Lutius, I just met Saledus outside."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:155
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:157
 msgid ""
 "He told me about the barracks. Well, I am not one of those girls who think we need more barracks – instead, we might concentrate on other things now."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:157
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:159
 msgid ""
 "It is absolutely clear that we need wood to repair our ship. So, I walked through the forest yesterday and found a nice place for a lumberjack’s house, south of our provisional headquarters."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:166
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:168
 msgid ""
 "Amalea recommends..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:167
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:169
 msgid ""
 "Hey Lutius, I got the message that our first lumberjack has started his work today. Perhaps it would be a good idea to wait until he cleans enough space for constructing two more lumberjack’s houses, so that we can harvest the logs faster."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:170
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:172
 msgid ""
 "But unfortunately the logs are useless for repairing our ship – we need refined lumber, like every ship and every bigger building needs, too. So we should build a sawmill – as soon as we have enough space for this."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:179
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:181
 msgid ""
 "Amalea comes in..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:180
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:182
 msgid ""
 "Hi Lutius, I’ve got two important things to talk about... First the good news:";
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:181
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:183
 msgid ""
 "I noticed that the construction of the sawmill is complete, so we can begin to refine the logs that the lumberjacks are harvesting into lumber."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:183
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:185
 msgid ""
 "But that’s just about the only positive thing I know to talk about. The bad news is that our lumberjacks harvest at an incredible speed. There are almost no trees left on this island."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:186
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:188
 msgid ""
 "Lutius, these trees provide shelter from the sandstorms that sweep in from the desert and shade on the hot days, and they are the home of so many gentle animals. We shouldn’t leave this island a complete desert."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:189
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:191
 msgid ""
 "Lutius, I beg you: find someone who takes care of planting new trees."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:195
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:197
 msgid ""
 "Thinking About the Future"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:196
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:198
 msgid ""
 "Saledus notes..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:197
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:199
 msgid ""
 "Hey, my good old friend. I just thought about the rocks standing on the south shore of this land. Perhaps we could cut out some useful hard stones and beautiful marble."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:199
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:201
 msgid ""
 "The repair of our ship will take a few weeks, anyway, and the resources we harvest now might be the base of strong and big buildings in another land."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:206
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:208
 msgid ""
 "A Step Forward"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:207
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:209
 msgid ""
 "Saledus looks promising..."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:208
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:210
 msgid ""
 "Hey Lutius, today we got a lot closer to our first castle. The quarry to the south began its work today and will soon provide us with stones and beautiful marble."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:210
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:212
 msgid ""
 "Now we truly can look forward to settling down on another island."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:215
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:217
 msgid ""
 "Mission Complete"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:217
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:219
 msgid ""
 "Today I got the message that our ship is completely repaired. At the moment, my people are loading everything onto our newly repaired ship, hoping it will serve us better than last time."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:220
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:222
 msgid ""
 "Tonight will be our last night on this island. Tomorrow morning we will leave, searching for a new place for our exile."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:222
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:224
 msgid ""
 "I still wonder if we will ever see Fremil again."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:223
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:225
 msgid ""
 "Victory"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:224
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:226
 msgid ""
 "You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:230
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:232
 msgid ""
 "Safe Peninsula"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:231
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:233
 msgid ""
 "Saledus speaks:"
 msgstr ""
 
-#: ../../campaigns/emp01.wmf/scripting/texts.lua:232
+#: ../../campaigns/emp01.wmf/scripting/texts.lua:234
 msgid ""
 "You have made this peninsula a very secure place. It is time to move on!"
 msgstr ""
@@ -378,7 +378,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_emp02.wmf/scenario_emp02.wmf.pot'
--- po/scenario_emp02.wmf/scenario_emp02.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_emp02.wmf/scenario_emp02.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -29,420 +29,420 @@
 "Build three lumberjack’s houses, a forester’s house and a sawmill."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:36
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:37
 msgid ""
 "Build a quarry"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:38
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:39
 msgid ""
 "Quarry"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:39
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:40
 msgid ""
 "Build a quarry to the south of your headquarters."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:44
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:46
 msgid ""
 "Protect your colony"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:46
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:48
 msgid ""
 "Protect Your Colony"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:47
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:49
 msgid ""
 "Build some barracks and sentries around the colony."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:52
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:55
 msgid ""
 "Start mining marble"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:54
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:57
 msgid ""
 "Marble"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:55
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:58
 msgid ""
 "Expand to the east, to start mining marble from the mountain."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:60
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:64
 msgid ""
 "Build a stonemason and mining infrastructure"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:62
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:66
 msgid ""
 "Stonemason and Mining Infrastructure"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:63
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:67
 msgid ""
 "Build a stonemason and then a complete mining and production infrastructure (coal mine and / or charcoal burner, iron ore mine, toolsmithy, weapon smithy, armor smithy and smelting works)."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:68
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:73
 msgid ""
 "Provide your miners with food"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:70
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:75
 msgid ""
 "Food For Your Miners"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:71
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:76
 msgid ""
 "To produce some sustaining food for our miners, we could build up a tavern. To supply them with some good and strong drinks, we could build up a brewery and a winery."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:73
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:77
 msgid ""
 "Of course this means we will need more resources for preparing this food – like fish, meat or bread. To provide these foodstuffs, you would have to build a fisher’s house, a farm, a mill and a bakery."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:74
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:78
 msgid ""
 "Maybe you will also need a hunter’s house, a piggery, a vineyard and some wells."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:75
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:79
 msgid ""
 "It’s up to you what you want to build. But remember – coal and iron ore mines need beer, marble and gold mines need wine and all mines need at least rations, which are produced out of bread OR meat OR fish."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:81
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:85
 msgid ""
 "Protect your eastern frontier"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:83
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:87
 msgid ""
 "Protect Your Eastern Frontier"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:84
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:88
 msgid ""
 "Build up stronger military buildings, such as an outpost, a barrier or a tower, on the eastern frontier."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:86
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:89
 msgid ""
 "To watch deep inside the enemy territory, build a tower."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:91
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:95
 msgid ""
 "Destroy the barbarian tribe"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:93
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:97
 msgid ""
 "Destroy the Barbarian Tribe"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:94
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:98
 msgid ""
 "As soon as you have enough soldiers, attack and completely destroy the barbarian buildings."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:95
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:99
 msgid ""
 "Finally, build up a fortress on the peninsula (near where the barbarian headquarters stood before), to avoid new settlements of other tribes in that region."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:103
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:107
 msgid ""
 "A New Island"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:105
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:116
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:129
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:140
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:148
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:207
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:224
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:251
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:109
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:120
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:133
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:144
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:152
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:211
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:228
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:255
 msgid ""
 "Diary of Lutius"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:106
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:110
 msgid ""
 "Finally! This island appears to have been made for us, it is a gift from the Gods to my people and myself. Until now, we have only seen a small part of this island, but this part alone is already bringing sunlight to my mind. I feel as if we have found a priceless treasure, a land like paradise."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:109
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:113
 msgid ""
 "On this island, we will start our new life. We will build up an outpost for our exile, which perhaps will become a new, beautiful home for every one of us."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:114
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:118
 msgid ""
 "The Green Forests"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:117
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:121
 msgid ""
 "As Saledus and I walked through these wonderful forests in the north, we felt that our future had just begun. This land is so peaceful, good and beautiful, I could stay here until the end of my life."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:119
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:123
 msgid ""
 "But until that day, may many years pass! For now, we must concentrate on the present, and build a few lumberjack’s houses and a sawmill to produce some basic building materials."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:121
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:125
 msgid ""
 "But we shouldn’t forget to preserve this natural bounty. These forests should last forever, so we really should build a forester’s house too."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:127
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:131
 msgid ""
 "The Rocks"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:130
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:134
 msgid ""
 "Later, I walked down to the rocks in the south and looked for a place where we could build a quarry to get some hard stone for our larger buildings."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:132
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:136
 msgid ""
 "Again, I felt like I was in paradise when I noticed that some marble-like stones were among the rocks. It seems that we will soon be able to build strong, luxurious buildings, like those we were accustomed to in Fremil."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:138
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:142
 msgid ""
 "Wood for the Colony"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:141
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:145
 msgid ""
 "Good news! Today our wood economy was completed. Now we can be sure that we will have enough wood for our future building projects."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:146
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:150
 msgid ""
 "Stone for the Colony"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:149
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:153
 msgid ""
 "Great! Today the building of the quarry was completed. Now we will get enough stone to construct larger buildings."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:153
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:157
 msgid ""
 "Dangerous Ship Parts"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:155
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:159
 msgid ""
 "Saledus looks unhappy"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:156
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:160
 msgid ""
 "Greetings Lutius, I don’t want to start a panic, but I found something which gives me a sinking feeling in my stomach and spreads waves of fear in my heart. As I walked down to the southern shore, I found the remains of another ship. I don’t know whether these parts are all that is left of that ship. In any case, these parts do not seem to be old."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:161
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:165
 msgid ""
 "Perhaps the people aboard that ship were caught in the same storm which brought us to Malac’ Mor – and were brought to this island."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:163
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:167
 msgid ""
 "I beg you to be cautious and to build some barracks or sentries around our colony."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:168
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:172
 msgid ""
 "Marble on the Mountain"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:169
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:173
 msgid ""
 "Saledus smiles"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:170
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:174
 msgid ""
 "Lutius, I’ve got good news for you: As I walked to the east, I found a larger mountain. I am not absolutely sure – a geologist should check if I am right – but I believe we could mine marble from some places on the mountain."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:172
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:176
 msgid ""
 "It would be a good source for bolstering our supply of quality marble, beyond the meager quantities available from the quarry. Perhaps you were right when you said that this island was like paradise."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:175
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:179
 msgid ""
 "Let us expand to that mountain and start mining marble."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:180
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:184
 msgid ""
 "Further Mountains"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:181
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:185
 msgid ""
 "Saledus is amazed"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:182
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:186
 msgid ""
 "By the Gods, this is an unbelievable stroke of fortune! There are two more mountains, and it seems that one has a large quantity of coal and the other of iron ore. We should immediately start to build iron ore and coal mines (or at least charcoal burners), smelting works, toolsmithies, armor and weapon smithies."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:186
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:190
 msgid ""
 "However: for all these bigger buildings, we need better and more elegant building materials. So, let’s build a stonemason, who will cut columns from marble."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:188
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:192
 msgid ""
 "After everything, we can now begin to live like we did in Fremil."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:193
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:197
 msgid ""
 "Food for the Miners"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:194
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:198
 msgid ""
 "Amalea comes in..."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:195
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:199
 msgid ""
 "Hi Lutius, I hope you forgive my criticism, but it seems to me as if you forgot something."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:196
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:200
 msgid ""
 "It’s nice, and of course a good idea, to build up mines, which will give us a more comfortable life, but the people working in the mines are unhappy with the current situation. They have to do hard work and have no time for making their own food."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:199
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:203
 msgid ""
 "What do you think about helping them out? I can’t tell you what we need exactly... but here are my recommendations:"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:205
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:209
 msgid ""
 "The Barbarians"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:208
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:212
 msgid ""
 "By the Gods! This is absolutely terrible. It seems as if we stand close to a test – and it seems as if Saledus was right with his fear concerning the shipwreck he found."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:210
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:214
 msgid ""
 "Today, as I walked down to the eastern shore, I got a shock. I caught sight of one of those hated, evil, barbarian tribes with whom we have had so many problems before."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:213
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:217
 msgid ""
 "At first, I was naive and hoped that they were peaceful, but as soon as one of them saw me, they charged towards me and started attacking me with their throwing-spears. Thanks be to the Gods that I was able to flee and hide myself, before retreating back to our colony under cover of darkness."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:217
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:221
 msgid ""
 "Anyway, we must build up stronger military buildings as soon as possible."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:222
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:226
 msgid ""
 "Command to Attack"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:225
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:229
 msgid ""
 "That’s good. The first large military building is complete and the mining infrastructure is getting better and better. Now we should think about preparing ourselves for battle."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:231
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:236
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:235
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:240
 msgid ""
 "Victory"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:234
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:238
 msgid ""
 "Today is a proud day. We have fought for our new home and risen victorious."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:235
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:239
 msgid ""
 "There are still a few barbarians hiding on our island, but I am sure that we will find them soon. Every barbarian who doesn’t attack us will be put in a boat with the other peaceful ones, and sent back to their country."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:237
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:241
 msgid ""
 "You have established a working economy, trained new soldiers and driven the barbarians from the island."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:242
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:246
 msgid ""
 "As Time is Running By"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:245
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:249
 msgid ""
 "7 days later..."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:249
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:253
 msgid ""
 "A Message"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:252
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:256
 msgid ""
 "Today a pigeon landed on our island. It brought a message which fills me with dark thoughts and brings back my fears."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:254
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:258
 msgid ""
 "The message was addressed to me, begging me to come back to Fremil. It says that the Empire is at war with the Barbarians. They were attacked from the north by the tribe that I was forbidden to attack. It is clear to me what I must do..."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:255
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:259
 msgid ""
 "You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:259
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:263
 msgid ""
 "Our New Tavern"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:260
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:264
 msgid ""
 "Amalea smiles"
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:261
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:265
 msgid ""
 "Greetings, my friend, I just visited our new tavern ‘At the palms’. The beer they serve is really tasty. You really should have a drink there, too."
 msgstr ""
 
-#: ../../campaigns/emp02.wmf/scripting/texts.lua:263
+#: ../../campaigns/emp02.wmf/scripting/texts.lua:267
 msgid ""
 "It is good to see that we have now got a warmer and more familiar environment on our island. Thank you, Lutius."
 msgstr ""
@@ -452,7 +452,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_t01.wmf/scenario_t01.wmf.pot'
--- po/scenario_t01.wmf/scenario_t01.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_t01.wmf/scenario_t01.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -117,6 +117,12 @@
 "The colors of these symbols indicate how steep this part of the road will be. Green is for flat, yellow means steep and red stands for very steep. The steeper the road is, the harder it will be for your people to walk on it (and your wares will be transported more slowly)."
 msgstr ""
 
+#: ../../campaigns/t01.wmf/scripting/texts.lua:25
+#: ../../campaigns/t01.wmf/scripting/texts.lua:47
+msgid ""
+"You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road."
+msgstr ""
+
 #: ../../campaigns/t01.wmf/scripting/texts.lua:41
 msgid ""
 "Build a road to the lumberjack’s hut"
@@ -127,11 +133,6 @@
 "Road to the lumberjack’ hut"
 msgstr ""
 
-#: ../../campaigns/t01.wmf/scripting/texts.lua:47
-msgid ""
-"You can click on any of the symbols to build the first part of the road there. New symbols will appear to show you where the next part of the road can go, and so on. However, you can also click farther away from the flag to build several steps at once. Click on the flag at the headquarters to finish the road."
-msgstr ""
-
 #: ../../campaigns/t01.wmf/scripting/texts.lua:53
 #: ../../campaigns/t01.wmf/scripting/texts.lua:55
 #: ../../campaigns/t01.wmf/scripting/texts.lua:64
@@ -199,7 +200,7 @@
 
 #: ../../campaigns/t01.wmf/scripting/texts.lua:107
 msgid ""
-"None but the gods know how long we have to remain hidden here. The warriors hope we may march back gloriously any day now, but I strongly doubt that will happen soon. And the days are already getting shorter and colder..."
+"Only the gods know how long we have to remain hidden here. The warriors hope we may march back gloriously any day now, but I strongly doubt that will happen soon. And the days are already getting shorter and colder..."
 msgstr ""
 
 #: ../../campaigns/t01.wmf/scripting/texts.lua:108
@@ -378,7 +379,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_t02.wmf/scenario_t02.wmf.pot'
--- po/scenario_t02.wmf/scenario_t02.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_t02.wmf/scenario_t02.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -26,7 +26,12 @@
 
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:26
 msgid ""
-"Build military buildings (like sentries or barriers) to expand your territory. Get to the rocks north-east from you and build a quarry there."
+"Build military buildings (like sentries or barriers) to expand your territory."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:27
+msgid ""
+"Get to the rocks north-east from you and build a quarry there."
 msgstr ""
 
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:33
@@ -41,589 +46,612 @@
 
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:36
 msgid ""
-"Build a coal mine and an iron ore mine. To do so, place a flag up on the mountain’s flank to the east (on mountain terrain though, not mountain meadow). When you click on the new flag, you can send geologists there. Because the flag is on a mountain, the geologists will search for ores; otherwise, they would search for water. Then build a mine for both kinds of resources that he will find, choosing the mine to be built appropriately:"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:40
+"Build a coal mine and an iron ore mine."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:37
+msgid ""
+"To do so, place a flag up on the mountain’s flank to the east (on mountain terrain though, not mountain meadow). When you click on the new flag, you can send geologists there. Because the flag is on a mountain, the geologists will search for ores; otherwise, they would search for water. Then build a mine for both kinds of resources that he will find, choosing the mine to be built appropriately:"
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:38
 msgid ""
 "Black – coal"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:41
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:39
 msgid ""
 "Red – iron ore"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:42
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:40
 msgid ""
 "Yellow – gold"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:43
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:41
 msgid ""
 "Grey – granite"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:44
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:42
 msgid ""
 "Mines can only be built on mountain terrain. Suitable places for mines are displayed as orange mine symbols."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:48
+msgid ""
+"Provide your miners with food"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:50
 msgid ""
-"Provide your miners with food"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:52
-msgid ""
 "Build a hunter, a gamekeeper and a tavern"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:53
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:51
 msgid ""
 "In order to work, your miners need food."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:54
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:52
 msgid ""
 "A hunter can hunt down animals, while a gamekeeper prevents them from becoming extinct. The meat is then processed in a tavern into lunches for your miners."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:56
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:53
 msgid ""
 "This is only the first example of a ware which has to be refined before being used in a secondary building – others will follow."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:63
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:60
 msgid ""
 "Bake bread"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:65
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:62
 msgid ""
 "Build a well, a farm and a bakery"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:66
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:63
 msgid ""
 "Other ways to produce food – different kinds of food – are fishers and hunters. The wheat of the farms has to be processed with water in a bakery before it becomes edible. You can obtain water by building a well at a spot where your geologists have found a water source."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:74
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:71
 msgid ""
 "Refine your mined resources"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:76
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:73
 msgid ""
 "Build a smelting works"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:77
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:74
 msgid ""
 "The iron ore your miners dig up is not usable yet – it has to be melted into iron first."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:80
+msgid ""
+"Enhance buildings and build a micro brewery"
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:82
+msgid ""
+"Enhance the coal mine and the tavern, and build a micro brewery."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:83
 msgid ""
-"Enhance buildings and build a micro brewery"
+"Enhance the coal mine and the tavern to the better versions of their buildings respectively."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:84
+msgid ""
+"Also build a micro brewery."
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:85
+msgid ""
+"A normal mine can only dig up about one third of all the resources lying beneath it; then it must be enhanced to a deep mine in order to keep it working properly. To enhance a building, choose it and then click the appropriate button in the appearing window."
 msgstr ""
 
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:86
 msgid ""
-"Enhance the coal mine and the tavern to the better versions of their\n"
-"buildings respectively. Also build a micro brewery."
+"Workers gain experience by successful work. With enough experience, they become more advanced workers, who are necessary to operate the enhanced buildings. Do not enhance a building before you have enough advanced workers to operate the advanced building!"
+msgstr ""
+
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:87
+msgid ""
+"Such buildings usually have greater demands than the basic kind of that building – for instance, deep mines need snacks instead of rations. You will have to enhance your tavern to an inn in order to produce snacks out of pitta bread AND a second kind of food (meat or fish) AND beer."
 msgstr ""
 
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:88
 msgid ""
-"A normal mine can only dig up about one third of all the resources lying beneath it; then it must be enhanced to a deep mine in order to keep it working properly. To enhance a building, choose it and then click the appropriate button in the appearing window."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:91
-msgid ""
-"Workers gain experience by successful work. With enough experience, they become more advanced workers, who are necessary to operate the enhanced buildings. Do not enhance a building before you have enough advanced workers to operate the advanced building!"
+"You may of course enhance all mines to deep mines instantly given you have the workers – bigger mines work a bit faster, smaller mines need cheaper food. It’s up to you which strategy you prefer."
 msgstr ""
 
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:94
-msgid ""
-"Such buildings usually have greater demands than the basic kind of that building – for instance, deep mines need snacks instead of rations. You will have to enhance your tavern to an inn in order to produce snacks out of pitta bread AND a second kind of food (meat or fish) AND beer. You may of course enhance all mines to deep mines instantly given you have the workers – bigger mines work a bit faster, smaller mines need cheaper food. It’s up to you which strategy you prefer."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:104
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:106
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:96
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:100
 msgid ""
 "Build a wood hardener"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:107
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:97
 msgid ""
 "Bigger and better buildings – including all military ones – require better building materials. They cannot be built out of simple logs – the wood has to be refined to blackwood by a wood hardener first. Always remember to build a wood hardener before you run out of blackwood, as without it you cannot expand."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:115
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:106
 msgid ""
 "Build a lime kiln and coal economy"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:117
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:108
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:114
 msgid ""
-"Build a lime kiln, a well and a charcoal burner or coal mine"
+"Build a lime kiln, a well and a charcoal burner, or a coal mine"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:118
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:109
 msgid ""
 "Better buildings may also require other improved materials besides blackwood. One of these is grout, which is produced out of raw stone, water and coal by a lime-burner."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:111
+msgid ""
+"You can obtain water by building a well upon a water source, which your geologists can discover when you send them to any flag that is not on a mountain. Coal can be obtained by building a charcoal burner or a coal mine."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:120
-msgid ""
-"You can obtain water by building a well upon a water source, which your geologists can discover when you send them to any flag that is not on a mountain. Coal can be obtained by building a charcoal burner or a coal mine."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:128
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:130
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:122
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:125
 msgid ""
 "Build a reed yard"
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:123
+msgid ""
+"The third material necessary for improved buildings is thatch reed, used to cover roofs. Thatch reed is planted by a gardener around his building, the reed yard."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:131
-msgid ""
-"The third material necessary for improved buildings is thatch reed, used to cover roofs. Thatch reed is planted by a gardener around his building, the reed yard."
-msgstr ""
-
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:133
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:138
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:140
 msgid ""
 "Build a cattle farm"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:141
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:134
 msgid ""
 "When roads are under heavy load for a long time, one carrier is usually not enough to transport goods swiftly. Traffic jams are the consequence. Such roads therefore employ a second carrier: An ox that helps to carry the wares. This doubles the transport capacity."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:144
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:137
 msgid ""
 "Oxen are bred in cattle farms out of wheat and water."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:153
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:165
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:179
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:147
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:159
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:173
 msgid ""
 "The Story Continues"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:154
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:148
 msgid ""
 "Thron is shaking his head..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:155
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:149
 msgid ""
 "The war goes on. More and more of our brothers and sisters flee the brutal war raging in the capital beneath the trees."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:157
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:151
 msgid ""
 "The stories they tell about the deeds of our kin are sad to hear. I’ve spent nights lying awake, restless, more tired than I ever believed one could be. Yet whenever I close my eyes, I see the fortress my father built consumed by flames. The Throne Among the Trees, the symbol of unity and peace among our kin, became the wedge that drives us apart."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:161
+msgid ""
+"Today my hunters brought men, women and little children before me who had hidden out in the forests, trying to escape the war, hate and revenge that rage among the tribes fighting each other like in olden times, when we were no more but wild beasts driven and controlled by instincts. None of my brothers will ever gain and hold control over the wooden throne, none of the tribes will be strong enough to subdue the other. There will be no end to this slaughter, unless... is this it? As father told me?"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:167
 msgid ""
-"Today my hunters brought men, women and little children before me who had hidden out in the forests, trying to escape the war, hate and revenge that rage among the tribes fighting each other like in olden times, when we were no more but wild beasts driven and controlled by instincts. None of my brothers will ever gain and hold control over the wooden throne, none of the tribes will be strong enough to subdue the other. There will be no end to this slaughter, unless... is this it? As father told me?"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:173
-msgid ""
 "To rise against whoever threatens our very existence, even tough it may be one of your own blood or mind?"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:181
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:175
 msgid ""
 "Boldreth seems more and more torn as the days go by. The spirits of my fellows sink as the cold season approaches, and we are still living in no more than huts and barracks. I never intended to stay out here in the wilderness for so long – but I never thought my brothers would engage in this senseless battle for so long either."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:185
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:179
 msgid ""
 "Perhaps it’s time to make ourselves feel a little more at ease here. Perhaps it’s time to give those who still live and think united a new home, replacing what is now lost to us? Until we can return to the place we once called our home..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:193
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:213
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:239
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:249
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:267
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:285
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:312
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:332
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:341
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:187
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:207
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:233
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:243
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:261
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:279
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:306
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:326
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:335
 msgid ""
 "Your Loyal Companion"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:194
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:188
 msgid ""
 "Brave Boldreth steps to your side..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:195
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:189
 msgid ""
 "So you want to prepare us for a longer stay in these forests, Thron? Well, I see the wisdom in doing so, yet my heart is yearning for a glorious return to Al’thunran. Too long have we waited while our brethren have fought on the battlefield, and our axes and swords have turned rusty over time."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:204
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:224
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:232
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:257
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:276
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:293
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:322
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:351
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:363
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:198
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:218
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:226
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:251
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:270
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:287
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:316
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:345
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:357
 msgid ""
 "The Advisor"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:205
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:199
 msgid ""
 "Khantrukh joins in ..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:206
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:200
 msgid ""
 "I beg your forgiveness, chieftain, but I have a grave concern to discuss with you. The rocks close to our camp are shrinking fast under our workers’ tools, and it is a matter of little time only before they are all gone."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:215
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:209
 msgid ""
 "Boldreth jumps up..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:216
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:210
 msgid ""
 "While it is certainly no worthy task for a warrior, at least it is something to do! Thron, what would you say about my taking a few of our most restless warriors and venturing somewhat closer to the great mountain of Kal’mavrath – maybe we will find some more big stones to please the old man?"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:226
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:220
 msgid ""
 "Khantrukh grumbles..."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:221
+msgid ""
+"Old man? Disrespectful youth!"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:227
 msgid ""
-"Old man? Disrespectful youth!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:233
-msgid ""
 "Khantrukh nods satisfied..."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:228
+msgid ""
+"At last! These rocks should last for a while."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:234
 msgid ""
-"At last! These rocks should last for a while."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:240
-msgid ""
 "Boldreth exclaims..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:241
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:235
 msgid ""
 "Just look at that! In the east is the great mountain of Kal’mavrath! I wonder what treasures nature might have hidden beneath its majestic flanks!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:243
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:237
 msgid ""
 "Let’s expand to the east. There’s a chance for the elderly to become useful once in a while! Let us send out some of those who understand the stone’s tongue to unravel the mountain’s secrets!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:250
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:244
 msgid ""
 "Boldreth laughs..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:251
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:245
 msgid ""
 "By Chat’Karuth’s beard, this is amazing! Just imagine what we can use this coal and iron ore for!"
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:246
+msgid ""
+"It might even be enough to..."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:252
 msgid ""
-"It might even be enough to..."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:258
-msgid ""
 "Khantrukh interrupts..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:259
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:253
 msgid ""
 "While this is true, we should consider it later, for now other obstacles are at hand. The miners will definitely demand greater rations for working high up on the mountain in this bitter cold, and providing these supplies may not be easy."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:268
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:262
 msgid ""
 "Boldreth nods..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:269
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:263
 msgid ""
 "I have to hand it to you: you are right here, old man."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:270
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:264
 msgid ""
 "There seem to be quite a lot of animals in the forests here – we might just hunt down more of them. And, of course, the people would cheer a new tavern – hey, we might call it ‘Thron’s Pride’ or so if you want!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:277
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:271
 msgid ""
 "The elder jumps into the air..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:278
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:272
 msgid ""
 "Wisdom commands to seek variety."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:279
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:273
 msgid ""
 "North of the great mountain is a large plain – why don’t we use the space Mother Nature gave us and build a farm? I sure would enjoy a freshly baked pitta bread for a change..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:286
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:280
 msgid ""
 "Boldreth cheers up..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:287
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:281
 msgid ""
 "Our hunters are out in the forests, Thron."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:282
+msgid ""
+"I promise you, before the sun sets today you will have a magnificent meal fit for the chieftain of all clans!"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:288
 msgid ""
-"I promise you, before the sun sets today you will have a magnificent meal fit for the chieftain of all clans!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:294
-msgid ""
 "Khantrukh gazes over the plains..."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:289
+msgid ""
+"Isn’t it lovely, the view of golden fields, growing peacefully, dancing to the wind? And I believe the baker is just on his way here, with his most delicious bread reserved for our chieftain alone!"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:295
 msgid ""
-"Isn’t it lovely, the view of golden fields, growing peacefully, dancing to the wind? And I believe the baker is just on his way here, with his most delicious bread reserved for our chieftain alone!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:301
-msgid ""
 "A Beautiful Morning"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:302
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:296
 msgid ""
 "Thron recognizes..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:303
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:297
 msgid ""
 "A tavern opened for our people yesterday. While I am hardly in the mood for celebration, I noticed how much this tiny bit of home means to my people. Their songs filled the air until deep in the night, and they were in higher spirits still the day after."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:301
+msgid ""
+"Maybe we actually are slowly creating a place here which we can... call home."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:307
 msgid ""
-"Maybe we actually are slowly creating a place here which we can... call home."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:313
-msgid ""
 "Boldreth remarks..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:314
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:308
 msgid ""
 "So now that we have both the mines and the food to sustain them, we should bring what our brave miners gain for us into a more useful state. The iron ore has to be melted into iron so that it is ready to be forged into whatever we want. And we need the coal to keep the smelter’s ovens burning."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:323
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:386
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:317
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:380
 msgid ""
 "Khantrukh speaks..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:324
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:318
 msgid ""
 "Our miners are digging up less and less by the day! We have to go deeper, closer to the mountain’s core, if we want more of its treasures!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:326
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:320
 msgid ""
 "Of course, it is dark and cold in such depths and only a few venture voluntarily into these places. We should reward this bravery with greater rations for them. And a pint of beer or two will keep their spirits high."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:333
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:327
 msgid ""
 "Boldreth seems concerned..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:334
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:328
 msgid ""
 "As I just discovered, we are running short on blackwood! We cannot put our warriors into some crumbling huts, and even less so in times as dangerous as ours!"
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:330
+msgid ""
+"We need a wood hardener, and we need one now!"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:336
 msgid ""
-"We need a wood hardener, and we need one now!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:342
-msgid ""
 "Boldreth smiles..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:343
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:337
 msgid ""
 "Well, old friend, this should ensure that our fortifications do not break down with our foes’ first battle cry! Now we can expand safely!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:345
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:339
 msgid ""
 "Still, it would not hurt to accumulate some grout for our further campaign; thus we could, in times of need, build a fortress such as the world has never seen before!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:352
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:346
 msgid ""
 "Khantrukh steps in..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:353
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:347
 msgid ""
 "Chieftain, this is a disgrace! It is well that we can produce grout for mighty fortifications and great buildings now – only this does not prevent our roofs from becoming leaky! Maybe the young ones like spending their nights in the rain, but I just can’t find any sleep with these raindrops dripping on my face!"
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:352
+msgid ""
+"Now this is a problem we should do something about!"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:358
 msgid ""
-"Now this is a problem we should do something about!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:364
-msgid ""
 "Khantrukh seems relieved..."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:359
+msgid ""
+"Wonderful! Our roofs are not dripping anymore, and we have all the material we need for, well, whichever monumental building we see fit!"
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:365
 msgid ""
-"Wonderful! Our roofs are not dripping anymore, and we have all the material we need for, well, whichever monumental building we see fit!"
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:371
-msgid ""
 "Mission Complete"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:373
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:367
 msgid ""
 "The other day Boldreth asked me to accompany him to the new inn. It would cheer me up, he said."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:375
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:369
 msgid ""
 "When I looked around, I saw faithful faces, trusting that I could guide them through these dark days. Yet before I could speak any words of gratitude or encouragement, one of my warriors ran into the inn. He had been far out in the forest for the past days and I could see how weary he was."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:378
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:372
 msgid ""
 "The news he brought changed everything..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:379
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:373
 msgid ""
 "Victory"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:380
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:374
 msgid ""
 "You have completed this mission. You may continue playing if you wish, otherwise move on to the next mission."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:385
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:379
 msgid ""
 "We Need Oxen!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:387
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:381
 msgid ""
 "As our realm is getting bigger and bigger, the traffic on the roads is overwhelming. Our poor carriers are no longer able to transport the goods as fast as we need them to. I suggest we give them some support by breeding oxen."
 msgstr ""
 
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:384
+msgid ""
+"They are amazing animals: The ox is as swift as a human being while being much stronger and very frugal: all we need is wheat and water to breed them and they will do their work on the roads loyally and reliably."
+msgstr ""
+
 #: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:390
 msgid ""
-"They are amazing animals: The ox is as swift as a human being while being much stronger and very frugal: all we need is wheat and water to breed them and they will do their work on the roads loyally and reliably."
-msgstr ""
-
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:396
-msgid ""
 "One Full Moon Night"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:397
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:419
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:391
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:413
 msgid ""
 "Thron speaks..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:398
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:392
 msgid ""
 "One night, when the moon shone brightly, I climbed to the peak of Kal’mavrath."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:399
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:393
 msgid ""
 "When I gazed at the horizon, I still saw crimson lights flicker in the distance. It is incredible with how much passion my brethren fight this war. I fear the moment I will see Al’thunran again – will there be anything but ashes and wasted ruins left of our once beautiful capital when we get there?"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:407
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:401
 msgid ""
 "Another Cold Day"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:408
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:402
 msgid ""
 "Thron looks worried..."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:409
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:403
 msgid ""
 "The winter is upon us. Many of us are suffering from the cold, yet we must endure. The day we may return cannot be far anymore – it must not be far anymore."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:411
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:405
 msgid ""
 "I prayed that it might get warmer again, as I prayed that the war would finally come to an end."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:413
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:407
 msgid ""
 "So far, it seems that neither prayer was fulfilled."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:418
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:412
 msgid ""
 "A friendly village has joined us!"
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:420
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:414
 msgid ""
 "We have found a village with friendly and productive people, impressed by our wealth, technology and strength."
 msgstr ""
 
