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Re: [Merge] lp:~widelands-dev/widelands/fonts into lp:widelands

 

*ding ding ding ding* Round 4.

I have handed the FontSet to the Renderer and NodeStyle now. Crash is gone.

There is still a reference to g_fh1 in graphic/text_parser.cc. Changing this would be a lot of work though, and since the old renderer is death bound anyway, I would rather not bother.
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https://code.launchpad.net/~widelands-dev/widelands/fonts/+merge/238608
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