-#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:421
+#: ../../campaigns/t02.wmf/scripting/mission_thread_texts.lua:415
 msgid ""
 "They have decided to join us!"
 msgstr ""
@@ -633,7 +661,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_t03.wmf/scenario_t03.wmf.pot'
--- po/scenario_t03.wmf/scenario_t03.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_t03.wmf/scenario_t03.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -22,104 +22,134 @@
 
 #: ../../campaigns/t03.wmf/scripting/texts.lua:24
 msgid ""
-"Build up a basic food economy to provide your people with food – a fisher’s hut, a hunter’s hut, a well, a farm and a bakery."
-msgstr ""
-
-#: ../../campaigns/t03.wmf/scripting/texts.lua:30
+"Build up a basic food economy to provide your people with food."
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:25
+msgid ""
+"Build a fisher’s hut"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:26
+msgid ""
+"Build a hunter’s hut"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:27
+msgid ""
+"Build a well"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:28
+msgid ""
+"Build a farm"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:29
+msgid ""
+"Build a bakery"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:35
 msgid ""
 "Build a cattle farm"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:32
+#: ../../campaigns/t03.wmf/scripting/texts.lua:37
 msgid ""
 "Remember to build a cattle farm"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:33
+#: ../../campaigns/t03.wmf/scripting/texts.lua:38
 msgid ""
-"As your roads grow longer and your economy bigger, you should make good use of your oxen to help transport wares more quickly. Remember to build a cattle farm!"
+"As your roads grow longer and your economy bigger, you should make good use of your oxen to help transport wares more quickly.)"
 msgstr ""
 
 #: ../../campaigns/t03.wmf/scripting/texts.lua:39
-#: ../../campaigns/t03.wmf/scripting/texts.lua:41
+msgid ""
+"Remember to build a cattle farm!"
+msgstr ""
+
+#: ../../campaigns/t03.wmf/scripting/texts.lua:45
+#: ../../campaigns/t03.wmf/scripting/texts.lua:47
 msgid ""
 "Build a donjon"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:42
+#: ../../campaigns/t03.wmf/scripting/texts.lua:48
 msgid ""
 "Build a donjon at the north-east of your territory to get greater visual range and to protect your people from sudden attacks of enemies."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:48
-#: ../../campaigns/t03.wmf/scripting/texts.lua:50
+#: ../../campaigns/t03.wmf/scripting/texts.lua:54
+#: ../../campaigns/t03.wmf/scripting/texts.lua:56
 msgid ""
 "Explore further"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:51
+#: ../../campaigns/t03.wmf/scripting/texts.lua:57
 msgid ""
 "Build more military buildings to explore the area around the headquarters and to ensure the safety of your people."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:57
-#: ../../campaigns/t03.wmf/scripting/texts.lua:59
+#: ../../campaigns/t03.wmf/scripting/texts.lua:63
+#: ../../campaigns/t03.wmf/scripting/texts.lua:65
 msgid ""
 "Build a mining infrastructure"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:60
+#: ../../campaigns/t03.wmf/scripting/texts.lua:66
 msgid ""
 "Expand your territory to the mountains, send geologists to search for ore and coal and build a mining economy with mines, taverns, smelting works and metalworks."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:66
-#: ../../campaigns/t03.wmf/scripting/texts.lua:68
+#: ../../campaigns/t03.wmf/scripting/texts.lua:72
+#: ../../campaigns/t03.wmf/scripting/texts.lua:74
 msgid ""
 "Build a fortress"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:69
+#: ../../campaigns/t03.wmf/scripting/texts.lua:75
 msgid ""
 "Build a fortress to the east of the mountains."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:74
-#: ../../campaigns/t03.wmf/scripting/texts.lua:76
+#: ../../campaigns/t03.wmf/scripting/texts.lua:81
+#: ../../campaigns/t03.wmf/scripting/texts.lua:83
 msgid ""
 "Build a training infrastructure"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:77
+#: ../../campaigns/t03.wmf/scripting/texts.lua:84
 #: ../../campaigns/t03.wmf/scripting/texts.lua:106
 msgid ""
 "Build a battle arena and a training camp to the west of the mountains."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:79
-#: ../../campaigns/t03.wmf/scripting/texts.lua:119
+#: ../../campaigns/t03.wmf/scripting/texts.lua:85
+#: ../../campaigns/t03.wmf/scripting/texts.lua:118
 msgid ""
 "Enhance your metal workshop to an axfactory in order to produce weapons, and build up a second metal workshop to ensure the production of tools. When the blacksmith reaches his next level (master blacksmith), you can even enhance the axfactory to a war mill, which will produce additional weapons."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:84
-#: ../../campaigns/t03.wmf/scripting/texts.lua:130
+#: ../../campaigns/t03.wmf/scripting/texts.lua:86
+#: ../../campaigns/t03.wmf/scripting/texts.lua:127
 msgid ""
 "Build a helmsmithy to the west of the mountains to provide your soldiers with better armor."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:90
-#: ../../campaigns/t03.wmf/scripting/texts.lua:92
+#: ../../campaigns/t03.wmf/scripting/texts.lua:93
+#: ../../campaigns/t03.wmf/scripting/texts.lua:95
 msgid ""
 "Build a warehouse"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:93
+#: ../../campaigns/t03.wmf/scripting/texts.lua:96
 msgid ""
 "Build a warehouse to the west of the mountains."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:95
+#: ../../campaigns/t03.wmf/scripting/texts.lua:97
 msgid ""
 "Warehouses are similar to your headquarters, with the only difference that they aren’t defended by soldiers. It is often wise to build a warehouse when your territory is growing and the paths to your headquarters get longer and longer."
 msgstr ""
@@ -130,336 +160,336 @@
 "Build training sites"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:108
+#: ../../campaigns/t03.wmf/scripting/texts.lua:107
 msgid ""
 "Training sites like a training camp or a battle arena are used for training soldiers in their different attributes. These attributes are important in fights and the better a soldier is, the higher is the chance to win a fight."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:111
+#: ../../campaigns/t03.wmf/scripting/texts.lua:109
 msgid ""
 "The attributes are: health points, attack, defense and evade."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:116
-#: ../../campaigns/t03.wmf/scripting/texts.lua:118
+#: ../../campaigns/t03.wmf/scripting/texts.lua:115
+#: ../../campaigns/t03.wmf/scripting/texts.lua:117
 msgid ""
 "Build weapons production"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:127
-#: ../../campaigns/t03.wmf/scripting/texts.lua:129
+#: ../../campaigns/t03.wmf/scripting/texts.lua:124
+#: ../../campaigns/t03.wmf/scripting/texts.lua:126
 msgid ""
 "Build a helmsmithy"
 msgstr ""
 
+#: ../../campaigns/t03.wmf/scripting/texts.lua:133
 #: ../../campaigns/t03.wmf/scripting/texts.lua:135
-#: ../../campaigns/t03.wmf/scripting/texts.lua:137
 msgid ""
 "Destroy Kalitath’s army"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:138
+#: ../../campaigns/t03.wmf/scripting/texts.lua:136
 msgid ""
 "Destroy Kalitath’s army and expand your territory to the east."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:140
+#: ../../campaigns/t03.wmf/scripting/texts.lua:137
 msgid ""
 "To attack an enemy, you must click on the door of an adversary’s military building. A menu will pop up allowing you to select the number of soldiers that should attack. When you are ready with setting the number, click on the cross (‘Start Attack’)."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:147
-#: ../../campaigns/t03.wmf/scripting/texts.lua:149
+#: ../../campaigns/t03.wmf/scripting/texts.lua:143
+#: ../../campaigns/t03.wmf/scripting/texts.lua:145
 msgid ""
 "Military assault on Al’thunran"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:150
+#: ../../campaigns/t03.wmf/scripting/texts.lua:146
 msgid ""
 "Destroy all forces of Thron’s two brothers to liberate the throne-circle."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:158
+#: ../../campaigns/t03.wmf/scripting/texts.lua:155
 msgid ""
 "Close to Home"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:159
-#: ../../campaigns/t03.wmf/scripting/texts.lua:170
-#: ../../campaigns/t03.wmf/scripting/texts.lua:370
+#: ../../campaigns/t03.wmf/scripting/texts.lua:156
+#: ../../campaigns/t03.wmf/scripting/texts.lua:167
+#: ../../campaigns/t03.wmf/scripting/texts.lua:367
 msgid ""
 "Thron looks worried..."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:160
+#: ../../campaigns/t03.wmf/scripting/texts.lua:157
 msgid ""
 "These last days, we came closer to our capital. Many people have already joined us on our march and set their hopes on me. However, I fear that we are not strong enough to take up the battle against my brothers."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:164
+#: ../../campaigns/t03.wmf/scripting/texts.lua:161
 msgid ""
 "For now, we are resting at the borders of the old forest and preparing for the coming days."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:169
-#: ../../campaigns/t03.wmf/scripting/texts.lua:201
-#: ../../campaigns/t03.wmf/scripting/texts.lua:369
+#: ../../campaigns/t03.wmf/scripting/texts.lua:166
+#: ../../campaigns/t03.wmf/scripting/texts.lua:198
+#: ../../campaigns/t03.wmf/scripting/texts.lua:366
 msgid ""
 "Another Cold Day"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:171
+#: ../../campaigns/t03.wmf/scripting/texts.lua:168
 msgid ""
 "The news that a patrol brought is not good to hear. Our spies tell us that the war tribes still rage in battle, but some of the elder soldiers and tribe leaders seem to grow tired of this senseless war. Kalitath, son of Kun is the first war leader to leave Al’thunran, thus leaving his side weak and vulnerable. As my scouts report, he has set foot on the lower grounds around the capital, securing the outer fortification rings."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:180
+#: ../../campaigns/t03.wmf/scripting/texts.lua:177
 msgid ""
 "Doubts"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:182
+#: ../../campaigns/t03.wmf/scripting/texts.lua:179
 msgid ""
 "Boldreth is shaking his head..."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:183
+#: ../../campaigns/t03.wmf/scripting/texts.lua:180
 msgid ""
 "Thron seeks to believe that Kalitath is tired of fighting and would be willing to join us once we march to re-establish law and order in Al’thunran. But I don’t think so. Kalitath is son to one of the mightiest generals of our forces and his family never quite liked the thought of bowing before the banner of Chat’Karuth. Why should he march with Chat’Karuth’s son to reclaim his heritage and the throne?"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:192
-#: ../../campaigns/t03.wmf/scripting/texts.lua:212
+#: ../../campaigns/t03.wmf/scripting/texts.lua:189
+#: ../../campaigns/t03.wmf/scripting/texts.lua:209
 msgid ""
 "The Story Continues"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:194
+#: ../../campaigns/t03.wmf/scripting/texts.lua:191
 msgid ""
 "However, Thron is not willing to listen to my doubts. He seeks to expand our fortifications to the borders of Kalitath’s territory and to reunite with his forces. I have to keep an eye on everything that happens here."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:202
+#: ../../campaigns/t03.wmf/scripting/texts.lua:199
 msgid ""
 "Thron is speaking confidently."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:203
+#: ../../campaigns/t03.wmf/scripting/texts.lua:200
 msgid ""
 "The frontier line of my forces has expanded to the edge of the forests. We have a long and cold winter and so many miles behind us. The fortification that we erected around Ondun will guarantee us a fast supply of men and goods, and once Al’thunran is in my hands, the two cities will be linked by a good and defensible infrastructure. Still, I hope I will not walk alone on this mission, I hope Kalitath son of Kun will follow my call."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:214
+#: ../../campaigns/t03.wmf/scripting/texts.lua:211
 msgid ""
 "I have sent men to meet with Kalitath in his fortress. He has barricaded the former main entrance to the capital and is trying to set up a siege ring around Al’thunran. He will not let anyone enter or leave the city while the ring is intact. Until now, he has not answered any of my messages. But the time I spend waiting won’t be lost. I will further upgrade my soldiers and prepare for battle."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:222
+#: ../../campaigns/t03.wmf/scripting/texts.lua:219
 msgid ""
 "Your Loyal Companion"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:223
+#: ../../campaigns/t03.wmf/scripting/texts.lua:220
 msgid ""
 "Boldreth shouts out!"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:224
+#: ../../campaigns/t03.wmf/scripting/texts.lua:221
 msgid ""
 "The BASTARD! Only one man of our frontier patrol came back alive. He carried a message from Kalitath, telling us that he will punish every move of our troops with their own blood! We cannot accept this behavior. From now on, there is war between Kalitath and us!"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:234
+#: ../../campaigns/t03.wmf/scripting/texts.lua:231
 msgid ""
 "Renegade Fortification"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:235
+#: ../../campaigns/t03.wmf/scripting/texts.lua:232
 msgid ""
 "Thron says:"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:236
+#: ../../campaigns/t03.wmf/scripting/texts.lua:233
 msgid ""
 "The traitor left his armies dying where they lay when he saw that he would not keep my forces back. Kalitath disappeared in the confusion of the war, but I don’t care now. Shall he flee and be forgotten for all times as a tribal leader that would not bow before the wooden throne, that is mine to take now."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:240
+#: ../../campaigns/t03.wmf/scripting/texts.lua:237
 msgid ""
 "Furthermore, his flight brought us a great benefit: all year, Kalitath was so busy fighting that he did not even care to store enough food for all his men. Now that he has fled, their hunger has caused some of his younger followers to desert. This group holds a strong fortification on the main ring."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:244
+#: ../../campaigns/t03.wmf/scripting/texts.lua:241
 msgid ""
 "But there is more news: My scouts have reported that the two raging tribes of my brothers are in chaos and have barely noticed the new danger that is about to strike them. However, they would not care if they noticed I guess, blinded by rage and hate, there is no sense left in them at all I believe."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:253
+#: ../../campaigns/t03.wmf/scripting/texts.lua:250
 msgid ""
 "Winter Ahead"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:254
+#: ../../campaigns/t03.wmf/scripting/texts.lua:251
 msgid ""
 "Boldreth says:"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:255
+#: ../../campaigns/t03.wmf/scripting/texts.lua:252
 msgid ""
 "This morning, I found Thron’s mind troubled. He returned from his patrol late last night and sat back against a tree, watching over the encampment. The number of quarrels and disputes keeps growing, and the winter has us firmly in its grip. We should put food in our storage to survive the long, cold winter!"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:263
+#: ../../campaigns/t03.wmf/scripting/texts.lua:260
 msgid ""
 "The Advisor"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:264
+#: ../../campaigns/t03.wmf/scripting/texts.lua:261
 msgid ""
 "Khantrukh nods."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:265
+#: ../../campaigns/t03.wmf/scripting/texts.lua:262
 msgid ""
 "Boldreth is right! We don’t have enough food to survive a long, cold winter. We should start to build a well, a fisher’s and a hunter’s hut. And if we find enough space, we should as well build up a farm and a bakery! One of our farmers seems to be very clever – he already got some crops to grow in this cold soil."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:274
+#: ../../campaigns/t03.wmf/scripting/texts.lua:271
 msgid ""
 "Food Economy Completed"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:276
+#: ../../campaigns/t03.wmf/scripting/texts.lua:273
 msgid ""
 "Khantrukh has just informed me that our basic food economy was built up successfully. Finally, none of us has to fear starvation anymore."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:282
+#: ../../campaigns/t03.wmf/scripting/texts.lua:279
 msgid ""
 "Tracks"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:284
+#: ../../campaigns/t03.wmf/scripting/texts.lua:281
 msgid ""
 "Thron told me that he discovered tracks in the snow to the northeast of our settlement. He has instructed us to build a Donjon, to have a greater visual range over the area around our hall to protect our people from sudden attacks."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:292
+#: ../../campaigns/t03.wmf/scripting/texts.lua:289
 msgid ""
 "Further Exploration"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:294
+#: ../../campaigns/t03.wmf/scripting/texts.lua:291
 msgid ""
 "The first fortification Thron ordered has just been completed. At the moment, he seeks to bring trust and belief to those who live inside the walls of our new habitat, that we named ‘Ondun’, which means ‘those who wait’ in the old tongue. But Thron is not yet satisfied – and I fully understand his fears: the forests are deep, and the frontier to Al’thunran is near. I am sure that there are a thousand greater dangers out there than the unknown tracks."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:301
+#: ../../campaigns/t03.wmf/scripting/texts.lua:298
 msgid ""
 "To overlook more of the area around our hall, we should explore further and set up more guards and scouts to observe the frontier and keep an eye on the raging wars on our doorstep. THEN we will be prepared once trouble seeks to capture our woods."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:310
+#: ../../campaigns/t03.wmf/scripting/texts.lua:307
 msgid ""
 "Mountains Found"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:312
+#: ../../campaigns/t03.wmf/scripting/texts.lua:309
 msgid ""
 "I have just spoken to the leader of our patrol. He told me that they found some mountains to the north-east and east of our territory. With a bit of luck this will open up a new chance for rearming our men, because as far as I remember, most of the mountains west to Al’thunran hold coal and some metal ores."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:321
+#: ../../campaigns/t03.wmf/scripting/texts.lua:318
 msgid ""
 "Mining Economy Completed"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:323
+#: ../../campaigns/t03.wmf/scripting/texts.lua:320
 msgid ""
 "I just got informed that our mining economy has started its work. This news brought a smile to my face – even if the hardest part is still waiting to be done, now that our smiths will give their best to further ease our lives."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:330
+#: ../../campaigns/t03.wmf/scripting/texts.lua:327
 msgid ""
 "Fortress Needed"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:332
+#: ../../campaigns/t03.wmf/scripting/texts.lua:329
 msgid ""
 "Boldreth and I just explored the area around the three mountains. One major strategic problem of that area seems to be that there are two bigger passages – one north and one south of the central mountain. Those passages are quite hard to control, and so it seems to me like we have only one chance to secure the mountains from enemy hands: We must build a fortress to the east of the mountains!"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:342
+#: ../../campaigns/t03.wmf/scripting/texts.lua:339
 msgid ""
 "Fortress Completed"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:344
+#: ../../campaigns/t03.wmf/scripting/texts.lua:341
 msgid ""
 "Finally! The fortress has just been completed, so the entrance to our settlement should be safe for now. For the future, we might think on building some more fortifications like barriers and donjons at the passages, but for now we can take a deep breath."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:351
+#: ../../campaigns/t03.wmf/scripting/texts.lua:348
 msgid ""
 "Enhanced Economy and Training"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:353
+#: ../../campaigns/t03.wmf/scripting/texts.lua:350
 msgid ""
 "Our mining economy seems to work fine, that is already good news! Anyway, there are still a lot of men and women waiting in our hall to get a task, so they can help our soldiers to prepare for the future fights."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:357
+#: ../../campaigns/t03.wmf/scripting/texts.lua:354
 msgid ""
 "Our geologists found a lot more deposits of iron ore, coal and even gold. We should enhance our current mines as soon as our miners are more experienced. We should build up some more mines, a bigger food infrastructure to always supply our men with sufficient food and a further processing economy. But that’s still not everything – most of our soldiers are quite young and neither have a good weapon nor are they well trained. We should build up training sites to prepare them for their future tasks."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:371
+#: ../../campaigns/t03.wmf/scripting/texts.lua:368
 msgid ""
 "My brothers and their soldiers are dead and left fire and destruction behind. In none of all the ruins could I find any man or woman of the normal folk, and so I just may hope that they fled from this cruel battleground and started a better life somewhere else."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:375
+#: ../../campaigns/t03.wmf/scripting/texts.lua:372
 msgid ""
 "Nothing is left of that beauty I remember, only ruins remain of the old capital. I am sorrowful but also relieved. I never hoped to ever see Al’thunran’s old beauty again – it was only a few months ago that I wondered whether I would ever be able to set my feet in Al’thunran again. Now the old town is back in my hands, and I will not hesitate to rebuild it with all the strength my people have. I can’t wait to see it again in its old beauty."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:380
+#: ../../campaigns/t03.wmf/scripting/texts.lua:377
 msgid ""
 "Victory"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:381
+#: ../../campaigns/t03.wmf/scripting/texts.lua:378
 msgid ""
 "You have completed the last mission of the barbarian tutorial campaign. You may continue playing if you wish, otherwise move on to the next campaign."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:387
+#: ../../campaigns/t03.wmf/scripting/texts.lua:384
 msgid ""
 "Military Assault"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:389
+#: ../../campaigns/t03.wmf/scripting/texts.lua:386
 msgid ""
 "So be it, the generals are out and about arranging my troops, and Boldreth himself will lead the first strike. I will ride by his side, to free Al’thunran of this war and return peace to our capital."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:391
+#: ../../campaigns/t03.wmf/scripting/texts.lua:388
 msgid ""
 "When the young sun rises above the trees tomorrow morning, I will order the assault. By dusk, I will celebrate my victory in the wooden halls of the warlord and sacrifice a newborn lamb in the honor of my father, whose eyes are set upon me today."
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:395
+#: ../../campaigns/t03.wmf/scripting/texts.lua:392
 msgid ""
 "So be it!"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:400
+#: ../../campaigns/t03.wmf/scripting/texts.lua:397
 msgid ""
 "Khantrukh says:"
 msgstr ""
 
-#: ../../campaigns/t03.wmf/scripting/texts.lua:402
+#: ../../campaigns/t03.wmf/scripting/texts.lua:399
 msgid ""
 "Chieftain, remember the poor carriers: Our roads get longer and longer and the burden on their shoulders never gets lighter. We should breed more oxen to make their work lighter and our transportation more efficient."
 msgstr ""
@@ -469,7 +499,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/scenario_tutorial01.wmf/scenario_tutorial01.wmf.pot'
--- po/scenario_tutorial01.wmf/scenario_tutorial01.wmf.pot	2014-06-17 16:12:16 +0000
+++ po/scenario_tutorial01.wmf/scenario_tutorial01.wmf.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -14,962 +14,962 @@
 "Content-Type: text/plain; charset=UTF-8\n"
 "Content-Transfer-Encoding: 8bit\n"
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:15
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:16
 msgid ""
 "Nice And Easy Does It All the Time"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:17
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:18
 msgid ""
 "I am sorry, but will I have to tear this down again. We might need the space here later on. If I am too slow for you, you might want to play a real game and just find everything out for yourself. Otherwise, please bear with me, I am not the youngest and quickest anymore."
 msgstr ""
 
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:24
+msgid ""
+"Welcome to the Widelands Tutorial!"
+msgstr ""
+
 #: ../../campaigns/tutorial01.wmf/scripting/texts.lua:26
 msgid ""
-"Welcome to the Widelands Tutorial!"
-msgstr ""
-
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:28
-msgid ""
 "Welcome to Widelands!"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:30
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:27
 msgid ""
 "Widelands is a slow-paced build-up strategy game with an emphasis on construction, not destruction. This tutorial will guide you through the basics of the game."
 msgstr ""
 
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:28
+msgid ""
+"Dismiss this box by left-clicking on the button below."
+msgstr ""
+
 #: ../../campaigns/tutorial01.wmf/scripting/texts.lua:32
 msgid ""
-"Dismiss this box by left-clicking on the button below."
-msgstr ""
-
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:37
-msgid ""
 "Diving In"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:41
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:36
 msgid ""
 "Let’s dive right in!"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:43
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:37
 msgid ""
 "There are three different tribes in Widelands: the Barbarians, the Empire and the Atlanteans. All tribes have a different economy, strength and weaknesses, but the general gameplay is the same for all. We will play the barbarians for now."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:47
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:38
 msgid ""
 "You will usually start the game with one headquarters. This is the big building with the blue flag in front of it. The headquarters is a warehouse that stores wares, workers and soldiers. Some wares are needed for building houses, others for making other wares. Obviously, the wares in the headquarters will not last forever, so you must make sure to replace them. The most important wares in the early game are the basic construction wares: logs and raw stone. Let’s make sure that we do not run out of logs. For this, we need a lumberjack and a hut for him to stay in."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:56
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:39
 msgid ""
 "We need to find a nice place for the lumberjack’s hut. To make this easier, we can activate ‘Show Building Spaces’. There are two ways you can do this, either by clicking on the ‘Show Building Spaces’ button at the bottom of the screen, which is the fourth one from the left. Or you can use the SPACE key to toggle it."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:60
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:40
 msgid ""
 "Left-click the ‘OK’ button to close this box and then try it."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:64
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:43
 msgid ""
 "Enable the showing of building spaces"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:65
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:45
 msgid ""
 "Show Building Spaces"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:67
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:46
 msgid ""
 "It is easier to understand what type of buildings can be built on which field when the symbols for the building spaces are enabled."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:70
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:47
 msgid ""
 "Do so now either by pressing SPACE or by clicking the fourth button from the left at the very bottom of the screen. Right-click on this window and then give it a try."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:77
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:52
 msgid ""
 "Lumberjack’s Spot"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:81
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:56
 msgid ""
 "There you go. I will explain about all those symbols in a minute. First, let me show you how to make a lumberjack’s hut and how to connect it with a road. There is a sweet spot for a lumberjack right next to those trees. I’ll describe the steps I will take and then ask you to click on the ‘OK’ button for me to demonstrate."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:90
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:61
 msgid ""
 "Building the Lumberjack"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:93
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:64
 msgid ""
 "First, I’ll left-click on the symbol where I want the lumberjack’s hut to be built. A window will appear where I can choose between buildings. Because I’ll click a yellow house symbol – which means that its field can house medium and small buildings – I am presented with all the medium buildings that I can build. The lumberjack’s hut is a small building, so I will go on to select the small buildings tab. Then I’ll choose the lumberjack’s hut."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:100
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:65
 msgid ""
 "Click the ‘OK’ button to watch me. I’ll go really slowly: I will click – then select the tab – and finally I’ll choose the building."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:107
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:70
 msgid ""
 "Building a Connecting Road"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:110
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:73
 msgid ""
 "That won’t do yet. I still need to connect the lumberjack’s hut to the rest of my road network. After ordering the construction site, I was automatically put into road building mode, so all I have to do is click on the blue flag in front of my headquarters."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:118
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:78
 msgid ""
 "Waiting for the Lumberjack to Go Up"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:121
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:81
 msgid ""
 "Now watch closely while a builder leaves the headquarters and goes to the construction site. Also, a carrier will take position in between the two blue flags and carry wares from one blue flag to the other."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:128
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:86
 msgid ""
 "Placing Another Flag"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:131
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:89
 msgid ""
 "Nice how they are working, isn’t it? But the poor carrier has a very long way to go. We can make it easier for him (and more efficient for us) when we place another blue flag on the road."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:134
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:90
 msgid ""
 "You try it this time: click on the yellow flag symbol in between the two blue flags we just placed and then click on the"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:135
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:92
 msgid ""
 "build flag symbol."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:138
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:95
 msgid ""
 "Build a flag to divide the road to the lumberjack"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:139
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:97
 msgid ""
 "Build a Flag on the Road"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:140
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:98
 msgid ""
 "The shorter your road segments are, the faster your wares will be transported. You should therefore make sure that your roads have as many flags as possible."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:143
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:99
 msgid ""
 "Build a blue flag now in the middle of the road that connects your headquarters to your lumberjack’s hut."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:148
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:104
 msgid ""
 "Waiting For the Hut to be Finished"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:151
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:107
 msgid ""
 "Well done! Let’s wait till the hut is finished."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:153
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:108
 msgid ""
 "If you want things to go faster, simply use the PAGE UP key on your keyboard to increase the game speed. You can use PAGE DOWN to make the game slower again."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:160
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:113
 msgid ""
 "Lumberjack is Done"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:163
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:116
 msgid ""
 "Excellent. The lumberjack’s hut is done. A lumberjack will now move in and start chopping down trees, so our logs income is secured for now. Now on to the raw stone."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:171
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:121
 msgid ""
 "Some Stones Were Found"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:172
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:122
 msgid ""
 "Getting a Quarry Up."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:174
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:124
 msgid ""
 "Stones can be mined in granite mines, but the easier way is to build a quarry next to some stones lying around. As it happens, there is a pile of them just to the west (left) of your headquarters. I will teach you now how to move your view over there."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:178
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:125
 msgid ""
 "There are two ways to move your view. The first one is using the cursor keys on your keyboard. Go ahead and try this out."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:181
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:126
 msgid ""
 "Click the ‘OK’ button and then move the view using the cursor keys"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:185
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:129
 msgid ""
 "Move your view with the cursor keys"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:186
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:131
 msgid ""
 "Moving Your View"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:187
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:132
 msgid ""
 "Moving your view is essential to get a complete overview of your whole economy. There are two ways to move your view in Widelands."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:189
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:133
 msgid ""
 "The first one is to use the cursor keys on your keyboard."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:191
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:134
 msgid ""
 "The second one is the more common and faster one: press-and-hold the right mouse button anywhere on the map, then move your mouse around and you’ll see the view scroll."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:198
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:139
 msgid ""
 "Other Ways to Move the View"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:200
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:141
 msgid ""
 "Excellent. Now there is a faster way to move, using the mouse instead:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:202
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:142
 msgid ""
 "Simply right-click-and-hold anywhere on the map, then drag the mouse and instead of the cursor, the view will be moved. Try it."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:207
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:145
 msgid ""
 "Move your view with the mouse"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:212
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:150
 msgid ""
 "Onward to the Quarry"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:214
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:151
 msgid ""
 "Great. Now about that quarry..."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:222
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:157
 msgid ""
 "How to Build a Quarry"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:224
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:159
 msgid ""
 "Build a quarry next to those stones here. Remember how I did it earlier?"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:226
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:160
 msgid ""
 "Make sure that you are showing the building spaces, then just click on the space were you want the building to be, choose it from the window that appears and it is placed. Maybe this is a good time to explain about all those building space symbols we activated earlier."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:230
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:161
 msgid ""
 "You can build four things on fields in Widelands: Flags, small houses, medium houses and big houses. But not every field can hold everything. The build space symbols ease recognition:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:233
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:163
 msgid ""
 "Everything can be built on the green house symbol."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:235
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:164
 msgid ""
 "Everything except for big buildings can be built on a yellow house symbol."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:237
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:165
 msgid ""
 "Red building symbols can only hold small buildings and flags."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:239
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:166
 msgid ""
 "And finally the yellow flag symbol only allows for flags."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:241
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:168
 msgid ""
 "If you place something on a field, the surrounding fields might have less space for holding buildings, so choose your fields wisely."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:244
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:171
 msgid ""
 "Now go ahead, try it. The quarry is a small building, so if you click on a medium or big building symbol, you will have to select the small buildings tab first to find it. Go on, check it out!"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:250
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:174
 msgid ""
 "Build a quarry next to the stones"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:251
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:176
 msgid ""
 "Build a Quarry"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:252
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:177
 msgid ""
 "There are some stones to the west of your headquarters. Build a quarry right next to them."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:253
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:178
 msgid ""
 "The quarry is a small building like the lumberjack’s hut. You can therefore build it on any field that shows a red, yellow or green house when the building spaces symbols are enabled (Press SPACE for that)."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:257
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:179
 msgid ""
 "Just click on any house symbol next to the stones, select the small buildings tab in the window that opens up, then click on the quarry symbol."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:266
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:288
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:296
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:186
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:202
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:208
 msgid ""
 "Road Building"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:268
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:188
 msgid ""
 "Excellent! Directly after placing the building, you have been switched into road building mode. The new road will start at the flag in front of your newly placed construction site. You can enter road building mode for any flag by left-clicking on a flag and selecting"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:272
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:190
 msgid ""
 "the road building symbol."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:274
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:192
 msgid ""
 "If you decide you do not want to build a road at this time, you can cancel road building by clicking on the starting flag of the road and selecting"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:277
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:193
 msgid ""
 "the abort symbol."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:279
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:195
 msgid ""
 "Now, about this road. Remember: we are already in road building mode since you just ordered the quarry. You can either make it longer by one field at a time by left-clicking multiple times on neighboring fields for perfect control over the route the road takes like so:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:290
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:203
 msgid ""
 "Or, you can directly click the flag where the road should end like so:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:298
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:210
 msgid ""
 "One more thing: around the field where your road would end, you can see different markers. They have the following meaning:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:301
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:212
 msgid ""
 "The terrain is flat here. Your carriers will be very swift on this terrain."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:303
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:213
 msgid ""
 "There is a small slope to climb to reach this field. This means that your workers will be faster walking downhill than they will be walking uphill."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:306
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:214
 msgid ""
 "The connection between the fields is extremely steep. The speed increase in one direction is huge while the slowdown in the other is also substantial."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:309
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:216
 msgid ""
 "Keep the slopes in mind while placing roads and use them to your advantage. Also, try to keep roads as short as possible and always remember to place as many flags as you can on road segments to share the load better."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:313
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:217
 msgid ""
 "Now please rebuild the road between your quarry and your headquarters. We’ll wait until the quarry is completed."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:317
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:220
 msgid ""
 "Connect the quarry to the headquarters"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:318
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:222
 msgid ""
 "Connect Your Construction Site"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:319
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:223
 msgid ""
 "Connect your quarry construction site to your headquarters with a road. You would have been put directly into road building mode after ordering a new site. But now, you aren’t."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:322
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:224
 msgid ""
 "To build a completely new road, just click on the flag in front of your construction site, click on the build road icon and then click on the flag in front of your headquarters. Wait for the completion of the quarry."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:330
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:349
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:229
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:238
 msgid ""
 "Census and Statistics"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:332
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:231
 msgid ""
 "While we wait, I’ll quickly show you another useful feature. All construction sites look the same, and some buildings look alike. It is sometimes hard to tell them apart. Widelands offers a feature to show label texts over the buildings. They are called the ‘census’ and you can toggle them via the ‘c’ key or via the button on the ‘Watch’ tab of any field."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:337
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:232
 msgid ""
 "Similar to this are the building statistics, which are also toggled via a button on the ‘Watch’ tab of any field. The hotkey for it is ‘s’. This will display information about the productivity of buildings or the progress of construction sites."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:341
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:233
 msgid ""
 "Let me quickly enable these two for you. Remember: ‘c’ and ‘s’ are the keys. Alternatively, you can click on any field without a building on it, select the watch tab and then click on the corresponding buttons."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:351
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:239
 msgid ""
 "Now we know what’s going on. Let’s wait for this quarry to finish."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:358
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:244
 msgid ""
 "Introducing Messages"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:359
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:246
 msgid ""
 "Messages"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:361
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:247
 msgid ""
 "Hi, it’s me again! This time, I have sent you a message. Messages are sent to you by Widelands to inform you about important events: empty mines, attacks on your tribe, won or lost military buildings, resources found..."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:365
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:248
 msgid ""
 "The message window can be toggled by the button on the very right at the bottom of the screen. This button will also change appearance whenever new messages are available, but there is also a bell sound played whenever you receive a new message."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:369
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:249
 msgid ""
 "You have two messages at the moment. This one, which you are currently reading, and the one that informed you that a new headquarters was added to your economy. Let’s learn how to archive messages: You can check them off in your inbox so that they get a tick-symbol in front of them. Then, you can click the"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:375
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:251
 msgid ""
 "archive message button to move them into your archive."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:377
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:253
 msgid ""
 "Archive all messages that you currently have in your inbox, including this one."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:381
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:256
 msgid ""
 "Archive all messages in your inbox"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:382
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:258
 msgid ""
 "Archive Your Inbox Messages"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:383
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:259
 msgid ""
 "The message window is central to fully controlling your tribe’s fortune. However, you will get a lot of messages in a real game. To keep your head straight, you should try to keep the inbox empty. "
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:387
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:260
 msgid ""
 "Archive all your messages in your inbox now."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:389
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:261
 msgid ""
 "To do so, open the message window by pressing ‘n’ or clicking the rightmost button at the very bottom of the screen. Then mark all messages by checking the check box in front of them. Then, click the ‘Archive All’ button."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:398
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:420
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:268
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:285
 msgid ""
 "Closing Windows"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:400
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:270
 msgid ""
 "Excellent. By the way: closing windows in Widelands is as easy as right-clicking on them. This will work with all windows except for story message windows like this one. Go ahead and try it."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:403
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:271
 msgid ""
 "First, close this window by pressing the button below, then right-click into the messages window to close it."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:407
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:274
 msgid ""
 "Close the messages window"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:408
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:276
 msgid ""
 "Close the Messages Window"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:409
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:277
 msgid ""
 "All windows in Widelands can be closed by right-clicking into them. Some windows can also be toggled with the buttons at the very bottom of the screen."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:412
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:278
 msgid ""
 "Close the messages window now by right-clicking into it."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:422
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:287
 msgid ""
 "Well done! Let’s see how messages work in a real game, shall we? For this, I’ll take all stones away from the poor stonemason in the quarry. He will then send a message that he can’t find any in his working area the next time he tries to do some work."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:431
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:293
 msgid ""
 "Message Arrived!"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:433
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:295
 msgid ""
 "A message has been sent to you. See how the button at the bottom of the screen has changed appearance? You can burn this quarry down now as it is no longer of any use and just blocking space."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:436
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:296
 msgid ""
 "To do that, click on the quarry and select the destroy button."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:441
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:301
 msgid ""
 "Expanding Your Territory!"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:443
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:303
 msgid ""
 "There is one more thing I’d like to teach you now: Expanding your territory. The place that we started with around our headquarters is barely enough for a basic building infrastructure, and we do not have access to mountains, which we need to mine minerals and coal. So, we have to expand our territory."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:447
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:304
 msgid ""
 "Expanding is as simple as building a military building at the edge of your territory. The barbarians have a selection of different military buildings: sentries, barriers, donjons, fortresses and citadels. The bigger the building, the more expensive it is to build, but the more land it will conquer around itself and the more soldiers can be stationed there. The buildings also vary in their vision range: buildings with a tower see farther than others."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:454
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:305
 msgid ""
 "As soon as a military building is manned, it will extend your land. You can then burn it down again if you need the space. But note that your land is then vulnerable: any military site from another player could conquer the land. You therefore need military sites to keep military influence over your land."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:459
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:306
 msgid ""
 "Let’s try it out now: build a few military buildings on your south-western border."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:461
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:307
 msgid ""
 "We want to capture some of this mountain so we can search for resources there. Bigger buildings will conquer more land, which can be beneficial close to mountains, because you can’t build houses on mountains."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:467
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:310
 msgid ""
 "Conquer an area were we can build mines"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:468
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:312
 msgid ""
 "Conquer the Mountain to the South-West"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:469
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:313
 msgid ""
 "For a full-fledged economy, we need coal, iron and gold. These can be found in mountains. Conquer some area on the mountains to the south-west of your headquarters by building some military buildings close to your border."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:473
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:314
 msgid ""
 "You can choose from the following military buildings: sentry, donjon, barrier and fortress. The bigger the building, the more expensive it is to build it, but it will also conquer a bigger region. Sometimes, it is useful to build a big military building next to a mountain so that you can reach building sites farther up."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:483
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:320
 msgid ""
 "Searching for Resources"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:485
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:322
 msgid ""
 "Okay, now we own some of the area on this mountain. Mountains are very important, because they contain resources: coal, iron ore, gold ore and granite. Each tribe uses the resources differently, but all need mines to extract the resources from the ground."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:489
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:323
 msgid ""
 "Let’s search for resources in this mountain. First, we’ll build a road onto the mountain and place a flag. Then, we will click on the flag and call a geologist to it. I’ll show you how it’s done."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:497
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:329
 msgid ""
 "Waiting for the Geologist"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:499
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:331
 msgid ""
 "The geologist will arrive at the flag shortly and start investigating the area in his surroundings. He will place the following markers for the various resources:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:502
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:333
 msgid ""
 "a bit of coal"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:503
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:334
 msgid ""
 "a lot of coal"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:504
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:335
 msgid ""
 "a bit of iron"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:505
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:336
 msgid ""
 "a lot of iron"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:506
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:337
 msgid ""
 "a bit of gold"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:507
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:338
 msgid ""
 "a lot of gold"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:509
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:339
 msgid ""
 "a bit of granite"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:511
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:340
 msgid ""
 "a lot of granite"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:512
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:341
 msgid ""
 "water"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:514
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:342
 msgid ""
 "nothing was found here"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:516
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:343
 msgid ""
 "Let’s wait and see what the geologist finds on the mountain."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:523
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:348
 msgid ""
 "Mining Conclusion"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:525
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:350
 msgid ""
 "So our geologist found a lot of coal on this mountain. You should therefore build a coal mine here. Building a mine is like building a house. The building space symbol for where a mine can be built is"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:528
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:352
 msgid ""
 "this one."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:530
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:354
 msgid ""
 "Note that a mine needs rations to work. Rations are produced in taverns, and taverns need meat, pitta bread, and fish to produce them. You will need a lot more infrastructure to get your mines working well. This infrastructure also varies from tribe to tribe. We will explain them to you in the introduction campaigns for the three tribes."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:540
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:359
 msgid ""
 "Warfare and Training"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:541
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:361
 msgid ""
 "Soldiers and Warfare"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:542
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:362
 msgid ""
 "On to the last topic now. We are going to talk about soldiers, their training and their profession: warfare. As I mentioned, Widelands is about building up, not burning down: therefore, warfare is also more focused on economics than on military strategies."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:546
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:363
 msgid ""
-"Nevertheless, warfare offers one way of challenging other players, and it has some game mechanics that deserve explanation. The economies of the tribes are explained in their individual tutorial campaigns. "
+"Nevertheless, warfare offers one way of challenging other players, and it has some game mechanics that deserve explanation. The economies of the tribes are explained in their individual tutorial campaigns."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:550
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:364
 msgid ""
 "Ok, I am going to create a little training ground for us with a training camp and a warehouse to the north east of here."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:552
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:365
 msgid ""
 "If you want to come back to this south-western part of your realm, just scroll here via right-button scrolling or open the minimap by clicking on the"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:555
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:367
 msgid ""
 "minimap button at the bottom of the screen."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:557
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:368
 msgid ""
 "Alternatively, you could also press ‘m’ on your keyboard."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:559
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:371
 msgid ""
 "The minimap shows the complete map in miniature. You can directly jump to any field by left-clicking on it. You can also toggle buildings, roads, flags and player indicators on and off inside the minimap."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:562
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:372
 msgid ""
 "But I digress. Back to soldiers. What was I about to do? Oh yes, I wanted to build a small training scenario for you. Let’s do that now."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:571
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:378
 msgid ""
 "Trainings Camp and Soldier Stats"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:573
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:380
 msgid ""
 "Here we go. Take a look at the soldiers that are on their way into our training camp. They look different from normal workers: they have a health bar over their head that displays their remaining health, and they have four symbols, which symbolize the individual soldier’s current levels in the four different categories health, attack, defense and evade."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:579
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:381
 msgid ""
 "A soldier is created like any normal worker: a carrier grabs a tool in a warehouse as soon as a request for a certain profession is not fulfilled. The tool to create a barbarian soldier is an ax. Newly created soldiers are of level 0. To make soldiers better in any of the four categories, training is needed."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:584
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:382
 msgid ""
 "Training happens in training sites like the training camp or the battle arena: soldiers go there (as our little fellows are currently doing), consume some wares and advance a level in one category. If a barbarian soldier is fully trained, he has level 3 health, level 5 attack, level 0 defense and level 2 evade. This is one fearsome warrior then! The individual statistics have the following meaning:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:589
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:383
 msgid ""
 "Health:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:590
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:384
 msgid ""
 "The total life of a soldier. A barbarian soldier starts with ~130 health points, and with each health level he gains 28 health points."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:592
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:385
 msgid ""
 "Attack:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:593
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:386
 msgid ""
 "The amount of damage a soldier will inflict on the enemy when an attack is successful. A barbarian soldier with attack level 0 inflicts ~14 points of health damage when he succeeds in hitting an enemy. For each attack level, he gains 7 damage points."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:596
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:387
 msgid ""
 "Defense:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:597
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:388
 msgid ""
 "Defense is the value that is subtracted from the attack value. The barbarians cannot train in this skill and therefore have always defense level 0, which means that they always get 3 points subtracted from the damage inflicted. If an attacker with an attack value of 15 points hits a barbarian soldier, the barbarian will lose 15 - 3 = 12 health. The 3 points are subtracted because of the defense ability."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:602
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:389
 msgid ""
 "Evade:"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:603
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:390
 msgid ""
 "Evade is the chance that the soldier is able to dodge an attack. It is 25% for a level 0 evade barbarian and increases in steps of 15% for each level."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:611
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:396
 msgid ""
 "Enhance This Fortress"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:612
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:398
 msgid ""
 "Enhancing Buildings"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:613
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:399
 msgid ""
 "I will create an enemy for you soon, but first let’s make sure you are prepared. This fortress is already quite strong and conquers a lot of space. But there is an even bigger building: the citadel."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:617
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:400
 msgid ""
 "Citadels cannot be built directly. Instead, you will have to construct a fortress first and then enhance it to a citadel. To do so, click on the fortress, then choose the ‘Enhance to Citadel’ button. Your soldiers will leave the fortress while the construction is going on. This means that your fortress will lose its military influence. If an enemy occupies a military building nearby, your construction site will burn down. No sweat, that won’t happen here."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:624
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:401
 msgid ""
 "Enhance your fortress to a citadel now."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:626
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:402
 msgid ""
 "Remember that you can speed time up by using PAGE_UP. Building a citadel takes a while."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:631
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:405
 msgid ""
 "Enhance your fortress to a citadel"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:632
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:407
 msgid ""
 "Enhance Your Fortress"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:633
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:408
 msgid ""
 "Enhance your fortress to a mighty citadel."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:635
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:409
 msgid ""
 "The citadel can house 12 soldiers and is the biggest military building the barbarians can build. It also costs a lot of resources and takes a long time to build. It is most suited to guard strategically important points like constricted points or mountains."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:644
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:415
 msgid ""
 "Defeat your enemy"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:645
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:417
 msgid ""
 "Defeat the Enemy"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:646
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:418
 msgid ""
 "I have created a sparring partner for you: It is an empire tribe close to your citadel. To attack its buildings, click on the door of a target building, choose the number of soldiers that you wish to send and click on the attack button. Your soldiers will come from all nearby military buildings. Likewise, the defenders will come from all nearby military buildings of the enemy and intercept your forces."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:652
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:419
 msgid ""
 "Attack and conquer all military buildings of the enemy and destroy their headquarters."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:656
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:422
 msgid ""
 "Defeat the enemy tribe"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:657
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:424
 msgid ""
 "Defeat Your Enemy"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:658
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:425
 msgid ""
 "Defeat the nearby enemy."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:660
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:426
 msgid ""
 "To attack a building, click on its doors, choose the number of attacking soldiers, then send them via the ‘Attack’ button."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:667
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:668
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:431
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:433
 msgid ""
 "Conclusion"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:670
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:434
 msgid ""
 "This concludes the tutorial. There is some stuff we have not covered here – we have not even built a single production building even though producing wares is the most important thing in Widelands – but you’ve learned the ropes."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:674
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:435
 msgid ""
 "You can learn about the remaining stuff while you go through the individual tribes’ introduction campaigns. Each consists of some scenarios explaining the tribe and its economy while introducing the background story of Widelands. Have fun playing!"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:678
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:436
 msgid ""
 "You can continue playing this map or you can end this game whenever you like. To leave this game and return to the main menu, click on the"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:681
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:438
 msgid ""
 "‘Options’ menu button on the very left at the bottom of the screen. Then click the"
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:684
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:439
 msgid ""
 "‘Exit Game’ button."
 msgstr ""
 
-#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:686
+#: ../../campaigns/tutorial01.wmf/scripting/texts.lua:440
 msgid ""
 "Thanks for playing this tutorial. Enjoy Widelands and remember to visit us at"
 msgstr ""
@@ -979,7 +979,7 @@
 "“%s”"
 msgstr ""
 
-#: ../../scripting/format_scenario.lua:92
+#: ../../scripting/format_scenario.lua:129
 msgid ""
 "New Objective"
 msgid_plural ""

=== modified file 'po/texts/texts.pot'
--- po/texts/texts.pot	2014-06-17 16:12:16 +0000
+++ po/texts/texts.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"

=== modified file 'po/tribe_atlanteans/tribe_atlanteans.pot'
--- po/tribe_atlanteans/tribe_atlanteans.pot	2014-06-17 16:12:16 +0000
+++ po/tribe_atlanteans/tribe_atlanteans.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -455,732 +455,732 @@
 "This tribe is known from the oldest tales. The sons and daughters of Atlantis."
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:31
+#: ../../tribes/atlanteans/conf:29
 msgid ""
 "Ashes"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:32
+#: ../../tribes/atlanteans/conf:30
 msgid ""
 "Blackroot Field"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:33
+#: ../../tribes/atlanteans/conf:31
 msgid ""
 "Blackroot Field (harvested)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:34
+#: ../../tribes/atlanteans/conf:32
 msgid ""
 "Blackroot Field (medium)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:35
+#: ../../tribes/atlanteans/conf:33
 msgid ""
 "Blackroot Field (small)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:36
+#: ../../tribes/atlanteans/conf:34
 msgid ""
 "Blackroot Field (tiny)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:37
+#: ../../tribes/atlanteans/conf:35
 msgid ""
 "Cornfield"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:38
+#: ../../tribes/atlanteans/conf:36
 msgid ""
 "Cornfield (harvested)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:39
+#: ../../tribes/atlanteans/conf:37
 msgid ""
 "Cornfield (medium)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:40
+#: ../../tribes/atlanteans/conf:38
 msgid ""
 "Cornfield (small)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:41
+#: ../../tribes/atlanteans/conf:39
 msgid ""
 "Cornfield (tiny)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:42
+#: ../../tribes/atlanteans/conf:40
 msgid ""
 "Destroyed Building"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:43
+#: ../../tribes/atlanteans/conf:41
 msgid ""
 "Resource indicator: Coal (little)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:44
+#: ../../tribes/atlanteans/conf:42
 msgid ""
 "Resource indicator: Coal (much)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:45
+#: ../../tribes/atlanteans/conf:43
 msgid ""
 "Resource indicator: Gold (little)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:46
+#: ../../tribes/atlanteans/conf:44
 msgid ""
 "Resource indicator: Gold (much)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:47
+#: ../../tribes/atlanteans/conf:45
 msgid ""
 "Resource indicator: Granite (little)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:48
+#: ../../tribes/atlanteans/conf:46
 msgid ""
 "Resource indicator: Granite (much)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:49
+#: ../../tribes/atlanteans/conf:47
 msgid ""
 "Resource indicator: Iron (little)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:50
+#: ../../tribes/atlanteans/conf:48
 msgid ""
 "Resource indicator: Iron (much)"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:51
+#: ../../tribes/atlanteans/conf:49
 msgid ""
 "Resource indicator: No resource"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:52
+#: ../../tribes/atlanteans/conf:50
 msgid ""
 "Resource indicator: Water"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:53
+#: ../../tribes/atlanteans/conf:51
 msgid ""
 "Ship Construction Site"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:56
+#: ../../tribes/atlanteans/conf:54
 msgid ""
 "Advanced Shield"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:57
+#: ../../tribes/atlanteans/conf:55
 msgid ""
 "Bread Paddle"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:58
+#: ../../tribes/atlanteans/conf:56
 msgid ""
 "Blackroot Flour"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:59
+#: ../../tribes/atlanteans/conf:57
 msgid ""
 "Blackroot"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:60
+#: ../../tribes/atlanteans/conf:58
 msgid ""
 "Bread"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:61
+#: ../../tribes/atlanteans/conf:59
 msgid ""
 "Buckets"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:62
+#: ../../tribes/atlanteans/conf:60
 msgid ""
 "Coal"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:63
+#: ../../tribes/atlanteans/conf:61
 msgid ""
 "Cornflour"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:64
+#: ../../tribes/atlanteans/conf:62
 msgid ""
 "Corn"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:65
+#: ../../tribes/atlanteans/conf:63
 msgid ""
 "Diamond"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:66
+#: ../../tribes/atlanteans/conf:64
 msgid ""
 "Double Trident"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:67
+#: ../../tribes/atlanteans/conf:65
 msgid ""
 "Fire Tongs"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:68
+#: ../../tribes/atlanteans/conf:66
 msgid ""
 "Fishing Net"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:69
+#: ../../tribes/atlanteans/conf:67
 msgid ""
 "Fish"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:70
+#: ../../tribes/atlanteans/conf:68
 msgid ""
 "Golden Tabard"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:71
+#: ../../tribes/atlanteans/conf:69
 msgid ""
 "Gold Ore"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:72
+#: ../../tribes/atlanteans/conf:70
 msgid ""
 "Gold"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:73
+#: ../../tribes/atlanteans/conf:71
 msgid ""
 "Gold Yarn"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:74
+#: ../../tribes/atlanteans/conf:72
 msgid ""
 "Hammer"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:75
+#: ../../tribes/atlanteans/conf:73
 msgid ""
 "Heavy Double Trident"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:76
+#: ../../tribes/atlanteans/conf:74
 msgid ""
 "Hook pole"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:77
+#: ../../tribes/atlanteans/conf:75
 msgid ""
 "Hunting Bow"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:78
+#: ../../tribes/atlanteans/conf:76
 msgid ""
 "Iron Ore"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:79
+#: ../../tribes/atlanteans/conf:77
 msgid ""
 "Iron"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:80
+#: ../../tribes/atlanteans/conf:78
 msgid ""
 "Light Trident"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:81
+#: ../../tribes/atlanteans/conf:79
 msgid ""
 "Long Trident"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:82
+#: ../../tribes/atlanteans/conf:80
 msgid ""
 "Meat"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:83
+#: ../../tribes/atlanteans/conf:81
 msgid ""
 "Milking Tongs"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:84
+#: ../../tribes/atlanteans/conf:82
 msgid ""
 "Quartz"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:85
+#: ../../tribes/atlanteans/conf:83
 msgid ""
 "Pick"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:86
+#: ../../tribes/atlanteans/conf:84
 msgid ""
 "Planks"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:87
+#: ../../tribes/atlanteans/conf:85
 msgid ""
 "Saw"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:88
+#: ../../tribes/atlanteans/conf:86
 msgid ""
 "Scythe"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:89
+#: ../../tribes/atlanteans/conf:87
 msgid ""
 "Shovel"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:90
+#: ../../tribes/atlanteans/conf:88
 msgid ""
 "Smoked Fish"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:91
+#: ../../tribes/atlanteans/conf:89
 msgid ""
 "Smoked Meat"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:92
+#: ../../tribes/atlanteans/conf:90
 msgid ""
 "Spidercloth"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:93
+#: ../../tribes/atlanteans/conf:91
 msgid ""
 "Spideryarn"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:94
+#: ../../tribes/atlanteans/conf:92
 msgid ""
 "Steel Shield"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:95
+#: ../../tribes/atlanteans/conf:93
 msgid ""
 "Steel Trident"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:96
+#: ../../tribes/atlanteans/conf:94
 msgid ""
 "Stone"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:97
+#: ../../tribes/atlanteans/conf:95
 msgid ""
 "Tabard"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:98
+#: ../../tribes/atlanteans/conf:96
 msgid ""
 "Log"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:99
+#: ../../tribes/atlanteans/conf:97
 msgid ""
 "Water"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:102
+#: ../../tribes/atlanteans/conf:100
 msgid ""
 "Carrier"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:103
+#: ../../tribes/atlanteans/conf:101
 msgid ""
 "Horse"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:106
+#: ../../tribes/atlanteans/conf:104
 msgid ""
 "Soldier"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:109
+#: ../../tribes/atlanteans/conf:107
 msgid ""
 "Armorsmith"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:110
+#: ../../tribes/atlanteans/conf:108
 msgid ""
 "Baker"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:111
+#: ../../tribes/atlanteans/conf:109
 msgid ""
 "Blackroot Farmer"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:112
+#: ../../tribes/atlanteans/conf:110
 msgid ""
 "Builder"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:113
+#: ../../tribes/atlanteans/conf:111
 msgid ""
 "Burner"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:114
+#: ../../tribes/atlanteans/conf:112
 msgid ""
 "Shipwright"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:115
+#: ../../tribes/atlanteans/conf:113
 msgid ""
 "Farmer"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:116
+#: ../../tribes/atlanteans/conf:114
 msgid ""
 "Fish Breeder"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:117
+#: ../../tribes/atlanteans/conf:115
 msgid ""
 "Fisher"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:118
+#: ../../tribes/atlanteans/conf:116
 msgid ""
 "Forester"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:119
+#: ../../tribes/atlanteans/conf:117
 msgid ""
 "Geologist"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:120
+#: ../../tribes/atlanteans/conf:118
 msgid ""
 "Hunter"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:121
+#: ../../tribes/atlanteans/conf:119
 msgid ""
 "Miller"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:122
+#: ../../tribes/atlanteans/conf:120
 msgid ""
 "Miner"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:123
+#: ../../tribes/atlanteans/conf:121
 msgid ""
 "Sawyer"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:124
+#: ../../tribes/atlanteans/conf:122
 msgid ""
 "Smelter"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:125
+#: ../../tribes/atlanteans/conf:123
 msgid ""
 "Smoker"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:126
+#: ../../tribes/atlanteans/conf:124
 msgid ""
 "Spider Breeder"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:127
+#: ../../tribes/atlanteans/conf:125
 msgid ""
 "Stonecutter"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:128
+#: ../../tribes/atlanteans/conf:126
 msgid ""
 "Toolsmith"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:129
+#: ../../tribes/atlanteans/conf:127
 msgid ""
 "Trainer"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:130
+#: ../../tribes/atlanteans/conf:128
 msgid ""
 "Weaponsmith"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:131
+#: ../../tribes/atlanteans/conf:129
 msgid ""
 "Weaver"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:132
+#: ../../tribes/atlanteans/conf:130
 msgid ""
 "Woodcutter"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:133
+#: ../../tribes/atlanteans/conf:131
 msgid ""
 "Scout"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:134
+#: ../../tribes/atlanteans/conf:132
 msgid ""
 "Horse Breeder"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:137
+#: ../../tribes/atlanteans/conf:135
 msgid ""
 "Ship"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:140
+#: ../../tribes/atlanteans/conf:138
 msgid ""
 "Construction Site"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:143
+#: ../../tribes/atlanteans/conf:141
 msgid ""
 "Dismantle Site"
 msgstr ""
 
+#: ../../tribes/atlanteans/conf:144
+#: ../../tribes/atlanteans/conf:151
+msgid ""
+"Barrier"
+msgstr ""
+
+#: ../../tribes/atlanteans/conf:145
+msgid ""
+"Citadel"
+msgstr ""
+
 #: ../../tribes/atlanteans/conf:146
+msgid ""
+"Donjon"
+msgstr ""
+
+#: ../../tribes/atlanteans/conf:147
 #: ../../tribes/atlanteans/conf:153
 msgid ""
-"Barrier"
-msgstr ""
-
-#: ../../tribes/atlanteans/conf:147
-msgid ""
-"Citadel"
+"Fortress"
 msgstr ""
 
 #: ../../tribes/atlanteans/conf:148
-msgid ""
-"Donjon"
-msgstr ""
-
 #: ../../tribes/atlanteans/conf:149
-#: ../../tribes/atlanteans/conf:155
 msgid ""
-"Fortress"
+"Sentry"
 msgstr ""
 
 #: ../../tribes/atlanteans/conf:150
-#: ../../tribes/atlanteans/conf:151
 msgid ""
-"Sentry"
+"Barracks"
 msgstr ""
 
 #: ../../tribes/atlanteans/conf:152
+#: ../../tribes/atlanteans/conf:199
 msgid ""
-"Barracks"
+"Castle"
 msgstr ""
 
 #: ../../tribes/atlanteans/conf:154
-#: ../../tribes/atlanteans/conf:201
-msgid ""
-"Castle"
-msgstr ""
-
-#: ../../tribes/atlanteans/conf:156
 msgid ""
 "Outpost"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:157
-#: ../../tribes/atlanteans/conf:200
+#: ../../tribes/atlanteans/conf:155
+#: ../../tribes/atlanteans/conf:198
 msgid ""
 "Tower"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:160
+#: ../../tribes/atlanteans/conf:158
 msgid ""
 "Headquarters"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:161
+#: ../../tribes/atlanteans/conf:159
 msgid ""
 "Warehouse"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:162
+#: ../../tribes/atlanteans/conf:160
 msgid ""
 "Port"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:165
+#: ../../tribes/atlanteans/conf:163
 msgid ""
 "Quarry"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:166
+#: ../../tribes/atlanteans/conf:164
 msgid ""
 "Woodcutter’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:167
+#: ../../tribes/atlanteans/conf:165
 msgid ""
 "Forester’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:168
+#: ../../tribes/atlanteans/conf:166
 msgid ""
 "Goldweaver"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:169
+#: ../../tribes/atlanteans/conf:167
 msgid ""
 "Fisher’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:170
+#: ../../tribes/atlanteans/conf:168
 msgid ""
 "Fish Breeder’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:171
+#: ../../tribes/atlanteans/conf:169
 msgid ""
 "Hunter’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:172
+#: ../../tribes/atlanteans/conf:170
 msgid ""
 "Well"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:173
+#: ../../tribes/atlanteans/conf:171
 msgid ""
 "Scout’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:174
+#: ../../tribes/atlanteans/conf:172
 msgid ""
 "Sawmill"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:175
+#: ../../tribes/atlanteans/conf:173
 msgid ""
 "Smokery"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:176
+#: ../../tribes/atlanteans/conf:174
 msgid ""
 "Mill"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:177
+#: ../../tribes/atlanteans/conf:175
 msgid ""
 "Shipyard"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:178
+#: ../../tribes/atlanteans/conf:176
 msgid ""
 "Bakery"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:179
+#: ../../tribes/atlanteans/conf:177
 msgid ""
 "Charcoal Burner’s House"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:180
+#: ../../tribes/atlanteans/conf:178
 msgid ""
 "Smelting Works"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:181
+#: ../../tribes/atlanteans/conf:179
 msgid ""
 "Toolsmithy"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:182
+#: ../../tribes/atlanteans/conf:180
 msgid ""
 "Weapon Smithy"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:183
+#: ../../tribes/atlanteans/conf:181
 msgid ""
 "Armor Smithy"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:184
+#: ../../tribes/atlanteans/conf:182
 msgid ""
 "Horse Farm"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:185
+#: ../../tribes/atlanteans/conf:183
 msgid ""
 "Spider Farm"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:186
+#: ../../tribes/atlanteans/conf:184
 msgid ""
 "Weaving Mill"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:187
+#: ../../tribes/atlanteans/conf:185
 msgid ""
 "Farm"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:188
+#: ../../tribes/atlanteans/conf:186
 msgid ""
 "Blackroot Farm"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:189
+#: ../../tribes/atlanteans/conf:187
 msgid ""
 "Crystal Mine"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:190
+#: ../../tribes/atlanteans/conf:188
 msgid ""
 "Coal Mine"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:191
+#: ../../tribes/atlanteans/conf:189
 msgid ""
 "Iron Mine"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:192
+#: ../../tribes/atlanteans/conf:190
 msgid ""
 "Gold Mine"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:196
+#: ../../tribes/atlanteans/conf:194
 msgid ""
 "Guardhouse"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:197
+#: ../../tribes/atlanteans/conf:195
 msgid ""
 "Guardhall"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:198
+#: ../../tribes/atlanteans/conf:196
 msgid ""
 "High Tower"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:199
+#: ../../tribes/atlanteans/conf:197
 msgid ""
 "Small Tower"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:205
+#: ../../tribes/atlanteans/conf:203
 msgid ""
 "Dungeon"
 msgstr ""
 
-#: ../../tribes/atlanteans/conf:206
+#: ../../tribes/atlanteans/conf:204
 msgid ""
 "Labyrinth"
 msgstr ""

=== modified file 'po/tribe_barbarians/tribe_barbarians.pot'
--- po/tribe_barbarians/tribe_barbarians.pot	2014-06-17 16:12:16 +0000
+++ po/tribe_barbarians/tribe_barbarians.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -663,7 +663,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/axfactory/help.lua:24
-#: ../../tribes/barbarians/conf:78
+#: ../../tribes/barbarians/conf:76
 #: ../../tribes/barbarians/metalworks/help.lua:25
 #: ../../tribes/barbarians/warmill/help.lua:24
 msgid ""
@@ -681,7 +681,7 @@
 #: ../../tribes/barbarians/coalmine/help.lua:20
 #: ../../tribes/barbarians/coalmine/help.lua:31
 #: ../../tribes/barbarians/coalmine/help.lua:57
-#: ../../tribes/barbarians/conf:67
+#: ../../tribes/barbarians/conf:65
 #: ../../tribes/barbarians/deep_coalmine/help.lua:18
 #: ../../tribes/barbarians/deep_coalmine/help.lua:20
 #: ../../tribes/barbarians/deep_coalmine/help.lua:30
@@ -726,7 +726,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/axfactory/help.lua:28
-#: ../../tribes/barbarians/conf:105
+#: ../../tribes/barbarians/conf:103
 #: ../../tribes/barbarians/warmill/help.lua:29
 msgid ""
 "Soldier"
@@ -734,7 +734,7 @@
 
 #: ../../tribes/barbarians/axfactory/help.lua:29
 #: ../../tribes/barbarians/bakery/help.lua:31
-#: ../../tribes/barbarians/conf:215
+#: ../../tribes/barbarians/conf:213
 #: ../../tribes/barbarians/fishers_hut/help.lua:28
 #: ../../tribes/barbarians/hunters_hut/help.lua:28
 #: ../../tribes/barbarians/warmill/help.lua:31
@@ -818,7 +818,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/axfactory/help.lua:33
-#: ../../tribes/barbarians/conf:190
+#: ../../tribes/barbarians/conf:188
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:29
 msgid ""
 "Metal Workshop"
@@ -1144,7 +1144,7 @@
 
 #: ../../tribes/barbarians/axfactory/help.lua:52
 #: ../../tribes/barbarians/coalmine/help.lua:33
-#: ../../tribes/barbarians/conf:188
+#: ../../tribes/barbarians/conf:186
 #: ../../tribes/barbarians/deep_coalmine/help.lua:32
 #: ../../tribes/barbarians/deeper_coalmine/help.lua:31
 msgid ""
@@ -1237,7 +1237,7 @@
 
 #: ../../tribes/barbarians/axfactory/help.lua:56
 #: ../../tribes/barbarians/axfactory/help.lua:60
-#: ../../tribes/barbarians/conf:110
+#: ../../tribes/barbarians/conf:108
 #: ../../tribes/barbarians/metalworks/help.lua:35
 #: ../../tribes/barbarians/metalworks/help.lua:63
 #: ../../tribes/barbarians/metalworks/help.lua:67
@@ -1248,7 +1248,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/axfactory/help.lua:57
-#: ../../tribes/barbarians/conf:75
+#: ../../tribes/barbarians/conf:73
 #: ../../tribes/barbarians/metalworks/help.lua:64
 #: ../../tribes/barbarians/warmill/help.lua:60
 msgid ""
@@ -1340,7 +1340,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/axfactory/help.lua:60
-#: ../../tribes/barbarians/conf:109
+#: ../../tribes/barbarians/conf:107
 #: ../../tribes/barbarians/metalworks/help.lua:67
 #: ../../tribes/barbarians/warmill/help.lua:58
 #: ../../tribes/barbarians/warmill/help.lua:62
@@ -1475,14 +1475,14 @@
 
 #: ../../tribes/barbarians/bakery/help.lua:26
 #: ../../tribes/barbarians/battlearena/help.lua:27
-#: ../../tribes/barbarians/conf:85
+#: ../../tribes/barbarians/conf:83
 #: ../../tribes/barbarians/trainingcamp/help.lua:36
 msgid ""
 "Pitta Bread"
 msgstr ""
 
 #: ../../tribes/barbarians/bakery/help.lua:27
-#: ../../tribes/barbarians/conf:184
+#: ../../tribes/barbarians/conf:182
 #: ../../tribes/barbarians/fishers_hut/help.lua:29
 #: ../../tribes/barbarians/hunters_hut/help.lua:29
 msgid ""
@@ -1490,7 +1490,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/bakery/help.lua:28
-#: ../../tribes/barbarians/conf:183
+#: ../../tribes/barbarians/conf:181
 #: ../../tribes/barbarians/fishers_hut/help.lua:30
 #: ../../tribes/barbarians/hunters_hut/help.lua:30
 #: ../../tribes/barbarians/micro-brewery/help.lua:27
@@ -1499,7 +1499,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/bakery/help.lua:29
-#: ../../tribes/barbarians/conf:182
+#: ../../tribes/barbarians/conf:180
 #: ../../tribes/barbarians/fishers_hut/help.lua:31
 #: ../../tribes/barbarians/hunters_hut/help.lua:31
 #: ../../tribes/barbarians/micro-brewery/help.lua:28
@@ -1508,7 +1508,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/bakery/help.lua:30
-#: ../../tribes/barbarians/conf:214
+#: ../../tribes/barbarians/conf:212
 #: ../../tribes/barbarians/fishers_hut/help.lua:27
 #: ../../tribes/barbarians/hunters_hut/help.lua:27
 msgid ""
@@ -1540,14 +1540,14 @@
 msgstr ""
 
 #: ../../tribes/barbarians/bakery/help.lua:50
-#: ../../tribes/barbarians/conf:108
+#: ../../tribes/barbarians/conf:106
 #: ../../tribes/barbarians/metalworks/help.lua:28
 msgid ""
 "Baker"
 msgstr ""
 
 #: ../../tribes/barbarians/bakery/help.lua:51
-#: ../../tribes/barbarians/conf:60
+#: ../../tribes/barbarians/conf:58
 msgid ""
 "Bread Paddle"
 msgstr ""
@@ -1645,7 +1645,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/battlearena/help.lua:28
-#: ../../tribes/barbarians/conf:92
+#: ../../tribes/barbarians/conf:90
 msgid ""
 "Strong Beer"
 msgstr ""
@@ -1657,7 +1657,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/battlearena/help.lua:29
-#: ../../tribes/barbarians/conf:70
+#: ../../tribes/barbarians/conf:68
 #: ../../tribes/barbarians/fishers_hut/help.lua:26
 #: ../../tribes/barbarians/trainingcamp/help.lua:37
 msgid ""
@@ -1665,7 +1665,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/battlearena/help.lua:29
-#: ../../tribes/barbarians/conf:83
+#: ../../tribes/barbarians/conf:81
 #: ../../tribes/barbarians/hunters_hut/help.lua:26
 #: ../../tribes/barbarians/trainingcamp/help.lua:37
 msgid ""
@@ -1692,7 +1692,7 @@
 msgstr[1] ""
 
 #: ../../tribes/barbarians/battlearena/help.lua:50
-#: ../../tribes/barbarians/conf:132
+#: ../../tribes/barbarians/conf:130
 #: ../../tribes/barbarians/trainingcamp/help.lua:58
 msgid ""
 "Trainer"
@@ -1800,13 +1800,13 @@
 msgstr ""
 
 #: ../../tribes/barbarians/cattlefarm/help.lua:26
-#: ../../tribes/barbarians/conf:102
+#: ../../tribes/barbarians/conf:100
 msgid ""
 "Ox"
 msgstr ""
 
 #: ../../tribes/barbarians/cattlefarm/help.lua:42
-#: ../../tribes/barbarians/conf:135
+#: ../../tribes/barbarians/conf:133
 msgid ""
 "Cattle Breeder"
 msgstr ""
@@ -1828,7 +1828,7 @@
 "Your soldiers have occupied your citadel."
 msgstr ""
 
-#: ../../tribes/barbarians/cloth/conf:2
+#: ../../tribes/barbarians/cloth/conf:1
 msgid ""
 "Cloth is needed for barbarian ships. It is produced out of thatch reed."
 msgstr ""
@@ -1885,7 +1885,7 @@
 #: ../../tribes/barbarians/coalmine/help.lua:27
 #: ../../tribes/barbarians/coalmine/help.lua:28
 #: ../../tribes/barbarians/coalmine/help.lua:29
-#: ../../tribes/barbarians/conf:86
+#: ../../tribes/barbarians/conf:84
 #: ../../tribes/barbarians/goldmine/help.lua:25
 #: ../../tribes/barbarians/goldmine/help.lua:26
 #: ../../tribes/barbarians/goldmine/help.lua:27
@@ -1925,7 +1925,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:32
-#: ../../tribes/barbarians/conf:189
+#: ../../tribes/barbarians/conf:187
 #: ../../tribes/barbarians/deep_coalmine/help.lua:31
 #: ../../tribes/barbarians/deeper_coalmine/help.lua:30
 #: ../../tribes/barbarians/metalworks/help.lua:59
@@ -1935,7 +1935,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:34
-#: ../../tribes/barbarians/conf:194
+#: ../../tribes/barbarians/conf:192
 #: ../../tribes/barbarians/deep_coalmine/help.lua:33
 #: ../../tribes/barbarians/deeper_coalmine/help.lua:32
 msgid ""
@@ -1943,7 +1943,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:35
-#: ../../tribes/barbarians/conf:186
+#: ../../tribes/barbarians/conf:184
 #: ../../tribes/barbarians/deep_coalmine/help.lua:34
 #: ../../tribes/barbarians/deep_goldmine/help.lua:29
 #: ../../tribes/barbarians/deep_goldmine/help.lua:30
@@ -1963,7 +1963,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:36
-#: ../../tribes/barbarians/conf:177
+#: ../../tribes/barbarians/conf:175
 #: ../../tribes/barbarians/deep_coalmine/help.lua:35
 #: ../../tribes/barbarians/deeper_coalmine/help.lua:34
 #: ../../tribes/barbarians/granitemine/help.lua:31
@@ -1988,7 +1988,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:47
-#: ../../tribes/barbarians/conf:197
+#: ../../tribes/barbarians/conf:195
 #: ../../tribes/barbarians/deep_coalmine/help.lua:18
 #: ../../tribes/barbarians/deeper_coalmine/help.lua:38
 msgid ""
@@ -1997,7 +1997,7 @@
 
 #: ../../tribes/barbarians/coalmine/help.lua:51
 #: ../../tribes/barbarians/coalmine/help.lua:54
-#: ../../tribes/barbarians/conf:127
+#: ../../tribes/barbarians/conf:125
 #: ../../tribes/barbarians/deep_coalmine/help.lua:54
 #: ../../tribes/barbarians/deep_coalmine/help.lua:57
 #: ../../tribes/barbarians/deep_goldmine/help.lua:49
@@ -2022,7 +2022,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:52
-#: ../../tribes/barbarians/conf:84
+#: ../../tribes/barbarians/conf:82
 #: ../../tribes/barbarians/deep_coalmine/help.lua:55
 #: ../../tribes/barbarians/deep_goldmine/help.lua:50
 #: ../../tribes/barbarians/deep_oremine/help.lua:50
@@ -2039,7 +2039,7 @@
 
 #: ../../tribes/barbarians/coalmine/help.lua:54
 #: ../../tribes/barbarians/coalmine/help.lua:54
-#: ../../tribes/barbarians/conf:116
+#: ../../tribes/barbarians/conf:114
 #: ../../tribes/barbarians/deep_coalmine/help.lua:53
 #: ../../tribes/barbarians/deep_coalmine/help.lua:57
 #: ../../tribes/barbarians/deep_coalmine/help.lua:57
@@ -2069,7 +2069,7 @@
 msgstr ""
 
 #: ../../tribes/barbarians/coalmine/help.lua:54
-#: ../../tribes/barbarians/conf:115
+#: ../../tribes/barbarians/conf:113
 #: ../../tribes/barbarians/deep_coalmine/help.lua:57
 #: ../../tribes/barbarians/deep_goldmine/help.lua:52
 #: ../../tribes/barbarians/deep_oremine/help.lua:52
@@ -2108,187 +2108,187 @@
 "The mighty tribes of the east-lands!"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:31
+#: ../../tribes/barbarians/conf:29
 msgid ""
 "Ashes"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:32
+#: ../../tribes/barbarians/conf:30
 msgid ""
 "Destroyed building"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:33
+#: ../../tribes/barbarians/conf:31
 msgid ""
 "Field (medium)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:34
+#: ../../tribes/barbarians/conf:32
 msgid ""
 "Field (small)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:35
+#: ../../tribes/barbarians/conf:33
 msgid ""
 "Field (tiny)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:36
+#: ../../tribes/barbarians/conf:34
 msgid ""
 "Field (ripe)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:37
+#: ../../tribes/barbarians/conf:35
 msgid ""
 "Field (harvested)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:38
+#: ../../tribes/barbarians/conf:36
 msgid ""
 "Reed (medium)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:39
+#: ../../tribes/barbarians/conf:37
 msgid ""
 "Reed (small)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:40
+#: ../../tribes/barbarians/conf:38
 msgid ""
 "Reed (tiny)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:41
+#: ../../tribes/barbarians/conf:39
 msgid ""
 "Reed (ripe)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:42
+#: ../../tribes/barbarians/conf:40
 msgid ""
 "Resource indicator: Coal (little)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:43
+#: ../../tribes/barbarians/conf:41
 msgid ""
 "Resource indicator: Coal (much)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:44
+#: ../../tribes/barbarians/conf:42
 msgid ""
 "Resource indicator: Gold (little)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:45
+#: ../../tribes/barbarians/conf:43
 msgid ""
 "Resource indicator: Gold (much)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:46
+#: ../../tribes/barbarians/conf:44
 msgid ""
 "Resource indicator: Granite (little)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:47
+#: ../../tribes/barbarians/conf:45
 msgid ""
 "Resource indicator: Granite (much)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:48
+#: ../../tribes/barbarians/conf:46
 msgid ""
 "Resource indicator: Iron (little)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:49
+#: ../../tribes/barbarians/conf:47
 msgid ""
 "Resource indicator: Iron (much)"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:50
+#: ../../tribes/barbarians/conf:48
 msgid ""
 "Resource indicator: No resource"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:51
+#: ../../tribes/barbarians/conf:49
 msgid ""
 "Resource indicator: Water"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:52
+#: ../../tribes/barbarians/conf:50
 msgid ""
 "Ship Construction Site"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:55
+#: ../../tribes/barbarians/conf:53
 msgid ""
 "Deer"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:56
+#: ../../tribes/barbarians/conf:54
 msgid ""
 "Wild Boar"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:57
+msgid ""
+"Ax"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:59
 msgid ""
-"Ax"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:61
-msgid ""
 "Battle Ax"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:62
+#: ../../tribes/barbarians/conf:60
 #: ../../tribes/barbarians/micro-brewery/help.lua:26
 #: ../../tribes/barbarians/micro-brewery/help.lua:53
 msgid ""
 "Beer"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:63
+#: ../../tribes/barbarians/conf:61
 msgid ""
 "Blackwood"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:64
+#: ../../tribes/barbarians/conf:62
 msgid ""
 "Broad Ax"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:65
+#: ../../tribes/barbarians/conf:63
 msgid ""
 "Bronze Ax"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:64
+msgid ""
+"Cloth"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:66
-msgid ""
-"Cloth"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:68
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:44
 msgid ""
 "Felling Ax"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:67
+msgid ""
+"Fire Tongs"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:69
-msgid ""
-"Fire Tongs"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:71
 #: ../../tribes/barbarians/fishers_hut/help.lua:45
 msgid ""
 "Fishing Rod"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:72
+#: ../../tribes/barbarians/conf:70
 #: ../../tribes/barbarians/warmill/help.lua:25
 msgid ""
 "Gold"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:73
+#: ../../tribes/barbarians/conf:71
 #: ../../tribes/barbarians/deep_goldmine/help.lua:16
 #: ../../tribes/barbarians/deep_goldmine/help.lua:18
 #: ../../tribes/barbarians/deep_goldmine/help.lua:28
@@ -2308,25 +2308,25 @@
 "Gold Ore"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:74
+#: ../../tribes/barbarians/conf:72
 #: ../../tribes/barbarians/lime_kiln/help.lua:30
 #: ../../tribes/barbarians/lime_kiln/help.lua:54
 msgid ""
 "Grout"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:76
+#: ../../tribes/barbarians/conf:74
 msgid ""
 "Helmet"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:75
+#: ../../tribes/barbarians/hunters_hut/help.lua:47
+msgid ""
+"Hunting Spear"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:77
-#: ../../tribes/barbarians/hunters_hut/help.lua:47
-msgid ""
-"Hunting Spear"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:79
 #: ../../tribes/barbarians/deep_oremine/help.lua:16
 #: ../../tribes/barbarians/deep_oremine/help.lua:18
 #: ../../tribes/barbarians/deep_oremine/help.lua:28
@@ -2346,17 +2346,17 @@
 "Iron Ore"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:80
+#: ../../tribes/barbarians/conf:78
 msgid ""
 "Kitchen Tools"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:81
+#: ../../tribes/barbarians/conf:79
 msgid ""
 "Mask"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:82
+#: ../../tribes/barbarians/conf:80
 #: ../../tribes/barbarians/deeper_coalmine/help.lua:27
 #: ../../tribes/barbarians/deeper_goldmine/help.lua:25
 #: ../../tribes/barbarians/deeper_oremine/help.lua:25
@@ -2364,7 +2364,7 @@
 "Meal"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:87
+#: ../../tribes/barbarians/conf:85
 #: ../../tribes/barbarians/granitemine/help.lua:16
 #: ../../tribes/barbarians/granitemine/help.lua:18
 #: ../../tribes/barbarians/granitemine/help.lua:29
@@ -2375,206 +2375,206 @@
 "Raw Stone"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:88
+#: ../../tribes/barbarians/conf:86
 #: ../../tribes/barbarians/farm/help.lua:46
 msgid ""
 "Scythe"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:89
+#: ../../tribes/barbarians/conf:87
 msgid ""
 "Sharp Ax"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:90
+#: ../../tribes/barbarians/conf:88
 #: ../../tribes/barbarians/rangers_hut/help.lua:39
 #: ../../tribes/barbarians/reed_yard/help.lua:43
 msgid ""
 "Shovel"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:89
+#: ../../tribes/barbarians/deep_coalmine/help.lua:27
+#: ../../tribes/barbarians/deep_coalmine/help.lua:28
+#: ../../tribes/barbarians/deep_goldmine/help.lua:25
+#: ../../tribes/barbarians/deep_goldmine/help.lua:26
+#: ../../tribes/barbarians/deep_oremine/help.lua:25
+#: ../../tribes/barbarians/deep_oremine/help.lua:26
+msgid ""
+"Snack"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:91
-#: ../../tribes/barbarians/deep_coalmine/help.lua:27
-#: ../../tribes/barbarians/deep_coalmine/help.lua:28
-#: ../../tribes/barbarians/deep_goldmine/help.lua:25
-#: ../../tribes/barbarians/deep_goldmine/help.lua:26
-#: ../../tribes/barbarians/deep_oremine/help.lua:25
-#: ../../tribes/barbarians/deep_oremine/help.lua:26
-msgid ""
-"Snack"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:93
 #: ../../tribes/barbarians/reed_yard/help.lua:24
 msgid ""
 "Thatch Reed"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:94
+#: ../../tribes/barbarians/conf:92
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:26
 #: ../../tribes/barbarians/metalworks/help.lua:26
 msgid ""
 "Log"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:95
+#: ../../tribes/barbarians/conf:93
 msgid ""
 "Warhelm"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:96
+#: ../../tribes/barbarians/conf:94
 msgid ""
 "Warrior’s Ax"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:97
+#: ../../tribes/barbarians/conf:95
 #: ../../tribes/barbarians/well/help.lua:24
 msgid ""
 "Water"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:98
+#: ../../tribes/barbarians/conf:96
 #: ../../tribes/barbarians/farm/help.lua:24
 msgid ""
 "Wheat"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:101
+#: ../../tribes/barbarians/conf:99
 #: ../../tribes/barbarians/well/help.lua:43
 msgid ""
 "Carrier"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:111
+#: ../../tribes/barbarians/conf:109
 #: ../../tribes/barbarians/micro-brewery/help.lua:50
 msgid ""
 "Master Brewer"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:112
+#: ../../tribes/barbarians/conf:110
 #: ../../tribes/barbarians/micro-brewery/help.lua:47
 #: ../../tribes/barbarians/micro-brewery/help.lua:50
 msgid ""
 "Brewer"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:113
+#: ../../tribes/barbarians/conf:111
 #: ../../tribes/barbarians/metalworks/help.lua:32
 msgid ""
 "Builder"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:114
+#: ../../tribes/barbarians/conf:112
 msgid ""
 "Burner"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:117
+#: ../../tribes/barbarians/conf:115
 #: ../../tribes/barbarians/farm/help.lua:45
 #: ../../tribes/barbarians/metalworks/help.lua:40
 msgid ""
 "Farmer"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:118
+#: ../../tribes/barbarians/conf:116
 #: ../../tribes/barbarians/metalworks/help.lua:42
 #: ../../tribes/barbarians/reed_yard/help.lua:42
 msgid ""
 "Gardener"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:119
+#: ../../tribes/barbarians/conf:117
 #: ../../tribes/barbarians/fishers_hut/help.lua:44
 #: ../../tribes/barbarians/metalworks/help.lua:31
 msgid ""
 "Fisher"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:120
+#: ../../tribes/barbarians/conf:118
 #: ../../tribes/barbarians/gamekeepers_hut/help.lua:38
 msgid ""
 "Gamekeeper"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:121
+#: ../../tribes/barbarians/conf:119
 #: ../../tribes/barbarians/metalworks/help.lua:33
 msgid ""
 "Geologist"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:122
+#: ../../tribes/barbarians/conf:120
 #: ../../tribes/barbarians/metalworks/help.lua:34
 msgid ""
 "Helmsmith"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:123
+#: ../../tribes/barbarians/conf:121
 #: ../../tribes/barbarians/hunters_hut/help.lua:46
 #: ../../tribes/barbarians/metalworks/help.lua:36
 msgid ""
 "Hunter"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:124
+#: ../../tribes/barbarians/conf:122
 #: ../../tribes/barbarians/metalworks/help.lua:37
 msgid ""
 "Innkeeper"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:125
+#: ../../tribes/barbarians/conf:123
 #: ../../tribes/barbarians/lime_kiln/help.lua:49
 msgid ""
 "Lime-Burner"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:126
+#: ../../tribes/barbarians/conf:124
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:43
 #: ../../tribes/barbarians/metalworks/help.lua:29
 msgid ""
 "Lumberjack"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:128
+#: ../../tribes/barbarians/conf:126
 #: ../../tribes/barbarians/metalworks/help.lua:41
 #: ../../tribes/barbarians/rangers_hut/help.lua:38
 msgid ""
 "Ranger"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:129
+#: ../../tribes/barbarians/conf:127
 msgid ""
 "Shipwright"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:130
+#: ../../tribes/barbarians/conf:128
 #: ../../tribes/barbarians/metalworks/help.lua:30
 msgid ""
 "Smelter"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:131
+#: ../../tribes/barbarians/conf:129
 #: ../../tribes/barbarians/metalworks/help.lua:39
 #: ../../tribes/barbarians/quarry/help.lua:41
 msgid ""
 "Stonemason"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:133
+#: ../../tribes/barbarians/conf:131
 msgid ""
 "Weaver"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:134
+#: ../../tribes/barbarians/conf:132
 msgid ""
 "Scout"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:138
+#: ../../tribes/barbarians/conf:136
 msgid ""
 "Ship"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:141
+#: ../../tribes/barbarians/conf:139
 #: ../../tribes/barbarians/granitemine/help.lua:30
 #: ../../tribes/barbarians/lime_kiln/help.lua:31
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:27
@@ -2584,146 +2584,146 @@
 "Construction Site"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:144
+#: ../../tribes/barbarians/conf:142
 msgid ""
 "Dismantle Site"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:147
-#: ../../tribes/barbarians/conf:156
+#: ../../tribes/barbarians/conf:145
+#: ../../tribes/barbarians/conf:154
 msgid ""
 "Castle"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:148
+#: ../../tribes/barbarians/conf:146
 msgid ""
 "Guardhall"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:149
+#: ../../tribes/barbarians/conf:147
 msgid ""
 "Guardhouse"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:150
+#: ../../tribes/barbarians/conf:148
 msgid ""
 "High Tower"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:151
+#: ../../tribes/barbarians/conf:149
 msgid ""
 "Small Tower"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:152
-#: ../../tribes/barbarians/conf:159
+#: ../../tribes/barbarians/conf:150
+#: ../../tribes/barbarians/conf:157
 msgid ""
 "Tower"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:153
-#: ../../tribes/barbarians/conf:208
+#: ../../tribes/barbarians/conf:151
+#: ../../tribes/barbarians/conf:206
 msgid ""
 "Sentry"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:154
+#: ../../tribes/barbarians/conf:152
 msgid ""
 "Barracks"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:153
+#: ../../tribes/barbarians/conf:205
+msgid ""
+"Barrier"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:155
-#: ../../tribes/barbarians/conf:207
-msgid ""
-"Barrier"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:157
-#: ../../tribes/barbarians/conf:210
+#: ../../tribes/barbarians/conf:208
 msgid ""
 "Fortress"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:158
+#: ../../tribes/barbarians/conf:156
 msgid ""
 "Outpost"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:160
+#: ../../tribes/barbarians/conf:161
+msgid ""
+"Headquarters"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:162
+msgid ""
+"Warehouse"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:163
 msgid ""
-"Headquarters"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:164
-msgid ""
-"Warehouse"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:165
-msgid ""
 "Port"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:168
+#: ../../tribes/barbarians/conf:166
 msgid ""
 "Quarry"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:169
+#: ../../tribes/barbarians/conf:167
 msgid ""
 "Lumberjack’s Hut"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:170
+#: ../../tribes/barbarians/conf:168
 msgid ""
 "Ranger’s Hut"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:171
+#: ../../tribes/barbarians/conf:169
 msgid ""
 "Fisher’s Hut"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:172
+#: ../../tribes/barbarians/conf:170
 msgid ""
 "Hunter’s Hut"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:173
+#: ../../tribes/barbarians/conf:171
 msgid ""
 "Gamekeeper’s Hut"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:174
+#: ../../tribes/barbarians/conf:172
 msgid ""
 "Well"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:175
+#: ../../tribes/barbarians/conf:173
 msgid ""
 "Scout’s Hut"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:176
+#: ../../tribes/barbarians/conf:174
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:30
 msgid ""
 "Wood Hardener"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:178
+#: ../../tribes/barbarians/conf:176
 msgid ""
 "Reed Yard"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:179
+#: ../../tribes/barbarians/conf:177
 #: ../../tribes/barbarians/farm/help.lua:25
 #: ../../tribes/barbarians/well/help.lua:25
 msgid ""
 "Bakery"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:180
+#: ../../tribes/barbarians/conf:178
 #: ../../tribes/barbarians/farm/help.lua:27
 #: ../../tribes/barbarians/micro-brewery/help.lua:43
 #: ../../tribes/barbarians/well/help.lua:27
@@ -2731,68 +2731,68 @@
 "Brewery"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:181
+#: ../../tribes/barbarians/conf:179
 #: ../../tribes/barbarians/farm/help.lua:26
 #: ../../tribes/barbarians/well/help.lua:26
 msgid ""
 "Micro Brewery"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:185
+#: ../../tribes/barbarians/conf:183
 #: ../../tribes/barbarians/lumberjacks_hut/help.lua:28
 msgid ""
 "Charcoal Burner’s House"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:187
+#: ../../tribes/barbarians/conf:185
 msgid ""
 "Shipyard"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:191
+#: ../../tribes/barbarians/conf:189
 #: ../../tribes/barbarians/farm/help.lua:28
 #: ../../tribes/barbarians/well/help.lua:28
 msgid ""
 "Cattle Farm"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:192
+#: ../../tribes/barbarians/conf:190
 #: ../../tribes/barbarians/reed_yard/help.lua:27
 msgid ""
 "Weaving Mill"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:191
+msgid ""
+"Farm"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:193
-msgid ""
-"Farm"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:195
 #: ../../tribes/barbarians/granitemine/help.lua:16
 msgid ""
 "Granite Mine"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:194
+#: ../../tribes/barbarians/deep_coalmine/help.lua:49
+#: ../../tribes/barbarians/deeper_coalmine/help.lua:18
+msgid ""
+"Deeper Coal Mine"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:196
-#: ../../tribes/barbarians/deep_coalmine/help.lua:49
-#: ../../tribes/barbarians/deeper_coalmine/help.lua:18
-msgid ""
-"Deeper Coal Mine"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:198
 msgid ""
 "Coal Mine"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:199
+#: ../../tribes/barbarians/conf:197
 #: ../../tribes/barbarians/deep_oremine/help.lua:44
 #: ../../tribes/barbarians/deeper_oremine/help.lua:16
 msgid ""
 "Deeper Iron Ore Mine"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:200
+#: ../../tribes/barbarians/conf:198
 #: ../../tribes/barbarians/deep_oremine/help.lua:16
 #: ../../tribes/barbarians/deeper_oremine/help.lua:33
 #: ../../tribes/barbarians/oremine/help.lua:42
@@ -2800,21 +2800,21 @@
 "Deep Iron Ore Mine"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:201
+#: ../../tribes/barbarians/conf:199
 #: ../../tribes/barbarians/deep_oremine/help.lua:34
 #: ../../tribes/barbarians/oremine/help.lua:16
 msgid ""
 "Iron Ore Mine"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:202
+#: ../../tribes/barbarians/conf:200
 #: ../../tribes/barbarians/deep_goldmine/help.lua:44
 #: ../../tribes/barbarians/deeper_goldmine/help.lua:16
 msgid ""
 "Deeper Gold Mine"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:203
+#: ../../tribes/barbarians/conf:201
 #: ../../tribes/barbarians/deep_goldmine/help.lua:16
 #: ../../tribes/barbarians/deeper_goldmine/help.lua:33
 #: ../../tribes/barbarians/goldmine/help.lua:42
@@ -2822,29 +2822,29 @@
 "Deep Gold Mine"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:204
+#: ../../tribes/barbarians/conf:202
 #: ../../tribes/barbarians/deep_goldmine/help.lua:34
 #: ../../tribes/barbarians/goldmine/help.lua:16
 msgid ""
 "Gold Mine"
 msgstr ""
 
+#: ../../tribes/barbarians/conf:207
+msgid ""
+"Citadel"
+msgstr ""
+
 #: ../../tribes/barbarians/conf:209
 msgid ""
-"Citadel"
-msgstr ""
-
-#: ../../tribes/barbarians/conf:211
-msgid ""
 "Donjon"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:218
+#: ../../tribes/barbarians/conf:216
 msgid ""
 "Headquarters Medium"
 msgstr ""
 
-#: ../../tribes/barbarians/conf:219
+#: ../../tribes/barbarians/conf:217
 msgid ""
 "Citadel Village"
 msgstr ""

=== modified file 'po/tribe_empire/tribe_empire.pot'
--- po/tribe_empire/tribe_empire.pot	2014-06-17 16:12:16 +0000
+++ po/tribe_empire/tribe_empire.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -514,792 +514,792 @@
 "This is the culture of the Roman Empire."
 msgstr ""
 
-#: ../../tribes/empire/conf:31
+#: ../../tribes/empire/conf:29
 msgid ""
 "Ashes"
 msgstr ""
 
-#: ../../tribes/empire/conf:32
+#: ../../tribes/empire/conf:30
 msgid ""
 "Field (medium)"
 msgstr ""
 
-#: ../../tribes/empire/conf:33
+#: ../../tribes/empire/conf:31
 msgid ""
 "Field (small)"
 msgstr ""
 
-#: ../../tribes/empire/conf:34
+#: ../../tribes/empire/conf:32
 msgid ""
 "Field (tiny)"
 msgstr ""
 
-#: ../../tribes/empire/conf:35
+#: ../../tribes/empire/conf:33
 msgid ""
 "Field (ripe)"
 msgstr ""
 
-#: ../../tribes/empire/conf:36
+#: ../../tribes/empire/conf:34
 msgid ""
 "Field (harvested)"
 msgstr ""
 
-#: ../../tribes/empire/conf:37
+#: ../../tribes/empire/conf:35
 msgid ""
 "Destroyed Building"
 msgstr ""
 
-#: ../../tribes/empire/conf:38
+#: ../../tribes/empire/conf:36
 msgid ""
 "Resource indicator: Coal (little)"
 msgstr ""
 
-#: ../../tribes/empire/conf:39
+#: ../../tribes/empire/conf:37
 msgid ""
 "Resource indicator: Coal (much)"
 msgstr ""
 
-#: ../../tribes/empire/conf:40
+#: ../../tribes/empire/conf:38
 msgid ""
 "Resource indicator: Gold (little)"
 msgstr ""
 
-#: ../../tribes/empire/conf:41
+#: ../../tribes/empire/conf:39
 msgid ""
 "Resource indicator: Gold (much)"
 msgstr ""
 
-#: ../../tribes/empire/conf:42
+#: ../../tribes/empire/conf:40
 msgid ""
 "Resource indicator: Granite (little)"
 msgstr ""
 
-#: ../../tribes/empire/conf:43
+#: ../../tribes/empire/conf:41
 msgid ""
 "Resource indicator: Granite (much)"
 msgstr ""
 
-#: ../../tribes/empire/conf:44
+#: ../../tribes/empire/conf:42
 msgid ""
 "Resource indicator: Iron (little)"
 msgstr ""
 
-#: ../../tribes/empire/conf:45
+#: ../../tribes/empire/conf:43
 msgid ""
 "Resource indicator: Iron (much)"
 msgstr ""
 
-#: ../../tribes/empire/conf:46
+#: ../../tribes/empire/conf:44
 msgid ""
 "Resource indicator: No resource"
 msgstr ""
 
-#: ../../tribes/empire/conf:47
+#: ../../tribes/empire/conf:45
 msgid ""
 "Resource indicator: Water"
 msgstr ""
 
-#: ../../tribes/empire/conf:48
+#: ../../tribes/empire/conf:46
 msgid ""
 "Vine (medium)"
 msgstr ""
 
-#: ../../tribes/empire/conf:49
+#: ../../tribes/empire/conf:47
 msgid ""
 "Vine (small)"
 msgstr ""
 
-#: ../../tribes/empire/conf:50
+#: ../../tribes/empire/conf:48
 msgid ""
 "Vine (tiny)"
 msgstr ""
 
-#: ../../tribes/empire/conf:51
+#: ../../tribes/empire/conf:49
 msgid ""
 "Vine (ripe)"
 msgstr ""
 
-#: ../../tribes/empire/conf:52
+#: ../../tribes/empire/conf:50
 msgid ""
 "Ship Construction Site"
 msgstr ""
 
-#: ../../tribes/empire/conf:55
+#: ../../tribes/empire/conf:53
 msgid ""
 "Advanced Lance"
 msgstr ""
 
-#: ../../tribes/empire/conf:56
+#: ../../tribes/empire/conf:54
 msgid ""
 "Armor"
 msgstr ""
 
-#: ../../tribes/empire/conf:57
+#: ../../tribes/empire/conf:55
 msgid ""
 "Ax"
 msgstr ""
 
-#: ../../tribes/empire/conf:58
+#: ../../tribes/empire/conf:56
 msgid ""
 "Bread Paddle"
 msgstr ""
 
-#: ../../tribes/empire/conf:59
+#: ../../tribes/empire/conf:57
 msgid ""
 "Basket"
 msgstr ""
 
-#: ../../tribes/empire/conf:60
+#: ../../tribes/empire/conf:58
 msgid ""
 "Beer"
 msgstr ""
 
-#: ../../tribes/empire/conf:61
+#: ../../tribes/empire/conf:59
 msgid ""
 "Bread"
 msgstr ""
 
-#: ../../tribes/empire/conf:62
+#: ../../tribes/empire/conf:60
 msgid ""
 "Chain Armor"
 msgstr ""
 
-#: ../../tribes/empire/conf:63
+#: ../../tribes/empire/conf:61
 msgid ""
 "Cloth"
 msgstr ""
 
-#: ../../tribes/empire/conf:64
+#: ../../tribes/empire/conf:62
 msgid ""
 "Coal"
 msgstr ""
 
-#: ../../tribes/empire/conf:65
+#: ../../tribes/empire/conf:63
 msgid ""
 "Fire Tongs"
 msgstr ""
 
-#: ../../tribes/empire/conf:66
+#: ../../tribes/empire/conf:64
 msgid ""
 "Fish"
 msgstr ""
 
-#: ../../tribes/empire/conf:67
+#: ../../tribes/empire/conf:65
 msgid ""
 "Fishing Rod"
 msgstr ""
 
-#: ../../tribes/empire/conf:68
+#: ../../tribes/empire/conf:66
 msgid ""
 "Flour"
 msgstr ""
 
-#: ../../tribes/empire/conf:69
+#: ../../tribes/empire/conf:67
 msgid ""
 "Gold"
 msgstr ""
 
-#: ../../tribes/empire/conf:70
+#: ../../tribes/empire/conf:68
 msgid ""
 "Gold Ore"
 msgstr ""
 
-#: ../../tribes/empire/conf:71
+#: ../../tribes/empire/conf:69
 msgid ""
 "Grape"
 msgstr ""
 
-#: ../../tribes/empire/conf:72
+#: ../../tribes/empire/conf:70
 msgid ""
 "Hammer"
 msgstr ""
 
-#: ../../tribes/empire/conf:73
+#: ../../tribes/empire/conf:71
 msgid ""
 "Heavy Lance"
 msgstr ""
 
-#: ../../tribes/empire/conf:74
+#: ../../tribes/empire/conf:72
 msgid ""
 "Helmet"
 msgstr ""
 
-#: ../../tribes/empire/conf:75
+#: ../../tribes/empire/conf:73
 msgid ""
 "Hunting Spear"
 msgstr ""
 
-#: ../../tribes/empire/conf:76
+#: ../../tribes/empire/conf:74
 msgid ""
 "Iron"
 msgstr ""
 
-#: ../../tribes/empire/conf:77
+#: ../../tribes/empire/conf:75
 msgid ""
 "Iron Ore"
 msgstr ""
 
-#: ../../tribes/empire/conf:78
+#: ../../tribes/empire/conf:76
 msgid ""
 "Kitchen Tools"
 msgstr ""
 
-#: ../../tribes/empire/conf:79
+#: ../../tribes/empire/conf:77
 msgid ""
 "Lance"
 msgstr ""
 
-#: ../../tribes/empire/conf:80
+#: ../../tribes/empire/conf:78
 msgid ""
 "Marble Column"
 msgstr ""
 
-#: ../../tribes/empire/conf:81
+#: ../../tribes/empire/conf:79
 msgid ""
 "Marble"
 msgstr ""
 
-#: ../../tribes/empire/conf:82
+#: ../../tribes/empire/conf:80
 msgid ""
 "Meal"
 msgstr ""
 
-#: ../../tribes/empire/conf:83
+#: ../../tribes/empire/conf:81
 msgid ""
 "Meat"
 msgstr ""
 
-#: ../../tribes/empire/conf:84
+#: ../../tribes/empire/conf:82
 msgid ""
 "Pick"
 msgstr ""
 
-#: ../../tribes/empire/conf:85
+#: ../../tribes/empire/conf:83
 msgid ""
 "Plate Armor"
 msgstr ""
 
-#: ../../tribes/empire/conf:86
+#: ../../tribes/empire/conf:84
 msgid ""
 "Ration"
 msgstr ""
 
-#: ../../tribes/empire/conf:87
+#: ../../tribes/empire/conf:85
 msgid ""
 "Saw"
 msgstr ""
 
-#: ../../tribes/empire/conf:88
+#: ../../tribes/empire/conf:86
 msgid ""
 "Scythe"
 msgstr ""
 
-#: ../../tribes/empire/conf:89
+#: ../../tribes/empire/conf:87
 msgid ""
 "Shovel"
 msgstr ""
 
-#: ../../tribes/empire/conf:90
+#: ../../tribes/empire/conf:88
 msgid ""
 "Stones"
 msgstr ""
 
-#: ../../tribes/empire/conf:91
+#: ../../tribes/empire/conf:89
 msgid ""
 "Log"
 msgstr ""
 
-#: ../../tribes/empire/conf:92
+#: ../../tribes/empire/conf:90
 msgid ""
 "War-Lance"
 msgstr ""
 
-#: ../../tribes/empire/conf:93
+#: ../../tribes/empire/conf:91
 msgid ""
 "Water"
 msgstr ""
 
-#: ../../tribes/empire/conf:94
+#: ../../tribes/empire/conf:92
 msgid ""
 "Wheat"
 msgstr ""
 
-#: ../../tribes/empire/conf:95
+#: ../../tribes/empire/conf:93
 msgid ""
 "Wine"
 msgstr ""
 
-#: ../../tribes/empire/conf:96
+#: ../../tribes/empire/conf:94
 msgid ""
 "Wood"
 msgstr ""
 
-#: ../../tribes/empire/conf:97
+#: ../../tribes/empire/conf:95
 msgid ""
 "Wood Lance"
 msgstr ""
 
-#: ../../tribes/empire/conf:98
+#: ../../tribes/empire/conf:96
 msgid ""
 "Wool"
 msgstr ""
 
-#: ../../tribes/empire/conf:101
+#: ../../tribes/empire/conf:99
 msgid ""
 "Carrier"
 msgstr ""
 
-#: ../../tribes/empire/conf:102
+#: ../../tribes/empire/conf:100
 msgid ""
 "Donkey"
 msgstr ""
 
-#: ../../tribes/empire/conf:105
+#: ../../tribes/empire/conf:103
 msgid ""
 "Soldier"
 msgstr ""
 
-#: ../../tribes/empire/conf:108
+#: ../../tribes/empire/conf:106
 msgid ""
 "Armorsmith"
 msgstr ""
 
-#: ../../tribes/empire/conf:109
+#: ../../tribes/empire/conf:107
 msgid ""
 "Baker"
 msgstr ""
 
-#: ../../tribes/empire/conf:110
+#: ../../tribes/empire/conf:108
 msgid ""
 "Brewer"
 msgstr ""
 
-#: ../../tribes/empire/conf:111
+#: ../../tribes/empire/conf:109
 msgid ""
 "Builder"
 msgstr ""
 
-#: ../../tribes/empire/conf:112
+#: ../../tribes/empire/conf:110
 msgid ""
 "Burner"
 msgstr ""
 
-#: ../../tribes/empire/conf:113
+#: ../../tribes/empire/conf:111
 msgid ""
 "Carpenter"
 msgstr ""
 
-#: ../../tribes/empire/conf:114
+#: ../../tribes/empire/conf:112
 msgid ""
 "Farmer"
 msgstr ""
 
-#: ../../tribes/empire/conf:115
+#: ../../tribes/empire/conf:113
 msgid ""
 "Fisher"
 msgstr ""
 
-#: ../../tribes/empire/conf:116
+#: ../../tribes/empire/conf:114
 msgid ""
 "Forester"
 msgstr ""
 
-#: ../../tribes/empire/conf:117
+#: ../../tribes/empire/conf:115
 msgid ""
 "Geologist"
 msgstr ""
 
-#: ../../tribes/empire/conf:118
+#: ../../tribes/empire/conf:116
 msgid ""
 "Hunter"
 msgstr ""
 
-#: ../../tribes/empire/conf:119
+#: ../../tribes/empire/conf:117
 msgid ""
 "Innkeeper"
 msgstr ""
 
-#: ../../tribes/empire/conf:120
+#: ../../tribes/empire/conf:118
 msgid ""
 "Lumberjack"
 msgstr ""
 
-#: ../../tribes/empire/conf:121
+#: ../../tribes/empire/conf:119
 msgid ""
 "Master Miner"
 msgstr ""
 
-#: ../../tribes/empire/conf:122
+#: ../../tribes/empire/conf:120
 msgid ""
 "Miller"
 msgstr ""
 
-#: ../../tribes/empire/conf:123
+#: ../../tribes/empire/conf:121
 msgid ""
 "Miner"
 msgstr ""
 
-#: ../../tribes/empire/conf:124
+#: ../../tribes/empire/conf:122
 msgid ""
 "Pig Breeder"
 msgstr ""
 
-#: ../../tribes/empire/conf:125
+#: ../../tribes/empire/conf:123
 msgid ""
 "Shepherd"
 msgstr ""
 
-#: ../../tribes/empire/conf:126
+#: ../../tribes/empire/conf:124
 msgid ""
 "Shipwright"
 msgstr ""
 
-#: ../../tribes/empire/conf:127
+#: ../../tribes/empire/conf:125
 msgid ""
 "Smelter"
 msgstr ""
 
-#: ../../tribes/empire/conf:128
+#: ../../tribes/empire/conf:126
 msgid ""
 "Stonemason"
 msgstr ""
 
-#: ../../tribes/empire/conf:129
+#: ../../tribes/empire/conf:127
 msgid ""
 "Toolsmith"
 msgstr ""
 
-#: ../../tribes/empire/conf:130
+#: ../../tribes/empire/conf:128
 msgid ""
 "Trainer"
 msgstr ""
 
-#: ../../tribes/empire/conf:131
+#: ../../tribes/empire/conf:129
 msgid ""
 "Weaponsmith"
 msgstr ""
 
-#: ../../tribes/empire/conf:132
+#: ../../tribes/empire/conf:130
 msgid ""
 "Weaver"
 msgstr ""
 
-#: ../../tribes/empire/conf:133
+#: ../../tribes/empire/conf:131
 msgid ""
 "Vine Farmer"
 msgstr ""
 
-#: ../../tribes/empire/conf:134
+#: ../../tribes/empire/conf:132
 msgid ""
 "Scout"
 msgstr ""
 
-#: ../../tribes/empire/conf:135
+#: ../../tribes/empire/conf:133
 msgid ""
 "Donkey Breeder"
 msgstr ""
 
-#: ../../tribes/empire/conf:138
+#: ../../tribes/empire/conf:136
 msgid ""
 "Ship"
 msgstr ""
 
-#: ../../tribes/empire/conf:141
+#: ../../tribes/empire/conf:139
 msgid ""
 "Construction Site"
 msgstr ""
 
-#: ../../tribes/empire/conf:144
+#: ../../tribes/empire/conf:142
 msgid ""
 "Dismantle Site"
 msgstr ""
 
-#: ../../tribes/empire/conf:147
-#: ../../tribes/empire/conf:209
+#: ../../tribes/empire/conf:145
+#: ../../tribes/empire/conf:207
 msgid ""
 "Castle"
 msgstr ""
 
-#: ../../tribes/empire/conf:148
+#: ../../tribes/empire/conf:146
 msgid ""
 "Guardhall"
 msgstr ""
 
-#: ../../tribes/empire/conf:149
+#: ../../tribes/empire/conf:147
 msgid ""
 "Guardhouse"
 msgstr ""
 
-#: ../../tribes/empire/conf:150
+#: ../../tribes/empire/conf:148
 msgid ""
 "High Tower"
 msgstr ""
 
-#: ../../tribes/empire/conf:151
+#: ../../tribes/empire/conf:149
 msgid ""
 "Small Tower"
 msgstr ""
 
-#: ../../tribes/empire/conf:152
-#: ../../tribes/empire/conf:208
+#: ../../tribes/empire/conf:150
+#: ../../tribes/empire/conf:206
 msgid ""
 "Tower"
 msgstr ""
 
-#: ../../tribes/empire/conf:153
-#: ../../tribes/empire/conf:206
+#: ../../tribes/empire/conf:151
+#: ../../tribes/empire/conf:204
 msgid ""
 "Barrier"
 msgstr ""
 
-#: ../../tribes/empire/conf:154
+#: ../../tribes/empire/conf:152
 msgid ""
 "Citadel"
 msgstr ""
 
-#: ../../tribes/empire/conf:155
+#: ../../tribes/empire/conf:153
 msgid ""
 "Donjon"
 msgstr ""
 
-#: ../../tribes/empire/conf:156
-#: ../../tribes/empire/conf:210
+#: ../../tribes/empire/conf:154
+#: ../../tribes/empire/conf:208
 msgid ""
 "Fortress"
 msgstr ""
 
-#: ../../tribes/empire/conf:157
-#: ../../tribes/empire/conf:204
+#: ../../tribes/empire/conf:155
+#: ../../tribes/empire/conf:202
 msgid ""
 "Sentry"
 msgstr ""
 
-#: ../../tribes/empire/conf:160
+#: ../../tribes/empire/conf:158
 msgid ""
 "Headquarters"
 msgstr ""
 
-#: ../../tribes/empire/conf:161
+#: ../../tribes/empire/conf:159
 msgid ""
 "Headquarters Shipwreck"
 msgstr ""
 
-#: ../../tribes/empire/conf:162
+#: ../../tribes/empire/conf:160
 msgid ""
 "Warehouse"
 msgstr ""
 
-#: ../../tribes/empire/conf:163
+#: ../../tribes/empire/conf:161
 msgid ""
 "Port"
 msgstr ""
 
-#: ../../tribes/empire/conf:166
+#: ../../tribes/empire/conf:164
 msgid ""
 "Quarry"
 msgstr ""
 
-#: ../../tribes/empire/conf:167
+#: ../../tribes/empire/conf:165
 msgid ""
 "Lumberjack’s House"
 msgstr ""
 
-#: ../../tribes/empire/conf:168
+#: ../../tribes/empire/conf:166
 msgid ""
 "Forester’s House"
 msgstr ""
 
-#: ../../tribes/empire/conf:169
+#: ../../tribes/empire/conf:167
 msgid ""
 "Fisher’s House"
 msgstr ""
 
-#: ../../tribes/empire/conf:170
+#: ../../tribes/empire/conf:168
 msgid ""
 "Hunter’s House"
 msgstr ""
 
-#: ../../tribes/empire/conf:171
+#: ../../tribes/empire/conf:169
 msgid ""
 "Well"
 msgstr ""
 
-#: ../../tribes/empire/conf:172
+#: ../../tribes/empire/conf:170
 msgid ""
 "Scout’s House"
 msgstr ""
 
-#: ../../tribes/empire/conf:173
+#: ../../tribes/empire/conf:171
 msgid ""
 "Stonemason’s House"
 msgstr ""
 
-#: ../../tribes/empire/conf:174
+#: ../../tribes/empire/conf:172
 msgid ""
 "Sawmill"
 msgstr ""
 
-#: ../../tribes/empire/conf:175
+#: ../../tribes/empire/conf:173
 msgid ""
 "Mill"
 msgstr ""
 
-#: ../../tribes/empire/conf:176
+#: ../../tribes/empire/conf:174
 msgid ""
 "Bakery"
 msgstr ""
 
-#: ../../tribes/empire/conf:177
+#: ../../tribes/empire/conf:175
 msgid ""
 "Brewery"
 msgstr ""
 
-#: ../../tribes/empire/conf:178
+#: ../../tribes/empire/conf:176
 msgid ""
 "Vineyard"
 msgstr ""
 
-#: ../../tribes/empire/conf:179
+#: ../../tribes/empire/conf:177
 msgid ""
 "Winery"
 msgstr ""
 
-#: ../../tribes/empire/conf:180
+#: ../../tribes/empire/conf:178
 msgid ""
 "Inn"
 msgstr ""
 
-#: ../../tribes/empire/conf:181
+#: ../../tribes/empire/conf:179
 msgid ""
 "Tavern"
 msgstr ""
 
-#: ../../tribes/empire/conf:182
+#: ../../tribes/empire/conf:180
 msgid ""
 "Charcoal Burner"
 msgstr ""
 
-#: ../../tribes/empire/conf:183
+#: ../../tribes/empire/conf:181
 msgid ""
 "Smelting Works"
 msgstr ""
 
-#: ../../tribes/empire/conf:184
+#: ../../tribes/empire/conf:182
 msgid ""
 "Shipyard"
 msgstr ""
 
-#: ../../tribes/empire/conf:185
+#: ../../tribes/empire/conf:183
 msgid ""
 "Toolsmithy"
 msgstr ""
 
-#: ../../tribes/empire/conf:186
+#: ../../tribes/empire/conf:184
 msgid ""
 "Armor Smithy"
 msgstr ""
 
-#: ../../tribes/empire/conf:187
+#: ../../tribes/empire/conf:185
 msgid ""
 "Donkey Farm"
 msgstr ""
 
-#: ../../tribes/empire/conf:188
+#: ../../tribes/empire/conf:186
 msgid ""
 "Sheep Farm"
 msgstr ""
 
-#: ../../tribes/empire/conf:189
+#: ../../tribes/empire/conf:187
 msgid ""
 "Weaving Mill"
 msgstr ""
 
-#: ../../tribes/empire/conf:190
+#: ../../tribes/empire/conf:188
 msgid ""
 "Piggery"
 msgstr ""
 
-#: ../../tribes/empire/conf:191
+#: ../../tribes/empire/conf:189
 msgid ""
 "Farm"
 msgstr ""
 
-#: ../../tribes/empire/conf:192
+#: ../../tribes/empire/conf:190
 msgid ""
 "Weapon Smithy"
 msgstr ""
 
-#: ../../tribes/empire/conf:193
+#: ../../tribes/empire/conf:191
 msgid ""
 "Deep Marble Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:194
+#: ../../tribes/empire/conf:192
 msgid ""
 "Marble Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:195
+#: ../../tribes/empire/conf:193
 msgid ""
 "Deep Coal Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:196
+#: ../../tribes/empire/conf:194
 msgid ""
 "Coal Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:197
+#: ../../tribes/empire/conf:195
 msgid ""
 "Deep Iron Ore Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:198
+#: ../../tribes/empire/conf:196
 msgid ""
 "Iron Ore Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:199
+#: ../../tribes/empire/conf:197
 msgid ""
 "Deep Gold Mine"
 msgstr ""
 
-#: ../../tribes/empire/conf:200
+#: ../../tribes/empire/conf:198
 msgid ""
 "Gold Mine"
 msgstr ""
 
+#: ../../tribes/empire/conf:203
+msgid ""
+"Barracks"
+msgstr ""
+
 #: ../../tribes/empire/conf:205
 msgid ""
-"Barracks"
-msgstr ""
-
-#: ../../tribes/empire/conf:207
-msgid ""
 "Outpost"
 msgstr ""
 
-#: ../../tribes/empire/conf:214
+#: ../../tribes/empire/conf:212
 msgid ""
 "Colosseum"
 msgstr ""
 
-#: ../../tribes/empire/conf:215
+#: ../../tribes/empire/conf:213
 msgid ""
 "Arena"
 msgstr ""
 
-#: ../../tribes/empire/conf:216
+#: ../../tribes/empire/conf:214
 msgid ""
 "Training Camp"
 msgstr ""
 
-#: ../../tribes/empire/conf:219
+#: ../../tribes/empire/conf:217
 msgid ""
 "Headquarters Medium"
 msgstr ""
 
-#: ../../tribes/empire/conf:220
+#: ../../tribes/empire/conf:218
 msgid ""
 "Castle Village"
 msgstr ""
@@ -1386,7 +1386,7 @@
 
 #: ../../tribes/empire/hammer/conf:1
 msgid ""
-"The hammer is an essential tool. It is needed by the geologist, the builder, the armor and the weapon smith. Make sure you always have some in reserve! It is produced by the toolsmith."
+"The hammer is an essential tool. It is needed by geologists, builders, weaponsmiths and armorsmiths. Make sure you always got some in reserve! It is produced by the toolsmith."
 msgstr ""
 
 #: ../../tribes/empire/heavy_lance/conf:1

=== modified file 'po/widelands/widelands.pot'
--- po/widelands/widelands.pot	2014-06-17 16:12:16 +0000
+++ po/widelands/widelands.pot	2014-07-13 13:47:32 +0000
@@ -8,7 +8,7 @@
 msgstr ""
 "Project-Id-Version: PACKAGE VERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 18:11+0200\n"
+"POT-Creation-Date: 2014-07-13 11:42+0100\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <LL@xxxxxx>\n"
@@ -18,6 +18,10 @@
 "Content-Transfer-Encoding: 8bit\n"
 "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n"
 
+#: ../../src/ai/computer_player.cc:38
+msgid "None"
+msgstr ""
+
 #: ../../src/ai/defaultai.h:85
 msgid "Aggressive"
 msgstr ""
@@ -30,10 +34,6 @@
 msgid "Defensive"
 msgstr ""
 
-#: ../../src/computer_player.cc:38
-msgid "None"
-msgstr ""
-
 #: ../../src/editor/editorinteractive.cc:64
 #, c-format
 msgid "Loading tribe: %s"
@@ -54,18 +54,18 @@
 msgstr ""
 
 #: ../../src/editor/editorinteractive.cc:95
-#: ../../src/wui/interactive_player.cc:116
+#: ../../src/wui/interactive_player.cc:119
 #: ../../src/wui/interactive_spectator.cc:61
 msgid "Minimap"
 msgstr ""
 
 #: ../../src/editor/editorinteractive.cc:98
-#: ../../src/wui/interactive_player.cc:119
+#: ../../src/wui/interactive_player.cc:122
 msgid "Show Building Spaces (on/off)"
 msgstr ""
 
 #: ../../src/editor/editorinteractive.cc:101
-#: ../../src/ui_fsmenu/launchMPG.cc:166
+#: ../../src/ui_fsmenu/launch_mpg.cc:167
 msgid "Players"
 msgstr ""
 
@@ -77,11 +77,11 @@
 msgid "Redo"
 msgstr ""
 
-#: ../../src/editor/editorinteractive.cc:190 ../../src/wlapplication.cc:425
+#: ../../src/editor/editorinteractive.cc:190 ../../src/wlapplication.cc:441
 msgid "Unsupported format"
 msgstr ""
 
-#: ../../src/editor/editorinteractive.cc:191 ../../src/wlapplication.cc:426
+#: ../../src/editor/editorinteractive.cc:191 ../../src/wlapplication.cc:442
 #, c-format
 msgid ""
 "Widelands could not load the file \"%s\". The file format seems to be "
@@ -107,18 +107,18 @@
 
 #: ../../src/editor/editorinteractive.cc:595
 #: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:154
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:477
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:176
-#: ../../src/logic/map.h:169
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:478
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:175
+#: ../../src/logic/map.h:170
 msgid "No Name"
 msgstr ""
 
 #: ../../src/editor/editorinteractive.cc:596
 #: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:155
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:478
-#: ../../src/logic/map.h:170 ../../src/ui_fsmenu/loadgame.cc:244
-#: ../../src/ui_fsmenu/loadreplay.cc:201
-#: ../../src/ui_fsmenu/netsetup_lan.cc:198 ../../src/wui/game_summary.cc:170
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:479
+#: ../../src/logic/map.h:171 ../../src/ui_fsmenu/loadgame.cc:244
+#: ../../src/ui_fsmenu/loadreplay.cc:202
+#: ../../src/ui_fsmenu/netsetup_lan.cc:199 ../../src/wui/game_summary.cc:170
 msgid "Unknown"
 msgstr ""
 
@@ -126,63 +126,67 @@
 msgid "Field Information"
 msgstr ""
 
-#: ../../src/editor/tools/editor_info_tool.cc:52
+#: ../../src/editor/tools/editor_info_tool.cc:51
 msgid "Node:"
 msgstr ""
 
-#: ../../src/editor/tools/editor_info_tool.cc:54
+#: ../../src/editor/tools/editor_info_tool.cc:53
 #, c-format
 msgid "Coordinates: (%1$i, %2$i)"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:65
+#: ../../src/editor/tools/editor_info_tool.cc:60
 msgid " small"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:67
+#: ../../src/editor/tools/editor_info_tool.cc:62
 msgid " medium"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:69
+#: ../../src/editor/tools/editor_info_tool.cc:64
 msgid " big"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:73
+#: ../../src/editor/tools/editor_info_tool.cc:68
 msgid " flag"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: flag mine walk
-#: ../../src/editor/tools/editor_info_tool.cc:75
+#: ../../src/editor/tools/editor_info_tool.cc:70
 msgid " mine"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: big flag port walk
-#: ../../src/editor/tools/editor_info_tool.cc:77
+#: ../../src/editor/tools/editor_info_tool.cc:72
 msgid " port"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: medium flag walk
-#: ../../src/editor/tools/editor_info_tool.cc:79
+#: ../../src/editor/tools/editor_info_tool.cc:74
 msgid " walk"
 msgstr ""
 
 #. * TRANSLATORS: This is part of a list, e.g. Caps: swim
-#: ../../src/editor/tools/editor_info_tool.cc:81
+#: ../../src/editor/tools/editor_info_tool.cc:76
 msgid " swim"
 msgstr ""
 
+#: ../../src/editor/tools/editor_info_tool.cc:78
+#, c-format
+msgid "Caps:%s"
+msgstr ""
+
 #: ../../src/editor/tools/editor_info_tool.cc:83
 #, c-format
-msgid "Caps:%s"
+msgid "Owned by: %u"
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:86
-#, c-format
-msgid "Owned by %i"
+msgid "Owned by: —"
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:89
@@ -194,11 +198,11 @@
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:92
-msgid "Has bobs"
+msgid "Has animals"
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:92
-msgid "No bobs"
+msgid "No animals"
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:96
@@ -206,7 +210,7 @@
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:102
-#: ../../src/editor/tools/editor_info_tool.cc:124
+#: ../../src/editor/tools/editor_info_tool.cc:123
 #, c-format
 msgid "Name: %s"
 msgstr ""
@@ -217,7 +221,7 @@
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:106
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:259
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:260
 msgid "Resources:"
 msgstr ""
 
@@ -231,35 +235,39 @@
 msgid "Resource amount: %i"
 msgstr ""
 
-#: ../../src/editor/tools/editor_info_tool.cc:119
+#: ../../src/editor/tools/editor_info_tool.cc:118
 msgid "No resources"
 msgstr ""
 
-#: ../../src/editor/tools/editor_info_tool.cc:123
+#: ../../src/editor/tools/editor_info_tool.cc:122
 msgid "Map:"
 msgstr ""
 
-#: ../../src/editor/tools/editor_info_tool.cc:125
+#: ../../src/editor/tools/editor_info_tool.cc:124
 #, c-format
 msgid "Size: %1$ix%2$i"
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:129
 #, c-format
-msgid "Players: %i"
+msgid "Players: %d"
 msgstr ""
 
 #: ../../src/editor/tools/editor_info_tool.cc:132
+msgid "Players: -"
+msgstr ""
+
+#: ../../src/editor/tools/editor_info_tool.cc:135
 #, c-format
 msgid "Author: %s"
 msgstr ""
 
-#: ../../src/editor/tools/editor_info_tool.cc:133
+#: ../../src/editor/tools/editor_info_tool.cc:136
 #, c-format
 msgid "Descr: %s"
 msgstr ""
 
-#: ../../src/editor/ui_menus/categorized_item_selection_menu.h:173
+#: ../../src/editor/ui_menus/categorized_item_selection_menu.h:172
 msgid "Current:"
 msgstr ""
 
@@ -275,18 +283,18 @@
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_main_menu.cc:61
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:50
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:51
 msgid "New Random Map"
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_main_menu.cc:66
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:51
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:52
 #: ../../src/ui_fsmenu/editor.cc:48
 msgid "Load Map"
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_main_menu.cc:71
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:55
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:54
 msgid "Save Map"
 msgstr ""
 
@@ -304,79 +312,79 @@
 msgid "Exit Editor"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:69
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:82
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:70
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:81
 #: ../../src/ui_fsmenu/campaign_select.cc:269
 #: ../../src/ui_fsmenu/editor_mapselect.cc:57
-#: ../../src/ui_fsmenu/mapselect.cc:65
+#: ../../src/ui_fsmenu/mapselect.cc:66
 msgid "Name:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:76
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:77
 #: ../../src/editor/ui_menus/editor_main_menu_map_options.cc:75
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:89
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:88
 #: ../../src/ui_fsmenu/campaign_select.cc:271
 #: ../../src/ui_fsmenu/editor_mapselect.cc:62
-#: ../../src/ui_fsmenu/mapselect.cc:71
+#: ../../src/ui_fsmenu/mapselect.cc:72
 msgid "Author:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:83
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:84
 #: ../../src/editor/ui_menus/editor_main_menu_map_options.cc:66
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:96
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:95
 #: ../../src/ui_fsmenu/editor_mapselect.cc:67
-#: ../../src/ui_fsmenu/mapselect.cc:77
+#: ../../src/ui_fsmenu/mapselect.cc:78
 msgid "Size:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:90
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:103
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:91
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:102
 #: ../../src/ui_fsmenu/editor_mapselect.cc:72
-#: ../../src/ui_fsmenu/loadgame.cc:100 ../../src/ui_fsmenu/loadreplay.cc:85
-#: ../../src/ui_fsmenu/mapselect.cc:83
+#: ../../src/ui_fsmenu/loadgame.cc:101 ../../src/ui_fsmenu/loadreplay.cc:86
+#: ../../src/ui_fsmenu/mapselect.cc:84
 msgid "Players:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:98
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:99
 #: ../../src/ui_fsmenu/editor_mapselect.cc:77
-#: ../../src/ui_fsmenu/mapselect.cc:89
+#: ../../src/ui_fsmenu/mapselect.cc:90
 msgid "Descr:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:113
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:126
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:57
-#: ../../src/scripting/lua_game.cc:442 ../../src/ui_basic/helpwindow.cc:86
-#: ../../src/ui_basic/messagebox.cc:92
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:114
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:125
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:56
+#: ../../src/scripting/lua_game.cc:405 ../../src/ui_basic/helpwindow.cc:85
+#: ../../src/ui_basic/messagebox.cc:90
 #: ../../src/ui_fsmenu/campaign_select.cc:76
 #: ../../src/ui_fsmenu/campaign_select.cc:283
 #: ../../src/ui_fsmenu/editor_mapselect.cc:92
-#: ../../src/ui_fsmenu/loadgame.cc:70 ../../src/ui_fsmenu/loadreplay.cc:54
-#: ../../src/ui_fsmenu/mapselect.cc:105
-#: ../../src/wui/game_main_menu_save_game.cc:96
+#: ../../src/ui_fsmenu/loadgame.cc:71 ../../src/ui_fsmenu/loadreplay.cc:55
+#: ../../src/ui_fsmenu/mapselect.cc:106
+#: ../../src/wui/game_main_menu_save_game.cc:94
 msgid "OK"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:122
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:133
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:67
-#: ../../src/ui_fsmenu/launchMPG.cc:89 ../../src/ui_fsmenu/options.cc:107
-#: ../../src/ui_fsmenu/options.cc:421
-#: ../../src/wui/game_main_menu_save_game.cc:106 ../../src/wui/login_box.cc:70
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:123
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:132
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:66
+#: ../../src/ui_fsmenu/launch_mpg.cc:90 ../../src/ui_fsmenu/options.cc:107
+#: ../../src/ui_fsmenu/options.cc:422
+#: ../../src/wui/game_main_menu_save_game.cc:104 ../../src/wui/login_box.cc:70
 msgid "Cancel"
 msgstr ""
 
 #. * TRANSLATORS: Parent directory
-#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:207
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:290
+#: ../../src/editor/ui_menus/editor_main_menu_load_map.cc:208
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:289
 #: ../../src/ui_fsmenu/editor_mapselect.cc:215
-#: ../../src/ui_fsmenu/mapselect.cc:329
+#: ../../src/ui_fsmenu/mapselect.cc:332
 msgid "parent"
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_main_menu_map_options.cc:57
-#: ../../src/ui_fsmenu/loadgame.cc:90 ../../src/ui_fsmenu/loadreplay.cc:75
-#: ../../src/wui/game_main_menu_save_game.cc:69
+#: ../../src/ui_fsmenu/loadgame.cc:91 ../../src/ui_fsmenu/loadreplay.cc:76
+#: ../../src/wui/game_main_menu_save_game.cc:67
 msgid "Map Name:"
 msgstr ""
 
@@ -396,16 +404,16 @@
 
 #: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:63
 #: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:134
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:124
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:426
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:125
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:427
 #, c-format
 msgid "Width: %u"
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:84
 #: ../../src/editor/ui_menus/editor_main_menu_new_map.cc:138
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:134
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:430
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:135
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:431
 #, c-format
 msgid "Height: %u"
 msgstr ""
@@ -414,118 +422,118 @@
 msgid "Create Map"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:54
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:55
 msgid "Summer"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:55
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:56
 msgid "Winter"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:56
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:57
 msgid "Desert"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:57
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:58
 msgid "Black"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:75
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:76
 msgid "Random Number:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:174
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:434
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:175
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:435
 #, c-format
 msgid "Water: %u %%"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:200
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:437
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:201
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:438
 #, c-format
 msgid "Land: %u %%"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:226
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:440
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:227
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:441
 #, c-format
 msgid "Wasteland: %u %%"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:236
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:443
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:237
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:444
 #, c-format
 msgid "Mountains: %u %%"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:252
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:253
 msgid "Island mode:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:262
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:263
 msgid "Low"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:263
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:264
 #: ../../src/logic/building.cc:549
 msgid "Medium"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:264
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:265
 msgid "High"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:290
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:291
 msgid "Map ID:"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:324
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:446
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:325
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:447
 #, c-format
 msgid "Players: %u"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:337
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:338
 msgid "Generate Map"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:480
+#: ../../src/editor/ui_menus/editor_main_menu_random_map.cc:481
 msgid "Generating random map..."
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:110
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:109
 msgid "Descr: "
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:140
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:33
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:139
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:32
 msgid "Make Directory"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:200
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:199
 msgid "unnamed"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:247
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:246
 msgid "directory"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:251
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:250
 msgid "Not a map file"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:379
-#: ../../src/wui/game_main_menu_save_game.cc:268
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:378
+#: ../../src/wui/game_main_menu_save_game.cc:266
 #, c-format
 msgid "A file with the name ‘%s’ already exists. Overwrite?"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:382
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:402
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:381
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:401
 msgid "Error Saving Map!"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:398
+#: ../../src/editor/ui_menus/editor_main_menu_save_map.cc:397
 msgid ""
 "Error Saving Map!\n"
 "Saved map file may be corrupt!\n"
@@ -533,41 +541,41 @@
 "Reason given:\n"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:39
+#: ../../src/editor/ui_menus/editor_main_menu_save_map_make_directory.cc:38
 msgid "Enter Directory Name: "
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_player_menu.cc:44
+#: ../../src/editor/ui_menus/editor_player_menu.cc:45
 msgid "Player Options"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_player_menu.cc:50
+#: ../../src/editor/ui_menus/editor_player_menu.cc:51
 msgid "Add player"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_player_menu.cc:57
+#: ../../src/editor/ui_menus/editor_player_menu.cc:58
 msgid "Remove last player"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_player_menu.cc:72
+#: ../../src/editor/ui_menus/editor_player_menu.cc:73
 msgid "Number of Players"
 msgstr ""
 
 #. * TRANSLATORS: Default player name, e.g. Player 1
-#: ../../src/editor/ui_menus/editor_player_menu.cc:210
-#: ../../src/network/nethost.cc:2076
+#: ../../src/editor/ui_menus/editor_player_menu.cc:211
+#: ../../src/network/nethost.cc:2078
 #, c-format
 msgid "Player %s"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_player_menu.cc:326
+#: ../../src/editor/ui_menus/editor_player_menu.cc:327
 msgid "Error!"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_player_menu.cc:328
+#: ../../src/editor/ui_menus/editor_player_menu.cc:329
 msgid ""
 "Cannot remove player. It is referenced someplace. Remove all buildings and "
-"bobs that depend on this player and try again."
+"animals that depend on this player and try again."
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_player_menu_allowed_buildings_menu.cc:57
@@ -632,7 +640,7 @@
 
 #: ../../src/editor/ui_menus/editor_tool_menu.cc:69
 #: ../../src/editor/ui_menus/editor_tool_place_bob_options_menu.cc:45
-msgid "Bobs"
+msgid "Animals"
 msgstr ""
 
 #: ../../src/editor/ui_menus/editor_tool_menu.cc:71
@@ -662,7 +670,7 @@
 msgid "Immovable Select"
 msgstr ""
 
-#: ../../src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc:116
+#: ../../src/editor/ui_menus/editor_tool_set_terrain_options_menu.cc:119
 msgid "Terrain Select"
 msgstr ""
 
@@ -671,8 +679,8 @@
 msgid "Current Size: %u"
 msgstr ""
 
-#: ../../src/io/dedicated_log.cc:66 ../../src/network/internet_gaming.cc:848
-#: ../../src/ui_fsmenu/mapselect.cc:481
+#: ../../src/io/dedicated_log.cc:66 ../../src/network/internet_gaming.cc:847
+#: ../../src/ui_fsmenu/mapselect.cc:484
 msgid "unknown"
 msgstr ""
 
@@ -704,7 +712,7 @@
 msgid "Big"
 msgstr ""
 
-#: ../../src/logic/constructionsite.cc:91 ../../src/logic/immovable.cc:570
+#: ../../src/logic/constructionsite.cc:93 ../../src/logic/immovable.cc:579
 #, c-format
 msgid "%i%% built"
 msgstr ""
@@ -714,64 +722,64 @@
 msgid "%u%% dismantled"
 msgstr ""
 
-#: ../../src/logic/editor_game_base.cc:294
+#: ../../src/logic/editor_game_base.cc:295
 msgid "Loading world data"
 msgstr ""
 
-#: ../../src/logic/editor_game_base.cc:297
+#: ../../src/logic/editor_game_base.cc:298
 msgid "Loading tribes"
 msgstr ""
 
-#: ../../src/logic/game.cc:141
+#: ../../src/logic/game.cc:142
 msgid "Not set"
 msgstr ""
 
-#: ../../src/logic/game.cc:227
+#: ../../src/logic/game.cc:228
 msgid "Preloading a map"
 msgstr ""
 
-#: ../../src/logic/game.cc:236
+#: ../../src/logic/game.cc:238
 #, c-format
 msgid "Adding player %u"
 msgstr ""
 
-#: ../../src/logic/game.cc:244 ../../src/logic/game.cc:337
-#: ../../src/ui_fsmenu/launchMPG.cc:291 ../../src/ui_fsmenu/launchSPG.cc:237
-#: ../../src/wui/multiplayersetupgroup.cc:355
+#: ../../src/logic/game.cc:246 ../../src/logic/game.cc:340
+#: ../../src/ui_fsmenu/launch_mpg.cc:292 ../../src/ui_fsmenu/launch_spg.cc:241
+#: ../../src/wui/multiplayersetupgroup.cc:357
 msgid "Scenario"
 msgstr ""
 
-#: ../../src/logic/game.cc:250
+#: ../../src/logic/game.cc:252
 msgid "Loading a map"
 msgstr ""
 
-#: ../../src/logic/game.cc:279 ../../src/logic/game.cc:355
-#: ../../src/logic/game.cc:384
+#: ../../src/logic/game.cc:281 ../../src/logic/game.cc:358
+#: ../../src/logic/game.cc:387
 msgid "Preloading map"
 msgstr ""
 
-#: ../../src/logic/game.cc:292
+#: ../../src/logic/game.cc:295
 msgid "Configuring players"
 msgstr ""
 
-#: ../../src/logic/game.cc:326
+#: ../../src/logic/game.cc:329
 msgid "Loading map"
 msgstr ""
 
-#: ../../src/logic/game.cc:368 ../../src/logic/game.cc:401
-#: ../../src/wlapplication.cc:1670
+#: ../../src/logic/game.cc:371 ../../src/logic/game.cc:404
+#: ../../src/wlapplication.cc:1674
 msgid "Loading..."
 msgstr ""
 
-#: ../../src/logic/game.cc:471
+#: ../../src/logic/game.cc:474
 msgid "Creating player infrastructure"
 msgstr ""
 
-#: ../../src/logic/game.cc:484 ../../src/logic/player.cc:220
+#: ../../src/logic/game.cc:487 ../../src/logic/player.cc:213
 msgid "Missing starting position"
 msgstr ""
 
-#: ../../src/logic/game.cc:486
+#: ../../src/logic/game.cc:489
 #, c-format
 msgid ""
 "Widelands could not start the game, because player %u has no starting "
@@ -780,15 +788,15 @@
 "this problem."
 msgstr ""
 
-#: ../../src/logic/map.cc:333
+#: ../../src/logic/map.cc:332
 msgid "Player 1"
 msgstr ""
 
-#: ../../src/logic/map.h:171
+#: ../../src/logic/map.h:172
 msgid "no description defined"
 msgstr ""
 
-#: ../../src/logic/militarysite.cc:125
+#: ../../src/logic/militarysite.cc:123
 #, c-format
 msgid "%u soldier"
 msgid_plural "%u soldiers"
@@ -797,22 +805,22 @@
 
 #. * TRANSLATORS: %1$u is the number of soldiers the plural refers to
 #. * TRANSLATORS: %2$u are open soldier slots in the building
-#: ../../src/logic/militarysite.cc:132
+#: ../../src/logic/militarysite.cc:130
 #, c-format
 msgid "%1$u(+%2$u) soldier"
 msgid_plural "%1$u(+%2$u) soldiers"
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/logic/militarysite.cc:842
+#: ../../src/logic/militarysite.cc:837
 msgid "Militarysite lost!"
 msgstr ""
 
-#: ../../src/logic/militarysite.cc:896
+#: ../../src/logic/militarysite.cc:891
 msgid "Enemy at site defeated!"
 msgstr ""
 
-#: ../../src/logic/militarysite.cc:942
+#: ../../src/logic/militarysite.cc:937
 msgid "You are under attack"
 msgstr ""
 
@@ -820,7 +828,7 @@
 msgid "no descr"
 msgstr ""
 
-#: ../../src/logic/player.cc:222
+#: ../../src/logic/player.cc:215
 #, c-format
 msgid ""
 "Widelands could not start the game, because player %u has no starting "
@@ -830,108 +838,108 @@
 msgstr ""
 
 #. * TRANSLATORS: %s = e.g. 'economy needs ...' Context: 'and/or not %s'
-#: ../../src/logic/production_program.cc:155
+#: ../../src/logic/production_program.cc:242
 #, c-format
 msgid "not %s"
 msgstr ""
 
 #. * TRANSLATORS: e.g. 'economy needs water' Context: 'and/or (not) economy needs %s'
 #. * TRANSLATORS: e.g. 'economy needs worker' Context: 'and/or (not) economy needs %s'
-#: ../../src/logic/production_program.cc:168
-#: ../../src/logic/production_program.cc:180
+#: ../../src/logic/production_program.cc:255
+#: ../../src/logic/production_program.cc:267
 #, c-format
 msgid "economy needs %s"
 msgstr ""
 
 #. * TRANSLATORS: Adds a ware to list of wares in 'Failed/Skipped ...' messages.
 #. * TRANSLATORS: e.g. %1$s = 'Failed work because: water, wheat (2)' %2$s = 'are missing'
-#: ../../src/logic/production_program.cc:213
-#: ../../src/logic/production_program.cc:807
-#: ../../src/logic/production_program.cc:832
+#: ../../src/logic/production_program.cc:300
+#: ../../src/logic/production_program.cc:894
+#: ../../src/logic/production_program.cc:919
 #, c-format
 msgid "%1$s %2$s"
 msgstr ""
 
 #. * TRANSLATORS: Separator for list of wares in 'Failed/Skipped ...' messages.
-#: ../../src/logic/production_program.cc:216
-#: ../../src/logic/production_program.cc:813
+#: ../../src/logic/production_program.cc:303
+#: ../../src/logic/production_program.cc:900
 #, c-format
 msgid "%s,"
 msgstr ""
 
 #. * TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing'
-#: ../../src/logic/production_program.cc:221
-#: ../../src/logic/production_program.cc:821
+#: ../../src/logic/production_program.cc:308
+#: ../../src/logic/production_program.cc:908
 #, c-format
 msgid "%1$s (%2$i)"
 msgstr ""
 
 #. * TRANSLATORS: %s is a list of wares
-#: ../../src/logic/production_program.cc:224
+#: ../../src/logic/production_program.cc:311
 #, c-format
 msgid "site has%s"
 msgstr ""
 
 #. * TRANSLATORS: 'Failed/Skipped ... because: workers need experience'.
-#: ../../src/logic/production_program.cc:241
+#: ../../src/logic/production_program.cc:328
 msgid "workers need experience"
 msgstr ""
 
 #. * TRANSLATORS: 'Failed %s because (not): %s {and/or %s}'
-#: ../../src/logic/production_program.cc:409
+#: ../../src/logic/production_program.cc:496
 #, c-format
 msgid "Failed %s"
 msgstr ""
 
 #. * TRANSLATORS: 'Completed %s because (not): %s {and/or %s}'
-#: ../../src/logic/production_program.cc:411
+#: ../../src/logic/production_program.cc:498
 #, c-format
 msgid "Completed %s"
 msgstr ""
 
 #. * TRANSLATORS: 'Skipped %s because (not): %s {and/or %s}'
-#: ../../src/logic/production_program.cc:413
+#: ../../src/logic/production_program.cc:500
 #, c-format
 msgid "Skipped %s"
 msgstr ""
 
 #. * TRANSLATORS: 'Failed/Completed/Skipped %s because: %s {and %s}'
-#: ../../src/logic/production_program.cc:429
+#: ../../src/logic/production_program.cc:516
 #, c-format
 msgid "%s and "
 msgstr ""
 
 #. * TRANSLATORS: 'Failed/Completed/Skipped %s because: %s {and %s}'
-#: ../../src/logic/production_program.cc:433
+#: ../../src/logic/production_program.cc:520
 #, c-format
 msgid "%1$s because: %2$s"
 msgstr ""
 
 #. * TRANSLATORS: 'Failed/Completed/Skipped %s because not: %s {or %s}'
-#: ../../src/logic/production_program.cc:446
+#: ../../src/logic/production_program.cc:533
 #, c-format
 msgid "%s or "
 msgstr ""
 
 #. * TRANSLATORS: 'Failed/Completed/Skipped %s because not: %s {or %s}'
-#: ../../src/logic/production_program.cc:450
+#: ../../src/logic/production_program.cc:537
 #, c-format
 msgid "%1$s because not: %2$s"
 msgstr ""
 
 #. * TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing'
-#: ../../src/logic/production_program.cc:798
+#: ../../src/logic/production_program.cc:885
 #, c-format
 msgid "Failed %s because:"
 msgstr ""
 
-#: ../../src/logic/production_program.cc:828
+#: ../../src/logic/production_program.cc:915
 #, c-format
 msgid "%s and"
 msgstr ""
 
 #. * TRANSLATORS: e.g. 'Failed work because: water, wheat (2) are missing'
-#: ../../src/logic/production_program.cc:834
+#: ../../src/logic/production_program.cc:921
 msgid " is missing"
 msgid_plural " are missing"
 msgstr[0] ""
@@ -939,110 +947,137 @@
 
 #. * TRANSLATORS: Number used in list of wares
 #. * TRANSLATORS: Number used in list of workers
-#: ../../src/logic/production_program.cc:929
-#: ../../src/logic/production_program.cc:1028
+#: ../../src/logic/production_program.cc:1016
+#: ../../src/logic/production_program.cc:1115
 #, c-format
 msgid "%u "
 msgstr ""
 
 #. * TRANSLATORS: Separator for list of wares
 #. * TRANSLATORS: Separator for list of workers
-#: ../../src/logic/production_program.cc:937
-#: ../../src/logic/production_program.cc:1036
+#: ../../src/logic/production_program.cc:1024
+#: ../../src/logic/production_program.cc:1123
 msgid ", "
 msgstr ""
 
 #. * TRANSLATORS: %s is a list of wares
-#: ../../src/logic/production_program.cc:941
+#: ../../src/logic/production_program.cc:1028
 #, c-format
 msgid "Produced %s"
 msgstr ""
 
 #. * TRANSLATORS: %s is a lost of workers
-#: ../../src/logic/production_program.cc:1039
+#: ../../src/logic/production_program.cc:1126
 #, c-format
 msgid "Recruited %s"
 msgstr ""
 
 #. * TRANSLATORS: %1$s = production site name, %2$s = production program name, %3$s = resource
-#: ../../src/logic/production_program.cc:1103
+#: ../../src/logic/production_program.cc:1190
 #, c-format
 msgid "%1$s %2$s mine %3$s"
 msgstr ""
 
-#: ../../src/logic/production_program.cc:1214
+#: ../../src/logic/production_program.cc:1301
 #, c-format
 msgid "Can’t find any more resources!"
 msgstr ""
 
-#: ../../src/logic/production_program.cc:1239
+#: ../../src/logic/production_program.cc:1326
 msgid "Main Vein Exhausted"
 msgstr ""
 
-#: ../../src/logic/production_program.cc:1241
+#: ../../src/logic/production_program.cc:1328
 msgid ""
 "This mine’s main vein is exhausted. Expect strongly diminished returns on "
 "investment. You should consider enhancing, dismantling or destroying it."
 msgstr ""
 
-#: ../../src/logic/production_program.cc:1287
+#: ../../src/logic/production_program.cc:1374
 #, c-format
 msgid "No soldier to train!"
 msgstr ""
 
-#: ../../src/logic/production_program.cc:1297
 #: ../../src/logic/production_program.cc:1384
+#: ../../src/logic/production_program.cc:1471
 #, c-format
 msgid "No soldier found for this training level!"
 msgstr ""
 
-#: ../../src/logic/productionsite.cc:211
+#: ../../src/logic/productionsite.cc:210
 msgid "(not occupied)"
 msgstr ""
 
-#: ../../src/logic/productionsite.cc:215
+#: ../../src/logic/productionsite.cc:214
 msgid "Worker missing"
 msgid_plural "Workers missing"
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/logic/productionsite.cc:224
+#: ../../src/logic/productionsite.cc:223
 msgid "(stopped)"
 msgstr ""
 
-#: ../../src/logic/ship.cc:462
+#: ../../src/logic/replay_game_controller.cc:108
+msgid "End of replay"
+msgstr ""
+
+#: ../../src/logic/replay_game_controller.cc:109
+msgid ""
+"The end of the replay has been reached and the game has been paused. You may "
+"unpause the game and continue watching if you want to."
+msgstr ""
+
+#: ../../src/logic/save_handler.cc:77
+msgid "Saving game..."
+msgstr ""
+
+#: ../../src/logic/save_handler.cc:96
+msgid "Saving failed!"
+msgstr ""
+
+#: ../../src/logic/save_handler.cc:115
+msgid "Game saved"
+msgstr ""
+
+#: ../../src/logic/ship.cc:463
 msgid "Port Space Found"
 msgstr ""
 
-#: ../../src/logic/ship.cc:463
+#: ../../src/logic/ship.cc:464
 msgid "An expedition ship found a new port build space."
 msgstr ""
 
-#: ../../src/logic/ship.cc:570
+#: ../../src/logic/ship.cc:571
 msgid "Island Circumnavigated"
 msgstr ""
 
-#: ../../src/logic/ship.cc:571
+#: ../../src/logic/ship.cc:572
 msgid "An expedition ship sailed around its island without any events."
 msgstr ""
 
-#: ../../src/logic/ship.cc:625
+#: ../../src/logic/ship.cc:626
 msgid "Coast Reached"
 msgstr ""
 
-#: ../../src/logic/ship.cc:627
+#: ../../src/logic/ship.cc:628
 msgid "An expedition ship reached a coast and is waiting for further commands."
 msgstr ""
 
-#: ../../src/logic/ship.cc:791
+#: ../../src/logic/ship.cc:792
 msgid "Expedition Ready"
 msgstr ""
 
-#: ../../src/logic/ship.cc:792
+#: ../../src/logic/ship.cc:793
 msgid "An expedition ship is waiting for your commands."
 msgstr ""
 
-#: ../../src/logic/soldier.cc:1565 ../../src/logic/soldier.cc:1574
+#: ../../src/logic/single_player_game_settings_provider.cc:86
+#: ../../src/network/nethost.cc:2070 ../../src/wui/game_summary.cc:89
+msgid "Player"
+msgstr ""
+
+#: ../../src/logic/soldier.cc:1573 ../../src/logic/soldier.cc:1582
 msgid "Logic error"
 msgstr ""
 
@@ -1051,169 +1086,173 @@
 msgid "A new %s was added to your economy."
 msgstr ""
 
-#: ../../src/logic/worker.cc:118
+#: ../../src/logic/worker.cc:121
 #, c-format
 msgid ""
 "should mine resource %s, which does not exist in world; tribe is not "
 "compatible with world"
 msgstr ""
 
-#: ../../src/logic/worker.cc:223
+#: ../../src/logic/worker.cc:226
 #, c-format
 msgid ""
 "should breed resource type %s, which does not exist in world; tribe is not "
 "compatible with world"
 msgstr ""
 
-#: ../../src/logic/worker.cc:621
+#: ../../src/logic/worker.cc:624
 #, c-format
 msgid "Out of %s"
 msgstr ""
 
-#: ../../src/logic/worker.cc:622
+#: ../../src/logic/worker.cc:625
 #, c-format
 msgid "The worker of this building cannot find any more %s."
 msgstr ""
 
-#: ../../src/logic/worker.cc:969
+#: ../../src/logic/worker.cc:974
 msgid "A geologist found resources."
 msgstr ""
 
-#: ../../src/logic/worker.cc:1871
+#: ../../src/logic/worker.cc:1876
 #, c-format
 msgid "Your %s can't find a way home and will likely die."
 msgstr ""
 
-#: ../../src/logic/worker.cc:1878
+#: ../../src/logic/worker.cc:1883
 msgid "Worker got lost!"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:118
-#: ../../src/ui_fsmenu/internet_lobby.cc:431
+#: ../../src/map_io/s2map.cc:400
+msgid "Bluebyte Settlers II Map. No comment defined!"
+msgstr ""
+
+#: ../../src/network/internet_gaming.cc:117
+#: ../../src/ui_fsmenu/internet_lobby.cc:432
 msgid "Connection problem"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:118
+#: ../../src/network/internet_gaming.cc:117
 msgid "Widelands could not connect to the metaserver."
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:124 ../../src/network/netclient.cc:105
+#: ../../src/network/internet_gaming.cc:123 ../../src/network/netclient.cc:107
 msgid "Could not establish connection to host"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:126
+#: ../../src/network/internet_gaming.cc:125
 msgid ""
 "Widelands could not establish a connection to the given address.\n"
 "Either there was no metaserver running at the supposed port or\n"
 "your network setup is broken."
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:173
+#: ../../src/network/internet_gaming.cc:172
 msgid "For hosting a game, please take a look at the notes at:"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:304
+#: ../../src/network/internet_gaming.cc:303
 msgid "Something went wrong: "
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:394
+#: ../../src/network/internet_gaming.cc:393
 msgid "Successfully reconnected to the metaserver!"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:401
+#: ../../src/network/internet_gaming.cc:400
 msgid "Mixed up"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:401
+#: ../../src/network/internet_gaming.cc:400
 msgid "The metaserver sent a strange ERROR during connection"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:412
+#: ../../src/network/internet_gaming.cc:411
 msgid "Unexpected packet"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:414
+#: ../../src/network/internet_gaming.cc:413
 #, c-format
 msgid ""
 "Expected a LOGIN, RELOGIN or REJECTED packet from server, but received "
 "command %s. Maybe the metaserver is using a different protocol version ?"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:427
+#: ../../src/network/internet_gaming.cc:426
 #, c-format
 msgid "WARNING: Received a %s command although we are not in CONNECTING state."
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:437
+#: ../../src/network/internet_gaming.cc:436
 #, c-format
 msgid "InternetGaming: Server time offset is %u second."
 msgid_plural "InternetGaming: Server time offset is %u seconds."
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/network/internet_gaming.cc:442
+#: ../../src/network/internet_gaming.cc:441
 #, c-format
 msgid "Server time offset is %u second."
 msgid_plural "Server time offset is %u seconds."
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/network/internet_gaming.cc:465
+#: ../../src/network/internet_gaming.cc:464
 #, c-format
 msgid "Invalid chat message type \"%s\"."
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:465
+#: ../../src/network/internet_gaming.cc:464
 msgid "Invalid message type"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:501
+#: ../../src/network/internet_gaming.cc:500
 #, c-format
 msgid "The game %s is now available"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:510
+#: ../../src/network/internet_gaming.cc:509
 #, c-format
 msgid "The game %s has been closed"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:545
+#: ../../src/network/internet_gaming.cc:544
 #, c-format
 msgid "%s joined the lobby"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:554
+#: ../../src/network/internet_gaming.cc:553
 #, c-format
 msgid "%s left the lobby"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:588
+#: ../../src/network/internet_gaming.cc:587
 msgid "Chat message could not be sent. "
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:602
+#: ../../src/network/internet_gaming.cc:601
 #, c-format
 msgid "ERROR: %s"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:612
+#: ../../src/network/internet_gaming.cc:611
 #, c-format
 msgid "Received an unknown command from the metaserver: %s"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:745
+#: ../../src/network/internet_gaming.cc:744
 msgid "Message could not be sent: You are not connected to the metaserver!"
 msgstr ""
 
-#: ../../src/network/internet_gaming.cc:757
+#: ../../src/network/internet_gaming.cc:756
 msgid "Message could not be sent: Was this supposed to be a private message?"
 msgstr ""
 
+#: ../../src/network/internet_gaming.cc:830
+msgid "Conversion error"
+msgstr ""
+
 #: ../../src/network/internet_gaming.cc:831
-msgid "Conversion error"
-msgstr ""
-
-#: ../../src/network/internet_gaming.cc:832
 #, c-format
 msgid "Conversion from std::string to bool failed. String was \"%s\""
 msgstr ""
@@ -1224,7 +1263,7 @@
 msgstr ""
 
 #: ../../src/network/internet_gaming_messages.cc:43
-#: ../../src/network/nethost.cc:1281
+#: ../../src/network/nethost.cc:1283
 msgid "The sent password was incorrect!"
 msgstr ""
 
@@ -1282,145 +1321,145 @@
 "state anymore."
 msgstr ""
 
-#: ../../src/network/netclient.cc:107
+#: ../../src/network/netclient.cc:109
 msgid ""
 "Widelands could not establish a connection to the given address.\n"
 "Either no Widelands server was running at the supposed port or\n"
 "the server shut down as you tried to connect."
 msgstr ""
 
-#: ../../src/network/netclient.cc:196 ../../src/network/nethost.cc:848
-#: ../../src/wlapplication.cc:1563
+#: ../../src/network/netclient.cc:198 ../../src/network/nethost.cc:849
+#: ../../src/wlapplication.cc:1567
 msgid "Preparing game"
 msgstr ""
 
-#: ../../src/network/netclient.cc:859
+#: ../../src/network/netclient.cc:861
 msgid "/me 's file failed md5 checksumming."
 msgstr ""
 
-#: ../../src/network/netclient.cc:889
+#: ../../src/network/netclient.cc:891
 msgid ""
 "/me checked the received file. Although md5 check summing succeeded, I can "
 "not handle the file."
 msgstr ""
 
-#: ../../src/network/netclient.cc:1097
+#: ../../src/network/netclient.cc:1100
 msgid " An automatic savegame will be created."
 msgstr ""
 
-#: ../../src/network/netclient.cc:1101
+#: ../../src/network/netclient.cc:1104
 msgid "Disconnected from Host"
 msgstr ""
 
-#: ../../src/network/nethost.cc:371 ../../src/network/nethost.cc:1212
-#: ../../src/network/nethost.cc:1223
+#: ../../src/network/nethost.cc:372 ../../src/network/nethost.cc:1213
+#: ../../src/network/nethost.cc:1224
 msgid "Available host commands are:"
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:373 ../../src/network/nethost.cc:1214
-#: ../../src/network/nethost.cc:1225
+#: ../../src/network/nethost.cc:374 ../../src/network/nethost.cc:1215
+#: ../../src/network/nethost.cc:1226
 msgid "/help  -  Shows this help"
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:375
+#: ../../src/network/nethost.cc:376
 msgid "/announce <msg>  -  Send a chatmessage as announcement (system chat)"
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:377
+#: ../../src/network/nethost.cc:378
 msgid "/warn <name> <reason>  -  Warn the user <name> because of <reason>"
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:379
+#: ../../src/network/nethost.cc:380
 msgid "/kick <name> <reason>  -  Kick the user <name> because of <reason>"
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:381
+#: ../../src/network/nethost.cc:382
 msgid "/forcePause            -  Force the game to pause."
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:383
+#: ../../src/network/nethost.cc:384
 msgid "/endForcedPause        -  Return game to normal speed."
 msgstr ""
 
-#: ../../src/network/nethost.cc:392
+#: ../../src/network/nethost.cc:393
 msgid "Wrong use, should be: /announce <message>"
 msgstr ""
 
-#: ../../src/network/nethost.cc:405
+#: ../../src/network/nethost.cc:406
 msgid "Wrong use, should be: /warn <name> <reason>"
 msgstr ""
 
-#: ../../src/network/nethost.cc:413
+#: ../../src/network/nethost.cc:414
 msgid "Why would you warn yourself?"
 msgstr ""
 
-#: ../../src/network/nethost.cc:415
+#: ../../src/network/nethost.cc:416
 msgid "Why would you want to warn the dedicated server?"
 msgstr ""
 
-#: ../../src/network/nethost.cc:419 ../../src/network/nethost.cc:445
+#: ../../src/network/nethost.cc:420 ../../src/network/nethost.cc:446
 #, c-format
 msgid "The client %s could not be found."
 msgstr ""
 
-#: ../../src/network/nethost.cc:430
+#: ../../src/network/nethost.cc:431
 msgid "Wrong use, should be: /kick <name> <reason>"
 msgstr ""
 
-#: ../../src/network/nethost.cc:441
+#: ../../src/network/nethost.cc:442
 msgid "You can not kick yourself!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:443
+#: ../../src/network/nethost.cc:444
 msgid "You can not kick the dedicated server"
 msgstr ""
 
-#: ../../src/network/nethost.cc:448
+#: ../../src/network/nethost.cc:449
 #, c-format
 msgid "Are you sure you want to kick %s?"
 msgstr ""
 
-#: ../../src/network/nethost.cc:449
+#: ../../src/network/nethost.cc:450
 #, c-format
 msgid "The stated reason was: %s"
 msgstr ""
 
-#: ../../src/network/nethost.cc:450
+#: ../../src/network/nethost.cc:451
 #, c-format
 msgid "If yes, type: /ack_kick %s"
 msgstr ""
 
-#: ../../src/network/nethost.cc:460
+#: ../../src/network/nethost.cc:461
 msgid "kick acknowledgement cancelled: No name given!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:462
+#: ../../src/network/nethost.cc:463
 msgid "Wrong use, should be: /ack_kick <name>"
 msgstr ""
 
-#: ../../src/network/nethost.cc:468
+#: ../../src/network/nethost.cc:469
 msgid "kick acknowledgement cancelled: Wrong name given!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:479
+#: ../../src/network/nethost.cc:480
 msgid "Pause was already forced - game should be paused."
 msgstr ""
 
-#: ../../src/network/nethost.cc:491
+#: ../../src/network/nethost.cc:492
 msgid "There is no forced pause - nothing to end."
 msgstr ""
 
-#: ../../src/network/nethost.cc:502
+#: ../../src/network/nethost.cc:503
 msgid "Invalid command! Type /help for a list of commands."
 msgstr ""
 
-#: ../../src/network/nethost.cc:742
+#: ../../src/network/nethost.cc:743
 #, c-format
 msgid ""
 "This is a dedicated server. Send \"@%s help\" to get a full list of "
@@ -1428,79 +1467,73 @@
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:1216 ../../src/network/nethost.cc:1227
+#: ../../src/network/nethost.cc:1217 ../../src/network/nethost.cc:1228
 msgid "host $ - Tries to run the host command $"
 msgstr ""
 
 #. * TRANSLATORS: Available host command
-#: ../../src/network/nethost.cc:1218
+#: ../../src/network/nethost.cc:1219
 msgid "save $ - Saves the current game state as $.wgf"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1231
+#: ../../src/network/nethost.cc:1232
 msgid "pwd $  - Sends the password $ to the host"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1238
+#: ../../src/network/nethost.cc:1239
 msgid ""
 "Access to host commands denied. To gain access, send the password with pwd "
 "command."
 msgstr ""
 
-#: ../../src/network/nethost.cc:1243
+#: ../../src/network/nethost.cc:1244
 #, c-format
 msgid "%1$s told me to run the command: \"%2$s\""
 msgstr ""
 
-#: ../../src/network/nethost.cc:1252
+#: ../../src/network/nethost.cc:1253
 msgid "Sorry! Saving was deactivated on this dedicated server!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1255
+#: ../../src/network/nethost.cc:1256
 msgid "Cannot save while there is no game running!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1266
+#: ../../src/network/nethost.cc:1268
 msgid "Game successfully saved!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1269
+#: ../../src/network/nethost.cc:1271
 #, c-format
 msgid "Could not save the game to the file \"%1$s\"! (%2$s)"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1278
+#: ../../src/network/nethost.cc:1280
 msgid "This server is not password protected!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1294
+#: ../../src/network/nethost.cc:1296
 msgid "The password was correct, access was granted!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:1300
+#: ../../src/network/nethost.cc:1302
 #, c-format
 msgid "Unknown dedicated server command \"%s\"!"
 msgstr ""
 
-#: ../../src/network/nethost.cc:2002
+#: ../../src/network/nethost.cc:2004
 #, c-format
 msgid "Computer %u"
 msgstr ""
 
-#: ../../src/network/nethost.cc:2068
-#: ../../src/single_player_game_settings_provider.cc:86
-#: ../../src/wui/game_summary.cc:89
-msgid "Player"
-msgstr ""
-
-#: ../../src/network/nethost.cc:2165
+#: ../../src/network/nethost.cc:2167
 #, c-format
 msgid ""
 "This server is password protected. You can send the password with: \"@%s pwd "
 "PASSWORD\""
 msgstr ""
 
-#: ../../src/network/nethost.cc:2265
+#: ../../src/network/nethost.cc:2267
 #, c-format
 msgid "%li second"
 msgid_plural "%li seconds"
@@ -1693,47 +1726,21 @@
 "%2$s."
 msgstr ""
 
-#: ../../src/replay_game_controller.cc:107
-msgid "End of replay"
-msgstr ""
-
-#: ../../src/replay_game_controller.cc:108
-msgid ""
-"The end of the replay has been reached and the game has been paused. You may "
-"unpause the game and continue watching if you want to."
-msgstr ""
-
-#: ../../src/s2map.cc:401
-msgid "Bluebyte Settlers II Map. No comment defined!"
-msgstr ""
-
-#: ../../src/save_handler.cc:78
-msgid "Saving game..."
-msgstr ""
-
-#: ../../src/save_handler.cc:97
-msgid "Saving failed!"
-msgstr ""
-
-#: ../../src/save_handler.cc:116
-msgid "Game saved"
-msgstr ""
-
-#: ../../src/scripting/lua_game.cc:1080
+#: ../../src/scripting/lua_game.cc:999
 #, c-format
 msgid "%1$s (achieved %2$s)"
 msgstr ""
 
-#: ../../src/ui_basic/helpwindow.cc:50 ../../src/ui_basic/helpwindow.cc:191
+#: ../../src/ui_basic/helpwindow.cc:49 ../../src/ui_basic/helpwindow.cc:190
 #, c-format
 msgid "Help: %s"
 msgstr ""
 
-#: ../../src/ui_basic/messagebox.cc:99
+#: ../../src/ui_basic/messagebox.cc:97
 msgid "Yes"
 msgstr ""
 
-#: ../../src/ui_basic/messagebox.cc:106
+#: ../../src/ui_basic/messagebox.cc:104
 msgid "No"
 msgstr ""
 
@@ -1741,19 +1748,19 @@
 msgid "Preparing..."
 msgstr ""
 
-#: ../../src/ui_basic/spinbox.cc:115
+#: ../../src/ui_basic/spinbox.cc:116
 msgid "Increase the value"
 msgstr ""
 
-#: ../../src/ui_basic/spinbox.cc:123
+#: ../../src/ui_basic/spinbox.cc:124
 msgid "Decrease the value"
 msgstr ""
 
-#: ../../src/ui_basic/spinbox.cc:134
+#: ../../src/ui_basic/spinbox.cc:135
 msgid "Increase the value by 10"
 msgstr ""
 
-#: ../../src/ui_basic/spinbox.cc:142
+#: ../../src/ui_basic/spinbox.cc:143
 msgid "Decrease the value by 10"
 msgstr ""
 
@@ -1777,11 +1784,11 @@
 #: ../../src/ui_fsmenu/campaign_select.cc:81
 #: ../../src/ui_fsmenu/campaign_select.cc:288 ../../src/ui_fsmenu/editor.cc:53
 #: ../../src/ui_fsmenu/editor_mapselect.cc:87
-#: ../../src/ui_fsmenu/internet_lobby.cc:93
-#: ../../src/ui_fsmenu/launchMPG.cc:136 ../../src/ui_fsmenu/launchSPG.cc:68
-#: ../../src/ui_fsmenu/loadgame.cc:65 ../../src/ui_fsmenu/loadreplay.cc:49
-#: ../../src/ui_fsmenu/mapselect.cc:100 ../../src/ui_fsmenu/multiplayer.cc:58
-#: ../../src/ui_fsmenu/netsetup_lan.cc:71
+#: ../../src/ui_fsmenu/internet_lobby.cc:94
+#: ../../src/ui_fsmenu/launch_mpg.cc:137 ../../src/ui_fsmenu/launch_spg.cc:72
+#: ../../src/ui_fsmenu/loadgame.cc:66 ../../src/ui_fsmenu/loadreplay.cc:50
+#: ../../src/ui_fsmenu/mapselect.cc:101 ../../src/ui_fsmenu/multiplayer.cc:58
+#: ../../src/ui_fsmenu/netsetup_lan.cc:72
 #: ../../src/ui_fsmenu/singleplayer.cc:62
 msgid "Back"
 msgstr ""
@@ -1800,7 +1807,7 @@
 
 #: ../../src/ui_fsmenu/campaign_select.cc:267
 #: ../../src/ui_fsmenu/editor_mapselect.cc:53
-#: ../../src/ui_fsmenu/mapselect.cc:55
+#: ../../src/ui_fsmenu/mapselect.cc:56
 msgid "Choose a map"
 msgstr ""
 
@@ -1813,80 +1820,80 @@
 msgid "Editor"
 msgstr ""
 
-#: ../../src/ui_fsmenu/fileview.cc:73 ../../src/wui/watchwindow.cc:139
+#: ../../src/ui_fsmenu/fileview.cc:75 ../../src/wui/watchwindow.cc:139
 msgid "Close"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:54
+#: ../../src/ui_fsmenu/internet_lobby.cc:55
 msgid "Metaserver Lobby"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:58
+#: ../../src/ui_fsmenu/internet_lobby.cc:59
 msgid "Clients online:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:62
+#: ../../src/ui_fsmenu/internet_lobby.cc:63
 msgid "List of games:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:66
+#: ../../src/ui_fsmenu/internet_lobby.cc:67
 msgid "Name of your server:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:70
+#: ../../src/ui_fsmenu/internet_lobby.cc:71
 msgid "Maximum of players:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:83
-#: ../../src/ui_fsmenu/netsetup_lan.cc:61
+#: ../../src/ui_fsmenu/internet_lobby.cc:84
+#: ../../src/ui_fsmenu/netsetup_lan.cc:62
 msgid "Join this game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:88
+#: ../../src/ui_fsmenu/internet_lobby.cc:89
 msgid "Open a new game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:158
+#: ../../src/ui_fsmenu/internet_lobby.cc:159
 msgid "User Status"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:161
+#: ../../src/ui_fsmenu/internet_lobby.cc:162
 msgid "Registered"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:163
+#: ../../src/ui_fsmenu/internet_lobby.cc:164
 msgid "Administrator"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:165
+#: ../../src/ui_fsmenu/internet_lobby.cc:166
 msgid "Unregistered"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:168
+#: ../../src/ui_fsmenu/internet_lobby.cc:169
 #: ../../src/wui/building_statistics_menu.cc:110
 msgid "Name"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:169
+#: ../../src/ui_fsmenu/internet_lobby.cc:170
 msgid "Points"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:170
+#: ../../src/ui_fsmenu/internet_lobby.cc:171
 msgid "Game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:401
+#: ../../src/ui_fsmenu/internet_lobby.cc:402
 msgid "Connection timed out"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:404
+#: ../../src/ui_fsmenu/internet_lobby.cc:405
 msgid ""
 "Widelands was unable to get the IP address of the server in time.\n"
 "There seems to be a network problem, either on your side or on the side\n"
 "of the server.\n"
 msgstr ""
 
-#: ../../src/ui_fsmenu/internet_lobby.cc:432
+#: ../../src/ui_fsmenu/internet_lobby.cc:433
 msgid "Widelands was unable to connect to the host."
 msgstr ""
 
@@ -1895,81 +1902,81 @@
 msgstr ""
 
 #. * TRANSLATORS: Dialog box title for selecting between map or saved game for new multiplayer game
-#: ../../src/ui_fsmenu/launchMPG.cc:56
+#: ../../src/ui_fsmenu/launch_mpg.cc:57
 msgid "Please select"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:69 ../../src/ui_fsmenu/launchMPG.cc:170
-#: ../../src/ui_fsmenu/netsetup_lan.cc:126 ../../src/wui/minimap.cc:145
+#: ../../src/ui_fsmenu/launch_mpg.cc:70 ../../src/ui_fsmenu/launch_mpg.cc:171
+#: ../../src/ui_fsmenu/netsetup_lan.cc:127 ../../src/wui/minimap.cc:145
 msgid "Map"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:69
+#: ../../src/ui_fsmenu/launch_mpg.cc:70
 msgid "Select a map"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:79
+#: ../../src/ui_fsmenu/launch_mpg.cc:80
 msgid "Saved game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:79
+#: ../../src/ui_fsmenu/launch_mpg.cc:80
 msgid "Select a saved game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:89
+#: ../../src/ui_fsmenu/launch_mpg.cc:90
 msgid "Cancel selection"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:126
+#: ../../src/ui_fsmenu/launch_mpg.cc:127
 msgid "Change map or saved game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:131 ../../src/ui_fsmenu/launchSPG.cc:73
+#: ../../src/ui_fsmenu/launch_mpg.cc:132 ../../src/ui_fsmenu/launch_spg.cc:77
 msgid "Start game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:147
+#: ../../src/ui_fsmenu/launch_mpg.cc:148
 msgid "Show the help window"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:153 ../../src/ui_fsmenu/launchMPG.cc:665
+#: ../../src/ui_fsmenu/launch_mpg.cc:154 ../../src/ui_fsmenu/launch_mpg.cc:666
 msgid "Multiplayer Game Setup"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:162
+#: ../../src/ui_fsmenu/launch_mpg.cc:163
 msgid "Clients"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:174 ../../src/ui_fsmenu/launchSPG.cc:108
+#: ../../src/ui_fsmenu/launch_mpg.cc:175 ../../src/ui_fsmenu/launch_spg.cc:112
 msgid "Type of game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:219 ../../src/ui_fsmenu/launchSPG.cc:289
+#: ../../src/ui_fsmenu/launch_mpg.cc:220 ../../src/ui_fsmenu/launch_spg.cc:293
 msgid "(no map)"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:220
+#: ../../src/ui_fsmenu/launch_mpg.cc:221
 msgid "The host has not yet selected a map or saved game."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:293 ../../src/ui_fsmenu/launchSPG.cc:239
+#: ../../src/ui_fsmenu/launch_mpg.cc:294 ../../src/ui_fsmenu/launch_spg.cc:243
 msgid "Win condition is set through the scenario"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:295
-#: ../../src/wui/multiplayersetupgroup.cc:357
+#: ../../src/ui_fsmenu/launch_mpg.cc:296
+#: ../../src/wui/multiplayersetupgroup.cc:359
 msgid "Savegame"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:297
+#: ../../src/ui_fsmenu/launch_mpg.cc:298
 msgid "The game is a saved game – the win condition was set before."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:397
+#: ../../src/ui_fsmenu/launch_mpg.cc:398
 msgid "Saved game is directory"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:399
+#: ../../src/ui_fsmenu/launch_mpg.cc:400
 msgid ""
 "WARNING:\n"
 "The saved game you selected is a directory. This happens if you set the "
@@ -1978,11 +1985,11 @@
 "please select another saved game or zip the directories’ content."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:428 ../../src/ui_fsmenu/launchSPG.cc:263
+#: ../../src/ui_fsmenu/launch_mpg.cc:429 ../../src/ui_fsmenu/launch_spg.cc:267
 msgid "File not found"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:430
+#: ../../src/ui_fsmenu/launch_mpg.cc:431
 #, c-format
 msgid ""
 "Widelands tried to start a game with a file that could not be found at the "
@@ -1993,129 +2000,129 @@
 "transfer was not yet finished!?!"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:454
+#: ../../src/ui_fsmenu/launch_mpg.cc:455
 msgid ""
 "The selected file can not be found. If it is not automatically transferred "
 "to you, please write to the host about this problem."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:486
-#: ../../src/wui/multiplayersetupgroup.cc:120
-#: ../../src/wui/multiplayersetupgroup.cc:286
+#: ../../src/ui_fsmenu/launch_mpg.cc:487
+#: ../../src/wui/multiplayersetupgroup.cc:122
+#: ../../src/wui/multiplayersetupgroup.cc:288
 #, c-format
 msgid "Player %i"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:488
-#: ../../src/wui/multiplayersetupgroup.cc:122
+#: ../../src/ui_fsmenu/launch_mpg.cc:489
+#: ../../src/wui/multiplayersetupgroup.cc:124
 #, c-format
 msgid "Spectator"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:489
+#: ../../src/ui_fsmenu/launch_mpg.cc:490
 #, c-format
 msgid "At the moment you are %s"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:490
+#: ../../src/ui_fsmenu/launch_mpg.cc:491
 msgid "Click on the ‘?’ in the top right corner to get help."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:551
+#: ../../src/ui_fsmenu/launch_mpg.cc:552
 msgid "Saved players are:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:567
+#: ../../src/ui_fsmenu/launch_mpg.cc:568
 #, c-format
 msgid "Player %u"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:571
+#: ../../src/ui_fsmenu/launch_mpg.cc:572
 msgid "closed"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:635
+#: ../../src/ui_fsmenu/launch_mpg.cc:636
 msgid "The map file seems to be invalid!"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:635
+#: ../../src/ui_fsmenu/launch_mpg.cc:636
 msgid "There was an error!"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:645
+#: ../../src/ui_fsmenu/launch_mpg.cc:646
 msgid "Map details:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:646
+#: ../../src/ui_fsmenu/launch_mpg.cc:647
 #, c-format
 msgid "Size: %1$u x %2$u"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:648
+#: ../../src/ui_fsmenu/launch_mpg.cc:649
 #, c-format
 msgid "%u Player"
 msgid_plural "%u Players"
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:651
+#: ../../src/ui_fsmenu/launch_mpg.cc:652
 msgid "Scenario mode selected"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:666
+#: ../../src/ui_fsmenu/launch_mpg.cc:667
 msgid "You are in the multiplayer launch game menu."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:667
+#: ../../src/ui_fsmenu/launch_mpg.cc:668
 msgid "Client settings"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:670
+#: ../../src/ui_fsmenu/launch_mpg.cc:671
 msgid ""
 "On the left side is a list of all clients including you. You can set your "
 "role with the button following your nickname. Available roles are:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:674
+#: ../../src/ui_fsmenu/launch_mpg.cc:675
 msgid ""
 "The player with the color of the flag. If more than one client selected the "
 "same color, these share control over the player (‘shared kingdom mode’)."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:678
+#: ../../src/ui_fsmenu/launch_mpg.cc:679
 msgid ""
 "Spectator mode, meaning you can see everything, but cannot control any player"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:680
+#: ../../src/ui_fsmenu/launch_mpg.cc:681
 msgid "Player settings"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:683
+#: ../../src/ui_fsmenu/launch_mpg.cc:684
 msgid ""
 "In the middle are the settings for the players. To start a game, each player "
 "must be one of the following:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:686
+#: ../../src/ui_fsmenu/launch_mpg.cc:687
 msgid "Connected to one or more clients (see ‘Client settings’)."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:689
+#: ../../src/ui_fsmenu/launch_mpg.cc:690
 msgid ""
 "Connected to a computer player (the face in the picture as well as the mouse "
 "hover texts indicate the strength of the currently selected computer player)."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:692
+#: ../../src/ui_fsmenu/launch_mpg.cc:693
 msgid "Set as shared in starting position for another player."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:693
+#: ../../src/ui_fsmenu/launch_mpg.cc:694
 msgid "Closed."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:696
+#: ../../src/ui_fsmenu/launch_mpg.cc:697
 msgid ""
 "The latter three can only be set by the hosting client by left-clicking the "
 "‘type’ button of a player. Hosting players can also set the initialization "
@@ -2123,17 +2130,17 @@
 "with) and the tribe and team for computer players"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:701
+#: ../../src/ui_fsmenu/launch_mpg.cc:702
 msgid ""
 "Every client connected to a player (the set ‘role’ player) can set the tribe "
 "and the team for that player"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:703
+#: ../../src/ui_fsmenu/launch_mpg.cc:704
 msgid "Map details"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchMPG.cc:706
+#: ../../src/ui_fsmenu/launch_mpg.cc:707
 msgid ""
 "You can see information about the selected map or savegame on the right-hand "
 "side. A button next to the map name allows the host to change to a different "
@@ -2141,40 +2148,40 @@
 "finally can start the game as soon as all players are set up."
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:58
+#: ../../src/ui_fsmenu/launch_spg.cc:62
 msgid "Select map"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:79
+#: ../../src/ui_fsmenu/launch_spg.cc:83
 msgid "Launch Game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:87
+#: ../../src/ui_fsmenu/launch_spg.cc:91
 msgid "Player’s name"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:92
+#: ../../src/ui_fsmenu/launch_spg.cc:96
 msgid "Player’s type"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:96 ../../src/wui/game_summary.cc:90
-#: ../../src/wui/multiplayersetupgroup.cc:461
+#: ../../src/ui_fsmenu/launch_spg.cc:100 ../../src/wui/game_summary.cc:90
+#: ../../src/wui/multiplayersetupgroup.cc:463
 msgid "Team"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:100
+#: ../../src/ui_fsmenu/launch_spg.cc:104
 msgid "Player’s tribe"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:104
+#: ../../src/ui_fsmenu/launch_spg.cc:108
 msgid "Start type"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:165
+#: ../../src/ui_fsmenu/launch_spg.cc:169
 msgid "Switch to position"
 msgstr ""
 
-#: ../../src/ui_fsmenu/launchSPG.cc:265
+#: ../../src/ui_fsmenu/launch_spg.cc:269
 #, c-format
 msgid ""
 "Widelands tried to start a game with a file that could not be found at the "
@@ -2185,28 +2192,28 @@
 "but perhaps the transfer was not yet finished!?!"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadgame.cc:75 ../../src/ui_fsmenu/loadreplay.cc:59
-#: ../../src/wui/game_main_menu_save_game.cc:114
+#: ../../src/ui_fsmenu/loadgame.cc:76 ../../src/ui_fsmenu/loadreplay.cc:60
+#: ../../src/wui/game_main_menu_save_game.cc:112
 msgid "Delete"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadgame.cc:86
+#: ../../src/ui_fsmenu/loadgame.cc:87
 msgid "Choose saved game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadgame.cc:95 ../../src/ui_fsmenu/loadreplay.cc:80
+#: ../../src/ui_fsmenu/loadgame.cc:96 ../../src/ui_fsmenu/loadreplay.cc:81
 msgid "Gametime:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadgame.cc:108
+#: ../../src/ui_fsmenu/loadgame.cc:109
 msgid "Minimap:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadgame.cc:160 ../../src/ui_fsmenu/loadreplay.cc:142
+#: ../../src/ui_fsmenu/loadgame.cc:160 ../../src/ui_fsmenu/loadreplay.cc:143
 msgid "Delete file"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadgame.cc:161 ../../src/ui_fsmenu/loadreplay.cc:143
+#: ../../src/ui_fsmenu/loadgame.cc:161 ../../src/ui_fsmenu/loadreplay.cc:144
 #, c-format
 msgid "Do you really want to delete %s?"
 msgstr ""
@@ -2219,7 +2226,7 @@
 msgid "Unknown gametime"
 msgstr ""
 
-#: ../../src/ui_fsmenu/loadreplay.cc:71
+#: ../../src/ui_fsmenu/loadreplay.cc:72
 msgid "Choose a replay"
 msgstr ""
 
@@ -2240,7 +2247,7 @@
 msgstr ""
 
 #: ../../src/ui_fsmenu/main.cc:65 ../../src/wui/game_options_menu.cc:46
-#: ../../src/wui/interactive_player.cc:107
+#: ../../src/wui/interactive_player.cc:110
 #: ../../src/wui/interactive_spectator.cc:57
 msgid "Options"
 msgstr ""
@@ -2265,16 +2272,16 @@
 msgid "Licensed under the GNU General Public License V2.0"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:60
+#: ../../src/ui_fsmenu/mapselect.cc:61
 msgid "Load map as scenario"
 msgstr ""
 
 #. * TRANSLATORS: Column title for number of players in map list
-#: ../../src/ui_fsmenu/mapselect.cc:143
+#: ../../src/ui_fsmenu/mapselect.cc:144
 msgid "#"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:145
+#: ../../src/ui_fsmenu/mapselect.cc:146
 msgid "Map Name"
 msgstr ""
 
@@ -2282,43 +2289,43 @@
 msgid "Show all maps"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:165
+#: ../../src/ui_fsmenu/mapselect.cc:166
 msgid "Official Map"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:166
+#: ../../src/ui_fsmenu/mapselect.cc:167
 msgid "Seafaring Map"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:169
+#: ../../src/ui_fsmenu/mapselect.cc:171
 msgid "1v1"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:170
+#: ../../src/ui_fsmenu/mapselect.cc:172
 msgid "Teams of 2"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:171
+#: ../../src/ui_fsmenu/mapselect.cc:173
 msgid "Teams of 3"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:174
+#: ../../src/ui_fsmenu/mapselect.cc:177
 msgid "Teams of 4"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:175
+#: ../../src/ui_fsmenu/mapselect.cc:178
 msgid "Free for all"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:176
+#: ../../src/ui_fsmenu/mapselect.cc:179
 msgid "Unbalanced"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:264
+#: ../../src/ui_fsmenu/mapselect.cc:267
 msgid "(directory)"
 msgstr ""
 
-#: ../../src/ui_fsmenu/mapselect.cc:482
+#: ../../src/ui_fsmenu/mapselect.cc:485
 msgid ""
 "This map file is not present in your filesystem. The data shown here was "
 "sent by the server."
@@ -2341,58 +2348,58 @@
 msgstr ""
 
 #: ../../src/ui_fsmenu/multiplayer.cc:115
-#: ../../src/ui_fsmenu/netsetup_lan.cc:120 ../../src/wui/login_box.cc:74
+#: ../../src/ui_fsmenu/netsetup_lan.cc:121 ../../src/wui/login_box.cc:74
 msgid "nobody"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:42
+#: ../../src/ui_fsmenu/netsetup_lan.cc:43
 msgid "Begin Network Game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:46
+#: ../../src/ui_fsmenu/netsetup_lan.cc:47
 msgid "List of games in your local network:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:50
+#: ../../src/ui_fsmenu/netsetup_lan.cc:51
 msgid "Your nickname:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:54
+#: ../../src/ui_fsmenu/netsetup_lan.cc:55
 msgid "Host to connect:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:66
+#: ../../src/ui_fsmenu/netsetup_lan.cc:67
 msgid "Host a new game"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:77
+#: ../../src/ui_fsmenu/netsetup_lan.cc:78
 msgid "Load previous host"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:125
+#: ../../src/ui_fsmenu/netsetup_lan.cc:126
 msgid "Host"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:127
+#: ../../src/ui_fsmenu/netsetup_lan.cc:128
 msgid "State"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:196
-#: ../../src/wui/multiplayersetupgroup.cc:270
+#: ../../src/ui_fsmenu/netsetup_lan.cc:197
+#: ../../src/wui/multiplayersetupgroup.cc:272
 #: ../../src/wui/playerdescrgroup.cc:159
 msgid "Open"
 msgstr ""
 
-#: ../../src/ui_fsmenu/netsetup_lan.cc:197
-#: ../../src/wui/multiplayersetupgroup.cc:259
+#: ../../src/ui_fsmenu/netsetup_lan.cc:198
+#: ../../src/wui/multiplayersetupgroup.cc:261
 msgid "Closed"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:102 ../../src/ui_fsmenu/options.cc:445
+#: ../../src/ui_fsmenu/options.cc:102 ../../src/ui_fsmenu/options.cc:446
 msgid "Advanced Options"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:112 ../../src/ui_fsmenu/options.cc:426
+#: ../../src/ui_fsmenu/options.cc:112 ../../src/ui_fsmenu/options.cc:427
 msgid "Apply"
 msgstr ""
 
@@ -2488,52 +2495,52 @@
 msgstr ""
 
 #. * TRANSLATORS: Screen resolution, e.g. 800 x 600
-#: ../../src/ui_fsmenu/options.cc:320
+#: ../../src/ui_fsmenu/options.cc:321
 #, c-format
 msgid "%1$i x %2$i"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:340
+#: ../../src/ui_fsmenu/options.cc:341
 msgid "Try system language"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:432 ../../src/ui_fsmenu/options.cc:437
+#: ../../src/ui_fsmenu/options.cc:433 ../../src/ui_fsmenu/options.cc:438
 msgid "px."
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:456
+#: ../../src/ui_fsmenu/options.cc:457
 msgid "Main menu font:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:462
+#: ../../src/ui_fsmenu/options.cc:463
 msgid "Play a sound at message arrival."
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:470
+#: ../../src/ui_fsmenu/options.cc:471
 msgid "Do not zip widelands data files (maps, replays and savegames)."
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:475
+#: ../../src/ui_fsmenu/options.cc:476
 msgid "Distance for windows to snap to other panels:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:479
+#: ../../src/ui_fsmenu/options.cc:480
 msgid "Distance for windows to snap to borders:"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:485
+#: ../../src/ui_fsmenu/options.cc:486
 msgid "Remove Syncstream dumps on startup"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:491
+#: ../../src/ui_fsmenu/options.cc:492
 msgid "OpenGL rendering"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:496
+#: ../../src/ui_fsmenu/options.cc:497
 msgid "Show in-game chat with transparent background"
 msgstr ""
 
-#: ../../src/ui_fsmenu/options.cc:537
+#: ../../src/ui_fsmenu/options.cc:538
 msgid "DejaVuSerif (Default)"
 msgstr ""
 
@@ -2549,135 +2556,135 @@
 msgid "Load Game"
 msgstr ""
 
-#: ../../src/wlapplication.cc:397
+#: ../../src/wlapplication.cc:105
+msgid ""
+"Waited 5 seconds to close audio. There are some problems here, so killing "
+"Widelands. Update your sound driver and/or SDL to fix this problem\n"
+msgstr ""
+
+#: ../../src/wlapplication.cc:413
 msgid "ERROR: Could not connect to metaserver (reason above)!\n"
 msgstr ""
 
-#: ../../src/wlapplication.cc:822 ../../src/wlapplication.cc:831
+#: ../../src/wlapplication.cc:839 ../../src/wlapplication.cc:848
 msgid "could not find the path of the main executable"
 msgstr ""
 
-#: ../../src/wlapplication.cc:951
-msgid ""
-"Waited 5 seconds to close audio. There are some problems here, so killing "
-"Widelands. Update your sound driver and/or SDL to fix this problem\n"
-msgstr ""
-
-#: ../../src/wlapplication.cc:1171
+#: ../../src/wlapplication.cc:1175
 msgid "This is Widelands-"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1173
+#: ../../src/wlapplication.cc:1177
 msgid "Usage: widelands <option0>=<value0> ... <optionN>=<valueN>"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1174
+#: ../../src/wlapplication.cc:1178
 msgid "Options:"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1176
+#: ../../src/wlapplication.cc:1180
 msgid " --<config-entry-name>=value overwrites any config file setting"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1177
+#: ../../src/wlapplication.cc:1181
 msgid ""
 " --logfile=FILENAME   Log output to file FILENAME instead of \n"
 "                      terminal output"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1179
+#: ../../src/wlapplication.cc:1183
 msgid ""
 " --datadir=DIRNAME    Use specified directory for the widelands\n"
 "                      data files"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1181
+#: ../../src/wlapplication.cc:1185
 msgid ""
 " --homedir=DIRNAME    Use specified directory for widelands config\n"
 "                      files, savegames and replays"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1184
+#: ../../src/wlapplication.cc:1188
 msgid "                      Default is ~/.widelands"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1187
+#: ../../src/wlapplication.cc:1191
 msgid ""
 " --coredump=[yes|no]  Generates a core dump on segfaults instead\n"
 "                      of using the SDL"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1189
+#: ../../src/wlapplication.cc:1193
 msgid ""
 " --language=[de_DE|sv_SE|...]\n"
 "                      The locale to use."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1191
+#: ../../src/wlapplication.cc:1195
 msgid " --localedir=DIRNAME  Use DIRNAME as location for the locale"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1192
+#: ../../src/wlapplication.cc:1196
 msgid ""
 " --remove_syncstreams=[true|false]\n"
 "                      Remove syncstream files on startup"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1194
+#: ../../src/wlapplication.cc:1198
 msgid ""
 " --remove_replays=[...]\n"
 "                      Remove replays after this number of days.\n"
 "                      If this is 0, replays are not deleted."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1198
+#: ../../src/wlapplication.cc:1202
 msgid "Sound options:"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1199
+#: ../../src/wlapplication.cc:1203
 msgid " --nosound            Starts the game with sound disabled."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1200
+#: ../../src/wlapplication.cc:1204
 msgid " --disable_fx         Disable sound effects."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1201
+#: ../../src/wlapplication.cc:1205
 msgid " --disable_music      Disable music."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1202
+#: ../../src/wlapplication.cc:1206
 msgid " --nozip              Do not save files as binary zip archives."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1203
+#: ../../src/wlapplication.cc:1207
 msgid ""
 " --editor             Directly starts the Widelands editor.\n"
 "                      You can add a =FILENAME to directly load\n"
 "                      the map FILENAME in editor."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1206
+#: ../../src/wlapplication.cc:1210
 msgid ""
 " --scenario=FILENAME  Directly starts the map FILENAME as scenario\n"
 "                      map."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1208
+#: ../../src/wlapplication.cc:1212
 msgid " --loadgame=FILENAME  Directly loads the savegame FILENAME."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1209
+#: ../../src/wlapplication.cc:1213
 msgid ""
 " --script=FILENAME    Run the given Lua script after initialization.\n"
 "                      Only valid with --scenario, --loadgame, or --editor."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1211
+#: ../../src/wlapplication.cc:1215
 msgid " --dedicated=FILENAME Starts a dedicated server with FILENAME as map"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1212
+#: ../../src/wlapplication.cc:1216
 msgid ""
 " --auto_roadbuild_mode=[yes|no]\n"
 "                      Whether to enter roadbuilding mode\n"
@@ -2685,34 +2692,34 @@
 "                      not connected to a road."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1216
+#: ../../src/wlapplication.cc:1220
 msgid "Graphic options:"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1217
+#: ../../src/wlapplication.cc:1221
 msgid ""
 " --fullscreen=[yes|no]\n"
 "                      Whether to use the whole display for the\n"
 "                      game screen."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1220
+#: ../../src/wlapplication.cc:1224
 msgid " --xres=[...]         Width of the window in pixel."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1221
+#: ../../src/wlapplication.cc:1225
 msgid " --yres=[...]         Height of the window in pixel."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1222
+#: ../../src/wlapplication.cc:1226
 msgid " --opengl=[0|1]       Enables OpenGL rendering"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1223
+#: ../../src/wlapplication.cc:1227
 msgid "Options for the internal window manager:"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1224
+#: ../../src/wlapplication.cc:1228
 msgid ""
 " --border_snap_distance=[0 ...]\n"
 "                      Move a window to the edge of the screen\n"
@@ -2720,7 +2727,7 @@
 "                      this distance from the edge of the screen."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1228
+#: ../../src/wlapplication.cc:1232
 msgid ""
 " --dock_windows_to_edges=[yes|no]\n"
 "                      Eliminate a window's border towards the\n"
@@ -2728,7 +2735,7 @@
 "                      window is next to the edge of the screen."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1232
+#: ../../src/wlapplication.cc:1236
 msgid ""
 " --panel_snap_distance=[0 ...]\n"
 "                      Move a window to the edge of the panel when\n"
@@ -2736,7 +2743,7 @@
 "                      distance from the edge of the panel."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1236
+#: ../../src/wlapplication.cc:1240
 msgid ""
 " --snap_windows_only_when_overlapping=[yes|no]\n"
 "                      Only move a window to the edge of a panel\n"
@@ -2744,15 +2751,15 @@
 "                      panel."
 msgstr ""
 
-#: ../../src/wlapplication.cc:1241
+#: ../../src/wlapplication.cc:1245
 msgid " --verbose            Enable verbose debug messages"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1243
+#: ../../src/wlapplication.cc:1247
 msgid " --help               Show this help"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1245
+#: ../../src/wlapplication.cc:1249
 msgid ""
 "Bug reports? Suggestions? Check out the project website:\n"
 "        https://launchpad.net/widelands\n";
@@ -2760,30 +2767,30 @@
 "Hope you enjoy this game!"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1260
+#: ../../src/wlapplication.cc:1264
 msgid "Fallback settings in effect"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1262
+#: ../../src/wlapplication.cc:1266
 msgid ""
 "Your video settings could not be enabled, and fallback settings are in "
 "effect. Please check the graphics options!"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1333
+#: ../../src/wlapplication.cc:1337
 #, c-format
 msgid "Warning: %s"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1336
+#: ../../src/wlapplication.cc:1340
 msgid "Game data error"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1341
+#: ../../src/wlapplication.cc:1345
 msgid "Unexpected error during the game"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1346
+#: ../../src/wlapplication.cc:1350
 #, c-format
 msgid ""
 "\n"
@@ -2793,7 +2800,7 @@
 "using build %1$s (%2$s). "
 msgstr ""
 
-#: ../../src/wlapplication.cc:1353
+#: ../../src/wlapplication.cc:1357
 msgid ""
 "Please add this information to your report.\n"
 "\n"
@@ -2801,7 +2808,7 @@
 "It is often – though not always – possible to load it and continue playing.\n"
 msgstr ""
 
-#: ../../src/wlapplication.cc:1465
+#: ../../src/wlapplication.cc:1469
 msgid "The address of the game server is invalid"
 msgstr ""
 
@@ -2844,34 +2851,22 @@
 msgid "Do you really want to cancel the active expedition?"
 msgstr ""
 
-#: ../../src/wui/attack_box.cc:167
+#: ../../src/wui/attack_box.cc:148
 msgid "Soldiers:"
 msgstr ""
 
-#: ../../src/wui/attack_box.cc:175
+#: ../../src/wui/attack_box.cc:156
 msgid "Send less soldiers"
 msgstr ""
 
-#: ../../src/wui/attack_box.cc:192
+#: ../../src/wui/attack_box.cc:173
 msgid "Number of soldiers"
 msgstr ""
 
-#: ../../src/wui/attack_box.cc:202
+#: ../../src/wui/attack_box.cc:183
 msgid "Send more soldiers"
 msgstr ""
 
-#: ../../src/wui/attack_box.cc:213 ../../src/wui/military_box.cc:127
-msgid "Retreat: Never!"
-msgstr ""
-
-#: ../../src/wui/attack_box.cc:232 ../../src/wui/military_box.cc:146
-msgid "Supported damage before retreat"
-msgstr ""
-
-#: ../../src/wui/attack_box.cc:234 ../../src/wui/military_box.cc:148
-msgid "Once injured"
-msgstr ""
-
 #: ../../src/wui/building_statistics_menu.cc:77
 #: ../../src/wui/game_main_menu.cc:59
 msgid "Building Statistics"
@@ -2894,7 +2889,7 @@
 msgstr ""
 
 #: ../../src/wui/building_statistics_menu.cc:111
-#: ../../src/wui/multiplayersetupgroup.cc:441
+#: ../../src/wui/multiplayersetupgroup.cc:443
 msgid "Type"
 msgstr ""
 
@@ -2984,117 +2979,113 @@
 msgid "Building materials"
 msgstr ""
 
-#: ../../src/wui/encyclopedia_window.cc:66
-#: ../../src/wui/interactive_player.cc:125
+#: ../../src/wui/encyclopedia_window.cc:65
+#: ../../src/wui/interactive_player.cc:128
 msgid "Tribal Ware Encyclopedia"
 msgstr ""
 
+#: ../../src/wui/encyclopedia_window.cc:79
+msgid "Consumed ware type(s)"
+msgstr ""
+
 #: ../../src/wui/encyclopedia_window.cc:80
-msgid "Consumed ware type(s)"
-msgstr ""
-
-#: ../../src/wui/encyclopedia_window.cc:81
 msgid "Quantity"
 msgstr ""
 
 #. * TRANSLATORS: List of wares, e.g. "Fish or Meat"
-#: ../../src/wui/encyclopedia_window.cc:195
+#: ../../src/wui/encyclopedia_window.cc:194
 msgid " or "
 msgstr ""
 
+#: ../../src/wui/fieldaction.cc:249
+msgid "Build small building"
+msgstr ""
+
 #: ../../src/wui/fieldaction.cc:250
-msgid "Build small building"
+msgid "Build medium building"
 msgstr ""
 
 #: ../../src/wui/fieldaction.cc:251
-msgid "Build medium building"
+msgid "Build large building"
 msgstr ""
 
 #: ../../src/wui/fieldaction.cc:252
-msgid "Build large building"
-msgstr ""
-
-#: ../../src/wui/fieldaction.cc:253
 msgid "Build port building"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:285
+#: ../../src/wui/fieldaction.cc:284
 msgid "Action"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:370 ../../src/wui/fieldaction.cc:464
+#: ../../src/wui/fieldaction.cc:369 ../../src/wui/fieldaction.cc:460
 msgid "Build road"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:382
+#: ../../src/wui/fieldaction.cc:381
 msgid "Destroy this flag"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:390
+#: ../../src/wui/fieldaction.cc:389
 msgid "Configure economy"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:396
+#: ../../src/wui/fieldaction.cc:395
 msgid "Send geologist to explore site"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:414
+#: ../../src/wui/fieldaction.cc:413
 msgid "Place a flag"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:421
+#: ../../src/wui/fieldaction.cc:420
 msgid "Destroy a road"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:439
+#: ../../src/wui/fieldaction.cc:438
 msgid "Watch field in a separate window"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:444
+#: ../../src/wui/fieldaction.cc:443
 msgid "Toggle building statistics display"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:450
+#: ../../src/wui/fieldaction.cc:449
 msgid "Toggle building label display"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:457
+#: ../../src/wui/fieldaction.cc:456
 msgid "Debug window"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:466 ../../src/wui/watchwindow.cc:97
+#: ../../src/wui/fieldaction.cc:462 ../../src/wui/watchwindow.cc:97
 msgid "Watch"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:474
-msgid "Military settings"
-msgstr ""
-
-#: ../../src/wui/fieldaction.cc:500
+#: ../../src/wui/fieldaction.cc:486
 msgid "Start attack"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:505
+#: ../../src/wui/fieldaction.cc:491
 msgid "Attack"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:589
+#: ../../src/wui/fieldaction.cc:575
 msgid "Build mines"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:605
+#: ../../src/wui/fieldaction.cc:591
 msgid "Build flag"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:609
+#: ../../src/wui/fieldaction.cc:595
 msgid "Cancel road"
 msgstr ""
 
-#: ../../src/wui/fieldaction.cc:612
+#: ../../src/wui/fieldaction.cc:598
 msgid "Build roads"
 msgstr ""
 
-#: ../../src/wui/game_chat_menu.cc:57 ../../src/wui/interactive_player.cc:104
+#: ../../src/wui/game_chat_menu.cc:57 ../../src/wui/interactive_player.cc:107
 #: ../../src/wui/interactive_spectator.cc:51
 msgid "Chat"
 msgstr ""
@@ -3108,35 +3099,35 @@
 msgstr ""
 
 #: ../../src/wui/game_main_menu.cc:47
-#: ../../src/wui/general_statistics_menu.cc:48
+#: ../../src/wui/general_statistics_menu.cc:51
 msgid "General Statistics"
 msgstr ""
 
 #: ../../src/wui/game_main_menu.cc:53
-#: ../../src/wui/ware_statistics_menu.cc:138
+#: ../../src/wui/ware_statistics_menu.cc:139
 msgid "Ware Statistics"
 msgstr ""
 
 #: ../../src/wui/game_main_menu.cc:65 ../../src/wui/stock_menu.cc:40
-#: ../../src/wui/ware_statistics_menu.cc:209 ../../src/wui/waresdisplay.cc:58
+#: ../../src/wui/ware_statistics_menu.cc:210 ../../src/wui/waresdisplay.cc:58
 msgid "Stock"
 msgstr ""
 
-#: ../../src/wui/game_main_menu_save_game.cc:66
+#: ../../src/wui/game_main_menu_save_game.cc:64
 #: ../../src/wui/game_options_menu.cc:84
 #: ../../src/wui/interactive_spectator.cc:55
 msgid "Save Game"
 msgstr ""
 
-#: ../../src/wui/game_main_menu_save_game.cc:73
+#: ../../src/wui/game_main_menu_save_game.cc:71
 msgid "Game Time:"
 msgstr ""
 
-#: ../../src/wui/game_main_menu_save_game.cc:79
+#: ../../src/wui/game_main_menu_save_game.cc:77
 msgid "Win condition:"
 msgstr ""
 
-#: ../../src/wui/game_main_menu_save_game.cc:142
+#: ../../src/wui/game_main_menu_save_game.cc:140
 #, c-format
 msgid "%i player"
 msgid_plural "%i players"
@@ -3144,13 +3135,13 @@
 msgstr[1] ""
 
 #. * TRANSLATORS: This is preceded by a number
-#: ../../src/wui/game_main_menu_save_game.cc:181
+#: ../../src/wui/game_main_menu_save_game.cc:179
 msgid "player"
 msgid_plural "players"
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/wui/game_main_menu_save_game.cc:251
+#: ../../src/wui/game_main_menu_save_game.cc:249
 msgid ""
 "Game Saving Error!\n"
 "Saved game file may be corrupt!\n"
@@ -3158,16 +3149,16 @@
 "Reason given:\n"
 msgstr ""
 
-#: ../../src/wui/game_main_menu_save_game.cc:255
-#: ../../src/wui/game_main_menu_save_game.cc:267
+#: ../../src/wui/game_main_menu_save_game.cc:253
+#: ../../src/wui/game_main_menu_save_game.cc:265
 msgid "Save Game Error!"
 msgstr ""
 
+#: ../../src/wui/game_main_menu_save_game.cc:328
+msgid "File deletion"
+msgstr ""
+
 #: ../../src/wui/game_main_menu_save_game.cc:330
-msgid "File deletion"
-msgstr ""
-
-#: ../../src/wui/game_main_menu_save_game.cc:332
 #, c-format
 msgid "Do you really want to delete the file %s?"
 msgstr ""
@@ -3236,7 +3227,7 @@
 msgstr ""
 
 #: ../../src/wui/game_objectives_menu.cc:45
-#: ../../src/wui/interactive_player.cc:113
+#: ../../src/wui/interactive_player.cc:116
 msgid "Objectives"
 msgstr ""
 
@@ -3330,78 +3321,78 @@
 msgid "Player info"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:174
+#: ../../src/wui/general_statistics_menu.cc:177
 msgid "Land"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:182
+#: ../../src/wui/general_statistics_menu.cc:185
 #: ../../src/wui/transport_ui.cc:66 ../../src/wui/warehousewindow.cc:211
 msgid "Workers"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:190 ../../src/wui/minimap.cc:177
+#: ../../src/wui/general_statistics_menu.cc:193 ../../src/wui/minimap.cc:177
 msgid "Buildings"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:198
-#: ../../src/wui/productionsitewindow.cc:68 ../../src/wui/transport_ui.cc:61
+#: ../../src/wui/general_statistics_menu.cc:201
+#: ../../src/wui/productionsitewindow.cc:66 ../../src/wui/transport_ui.cc:61
 #: ../../src/wui/warehousewindow.cc:201
 msgid "Wares"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:206
+#: ../../src/wui/general_statistics_menu.cc:209
 msgid "Productivity"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:214
+#: ../../src/wui/general_statistics_menu.cc:217
 msgid "Casualties"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:222
+#: ../../src/wui/general_statistics_menu.cc:225
 msgid "Kills"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:230
+#: ../../src/wui/general_statistics_menu.cc:233
 msgid "Military buildings lost"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:238
+#: ../../src/wui/general_statistics_menu.cc:241
 msgid "Military buildings defeated"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:246
+#: ../../src/wui/general_statistics_menu.cc:249
 msgid "Civilian buildings lost"
 msgstr ""
 
-#: ../../src/wui/general_statistics_menu.cc:254
+#: ../../src/wui/general_statistics_menu.cc:257
 msgid "Military"
 msgstr ""
 
-#: ../../src/wui/interactive_base.cc:317
+#: ../../src/wui/interactive_base.cc:316
 msgid "PAUSE"
 msgstr ""
 
 #. * TRANSLATORS: actual_speed (desired_speed)
-#: ../../src/wui/interactive_base.cc:337
+#: ../../src/wui/interactive_base.cc:336
 #, c-format
 msgid "%1$s (%2$s)"
 msgstr ""
 
-#: ../../src/wui/interactive_base.cc:344
+#: ../../src/wui/interactive_base.cc:343
 msgid "NO GAME CONTROLLER"
 msgstr ""
 
-#: ../../src/wui/interactive_player.cc:110
+#: ../../src/wui/interactive_player.cc:113
 #: ../../src/wui/interactive_spectator.cc:59
 msgid "Statistics"
 msgstr ""
 
-#: ../../src/wui/interactive_player.cc:122
-#: ../../src/wui/interactive_player.cc:260
+#: ../../src/wui/interactive_player.cc:125
+#: ../../src/wui/interactive_player.cc:262
 msgid "Messages"
 msgstr ""
 
-#: ../../src/wui/interactive_player.cc:268
+#: ../../src/wui/interactive_player.cc:269
 #, c-format
 msgid "%u new message"
 msgid_plural "%u new messages"
@@ -3484,55 +3475,55 @@
 msgid "Zoom"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:103
+#: ../../src/wui/multiplayersetupgroup.cc:105
 msgid "free"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:281
+#: ../../src/wui/multiplayersetupgroup.cc:283
 msgid "Shared in"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:301
+#: ../../src/wui/multiplayersetupgroup.cc:303
 #: ../../src/wui/playerdescrgroup.cc:172
 msgid "Computer"
 msgstr ""
 
 #. * TRANSLATORS %s = AI type, e.g. 'Agressive'
-#: ../../src/wui/multiplayersetupgroup.cc:305
-#: ../../src/wui/multiplayersetupgroup.cc:308
+#: ../../src/wui/multiplayersetupgroup.cc:307
+#: ../../src/wui/multiplayersetupgroup.cc:310
 #: ../../src/wui/playerdescrgroup.cc:178
 #, c-format
 msgid "AI: %s"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:305
-#: ../../src/wui/multiplayersetupgroup.cc:319
+#: ../../src/wui/multiplayersetupgroup.cc:307
+#: ../../src/wui/multiplayersetupgroup.cc:321
 #: ../../src/wui/playerdescrgroup.cc:194
 msgid "Random"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:313
+#: ../../src/wui/multiplayersetupgroup.cc:315
 #: ../../src/wui/playerdescrgroup.cc:182
 msgid "Human"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:409
+#: ../../src/wui/multiplayersetupgroup.cc:411
 msgid "Client name"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:417
+#: ../../src/wui/multiplayersetupgroup.cc:419
 msgid "Role"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:433
+#: ../../src/wui/multiplayersetupgroup.cc:435
 msgid "Start"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:449
+#: ../../src/wui/multiplayersetupgroup.cc:451
 msgid "Tribe"
 msgstr ""
 
-#: ../../src/wui/multiplayersetupgroup.cc:457
+#: ../../src/wui/multiplayersetupgroup.cc:459
 #: ../../src/wui/playerdescrgroup.cc:103
 msgid "Initialization"
 msgstr ""
@@ -3541,46 +3532,46 @@
 msgid "AI: Random"
 msgstr ""
 
+#: ../../src/wui/plot_area.cc:107
+msgid "d"
+msgstr ""
+
 #: ../../src/wui/plot_area.cc:108
-msgid "d"
+msgid "h"
 msgstr ""
 
 #: ../../src/wui/plot_area.cc:109
-msgid "h"
-msgstr ""
-
-#: ../../src/wui/plot_area.cc:110
 msgid "min"
 msgstr ""
 
-#: ../../src/wui/plot_area.cc:279
+#: ../../src/wui/plot_area.cc:278
 msgid "game"
 msgstr ""
 
-#: ../../src/wui/productionsitewindow.cc:82
-#: ../../src/wui/productionsitewindow.cc:109
+#: ../../src/wui/productionsitewindow.cc:80
+#: ../../src/wui/productionsitewindow.cc:107
 msgid "Worker"
 msgid_plural "Workers"
 msgstr[0] ""
 msgstr[1] ""
 
-#: ../../src/wui/productionsitewindow.cc:84
+#: ../../src/wui/productionsitewindow.cc:82
 msgid "Exp"
 msgstr ""
 
-#: ../../src/wui/productionsitewindow.cc:85
+#: ../../src/wui/productionsitewindow.cc:83
 msgid "Next Level"
 msgstr ""
 
-#: ../../src/wui/productionsitewindow.cc:98
+#: ../../src/wui/productionsitewindow.cc:96
 msgid "Terminate the employment of the selected worker"
 msgstr ""
 
-#: ../../src/wui/productionsitewindow.cc:199
+#: ../../src/wui/productionsitewindow.cc:197
 msgid "(coming)"
 msgstr ""
 
-#: ../../src/wui/productionsitewindow.cc:199
+#: ../../src/wui/productionsitewindow.cc:197
 msgid "(vacant)"
 msgstr ""
 
@@ -3711,15 +3702,15 @@
 msgid "Reset to default"
 msgstr ""
 
-#: ../../src/wui/ware_statistics_menu.cc:177
+#: ../../src/wui/ware_statistics_menu.cc:178
 msgid "Production"
 msgstr ""
 
-#: ../../src/wui/ware_statistics_menu.cc:188
+#: ../../src/wui/ware_statistics_menu.cc:189
 msgid "Consumption"
 msgstr ""
 
-#: ../../src/wui/ware_statistics_menu.cc:199
+#: ../../src/wui/ware_statistics_menu.cc:200
 msgid "Economy Health"
 msgstr ""
 

=== modified file 'po/win_conditions/win_conditions.pot'
--- po/win_conditions/win_conditions.pot	2014-06-17 16:12:16 +0000
+++ po/win_conditions/win_conditions.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"

=== modified file 'po/world/world.pot'
--- po/world/world.pot	2014-06-17 16:12:16 +0000
+++ po/world/world.pot	2014-07-13 13:47:32 +0000
@@ -6,7 +6,7 @@
 msgstr ""
 "Project-Id-Version: Widelands svnVERSION\n"
 "Report-Msgid-Bugs-To: widelands-public@xxxxxxxxxxxxxxxxxxxxx\n"
-"POT-Creation-Date: 2014-06-17 16:11+0000\n"
+"POT-Creation-Date: 2014-07-13 10:42+0000\n"
 "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
 "Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
 "Language-Team: LANGUAGE <widelands-public@xxxxxxxxxxxxxxxxxxxxx>\n"
@@ -241,106 +241,110 @@
 "Track"
 msgstr ""
 
-#: ../../world/immovables/trees/alder_summer_mature/init.lua:5
+#: ../../world/immovables/trees/alder/init.lua:20
+msgid ""
+"Alder (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/alder/init.lua:43
+msgid ""
+"Alder (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/alder/init.lua:66
 msgid ""
 "Alder (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/alder_summer_old/init.lua:5
+#: ../../world/immovables/trees/alder/init.lua:89
 msgid ""
 "Alder (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/alder_summer_pole/init.lua:5
-msgid ""
-"Alder (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/alder_summer_sapling/init.lua:5
-msgid ""
-"Alder (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/aspen_summer_mature/init.lua:5
+#: ../../world/immovables/trees/aspen/init.lua:12
+msgid ""
+"Aspen (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/aspen/init.lua:35
+msgid ""
+"Aspen (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/aspen/init.lua:58
 msgid ""
 "Aspen (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/aspen_summer_old/init.lua:5
+#: ../../world/immovables/trees/aspen/init.lua:84
 msgid ""
 "Aspen (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/aspen_summer_pole/init.lua:5
-msgid ""
-"Aspen (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/aspen_summer_sapling/init.lua:5
-msgid ""
-"Aspen (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/beech_summer_mature/init.lua:5
+#: ../../world/immovables/trees/beech/init.lua:12
+msgid ""
+"Beech (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/beech/init.lua:35
+msgid ""
+"Beech (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/beech/init.lua:58
 msgid ""
 "Beech (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/beech_summer_old/init.lua:5
+#: ../../world/immovables/trees/beech/init.lua:81
 msgid ""
 "Beech (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/beech_summer_pole/init.lua:5
-msgid ""
-"Beech (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/beech_summer_sapling/init.lua:5
-msgid ""
-"Beech (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/birch_summer_mature/init.lua:5
+#: ../../world/immovables/trees/birch/init.lua:12
+msgid ""
+"Birch (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/birch/init.lua:35
+msgid ""
+"Birch (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/birch/init.lua:58
 msgid ""
 "Birch (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/birch_summer_old/init.lua:5
+#: ../../world/immovables/trees/birch/init.lua:84
 msgid ""
 "Birch (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/birch_summer_pole/init.lua:5
-msgid ""
-"Birch (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/birch_summer_sapling/init.lua:5
-msgid ""
-"Birch (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/cirrus_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:13
+msgid ""
+"Cirrus Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:37
+msgid ""
+"Cirrus Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:61
 msgid ""
 "Cirrus Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/cirrus_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/cirrus/init.lua:85
 msgid ""
 "Cirrus Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/cirrus_wasteland_pole/init.lua:5
-msgid ""
-"Cirrus Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/cirrus_wasteland_sapling/init.lua:5
-msgid ""
-" Cirrus Tree (Sapling)"
-msgstr ""
-
 #: ../../world/immovables/trees/deadtree1/init.lua:5
 #: ../../world/immovables/trees/deadtree2/init.lua:5
 #: ../../world/immovables/trees/deadtree3/init.lua:5
@@ -356,346 +360,374 @@
 "Fallen Tree"
 msgstr ""
 
-#: ../../world/immovables/trees/larch_summer_mature/init.lua:5
+#: ../../world/immovables/trees/larch/init.lua:12
+msgid ""
+"Larch (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/larch/init.lua:35
+msgid ""
+"Larch (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/larch/init.lua:58
 msgid ""
 "Larch (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/larch_summer_old/init.lua:5
+#: ../../world/immovables/trees/larch/init.lua:81
 msgid ""
 "Larch (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/larch_summer_pole/init.lua:5
-msgid ""
-"Larch (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/larch_summer_sapling/init.lua:5
-msgid ""
-"Larch (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/liana_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:13
+msgid ""
+"Liana Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:37
+msgid ""
+"Liana Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:61
 msgid ""
 "Liana Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/liana_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/liana/init.lua:88
 msgid ""
 "Liana Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/liana_wasteland_pole/init.lua:5
-msgid ""
-"Liana Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/liana_wasteland_sapling/init.lua:5
-msgid ""
-"Liana Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/maple_winter_mature/init.lua:5
+#: ../../world/immovables/trees/maple/init.lua:12
+msgid ""
+"Maple (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/maple/init.lua:35
+msgid ""
+"Maple (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/maple/init.lua:58
 msgid ""
 "Maple (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/maple_winter_old/init.lua:5
+#: ../../world/immovables/trees/maple/init.lua:81
 msgid ""
 "Maple (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/maple_winter_pole/init.lua:5
-msgid ""
-"Maple (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/maple_winter_sapling/init.lua:5
-msgid ""
-"Maple (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_dark_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:13
+msgid ""
+"Dark Mushroom Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:37
+msgid ""
+"Dark Mushroom Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:61
 msgid ""
 "Dark Mushroom Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/mushroom_dark_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_dark/init.lua:85
 msgid ""
 "Dark Mushroom Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/mushroom_dark_wasteland_pole/init.lua:5
-msgid ""
-"Dark Mushroom Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_dark_wasteland_sapling/init.lua:5
-msgid ""
-"Dark Mushroom Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_green_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:13
+msgid ""
+"Green Mushroom Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:37
+msgid ""
+"Green Mushroom Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:61
 msgid ""
 "Green Mushroom Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/mushroom_green_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_green/init.lua:85
 msgid ""
 "Green Mushroom Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/mushroom_green_wasteland_pole/init.lua:5
-msgid ""
-"Green Mushroom Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_green_wasteland_sapling/init.lua:5
-msgid ""
-"Green Mushroom Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_red_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:13
+msgid ""
+"Red Mushroom Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:37
+msgid ""
+"Red Mushroom Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:61
 msgid ""
 "Red Mushroom Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/mushroom_red_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/mushroom_red/init.lua:88
 msgid ""
 "Red Mushroom Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/mushroom_red_wasteland_pole/init.lua:5
-msgid ""
-"Red Mushroom Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/mushroom_red_wasteland_sapling/init.lua:5
-msgid ""
-"Red Mushroom Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/oak_summer_mature/init.lua:5
+#: ../../world/immovables/trees/oak/init.lua:12
+msgid ""
+"Oak (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/oak/init.lua:35
+msgid ""
+"Oak (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/oak/init.lua:58
 msgid ""
 "Oak (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/oak_summer_old/init.lua:5
+#: ../../world/immovables/trees/oak/init.lua:81
 msgid ""
 "Oak (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/oak_summer_pole/init.lua:5
-msgid ""
-"Oak (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/oak_summer_sapling/init.lua:5
-msgid ""
-"Oak (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_borassus_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_borassus/init.lua:12
+msgid ""
+"Borassus Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_borassus/init.lua:35
+msgid ""
+"Borassus Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_borassus/init.lua:58
 msgid ""
 "Borassus Palm (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_borassus_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_borassus/init.lua:81
 msgid ""
 "Borassus Palm (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_borassus_desert_pole/init.lua:5
-msgid ""
-"Borassus Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_borassus_desert_sapling/init.lua:5
-msgid ""
-"Borassus Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_coconut_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_coconut/init.lua:12
+msgid ""
+"Coconut Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_coconut/init.lua:35
+msgid ""
+"Coconut Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_coconut/init.lua:58
 msgid ""
 "Coconut Palm (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_coconut_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_coconut/init.lua:81
 msgid ""
 "Coconut Palm (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_coconut_desert_pole/init.lua:5
-msgid ""
-"Coconut Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_coconut_desert_sapling/init.lua:5
-msgid ""
-"Coconut Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_date_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_date/init.lua:12
+msgid ""
+"Date Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_date/init.lua:35
+msgid ""
+"Date Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_date/init.lua:58
 msgid ""
 "Date Palm (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_date_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_date/init.lua:84
 msgid ""
 "Date Palm (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_date_desert_pole/init.lua:5
-msgid ""
-"Date Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_date_desert_sapling/init.lua:5
-msgid ""
-"Date Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_oil_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_oil/init.lua:12
+msgid ""
+"Oil Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_oil/init.lua:35
+msgid ""
+"Oil Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_oil/init.lua:58
 msgid ""
 "Oil Palm (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_oil_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_oil/init.lua:85
 msgid ""
 "Oil Palm (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_oil_desert_pole/init.lua:5
-msgid ""
-"Oil Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_oil_desert_sapling/init.lua:5
-msgid ""
-"Oil Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_roystonea_desert_mature/init.lua:5
+#: ../../world/immovables/trees/palm_roystonea/init.lua:12
+msgid ""
+"Roystonea regia Palm (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_roystonea/init.lua:35
+msgid ""
+"Roystonea regia Palm (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/palm_roystonea/init.lua:58
 msgid ""
 "Roystonea regia Palm (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_roystonea_desert_old/init.lua:5
+#: ../../world/immovables/trees/palm_roystonea/init.lua:81
 msgid ""
 "Roystonea regia Palm (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/palm_roystonea_desert_pole/init.lua:5
-msgid ""
-"Roystonea regia Palm (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/palm_roystonea_desert_sapling/init.lua:5
-msgid ""
-"Roystonea regia Palm (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/rowan_summer_mature/init.lua:5
+#: ../../world/immovables/trees/rowan/init.lua:12
+msgid ""
+"Rowan (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/rowan/init.lua:35
+msgid ""
+"Rowan (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/rowan/init.lua:58
 msgid ""
 "Rowan (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/rowan_summer_old/init.lua:5
+#: ../../world/immovables/trees/rowan/init.lua:84
 msgid ""
 "Rowan (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/rowan_summer_pole/init.lua:5
-msgid ""
-"Rowan (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/rowan_summer_sapling/init.lua:5
-msgid ""
-"Rowan (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/spruce_summer_mature/init.lua:5
+#: ../../world/immovables/trees/spruce/init.lua:12
+msgid ""
+"Spruce (Sapling)"
+msgstr ""
+
+#: ../../world/immovables/trees/spruce/init.lua:35
+msgid ""
+"Spruce (Pole)"
+msgstr ""
+
+#: ../../world/immovables/trees/spruce/init.lua:58
 msgid ""
 "Spruce (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/spruce_summer_old/init.lua:5
+#: ../../world/immovables/trees/spruce/init.lua:81
 msgid ""
 "Spruce (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/spruce_summer_pole/init.lua:5
-msgid ""
-"Spruce (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/spruce_summer_sapling/init.lua:5
-msgid ""
-"Spruce (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/twine_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:13
+msgid ""
+"Twine Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:37
+msgid ""
+"Twine Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:61
 msgid ""
 "Twine Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/twine_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/twine/init.lua:85
 msgid ""
 "Twine Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/twine_wasteland_pole/init.lua:5
-msgid ""
-"Twine Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/twine_wasteland_sapling/init.lua:5
-msgid ""
-"Twine Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_green_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:13
+msgid ""
+"Green Umbrella Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:37
+msgid ""
+"Green Umbrella Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:61
 msgid ""
 "Green Umbrella Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/umbrella_green_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_green/init.lua:85
 msgid ""
 "Green Umbrella Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/umbrella_green_wasteland_pole/init.lua:5
-msgid ""
-"Green Umbrella Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_green_wasteland_sapling/init.lua:5
-msgid ""
-"Green Umbrella Tree (Sapling)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_red_wasteland_mature/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:13
+msgid ""
+"Red Umbrella Tree (Sapling)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:37
+msgid ""
+"Red Umbrella Tree (Pole)"
+msgstr ""
+
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:61
 msgid ""
 "Red Umbrella Tree (Mature)"
 msgstr ""
 
-#: ../../world/immovables/trees/umbrella_red_wasteland_old/init.lua:5
+#: TRANSLATORS: This is a fictitious tree. Be creative if you want.
+#: ../../world/immovables/trees/umbrella_red/init.lua:88
 msgid ""
 "Red Umbrella Tree (Old)"
 msgstr ""
 
-#: ../../world/immovables/trees/umbrella_red_wasteland_pole/init.lua:5
-msgid ""
-"Red Umbrella Tree (Pole)"
-msgstr ""
-
-#: ../../world/immovables/trees/umbrella_red_wasteland_sapling/init.lua:5
-msgid ""
-"Red Umbrella Tree (Sapling)"
-msgstr ""
-
 #: ../../world/init.lua:11
 msgid ""
 "Miscellaneous"
@@ -762,7 +794,7 @@
 msgstr ""
 
 #: ../../world/resources/init.lua:57
-#: ../../world/terrains/init.lua:212
+#: ../../world/terrains/init.lua:284
 msgid ""
 "Water"
 msgstr ""
@@ -792,282 +824,282 @@
 "Desert"
 msgstr ""
 
-#: ../../world/terrains/init.lua:30
+#: ../../world/terrains/init.lua:33
 msgid ""
 "Meadow 1"
 msgstr ""
 
-#: ../../world/terrains/init.lua:42
+#: ../../world/terrains/init.lua:71
 msgid ""
 "Meadow 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:54
+#: ../../world/terrains/init.lua:87
 msgid ""
 "Meadow 3"
 msgstr ""
 
-#: ../../world/terrains/init.lua:66
+#: ../../world/terrains/init.lua:102
 msgid ""
 "Meadow 4"
 msgstr ""
 
-#: ../../world/terrains/init.lua:78
+#: ../../world/terrains/init.lua:117
 msgid ""
 "Steppe"
 msgstr ""
 
-#: ../../world/terrains/init.lua:90
+#: ../../world/terrains/init.lua:132
 msgid ""
 "Barren Steppe"
 msgstr ""
 
-#: ../../world/terrains/init.lua:102
+#: ../../world/terrains/init.lua:147
 msgid ""
 "Mountain Meadow"
 msgstr ""
 
-#: ../../world/terrains/init.lua:114
-#: ../../world/terrains/init.lua:312
+#: ../../world/terrains/init.lua:162
+#: ../../world/terrains/init.lua:408
 msgid ""
 "Mountain 1"
 msgstr ""
 
-#: ../../world/terrains/init.lua:126
-#: ../../world/terrains/init.lua:324
+#: ../../world/terrains/init.lua:177
+#: ../../world/terrains/init.lua:423
 msgid ""
 "Mountain 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:138
-#: ../../world/terrains/init.lua:336
+#: ../../world/terrains/init.lua:192
+#: ../../world/terrains/init.lua:438
 msgid ""
 "Mountain 3"
 msgstr ""
 
-#: ../../world/terrains/init.lua:150
-#: ../../world/terrains/init.lua:348
+#: ../../world/terrains/init.lua:207
+#: ../../world/terrains/init.lua:453
 msgid ""
 "Mountain 4"
 msgstr ""
 
-#: ../../world/terrains/init.lua:162
+#: ../../world/terrains/init.lua:222
 msgid ""
 "Swamp"
 msgstr ""
 
-#: ../../world/terrains/init.lua:175
+#: ../../world/terrains/init.lua:238
 msgid ""
 "Beach"
 msgstr ""
 
-#: ../../world/terrains/init.lua:187
-#: ../../world/terrains/init.lua:473
+#: ../../world/terrains/init.lua:253
+#: ../../world/terrains/init.lua:608
 msgid ""
 "Snow"
 msgstr ""
 
-#: ../../world/terrains/init.lua:199
+#: ../../world/terrains/init.lua:268
 msgid ""
 "Lava"
 msgstr ""
 
-#: ../../world/terrains/init.lua:228
+#: ../../world/terrains/init.lua:303
 msgid ""
 "Ashes"
 msgstr ""
 
-#: ../../world/terrains/init.lua:240
+#: ../../world/terrains/init.lua:318
 msgid ""
 "Ashes 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:252
+#: ../../world/terrains/init.lua:333
 msgid ""
 "Hard Ground 1"
 msgstr ""
 
-#: ../../world/terrains/init.lua:264
+#: ../../world/terrains/init.lua:348
 msgid ""
 "Hard Ground 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:276
+#: ../../world/terrains/init.lua:363
 msgid ""
 "Hard Ground 3"
 msgstr ""
 
-#: ../../world/terrains/init.lua:288
+#: ../../world/terrains/init.lua:378
 msgid ""
 "Hard Ground 4"
 msgstr ""
 
-#: ../../world/terrains/init.lua:300
+#: ../../world/terrains/init.lua:393
 msgid ""
 "Igneous Rocks"
 msgstr ""
 
-#: ../../world/terrains/init.lua:360
+#: ../../world/terrains/init.lua:468
 msgid ""
 "Beach (Wasteland)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:372
+#: ../../world/terrains/init.lua:483
 msgid ""
 "Lava Rocks 1"
 msgstr ""
 
-#: ../../world/terrains/init.lua:384
+#: ../../world/terrains/init.lua:498
 msgid ""
 "Lava Rocks 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:396
+#: ../../world/terrains/init.lua:513
 msgid ""
 "Water (Wasteland)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:413
+#: ../../world/terrains/init.lua:533
 msgid ""
 "Tundra"
 msgstr ""
 
-#: ../../world/terrains/init.lua:425
+#: ../../world/terrains/init.lua:548
 msgid ""
 "Tundra 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:437
+#: ../../world/terrains/init.lua:563
 msgid ""
 "Tundra 3"
 msgstr ""
 
-#: ../../world/terrains/init.lua:449
+#: ../../world/terrains/init.lua:578
 msgid ""
 "Tundra Taiga"
 msgstr ""
 
-#: ../../world/terrains/init.lua:461
+#: ../../world/terrains/init.lua:593
 msgid ""
 "Taiga"
 msgstr ""
 
-#: ../../world/terrains/init.lua:485
+#: ../../world/terrains/init.lua:623
 msgid ""
 "Mountain 1 (Winter)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:497
+#: ../../world/terrains/init.lua:638
 msgid ""
 "Mountain 2 (Winter)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:509
+#: ../../world/terrains/init.lua:653
 msgid ""
 "Mountain 3 (Winter)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:521
+#: ../../world/terrains/init.lua:668
 msgid ""
 "Mountain 4 (Winter)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:533
+#: ../../world/terrains/init.lua:683
 msgid ""
 "Ice"
 msgstr ""
 
-#: ../../world/terrains/init.lua:545
+#: ../../world/terrains/init.lua:698
 msgid ""
 "Beach (Winter)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:557
+#: ../../world/terrains/init.lua:713
 msgid ""
 "Ice Floes"
 msgstr ""
 
-#: ../../world/terrains/init.lua:570
+#: ../../world/terrains/init.lua:729
 msgid ""
 "Ice Floes 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:583
+#: ../../world/terrains/init.lua:745
 msgid ""
 "Water (Winter)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:600
+#: ../../world/terrains/init.lua:765
 msgid ""
 "Desert 4"
 msgstr ""
 
-#: ../../world/terrains/init.lua:612
+#: ../../world/terrains/init.lua:780
 msgid ""
 "Dry Soil"
 msgstr ""
 
-#: ../../world/terrains/init.lua:624
+#: ../../world/terrains/init.lua:795
 msgid ""
 "Steppe (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:636
+#: ../../world/terrains/init.lua:810
 msgid ""
 "Meadow (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:648
+#: ../../world/terrains/init.lua:825
 msgid ""
 "Mountain Meadow (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:660
+#: ../../world/terrains/init.lua:840
 msgid ""
 "High Mountain Meadow (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:672
+#: ../../world/terrains/init.lua:855
 msgid ""
 "Mountain 1 (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:684
+#: ../../world/terrains/init.lua:870
 msgid ""
 "Mountain 2 (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:696
+#: ../../world/terrains/init.lua:885
 msgid ""
 "Mountain 3 (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:708
+#: ../../world/terrains/init.lua:900
 msgid ""
 "Mountain 4 (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:720
+#: ../../world/terrains/init.lua:915
 msgid ""
 "Desert 1"
 msgstr ""
 
-#: ../../world/terrains/init.lua:732
+#: ../../world/terrains/init.lua:930
 msgid ""
 "Desert 2"
 msgstr ""
 
-#: ../../world/terrains/init.lua:744
+#: ../../world/terrains/init.lua:945
 msgid ""
 "Desert 3"
 msgstr ""
 
-#: ../../world/terrains/init.lua:756
+#: ../../world/terrains/init.lua:960
 msgid ""
 "Beach (Desert)"
 msgstr ""
 
-#: ../../world/terrains/init.lua:768
+#: ../../world/terrains/init.lua:975
 msgid ""
 "Water (Desert)"
 msgstr ""

=== modified file 'src/editor/tools/editor_info_tool.cc'
--- src/editor/tools/editor_info_tool.cc	2014-07-12 13:38:31 +0000
+++ src/editor/tools/editor_info_tool.cc	2014-07-13 13:47:32 +0000
@@ -89,7 +89,7 @@
 	temp = f.get_immovable() ? _("Has base immovable") : _("No base immovable");
 	buf += "• " + temp + "\n";
 
-	temp = f.get_first_bob() ? _("Has bobs") : _("No bobs");
+	temp = f.get_first_bob() ? _("Has animals") : _("No animals");
 	buf += "• " + temp + "\n";
 
 	// *** Terrain info

=== modified file 'src/editor/ui_menus/editor_player_menu.cc'
--- src/editor/ui_menus/editor_player_menu.cc	2014-07-05 14:22:44 +0000
+++ src/editor/ui_menus/editor_player_menu.cc	2014-07-13 13:47:32 +0000
@@ -327,7 +327,7 @@
 			 _("Error!"),
 			 _
 			 	("Cannot remove player. It is referenced someplace. Remove all"
-			 	 " buildings and bobs that depend on this player and try again."),
+			 	 " buildings and animals that depend on this player and try again."),
 			 UI::WLMessageBox::OK);
 		mmb.run();
 	}

=== modified file 'src/editor/ui_menus/editor_tool_menu.cc'
--- src/editor/ui_menus/editor_tool_menu.cc	2014-06-18 13:20:33 +0000
+++ src/editor/ui_menus/editor_tool_menu.cc	2014-07-13 13:47:32 +0000
@@ -66,7 +66,7 @@
 	ADD_BUTTON("noise_height",     _("Noise height"));
 	ADD_BUTTON("set_terrain",      _("Terrain"));
 	ADD_BUTTON("place_immovable",  _("Immovables"));
-	ADD_BUTTON("place_bob",        _("Bobs"));
+	ADD_BUTTON("place_bob",        _("Animals"));
 	ADD_BUTTON("change_resources", _("Resources"));
 	ADD_BUTTON("set_port_space",   _("Set port space"));
 

=== modified file 'src/editor/ui_menus/editor_tool_place_bob_options_menu.cc'
--- src/editor/ui_menus/editor_tool_place_bob_options_menu.cc	2014-07-03 19:26:30 +0000
+++ src/editor/ui_menus/editor_tool_place_bob_options_menu.cc	2014-07-13 13:47:32 +0000
@@ -42,7 +42,7 @@
 	 Editor_Place_Bob_Tool      & pit,
 	 UI::UniqueWindow::Registry & registry)
 :
-Editor_Tool_Options_Menu(parent, registry, 100, 100, _("Bobs")),
+Editor_Tool_Options_Menu(parent, registry, 100, 100, _("Animals")),
 
 m_tabpanel          (this, 0, 0, g_gr->images().get("pics/but1.png")),
 m_pit               (pit),

=== modified file 'txts/tips/editor.tip'
--- txts/tips/editor.tip	2014-02-24 17:11:25 +0000
+++ txts/tips/editor.tip	2014-07-13 13:47:32 +0000
@@ -3,11 +3,11 @@
 sec=6
 
 [Tip 2]
-text=_"You can select multiple nature object (bob) types if you hold down CTRL during selection. If you then click on the map, an instance of one of the selected object types will be placed."
+text=_"You can select multiple animal types if you hold down CTRL during selection. If you then click on the map, an instance of one of the selected animal types will be placed."
 sec=7
 
 [Tip 3]
-text=_"Just like with natural objects (bobs), you can also select multiple animals or ground textures with CTRL + mouse click."
+text=_"Just like with animals, you can also select multiple immovables or ground textures with CTRL + mouse click."
 sec=6
 
 [Tip 4]

=== modified file 'world/pics/editor_terrain_category_desert.png'
Binary files world/pics/editor_terrain_category_desert.png	2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_desert.png	2014-07-13 13:47:32 +0000 differ
=== modified file 'world/pics/editor_terrain_category_green.png'
Binary files world/pics/editor_terrain_category_green.png	2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_green.png	2014-07-13 13:47:32 +0000 differ
=== modified file 'world/pics/editor_terrain_category_wasteland.png'
Binary files world/pics/editor_terrain_category_wasteland.png	2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_wasteland.png	2014-07-13 13:47:32 +0000 differ
=== modified file 'world/pics/editor_terrain_category_winter.png'
Binary files world/pics/editor_terrain_category_winter.png	2014-04-26 11:52:28 +0000 and world/pics/editor_terrain_category_winter.png	2014-07-13 13:47:32 +0000 differ

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